I’ve seen like, maybe, a couple of ranger condi builds in wvw, so I’d like to make a few suggestions to provide this profession working condi builds.
Remove the flanking mechanics from shortbow and the Light On You Feet Trait. Up the direct and condi damage instead.
Take the daze and stun buff from Moment of Clarity and put it in Hidden Barbs Trait.
A shortbow trait, or standard change, for 1,200 range... *Possible traits to change to extend SB range https://wiki.guildwars2.com/wiki/Tail_Wind OR... https://wiki.guildwars2.com/wiki/Light_on_your_Feet OR... Like that longbow change in 2015 “Ranger Longbow skill range is now 1500.” that made a standard increase in range.
Give back throwable traps (as a standard function, not trait related) to this profession. Only this profession.
Reevaluate the damage and cc on these so they are a lil more impactful.
Considering the Trapper Expertise Trait has a Boon buff... “Boons and conditions caused by your traps last 60% longer.”, perhaps we could add some Boons to actually buff... Yeah, I know the heal takes advantage of that buff, but there aren’t any other ones.
We need a Trap Elite... Please?
Staff 1- Add 1 burning condition to the 3rd attack tick. The low damage and low healing make adding conditions to this skill ok.
Staff 2- Add a few burning conditions and increase radius to 300. All effects hit 5 enemies and allies within the radius. The current 130 radius is not enough to support allies so the increased radius would help. This change would also be a useful for helping to contribute to breaking up the tight zergs.
Staff 3- Add a short duration burning condition trail and burning condition aoe burst around the user at the end of the skill movement.
Staff 4- Make this a circular patch, like all those other aoe patches, and add bleeding. The current cone design is awful to use in any movement based combat, so the aoe design allows this skill to be useful. This would also make the skill useful for zerg breaking and sieging structures in wvw.
Staff 5- Make this skill an aoe dome. The current small rectangle design is as useless as vine surge. This change allows us to support better during mass combat situations.
These changes provide this profession with viable condi build options, and contribute to the much needed build diversity.