I've got a question about the implementation of rewards for servers/guilds that behave honourably in WvW. This pertains to the overall attitude towards Blackgate and the attitude of T2 servers whereby the status quo is to "tank" to avoid having to fight the best server in the game.
For the BG elitists out there, to get this out of the way, I'm a guild leader from SoS. Your skill and your gameplay is the pinnacle of the game. There's no denying it, but this pertains to you lot as well.
Firstly, the attitude that has been created from the servers who try not to win is ridiculous. Playing a game not to win is beyond me. - as many people have alluded to on here before. Blackgate not having linked servers (which reflects its population) is part of this problem. The amount of times you'll have people repping Blackgate guilds who create alt accounts and hop on your server to sabotage your objectives or spy on tag movements is crazy. This cannot happen to BG because it's a full server. Blackgate is effectively immune to sabotage and espionage and exploit that weakness - something that is a a direct consequence of server balance.
This also leads into linked servers. If moderate servers are linked with another decent server and have good synergy with certain guilds they will inevitably be de-linked. Which reflects an inconsistent approach to alliance growth. On the other hand, Blackgate does not need this and will always have consistent forces/player bases/ alliances to work with. Another consequence of server balance.
Now, whilst I understand that you're (apparently) addressing the server balance issue (which by the way if you don't fix the competitive nature of the WvW game mode, or at least give a release date, people will leave to Crowfall and Camelot Unchained, which I'm sure you don't want to happen because it is literally direct competition), there's a bigger game afoot which I think is a complete abuse of the intended spirit of WvW.
When your biggest server starts to tone down, or get bored of no challenge or whatever the reason was to force your biggest guild (KnT - you guys are gods btw) to go and join another open server, carry it to T1 and proxy Blackgate's enemies - that's where things start to get a little bit weak. Going to fight map queues with your own map queue, getting AJd by the third server (part of the game) and then seeing them not fight eachother is some pretty suspicious stuff. Or fighting in one server's objectives, the other server coming to defend it, leaving the lord and bailing is just pathetic.
My question is, not only to Anet but also to Blackgate. If you want to see the competitiveness and the enjoyment come back to WvW how do you intend to balance it? Yep, you guys have proved that you're the best, everyone knows it, but surely it must be stagnant for you as well? If you don't resolve this strange imbalance that has been attained through good play, espionage, sabotage and server locking - I'm sure you'll have a lot of people leaving the game for more fleshed out variations of the WvW game mode.
P.S. Please get out of our Hills :P