Isgarren and Wizard’s Tower — Guild Wars 2 Forums

Isgarren and Wizard’s Tower

Svennis.3852Svennis.3852 Member ✭✭✭
edited April 2, 2018 in Lore

I completely forgot this existed until yesterday when I did the daily JP.

Do you think Isgarren and the tower will ever come into play? Maybe as a raid or something we’ll explore in the Living World story?

Is there any lore about him beyond the wiki, or any lore about “wizards” in Tyria?

It’s just so mysterious and a little foreboding. Maybe it’s just meant to be a cool mystery we never learn about but I’m so curious.

Comments

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited April 2, 2018

    I would hope it doesn't ever get revealed. Its mystery is its charm and after 12 years through 2 games, I doubt any reveal could live up to the imagination of the players. I for one look at it as something out of a Jack Vance story.

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Svennis.3852Svennis.3852 Member ✭✭✭

    There’s definitely a certain appeal in leaving the mystery to lie undisturbed forever. I don’t even really know what I’d expect it to be but it’d have to be pretty cool either way.

  • Rognik.2579Rognik.2579 Member ✭✭✭

    Most lore we've gotten usually ends up somewhere on the wiki. Really, though, beyond what we hear in Wizard's Fief, we haven't really learned anything about the tower or its residents. Anything else is pure speculation.

  • Aaron Ansari.1604Aaron Ansari.1604 Member ✭✭✭✭
    edited April 3, 2018

    @Svennis.3852 said:
    any lore about “wizards” in Tyria?

    Wizard, like mage, is just a more general title applied to spellcasters, particularly elementalists. It's not a specific, separate vocation or anything like that.

    R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited April 3, 2018

    I dont care about "mystery". A flutuating castle will be cool. Unfortunately current proportions on the map seems out of place, it would be very small to fit the scale.

    main pvp: Khel the Undead(power reaper).

  • Athrenn.9468Athrenn.9468 Member ✭✭✭

    From the Wiki:
    "Grand Wizard Garren was a mage who was working for King Roderick around 1265AE. He is the one who built the gardens in The Upper City." —source

    So there's one other wizard we know by name, conspicuously related to Isgarren in some way judging by his name.

  • Svennis.3852Svennis.3852 Member ✭✭✭

    We’ve actually misprounced his name all this time and he is in fact OooOosgarren, all powerful Quaggan wizard.

  • Ardid.7203Ardid.7203 Member ✭✭✭✭
    edited April 3, 2018

    When a mystery extends for too long without any change around, it stops being a mystery and becomes just a gimmicky background detail: boring.
    Mysteries needs to be updated too, hinted in new ways or replaced by a greater or deeper one.

    As Brandon Sanderson says, when talking about his masterful mystery plots: "There's always another secret".

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    @Ardid.7203 said:
    When a mystery extends for too long without any change around, it stops being a mystery and becomes just a gimmicky background detail: boring.
    Mysteries needs to be updated too, hinted in new ways or replaced by a greater or deeper one.

    As Brandon Sanderson says, when talking about his masterful mystery plots: "There's always another secret".

    Sometimes they do - for example the identity of E, which ran its course of mystery (and relevance) a long time ago. Some mysteries enhance with age and the Castle is a good example of that

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Ardid.7203Ardid.7203 Member ✭✭✭✭

    @Randulf.7614 said:

    @Ardid.7203 said:
    When a mystery extends for too long without any change around, it stops being a mystery and becomes just a gimmicky background detail: boring.
    Mysteries needs to be updated too, hinted in new ways or replaced by a greater or deeper one.

    As Brandon Sanderson says, when talking about his masterful mystery plots: "There's always another secret".

    Sometimes they do - for example the identity of E, which ran its course of mystery (and relevance) a long time ago. Some mysteries enhance with age and the Castle is a good example of that

    You have the right to your opinion. I think both of them equally time-faded. In fact, at least E produces some speculation in the lore forums from time to time. The wizard castle only produces this exact argument every single time... the wiki quote from Athrenn.9468 is the most interesting piece of wondering I have ever seen around this "mystery".

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    Would like a sea of sorrows map nearby to include it within its borders - maybe accessible, maybe not, but at least let us get closer. Underneath it, fly close by, whatever. A few more hints. Are there hostile forces in the water beneath or the air around? Is anything at all going on?

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

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