Suggestion: Fishing in the Game [merged] - Page 2 — Guild Wars 2 Forums

Suggestion: Fishing in the Game [merged]

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Comments

  • Pimpology.6234Pimpology.6234 Member ✭✭✭

    @MarshallLaw.9260 said:

    If fishing was to be implemented, I would like to see it being fairly interactive, requiring frequent player input like reloading lures/bait every 1-2 mins at least. Alternatively, there could be a mechanic whereby the fishing player is randomly attacked every 5-10 mins and has to "fight" with their "catch" with a chance to be defeated if they fail to win the encounter.

    It should be based off fishing irl, if you don't have to reload bait irl you shouldn't have to do it here either. But in order to catch the fish you have to be interactive. u can't just fall asleep for 30mins and expect to catch anything. The fish will steal your hook, line and fishing pole!

    I'm The DEVIL.

  • Blude.6812Blude.6812 Member ✭✭✭
    edited May 11, 2018

    @Bilgato.8034 said:
    The best thing about fishing is that if you don't want to do it...you don't have to do it.
    That being said, why would anyone not want to allow others to something just because they don't want to do it themselves?

    Waste of dev resources, time and money imho that could be used elsewhere!!!!

  • Abakk.9176Abakk.9176 Member ✭✭✭
    edited May 11, 2018

    @Blude.6812 said:

    @Bilgato.8034 said:
    The best thing about fishing is that if you don't want to do it...you don't have to do it.
    That being said, why would anyone not want to allow others to something just because they don't want to do it themselves?

    Waste of dev resources, time and money!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! not to hard to comprehend!!!!

    Yeah, i don't like SAB either. :expressionless:

  • Udolpho.1209Udolpho.1209 Member ✭✭✭

    I loved fishing in WoW, logging in and traveling around to various fishing spots.

    I'd like to see pools of fish -- fishing nodes -- at various parts of relevant maps, that drop different fish types based on area level or location and "special" nodes only found at certain hard to get to or hidden locations.

    Another thing I liked about fishing was that you'd get more than just fish... you'd get various herbs used to craft potions (so I guess, stuff useful for both cooking and artificing... or material used for sigils/runes for other professions) and you'd get a chance to get a chest, which would drop stuff that was also nice to get.

    They'd just have to add nodes, and then add a new gathering tool for those nodes. Gathering tools skins (and now the new addition of glyphs) are all pretty popular. I mean, I've bought lots of gathering tools from the gemstore -- maybe that's just me, but my impression is they are making money from them. I also think it would be cool if there was an underwater and on land animation -- fishing pole and net. Half the time the animated effect has NOTHING to do with with a pick or axe, so they could go that route too, making more fantastical visual effects for the tool.

    If they added in game contests as an addition that would be nice, but personally I don't like the games in GW2 and I don't think a special instance that's just a game is what I'd want for fishing. It's more of an exploring/gathering experience. Unlike the other node which sometimes seem randomly spread out, I'd rather see fishing spots you'd need to go to or certain coastlines you'd follow.

  • OrbitalButt.5708OrbitalButt.5708 Member ✭✭✭

    This game should allow you to participate in the truest test of sportsmanship, catching deer with a rod and reel

  • @Abakk.9176 said:
    Yeah, i don't like SAB either. :expressionless:

    Thank you! I thought I was the only one that hated that so much. Every time they wheel it back out I'm like "......here comes another wave of those ridiculous minis with the atrocious sounds." I seriously played it a couple of times and was like ".......so an early 90's 16 bit game is what you're working on here.....right." I have no idea why it's so popular.

    But back to fishing ;) I would definitely like it if you could catch more than fish, like crafting components and weapons and stuff. And trash, there's always trash thrown in, of course, but, finding something cool from fishing would be amazing!

  • DeanBB.4268DeanBB.4268 Member ✭✭✭

    I'm okay with Anet adding "fishing nodes" that you run up to and hit "F" to use the equipped tool. Such tools would be available from vendors and of course have unlimited versions in the gem store, with glyphs that give a chance of a clam, pearl or worm (junk item).

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  • Abakk.9176Abakk.9176 Member ✭✭✭

    Today i was able to lay my hands on a riding broom. It really blew my mind what Anet can do with this amazing 'bundle' system.

