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Soulbeast and Pet Traits?


Musha.4025

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How are my traits that affect pets now affected by Soulbeast? I'm currently looking at my Wilderness Survival trait line. Am I to understand I'm going to LOSE all the pet bonuses if I merge with my pet?

For example:Taste for Danger - Self and pet gain expertise based on vitality - will I gain double expertise from this trait while in BM, or will I lose out on that bonus?Refined Toxins - Self and pet both inflict poison while health is above threshold - will I now inflict 2 stacks of poison while health is above threshold while in BM?Poison Master - Pet's first attack after swapping inflicts poison - do I lose that poison attack while in BM?

Soulbeast should get ALL benefits (in some way) from traits that affect pets.

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Personally huge fan of petless ranger, just holding out for some number tweaks before I spend too much time on soulbeast. Love everything about ranger but the pets so I'm happy! Anyway you do get a lot of bonuses from being merged with pets, including stats. If you put your build into the skill calc, your stats will update.

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poison master - as every pet swap trait - it can't trigger in soulbeast mode as you can't swap pets while you are in soulbeast form (even though they left the F4 unbound for the specialisation ... which leaves some hope they just 'couldn't bother to finish it for this class for the release version)refined toxins - you get 2 stacks of poison every 5 seconds when mergedtaste for danger - you get a little bit more vit - though that could have been something else entirely (streamer changed from 0 expertise to 96 with taste for danger and 104 when merged to soulbeast)

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@Sedlina.1097 said:poison master - as every pet swap trait - it can't trigger in soulbeast mode as you can't swap pets while you are in soulbeast form (even though they left the F4 unbound for the specialisation ... which leaves some hope they just 'couldn't bother to finish it for this class for the release version)refined toxins - you get 2 stacks of poison every 5 seconds when mergedtaste for danger - you get a little bit more vit - though that could have been something else entirely (streamer changed from 0 expertise to 96 with taste for danger and 104 when merged to soulbeast)

Toxins looks ok, but we need ambidexterity for condition build. And for power build why would you take it?...

Its same story: usualy 3 decent choices in same line and then 3 trash choices.

And then we get https://wiki.guildwars2.com/wiki/Twice_as_Viciouswhy force us take it? noone would take it if we had choice.

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