Why does everyone say Discipline is mandatory for the warrior? — Guild Wars 2 Forums

Why does everyone say Discipline is mandatory for the warrior?

what does it offer if you don't use banners or weapons swap that often? could someone explain it to me?

Comments

  • Opopanax.1803Opopanax.1803 Member ✭✭✭✭
    edited May 8, 2018

    People can max out finisher dps by swapping weapon sets. There are also bonuses for executing finishers, so the more you do, the more damage you get.

    You also get more sigil effects, since they are on a 9 sec cd and you can run 2 different sets.

    That said, I play a build without discipline and do just fine. But you do loose flexibility of swapping on demand when you need a clutch weapon skill...

  • Red Haired Savage.5430Red Haired Savage.5430 Member ✭✭✭✭
    edited May 8, 2018

    Warrior sprint (pve not needed as much with mounts), fast hands, and burst mastery. Those are the main 3 things, solo the condi removal is nice if you're solo. But to me if you're solo and have a mount you can swap discipline for defense and be very nice and tanky while still getting lots of damage.

    #nornmodeisbestmode

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    try pvp or wvw w/o fast hands, clunky as hell, you cant rly camp long in pvp on one weapon set, you have to swap often

  • For PvP and WvW yes warrior already gets kited around easily, good luck with no warrior sprint. Not taking discipline or defense you're just handicapping yourself.
    In one line 25% movement speed, easy immobilze removal, fast wepon swap, adrenaline gain on weapon swap, coni clear on wepon swap, might on weapon swap, conserve adrenaline on burst skills, increased damage and reduced cooldown on burst skills, come on how is this not mandatory for a heavy melee class?!

  • They need to just make fast hands default for warrior.

  • @EvilSardine.9635 said:
    They need to just make fast hands default for warrior.

    I agree, also sticking to target withouth 25% speed is kinda difficult, especially if you also have to deal with inmobilize

  • it also has the very useful Axe Mastery Trait which is good in PvE
    And Axe/Axe is probably the best weaponset you can take there for Warrior atm (unless you go Condi Berserker Spec)

  • Hoodie.1045Hoodie.1045 Member ✭✭✭✭

    @NorthernMoose.9617 said:
    what does it offer if you don't use banners or weapons swap that often? could someone explain it to me?

    There are many reasons why Discipline is needed:

    1. Warrior's Sprint

    Using any movement skills breaks immobilize. It's such an amazing trait especially if you're using Greatsword and Axe.

    2. Brawler's Recovery

    Swapping weapons cleanses conditions every 5 seconds.

    3. Burst Mastery

    Burst skills deal more damage, which is amazing for the Axe F1 skill Eviscerate and it gives you enough adrenaline for you to use Arcing Slice on Greatsword.

    Overall, Discipline is needed because it's what gives the warrior's the most amount of damage. By that I mean that the shorter weapon swap cooldown doesn't slow the warriors' momentum and damage. Being able to swap to weapons and constantly use skills when they're off cooldown is much more fast paced. Try playing Greatsword + Axe/Shield without Discipline. It's so slow, you'll be using the auto attack most of the time.

    Karras

  • Yannir.4132Yannir.4132 Member ✭✭✭✭

    Yeah I was trying out a build that was basically PS Warrior for PvP, and I couldn't make Discipline fit in the build. I was out-kited by a freaking necromancer. That says a lot.

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