    How about Fishing based on that bundle system?

  • Leodon.1564Leodon.1564 Member ✭✭
    edited May 12, 2018

    @Witch of Doom.5739 said:
    Ordinarily, I think fishing is a bore, both in real life and in games. However, it could be made interesting in GW2 with some of the suggestions above, like being able to go from 400 to 500 in cooking with fish recipes, having various collection achievements, perhaps a rare random chance of hooking a fish that swallowed some amazing treasure, and so on.

    Make it so, ANet.

    Hell no. This is the reason why fishing fails in so many games because they try to entice people to fish by rewarding them with PVE items. This causes people to participate in the activity even though they hate the time spent doing it. This is HORRIBLE gameplay and a terrible philosophy to follow. Just look at the number of people who join PVP games solely for the dailies and care not one ounce about actually PVPing. (Anet thought they were boosting the PVP population by adding PVP dailies but what they actually did was dilute the game mode and eventually replaced the PVPers with PVErs.)

    I would only support fishing if it was able to survive in the game on its own merit (i.e. it's an enjoyable enough activity that people are willing to fish for the sake of fishing) and was COMPLETELY optional. Any rewards you receive would only be applicable within the realm of fishing (e.g. trophies for biggest fish caught) and would be mainly just cosmetic rewards, common items (nothing unique), bragging rights, some coins, better fishing gear, etc.

  • Celsith.2753Celsith.2753 Member ✭✭✭

    @Bilgato.8034 said:
    The best thing about fishing is that if you don't want to do it...you don't have to do it.

    My fear would be that the new foods would become the meta for wvw and the ingredients be account bound, meaning we'd be required to sit fishing for hours to get them.

    885k+ WvW kills
    Diamond No Life
    [HUNT] Predatory Instinct

  • Zin Dau.1749Zin Dau.1749 Member ✭✭✭

    you can already go fishing. they even give you awesome weapons, like spear, harpoon, and trident. just go underwater and spear those marine lives to your heart's content.

  • Bilgato.8034Bilgato.8034 Member ✭✭

    @Blude.6812 said:

    @Bilgato.8034 said:
    The best thing about fishing is that if you don't want to do it...you don't have to do it.
    That being said, why would anyone not want to allow others to something just because they don't want to do it themselves?

    Waste of dev resources, time and money imho that could be used elsewhere!!!!

    Like where, in another thing not everyone else wants? ;)

  • Bilgato.8034Bilgato.8034 Member ✭✭

    @Celsith.2753 said:

    @Bilgato.8034 said:
    The best thing about fishing is that if you don't want to do it...you don't have to do it.

    My fear would be that the new foods would become the meta for wvw and the ingredients be account bound, meaning we'd be required to sit fishing for hours to get them.

    When you add all that you're probably right. :s

  • Mortifera.6138Mortifera.6138 Member ✭✭✭

    I want to fish for Quaggan. Pretty please?

  • Udolpho.1209Udolpho.1209 Member ✭✭✭

    Lucky Quaggan fishing tool: You blow in a conch and a quaggan swims up and dances/swims in a circle in a pool of fish node and says various things like: "Kyooo, preeeety!" and "Oooo fishies for yoooou" "Yummy yummy, so gooood" "Here fishie fishie! Woooo!"

  • Abakk.9176Abakk.9176 Member ✭✭✭

    @Udolpho.1209 said:
    Lucky Quaggan fishing tool: You blow in a conch and a quaggan swims up and dances/swims in a circle in a pool of fish node and says various things like: "Kyooo, preeeety!" and "Oooo fishies for yoooou" "Yummy yummy, so gooood" "Here fishie fishie! Woooo!"

    Gotta love the Quaggan..
    ..
    ..
    ..
    ..especially in a nice Normandy sauce :)

  • hugo.4705hugo.4705 Member ✭✭✭✭

    It's time to stop. Can't understand the motivation there... fishing? We already have fishing events, quests. Also fish for cooking recipes. As other stated it would just burn ressources for nothing. But who knows? Surely it will be another 800 gems toy... Just.. see minecraft they added these last times many things into water like ruins and sunken chests (hmm like in gw2?), it haven't make water better, and fishing... boring.. fish some puffer fish to craft water breathing potions? (Infusions here?)..... At this point, why not simply adding an emote /fish? Hmm? It will give you a stick with a lure with a small animation, yeah...

