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daw.4923

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@Devilman.1532 said:

@daw.4923 said:60 illusions per minute,infinite dodge/evade macro every single game.

Shhhhh... don't give them any ideas...

The next Mesmer elite trait line will allow the mesmer to continue to multiple themselves each time they are attacked. Each clone spawns mimics skills that the real mesmer uses. Each clone does 50% of the real mesmers damage. When the mesmer dies they multiply into a dozen or so tiny mesmers, then you have to find the real one to stomp before they rez.

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@Aza.2105 said:

@daw.4923 said:60 illusions per minute,infinite dodge/evade macro every single game.

Shhhhh... don't give them any ideas...

The next Mesmer elite trait line will allow the mesmer to continue to multiple themselves each time they are attacked. Each clone spawns mimics skills that the real mesmer uses. Each clone does 50% of the real mesmers damage. When the mesmer dies they multiply into a dozen or so tiny mesmers, then you have to find the real one to stomp before they rez.

Man, I wanted something like that for Thieves Guild... to simulate an actual guild. Urgh, a 3-minute cool down for three clones, so sad.

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@Kageseigi.2150 said:

@Aza.2105 said:

@daw.4923 said:60 illusions per minute,infinite dodge/evade macro every single game.

Shhhhh... don't give them any ideas...

The next Mesmer elite trait line will allow the mesmer to continue to multiple themselves each time they are attacked. Each clone spawns mimics skills that the real mesmer uses. Each clone does 50% of the real mesmers damage. When the mesmer dies they multiply into a dozen or so tiny mesmers, then you have to find the real one to stomp before they rez.

Man, I wanted something like that for Thieves Guild... to simulate an actual guild. Urgh, a 3-minute cool down for three clones, so sad.

Well if we summon so many thieves, we are gonna need CHAIRS for them.

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@Crab Fear.1624 said:

@Aza.2105 said:

@daw.4923 said:60 illusions per minute,infinite dodge/evade macro every single game.

Shhhhh... don't give them any ideas...

The next Mesmer elite trait line will allow the mesmer to continue to multiple themselves each time they are attacked. Each clone spawns mimics skills that the real mesmer uses. Each clone does 50% of the real mesmers damage. When the mesmer dies they multiply into a dozen or so tiny mesmers, then you have to find the real one to stomp before they rez.

Man, I wanted something like that for Thieves Guild... to simulate an actual guild. Urgh, a 3-minute cool down for three clones, so sad.

Well if we summon so many thieves, we are gonna need
CHAIRS
for them.

BWAHAHAHAHAHAHAHAHA

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