[Tool] TacO - Tactical Overlay — Guild Wars 2 Forums

[Tool] TacO - Tactical Overlay

ReActif.9251ReActif.9251 Member ✭✭
edited April 12, 2019 in Community Creations

Tactical Overlay (also known as TacO) is a safe and legal overlay for Guild Wars 2, powered by content created by players like you. TacO uses only the official APIs provided by ArenaNet and is developed with strict ToS compliance in mind. We can also find on the English version of the official forum a subforum for development and all info and explanation when to the manipulation of APIs (and development via these APIs is encouraged even if it is correct to the intended use by Anet since it is Anet itself that gives us the information used).

This overlay integrates perfectly with the game interface and offers numerous modules. The strong point of TacO is that it is graphical, i.e. it will put markers on the screen to guide you in the game (Icons and explanatory texts). In addition, it offers you the option of placing your own markers (that you can share through xml files).

There are several versions (distributions) of the overlay knowing that on the official site, you will only have the empty content overlay. But the creators' community offers many types of markers. Going from the indication of success, jumping puzzles course, optimization of harvest, help in setting up strategy for Raids through the availability of meta timers directly on the screen.

You can find the list of distributions below knowing that we work in collaboration for the most part and keep the idea of mutual aid in order to help whoever wants it best. That's why I didn't create this topic by only giving the name of my distribution because it goes against the idea.

Official website : http://www.gw2taco.com

ReActif Package : https://www.heinze.fr/taco/
Tekkit's Workshop : http://tekkitsworkshop.net/index.php/gw2-taco/download
GW2info.net : http://gw2taco.gw2info.net

Subbreddit : https://www.reddit.com/r/GW2TacO

If you want to offer marker sites (active) or embedded markers in a third party version, free to you.
Germans create a version in the language of Goethe but I don't have the links.

Important
The software is designed to run on Windows 7 and above
And don't forget to set the game to "Full screen windowed" or it won't work.

Accuracy
As far as my distribution is concerned, I don't have a method built into the software to indicate when I updated the files, so I invite users to look at the DropBox from time to time and check the date written in the file name to see if an update has been made.

At worst, Patchnotes.txt contains all the information about changes, additions, deletions, etc. of the distribution.

For returns of errors, information, questions for my distribution only (ReActif Package):

Comments

  • There's any WIP about map completion trails?

  • Not that I know of, but it's possible that someday someone will create it.
    To help to explore a map, there is another tool called GW2PAO which has an exploration wizard that shows the places not yet found and their direction and automatically finds them (this is based on the API too) but it does not give a route to follow, it just gives the list of all the places not yet found by distance order.

  • @Popocatl.2649 said:
    There's any WIP about map completion trails?

    I currently have this on my to do list.
    just started building my own marker pack including trails. just need to get the basics totally in order.

    just have to reach out to reactive if I can also use his already acquired pois

  • ReActif.9251ReActif.9251 Member ✭✭

    When this is complet, can you put a post on the subreddit of TacO for all can find your complexion pack ?
    https://www.reddit.com/r/GW2TacO/

  • @ReActif.9251 said:
    When this is complet, can you put a post on the subreddit of TacO for all can find your complexion pack ?
    https://www.reddit.com/r/GW2TacO/

    will do, I am staring next week with the paths. Have to optimize the routes and then create the routes.

    Let's see how long it takes for it to be completed.

    it is part of my complete pack. Luckily the path will be creator as soon as I have all the other basics done (icons etc)

  • i have very low gamma in this fullscreen windowed, how can i solve that.

  • In Fullscreen Windowed the gamma is set by Windows or your configuration panel of your driver.

  • ReActif.9251ReActif.9251 Member ✭✭
    edited September 23, 2018

    Update for my distribution (all in one) of TacO for the episode 4.

    Changes only affect « Full Version » and « External Pack » of TacO ReActif Pack.
    The « Guild Missions Only » version is not concerned.

    Download : https://www.heinze.fr/taco/
    More details on file changes : https://www.heinze.fr/taco/doc/Patchnotes_EN.txt
    Complete list of available markers : https://www.heinze.fr/taco/doc/MarkersList_EN.txt

    Season 4 - Episode 4 :

    • Bottled No More
    • Big Bluffs Hunter
    • Dive Master: Rilohn Falls
    • Finders Inner Keepers
    • Garrison Historian
    • Historical Ambition
    • Hunted
    • If I May Interrupt
    • Jahai Insight: crescent's Prosperity
    • Jahai Insight: Fang of the Dragon
    • Jahai Insight: Harpy Rock
    • Jahai Insight: Scar Overlook
    • Jahai Insight: Talon of the Dragon
    • Making Cents of Jahai
    • Making History
    • No More Mr. Fungi
    • Splat!
    • Hidden: Crystal Attunement
    • Hidden: Ethereal Exchange
    • Hidden: Exhibit Aye
    • Hidden: Fishy Business
    • Hidden: Fragments I Have Shored
    • Hidden: Gentle Hearts
    • Hidden: Good, Better, Nest
    • Hidden: Philanthropist
    • Hidden: Poster Child
    • Hidden: Readathon
    • Hidden: Swan Dive
    • Hidden: Watchful Eyes

    Soon (if markable) :

    • The Best Offense
    • The Convergence of Sorrow I: Elegy
    • The Convergence of Sorrow II: Requiem
    • Hidden: A Good Defense
    • Hidden: Gotchu!
    • Hidden: In a Grain of Sand
    • Hidden: Memorabilia
    • Hidden: Requiem: Experiment 1
    • Hidden: Requiem: Experiment 2
    • Hidden: Requiem: Experiment 3
    • Hidden: Requiem: Experiment 4
    • Hidden: Requiem: Experiment 5
    • Hidden: Requiem: Experiment 6

    Update :

    • Collectibles - Chests with Keys
    • Collectibles - Chests Permanents
    • Collectibles - Chests Randoms (new)
    • Collectibles - Sand Piles
    • Harvest - Ore, Plant, Wood
    • Harvest - Volatile Magic : Lump of Mistonium (new)
    • Informations - Bouncing Mushrooms

    Others :

    • Menu order (to correspond to the modification in game).
  • Awesome. Thanks for updating so quickly!

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • I will probably improve a lot of markers, and completed but it is already usable as it is
    I invite you to subscribe to the RSS feed in order to be informed when the package will be updated because I will probably not post any posts to report it.
    https://www.heinze.fr/taco/rss.xml

  • FYI: The link is dead.

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