  • Abakk.9176Abakk.9176 Member ✭✭✭

    @hugo.4705 said:
    It's time to stop. Can't understand the motivation there... fishing? We already have fishing events, quests. Also fish for cooking recipes. As other stated it would just burn ressources for nothing. But who knows? Surely it will be another 800 gems toy... Just.. see minecraft they added these last times many things into water like ruins and sunken chests (hmm like in gw2?), it haven't make water better, and fishing... boring.. fish some puffer fish to craft water breathing potions? (Infusions here?)..... At this point, why not simply adding an emote /fish? Hmm? It will give you a stick with a lure with a small animation, yeah...

    Fishing (pole fishing in particular) isn't for everybody, just like other gametypes aren't for everybody.

    By your definition, anything you don't like to do ingame is 'burned resources'. Like, i think SAB stinks... does that mean it's burned resources?

    GW2 shores, waterfronts, sandy beaches and even some swampy area's are screaming for a fishing mini game. And it's a step up for gathering resources.

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited May 13, 2018

    You compare it with a real mini~world which have his own enemies, assets and story. SAB is a festival. At the first launch it was amazing, after It became boring since they haven't added anything new to it. They haven't waste ressources, since some proples bought the glider or minis. But sure why not as an activity? What I pointed out, is you already have "fishing": renown heart near beetletun, sandswept isles event with the tribe, you can even kill some fish, and get fish loot. But explain me, I'm all ears. Surely it's not obvious, but I supported your idea by giving you an helpful. The thing is, I don't think that is on Anet priority list (I'm wrong? Who knows). I can't spot how you want it to be implemented, gems? Free after doing a quest?

    -sum up: I never was against fishing, but It should be well implemented. I'm not again RP, but what would be the motivation to fish? Would you stop crafting legendary or doing your living story for fishing? In real life, fishing is boring. It should be exciting. But if you want my opinion, I'm okay with a free fishing rod, but it will never happens, sound like to be released on gemstore.

    PS. After checking, you spoke about fishing pole with his own skillset. So hmm? How do you get it? Activity, gems or quest?

  • Abakk.9176Abakk.9176 Member ✭✭✭
    edited May 13, 2018

    @hugo.4705 said:
    You compare it with a real mini~world which have his own enemies, assets and story. SAB is a festival. At the first launch it was amazing, after It became boring since they haven't added anything new to it. The big PLUS is that Fishing is a nice activity by itself. If implemented well enough it doesn't need (much) regular newness.

    Everything gets old and a lot of people seem to need a constant influx of fresh and new. Everyone experiences things differently and Fishing (the IRL way) requires patients, focus and some skill. That is how i'd like it to be implemented.

    @hugo.4705 said:
    What I pointed out, is you already have "fishing": renown heart near beetletun, sandswept isles event with the tribe, you can even kill some fish, and get fish loot.

    There currently is no fishing in GW2. Doing a lobsterquest does not equal a fishing skill whith all the trimmings.

    @hugo.4705 said:
    But explain me, I'm all ears.

    Explain what?

    @hugo.4705 said:
    The thing is, I don't think that is on Anet priority list (I'm wrong? Who knows).

    Nothing ever is... until it's asked often enough for and then suddenly it gets implemented.

    @hugo.4705 said:
    I can't spot how you want it to be implemented, gems? Free after doing a quest?

    I want Fishing in GW2... do i have to design and implement it myself? Do the devs need help from me to get them going? I don't think so.

    @hugo.4705 said:
    -sum up: I never was against fishing, but It should be well implemented.

    Just like everything else.

    @hugo.4705 said:
    I'm not again RP, but what would be the motivation to fish?

    Peace and quiet, a nice change from the normal slaying of mobs, items, cooking, you name it... everything and it's grandad can be linked to fishing.

    @hugo.4705 said:
    Would you stop crafting legendary or doing your living story for fishing?

    Huh?

    @hugo.4705 said:
    In real life, fishing is boring.

    For you maybe.

