Player vs. Player in Guild Wars 2 is an exciting game mode that pits you against other players from around the world in the ultimate test of skill. Whether you're looking for casual skull-cracking or competitive domination – we've got you covered. While you play you'll earn ranks, gold, and if you're playing during a league season – you'll earn prestige!
There are four main venues for PvP in Guild Wars 2:
Custom Arenas – Duel your friends or setup scrimmages with competing teams! With the customizable settings, you'll have your very own playground to make your own. Custom Arena owners are also able to play on exclusive maps.
- Courtyard – Murderball style map
- Hall of the Mists – 2v2 death-match map
Unranked Arena – The perfect place for getting your feet wet in structured PvP – this is the main arena we recommend for new and veteran players. All conquest maps are available in this queue.
- Ranked Arena – During PvP League Seasons, jump into a competitive ranked ladder of Guild Wars 2 PvP. Those who persevere and conquer can join the elite few in the Legendary division.
- Automated Tournaments – A place for the most competitive 5-man teams to compete. Play in Daily tournaments to win some gold and to qualify for the Monthly tournament. Top teams will battle in the monthly tournament for prestigious and valuable rewards.
In the Conquest game-type, two teams of five players each are matched up against each other. The objective is to be the first team to reach 500 points. Points are awarded through holding capture points and through kills. There are 3 capture points on the map, and when captured, each location grants one point every two seconds. Each player kill grants five points. If neither team reaches 500 points, the team with the most points will be declared the winner after the 15-minute time limit. In the event of a tie, the match will enter an overtime period. Overtime will end as soon as one team has a higher score than the other and that team will be declared the victor. If teams remain tied for 5 minutes, the winner will be randomly determined.
Each PvP map (listed below) also has a secondary objective:
- Forest of Niflhel – NPC monsters spawn after a period of time and then every 3 minutes in the northwestern and northeastern corner. Defeating them grants your team 25 points and a short-time buff (+50 to all stats).
- Legacy of the Foefire – NPC guards and "guild lords" spawn at the beginning of each match in the starting zones of their respective team. In order to get to the guild lord, the enemy team first must take down a gate. Gates can only be damaged by direct damage. Defeating the Lord grants 150 points.
- Battle of Khylo – Each team has access to a trebuchet which can bombard any enemy or area on the battlefield. It causes massive damage to enemy players and causes knockback to players who get caught in the area of effect. A trebuchet does no friendly-fire damage or knockback.
- Temple of the Silent Storm – Four "meditations" spawn periodically through the map. After completing the channeling for each meditation, the respective team acquires the buff granted by that meditation.
- Skyhammer – Calibrate the Skyhammer to your team to do massive damage to the areas you select.
- Revenge of the Capricorn – Capture the Bell to grant your team extra points. Each additional capture grants even more points.
- Eternal Coliseum – Capture the Artifacts to grant your team extra stats. The Sword of Reaping grants bonus damage, while the Shield of Life provides extra defenses.
- Spirit Watch – Capture the Orb of Ascension and bring it to any of the three shrines for bonus points.
- You need only one person to stand on a point to capture it.
- Don't be afraid to move off the point if you're under too much pressure. Losing the fight is much worse than losing the cap.
- Watch your mini-map! You can see the location of your teammates and any enemies that they can see.
- Don't idle at a captured point with no enemies around. Move toward active fights, but keep an eye out for enemies moving toward your point.
- You cannot capture a point if you are in stealth mode or invulnerable.
- Try not to take part in uneven fights. Use numbers in your favor.
- Disengage and leave fights that your team is losing. If you can get out alive, you can defend other areas of the map.
- Each capture point has a unique name. Learn them! Players will often refer to the specific name rather than the location of the point.
- Home is the closest capture point to your spawn, mid (or middle) is the capture point nearest to the center of the map, and far is the enemy team's home point.
Rewards and Leagues
For information on PvP Reward tracks, please visit this English-language Wiki page.
For information on the PvP League system, please visit this English-language Wiki page.
How do I participate?
The Heart of the Mists is the central-hub for all things PvP-related.
- To access Heart of the Mists, click the crossed-sword icon in the top left-hand corner of your in-game interface.
- In the top left-hand corner of the PvP panel, select "Go to Heart of the Mists."
What now? Builds and beyond!
Now that you're in Heart of the Mists, you need to set up a build for your profession. The Guild Wars 2 trait system allows for incredible customization, letting you to play your character exactly the way you want to. You can access the build editor by clicking the "PvP Build" button at the top of your UI while in either Heart of the Mists or on a PvP map. From here you can quickly edit your build on the fly. New stat combinations and runes also can be purchased from this panel.
Now that you know how to edit your build, here's a quick explanation of the basic roles in conquest PvP:
- Bunker – As a bunker, your main role is to support your teammates and to keep control over capture points. Players accomplish this by building very defensively, either through large health-pools, high-healing power, or builds that focus on evasion.
- Roamer – The roamer is a mobile damage-orientated player, focused on moving between capture points and helping his allies where needed. He moves and strikes quickly.
- Far-Point Assaulter – This player's role is to constantly assault the enemy team's capture point and to keep them distracted. This player is usually very defensive and can hold off multiple opponents at once. This player can also be very mobile, such as a thief.
- Home Defender – The Home Defender's job is to make sure that nobody takes their home capture point. I mean nobody! This is usually a very mobile profession or a very tanky one.
Give me a build, yo! (Courtesy of MetaBattle)
All up-to-date builds can be found at the community-run (English-language) website . Each profession also has two default builds that can be selected through the PvP Build panel.
Now you're geared up and ready to roll!
- Enter the PvP Panel by clicking the crossed-sword icon in the top left-hand corner of your in-game interface.
- From here, select "Unranked Arena" to queue up for your first match.
- You'll need to accept the queue within 20 seconds or you'll be kicked from the queue. Make sure to vote for your favorite map!
Before you go, here's a bit of advice…
PvP in any game has a fairly steep learning curve. Don't get discouraged if you get owned the first couple of matches you play – you'll get better!
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