In the old days of WvW there was some good balance. Awesome fights.
Now sadly there is 0% of balance for fights. What WvW is now 80% scourge and 20% Warriors bubbles.
In the old days the WvW was atleast playable for each class. Now it's only with few that has stupid range bomb.
The fights are getting boring, bomb, back off, bomb oh wait pull and ping snipe...
The HoT was still fun cause there was atleast balance of healing, remove condi against range bomb.
Now you just have to dodge and hope to God you won't die in 1 second. Then I am wondering why Firebrand is useful, while it's frontline healer.
Yes Firebrand can heal good but heal vs 10x corruption, condition, DPS, Bubble, Ping snipe, oh don't forget resistance can converted into immoblize lol...
Then saying fair balanced fight?
1) Bring back the old stability so frontline won't get cc bombed right away. So that we have chance to survive more then 1 second.
Sample, 25 stack stability, removed 1 sec. Spam stability every second, removed every second... What is the piont then? lol.
2) Bring back the resistance how it was in the beginning. Not converted into immoblize. Or we should have atleast something for few seconds that can not be removed vs condi.
Cause we deal now with DPS and Condi at the same time. While frontline as no chance..
And yes we have tested out defense bomb included with reduced damage, reduced condi damage. But it has just no kitten piont since wvw is now 90% DPS, Condi scourge blob or warrior bubbles.. The best we can do is use siege and hope we don't die..
Cause you did nerfed FB and some other support stuff. But buff the damage? I don't get your logic sometimes Anet..
If you did not touched FB and support and buff the damage then I think there will be still a good balance.
But now it has 0%... If you touch support then you should touch damage as well instead buffing it.
Sorry for my bad english.