    @hugo.4705 said:
    It should be exciting.

    It already is.

    @hugo.4705 said:
    But if you want my opinion, I'm okay with a free fishing rod, but it will never happens, sound like to be released on gemstore.

    Who cares? I just want Fishing. I'll buy it if need be. (if reasonably priced)

    @hugo.4705 said:
    PS. After checking, you spoke about fishing pole with his own skillset. So hmm? How do you get it? Activity, gems or quest?

    Again, i don't care really. All i want is Fishing in GW2... how they implement it is their concern.

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited May 13, 2018

    Okay thanks for your answer, it's clear now. And yup fishing in real life, everyone with his own opinion ^^ about "explain me" I was speaking about renown hearts and so on... But you perfectly answered this point :) That's your point of view, ask for it, I respect it, respect mine, I'm satisfied with these quests and events. For implementation, sorry but yes, you have to say what you want, developers can't project themselves into your mind, but that is their works, I agree. But I think It doesn't matter, just have to be implemented in some ways.

    (Ah, and I just saw it, I have to underline a point: I don't consider what I hate as wasting resources, this is the first post where I say I'm against and you make an hyperbole. It would be the same with anything, only one person (me) or several ones, don't liking an Idea don't mean we consider it as wasted resources, I used the term to simply explain, they are currently many efforts put into living story/extension, it's a waste because it will slow down story production, but If many players really want it, it's not a waste anymore. I'm personally waiting for an Anet answer about this subject.)

    Here end my conversation. Sorry to have perturbed you if that is the case, I agree that my first comment was kinda rude, I haven't expected to engage such a long discussion. After all it could be nice as a side-activity to do like the recent underwater update and their sunken chests. I have enough of slaying mobs too.

  • Abelisk.4527Abelisk.4527 Member ✭✭✭✭

    It would be cool if fishing worked like in Dark Cloud 2. Depending on the direction the fish is pulling the bait, and depending on the size of the fish, you need to hit more keys in order for the bait to stay on while reeling in the fish.

    After you catch the fish, you can:

    • raise it in an aquarium, give it names, feed it food, and breed new fish with it

    • use fish in weighing contests for exclusive rewards

    • use fish in swimming contests to see if your's is the fastest for exclusive rewards (determined by stats built in the aquarium through feeding/breeding)

    It'll be a neat side activity for players, so I'm all for it.

  • Abakk.9176Abakk.9176 Member ✭✭✭

    @Abelisk.4527 said:
    It would be cool if fishing worked like in Dark Cloud 2. Depending on the direction the fish is pulling the bait, and depending on the size of the fish, you need to hit more keys in order for the bait to stay on while reeling in the fish.

    After you catch the fish, you can:

    • raise it in an aquarium, give it names, feed it food, and breed new fish with it

    • use fish in weighing contests for exclusive rewards

    • use fish in swimming contests to see if your's is the fastest for exclusive rewards (determined by stats built in the aquarium through feeding/breeding)

    It'll be a neat side activity for players, so I'm all for it.

    I think your proposal would make Fishing a complete new game in itself. Still, i'd try it because it looks like fun :)

  • Medavc.3017Medavc.3017 Member ✭✭

    Okay I know this has been at some point talked about probably.I have been with guild wars from GW1 at the start all the way thru to now.I know alot of other games have done this I care less who done it first does it last ect.I personally and I think alot of others woudl like to see fishing in the game.I mean if you look at it there is alot that can be worked off of with it.Cooking profession can use it,artificer,leather worker ect .we could even make our own fishing rods or even Anet could use it as a sales for the Gem store. would anyone pay 1000 gems for a fish rod I would.
    All I am saying is me and others are not asking for the world to be made simple and easy.I have to say with all the balance patches changes coming to WvW PvP ect.that takes alot of work and effort on the company's part.I personally think if they can put that much focus into the WvW and PvP. Well give up in PvE and little something FISHING.All I am asking from Anet is to sit down and instead of just tossing it to the trash take a logical look at this.we have so many wonderful things in the game why not add one more something new. am I a full time raid person or fractal no I am not.I do not do WvW or PvP I do PvE when I can get time from work to play.and I think fishing woudl be a very nice thing to stand around and do in game and as I said you can tie it to the other professions.even generate sales in the gem store for thing for it.
    So with that said in closing as i asked please take a little time to look at the idea before you just trash it or dismiss it to the wind.as for others who like to comment on this post feel free to but I would like to get a thread going with those with some good input on it and maybe just maybe the Dev's will stop read and take a look at this for a change.
    Thank you all for your time to read this and happy gaming Medavc

