Still somewhat of a new player, and one of the aspects of GW2 I struggle with the most is finding synergy between specs, weapons and skills. I'm sure after I've played the class for many months, it will all seem so simple, but for right now, I think I'm just guessing.
My Guard is 52 atm, and I'm still going through story completion, and while I know that open world PvE "doesn't matter", I've still found myself dead at times because either I was overextending myself or my build isn't setting me up for success. Trying to solo a Champion is clearly the former, but at times I've been roflstomped by a group of 3 mobs, and I don't think it was unreasonable for me to jump into the middle of them with a primal battle cry!
My weapon of choice is GS, with Scepter / Shield as secondary. I only swap to Scepter / SH during group events where I find I die too quickly because of poor dodging ability, or because my build sucks. Either way, I love the GS so that is what I focus on.
With that in mind, can anyone recommend spec lines and utility skills that would provide the optimal DPS while also beefing up survivability, either through blocking or self-healing?
I find I spend too much time on my butt from getting knocked down by mobs, and am unsure if again this is poor dodging skills, or should I have picked different traits to offset this. I've also gotten into the habit of socketing Vit / Tough Gems on ever piece of gear because I find I drop to 50% health very rapidly, and while most of my gear has Berserker stats, I went with Marauder on my boots.
I know my L2Play bar still has a long way to go, but I think I'm experienced enough that I shouldn't be dying so often. That said, my first LV80 was a Ranger using LB, so I rarely had to facetank anything.
All suggestions are appreciated