Priestes Of Dragons.5287 Posted May 6, 2018 Share Posted May 6, 2018 I find it a little brutal and unfair that the one thing that can fight conditions besides Condi clears is corruptable into immobilization....like make it cripple or something, but its just I feel like people are being punished mega hard for trying to use resistance and it's more of a hinder than a helpful boon. If I remember, before it was chill, is there a reason this was changed to Immobilization? Link to comment Share on other sites More sharing options...
steki.1478 Posted May 6, 2018 Share Posted May 6, 2018 I think that Anet should let projectiles get reflected infinitely, as long as there are reflects on the ground. The counterplay in this game isnt strong enough, we need to counter the counters with additional counter.Stability clearly doesn't have enough counters as well. Link to comment Share on other sites More sharing options...
Grandtomatoe.2045 Posted May 10, 2018 Share Posted May 10, 2018 Resistance: This boon now converts to 3 seconds of chill when it is corrupted. Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted May 10, 2018 Share Posted May 10, 2018 @Priestes Of Dragons.5287 said:I find it a little brutal and unfair that the one thing that can fight conditions besides Condi clears is corruptable into immobilization....like make it cripple or something, but its just I feel like people are being punished mega hard for trying to use resistance and it's more of a hinder than a helpful boon. If I remember, before it was chill, is there a reason this was changed to Immobilization?Lets revert the change that makes chill and cripple effect the distance you move when using none blink movement skills and I would agree your statements with it. Fair deal? Link to comment Share on other sites More sharing options...
Warkind.6745 Posted May 11, 2018 Share Posted May 11, 2018 @ZDragon.3046 said:@Priestes Of Dragons.5287 said:I find it a little brutal and unfair that the one thing that can fight conditions besides Condi clears is corruptable into immobilization....like make it cripple or something, but its just I feel like people are being punished mega hard for trying to use resistance and it's more of a hinder than a helpful boon. If I remember, before it was chill, is there a reason this was changed to Immobilization?Lets revert the change that makes chill and cripple effect the distance you move when using none blink movement skills and I would agree your statements with it. Fair deal? Bring back the superspeed leaps. Link to comment Share on other sites More sharing options...
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