  • Rauderi.8706Rauderi.8706 Member ✭✭✭✭

    Said it before, I'll say it again:
    No fishing unless it's as awesome as FFXV's. Active, skill-based.
    If folks just want another cast and click, there's WoW et al for that.

    Many alts! Handle it!

    "A condescending answer might as well not be an answer at all."
    -Eloc Freidon.5692

  • Medavc.3017Medavc.3017 Member ✭✭

    Well we have no idea what it woudl start as in here but it can not evolve if they do not get it off the ground and implemented.everything grows in steps and gets better as it is built on.and i woudl figure instead of people out of the gate making a statement if its like wow i do not want it maybe look at it in the long view over all what it could do for the game in a whole.

  • Medavc.3017Medavc.3017 Member ✭✭

    @Rufo.3716 said:
    Why fish when you can just dive underwater and get all the fish you want!!

    Humm let me think a min Peace and quite alone fishing,serenity and the simple joy of it along with patients

  • CJH.2879CJH.2879 Member ✭✭✭

    I will admit I've always been a fan of throwing a line in the pond/river/ocean & seeing what I get... and yes I believe this would indeed be a great idea for GW2, for me its all about the mystery. At the moment, probably the closest thing we have to this is harvesting resources.... while with fishing they could make it quite special. Imagine getting a chance at a certain rare loot depending on where you go in the world.... this activity to me encourages players to explore the maps with water much more so just for the chance to see what can be brought up from the depths below.

  • @CJH.2879 said:
    I will admit I've always been a fan of throwing a line in the pond/river/ocean & seeing what I get... and yes I believe this would indeed be a great idea for GW2, for me its all about the mystery. At the moment, probably the closest thing we have to this is harvesting resources.... while with fishing they could make it quite special. Imagine getting a chance at a certain rare loot depending on where you go in the world.... this activity to me encourages players to explore the maps with water much more so just for the chance to see what can be brought up from the depths below.

    Exactly this! Whether it's just with a fishing pole or a harpoon on the shore, or even a legendary fishing boat (hint hint aNet!), a lot of it is that mystery of what will we get, when will we get it? Even fishing in real life, you never know if you're going to snag someone's old swim suit or actually get a record-breaking catfish. The fun of fishing in real life is just enjoying the environment and seeing what mysteries it will bring to you. Perhaps even in GW2 it can be implemented that the schematic for the boat would come from fishing? Imaging pulling up a message in a bottle and opening it, only to find information about some epic quest that gets you that rare catch of the day.

    It's one thing to go into an area and "farm" for materials, which gets old and boring after awhile, especially with diminishing returns. But to have achievements and goals that can be shown off to other players from fishing and hunting in game, well, that is worth it, and brings in that mystery that for me has been lacking in the game for several years.

  • Zeivu.3615Zeivu.3615 Member ✭✭✭

    I don't really want fishing, considering I can just jump in the water and kill the fish. It would be easier for Arenanet to add drops and skin recolors to pre existing fish data. But they could go the extra mile and add a gutting knife that can be used on recently killed animals to get their food parts. Certainly could add a gold sink in this manner, and inflate the cost of the basic food items too. (Looking at you Slab of Red Meat) But knowing Arenanet, they would also add an unbreakable tool to the gem shop and negate all their efforts over a few bucks like they did with the pick, axe and harvesting tools....

  • I'll always back fishing, I've often found fishing enjoyable as a minigame in RPGS in the past, could give the option to open up more cooking recipes too. Plus with the way eles keep getting nerfed out of existence it'll probably be one of the few things my character will actually still be able to do lol.

  • Brother.1504Brother.1504 Member ✭✭✭

    Any of these suggestions end up becoming a scavenger hunt collection. Idk how I feel about travelling to each zone, to a special pond and catching fish for another special currency. For 3ap.

