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Gathering Storm release


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I like the look of this update. I am still curious if the soulbound infinite tools, that were part of the first sets of infinite tools to come out, will be updated to be account bound like current ones. Of course if they can be changed cosmetically and have glyphs added it may not matter too much.

Edit: So apparently there is a vendor in Lion's Arch that can upgrade soulbound infinite gathering tools to account bound versions and I've just been unaware of its existence for some time. All concerns alleviated. =)

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@Cyanchiv.2583 said:I like the look of this update. I am still curious if the soulbound infinite tools, that were part of the first sets of infinite tools to come out, will be updated to be account bound like current ones. Of course if they can be changed cosmetically and have glyphs added it may not matter too much.

They've been exchangeable for account bound versions for a looooong time. I think ever since they switched tools to be account bound, but that's long before I started playing so I don't know.

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@Cyanchiv.2583 said:I am still curious if the soulbound infinite tools, that were part of the first sets of infinite tools to come out, will be updated to be account bound like current ones.You can exchange the soulbound tools for account bound versions at one of the black lion traders. In fact this was introduced with the switch to account binding of infinite tools, so has been in game for a couple of years.

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@Rasimir.6239 said:

@Cyanchiv.2583 said:I am still curious if the soulbound infinite tools, that were part of the first sets of infinite tools to come out, will be updated to be account bound like current ones.You can exchange the soulbound tools for account bound versions at one of the black lion traders. In fact this was introduced with the switch to account binding of infinite tools, so has been in game for a couple of years.

I still have the soulbound ones and never knew about this possibility.Which NPC should I visit? because the Black Lion Exchange specialist does not have the option.

later edit.Found the NPC at TP in LA.

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Oh yes, i liked this updat a lot....

@Limodriver.4106 said:Aura infusion wardrobe next?

YES, please...then i would start collecting infusions as well...

(but i am still missing some changes to auto-attacks, no auto-attack should have a cast time from 3/4 or higher....also mesmer staff auto projectile is so slow, has a too high aftercast-delay and since the conditions are random, i want a littel (not a big ) buff for the auto power dmg (do not go into the extreme, that you can do really good), everyone that is a little bit further away can easy doge it....3 times....before the projectile arrives..some other classes have these problems too, but i am too lazy posting everything here, also please: split the changes for pve and pvp content, the exhaustion on Elusive Mind is a GOOD addition for pvp content, but a bad addition for pve content....overall split the class changes between pve and pvp....

1:Soooo: when you hear the voices from pvp players and NERF every class they are crying for then: it is good balanced for pvp, but bad balanced for pve, where the enemies have much more health than a player (also since hot and pof there are always big groups of enemies so you need the dmg) , when you cut the dmg down for pvp then the players will have trouble with pve.....so go to 2....

2:Soooo: when you hear the voices from pve players and BUFF every class they are crying for then: we will be happy with pve taking the enemies down in an good ammount of time ( the groups from hot and pof included), but you will also oneshot whole groups of pvp players in pvp.....and what happens then? they cry for a nerf...so go to 1.....

you see the pattern? many players are unhappy with their changes, crying for buffs and nerfs, without that you can make both player-types happy...So split the class-balance between pvp and pve....PLEASE....hope really that soem devs are reading this.... :/

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