  • @Brother.1504 said:
    Any of these suggestions end up becoming a scavenger hunt collection. Idk how I feel about travelling to each zone, to a special pond and catching fish for another special currency. For 3ap.

    I admit that I would do it for that. However, given how integrative supplies from fishing and hunting in general could be with other parts of the game, from crafting weapons and armor to food for raids and buffs, and even perhaps use in legendary weapons and armor, it could bring interest in areas of the game that now instead seem to be there to only farm.

    I also too would be one of the first ones to park by the side of a lake anywhere and sit for hours trying to do an achievement for this. Imagine almost getting a legendary catch and instead getting killed by it? "The one that got away" could be an achievement there. Or heck, even try to fish a champion shark or something, maybe try to fish up Teq before or during the fight. It could be fun, both the adventure of the challenge as well as the mystery of what you would get.

  • Medavc.3017Medavc.3017 Member ✭✭

    @Tenna Tulre.2076 said:

    @Brother.1504 said:
    Any of these suggestions end up becoming a scavenger hunt collection. Idk how I feel about travelling to each zone, to a special pond and catching fish for another special currency. For 3ap.

    I admit that I would do it for that. However, given how integrative supplies from fishing and hunting in general could be with other parts of the game, from crafting weapons and armor to food for raids and buffs, and even perhaps use in legendary weapons and armor, it could bring interest in areas of the game that now instead seem to be there to only farm.

    I also too would be one of the first ones to park by the side of a lake anywhere and sit for hours trying to do an achievement for this. Imagine almost getting a legendary catch and instead getting killed by it? "The one that got away" could be an achievement there. Or heck, even try to fish a champion shark or something, maybe try to fish up Teq before or during the fight. It could be fun, both the adventure of the challenge as well as the mystery of what you would get.

    Yes Tenna I can see that be fishing for a dragon then all of a sudden out of no where there he is in your face the shear horror of it and you be like umm well do i run or just die now lol.but fishing up a epic catch woudl be a great thing.it could take months to even get close to catching one it all be rng based.
    But if you fished up teq all I will say is I hope you got your traveler runes on cause you will need the run speed lol

  • Medavc.3017Medavc.3017 Member ✭✭

    @killermanjaro.5670 said:
    I'll always back fishing, I've often found fishing enjoyable as a minigame in RPGS in the past, could give the option to open up more cooking recipes too. Plus with the way eles keep getting nerfed out of existence it'll probably be one of the few things my character will actually still be able to do lol.

    I agree that fishing is alot of fun in games.this is why I am hoping to get as much positive input as i can on this in hopes maybe it will be looked at.I know your pain with the balance patches and all that have come out and i see alot fo discussion on it as well.I just woudl like to get us something in PvE that a large base could get behind and involved in and be something the company it self could get behind as well.

  • Tasida.4085Tasida.4085 Member ✭✭✭
    edited July 11, 2018

    LOL another repeat post and reply will always be the same......Nope to fishing. There are plenty of other games that incorporate it. Leave GW alone. If people think afk farming is bad now in GW....add fishing.

    (NOBL) rocking GW's since 2005, still rocking Sorrow's Furnace :P

  • +1 for fishing! Sometimes I like to leave the game on to chill and do other things. Fishing has always been a great passive activity for me in other mmos!
    I'd also like to see farming and being able to grow things. idk it what practical way that could be implemented tho.

  • Medavc.3017Medavc.3017 Member ✭✭

    @Tasida.4085 said:
    LOL another repeat post and reply will always be the same......Nope to fishing. There are plenty of other games that incorporate it. Leave GW alone. If people think afk farming is bad now in GW....add fishing.

    Well that is your opinion which you are very much entitled to nothing wrong with that.but maybe not everyone sees it the same way either.maybe some of us woudl like to see something new implemented into the game.simply because one person does not care or like something does not mean others do not.
    But people are here to voice what they feel on it whether it is good or bad does not matter to me.

  • Khailyn.6248Khailyn.6248 Member ✭✭✭

    New recipes could be put into game for the new fish caught for cooking. Bait and lures from vendors could be a small gold sink. New fishing pole skins/animations from achievements/gemstore. i really enjoyed fishing in WoW even if it was more point and click, b/c it was a break from combat, i could find a random out of the way spot on a map and do it, and it always complimented my cooking skill even before achievements were added to it. Why stop there though, why not have whirlpools in lakes and rivers that can start dynamic boss events if fished in by someone with high enough of mastery?

  • CJH.2879CJH.2879 Member ✭✭✭

    @Medavc.3017 said:

    Well that is your opinion which you are very much entitled to nothing wrong with that.but maybe not everyone sees it the same way either.maybe some of us woudl like to see something new implemented into the game.simply because one person does not care or like something does not mean others do not.
    But people are here to voice what they feel on it whether it is good or bad does not matter to me.

    Agreed!

  • RoseofGilead.8907RoseofGilead.8907 Member ✭✭✭✭

    There are many other things I'd rather see be added (and, more importantly, existing activities/features I'd rather see enhanced or upgraded) before fishing. Fishing just doesn't appeal to me. If it were to be added, I wouldn't really speak out against it or anything, though.

    Oh look. I have a signature now.

  • CETheLucid.3964CETheLucid.3964 Member ✭✭✭

    There's a charm to both. In terms of fishing, in-game we can literally dive under the water and catch a nice one. But I also see the benefit of relaxing on the shore (or on a boat) and just kinda leisurely getting fish while map chatting or something.

    The later is extremely prone to automation and botting. There's no real benefit to the first. I read forever ago if we ever did get fishing they'd want to add to the chef discipline. You'll notice chefs don't really have anything for seafood in-game.

    In general chef could use a looking at. All these delicious foods chefs can make don't really matter at max level. I'll eat less than max level food because I'm a nerd but practically it'd be nice if you could do something for all these sub-80 foods.

    Like eating x amount will bump it up to a level 80 version or something? I dunno. I digress. Fishing would be cool but I don't see how they could add it except to add a few new fish based ingredients to the game for chefs that you can get off ambient or neutral mobs.

    Or plot-twist: The PC don't like seafood. :yum:

  • artemis.6781artemis.6781 Member ✭✭✭

    @killermanjaro.5670 said:
    I'll always back fishing, I've often found fishing enjoyable as a minigame in RPGS in the past, could give the option to open up more cooking recipes too. Plus with the way eles keep getting nerfed out of existence it'll probably be one of the few things my character will actually still be able to do lol.

    Yes I can see fishing coming along with the classic Anet FUBAR. There will be only one fishing hole that you need a special mount to get to. It will be locked behind some series of metas that have to fail and only available between 0001-0032 server time.

  • Medavc.3017Medavc.3017 Member ✭✭

    @artemis.6781 said:

    @killermanjaro.5670 said:
    I'll always back fishing, I've often found fishing enjoyable as a minigame in RPGS in the past, could give the option to open up more cooking recipes too. Plus with the way eles keep getting nerfed out of existence it'll probably be one of the few things my character will actually still be able to do lol.

    Yes I can see fishing coming along with the classic Anet FUBAR. There will be only one fishing hole that you need a special mount to get to. It will be locked behind some series of metas that have to fail and only available between 0001-0032 server time.

    Shrugs you perceive what you think it would be when you really have no idea nor do I even if we can get it in the game.but as everyone else you are welcome to your opinion but as i stated before not all of us share the same views as the ones who think is a bad thing.but thank you for at least giving your input on it good or bad its your view.

  • Alga.6498Alga.6498 Member ✭✭✭✭

    Wasn't there a fishing event in Sandswept Isles? I never figure out how to trigger and start the event but it did get removed, right?

    | Separatist | Nightmare Court | Inquest | White Mantle | Sunspears | Loyalists | Ascalon | Kryta | Ebonhawke | Elona | Istan | Kourna | Vabbi | Cantha | Luxon | Kurzick | 71 characters | "Rally to me, Ascalonians!" "Keep Ascalon in your heart." "May the Gods protect you." "Be blessed by the Six."

  • artemis.6781artemis.6781 Member ✭✭✭

    @Alga.6498 said:
    Wasn't there a fishing event in Sandswept Isles? I never figure out how to trigger and start the event but it did get removed, right?

    Yes there was one, but last I knew, they disabled it??

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