Disagree with WvW Reward System - Page 2 — Guild Wars 2 Forums

Disagree with WvW Reward System

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  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    Well, the greens and blues aren't meant to adorn your shelves, now are they?
    But you're right, the whole reward track thing was a waste of Dev time. The same effect could've been had by just raising the vendor price for a spike.

    [HUNT] the predatory instinct

  • Optimator.3589Optimator.3589 Member ✭✭✭✭

    Reward tracks don't need to be shorter. Only takes about 5 hours to complete one. Assuming you select triumphant or crystal desert, that's a full set of selectable stat exotics every ~30 hours. Makes it pretty easy to gear and test new builds without ever having to PvE or craft.

    REDUCE NA TO 3 TIERS

  • TheQuickFox.3826TheQuickFox.3826 Member ✭✭✭✭

    Loot the same as in 2012? I guess you've never seen the pip system then with legendary items as possible reward.
    Even if you like to avoid friendly zergs, you can earn pips. It can be a bit hard to get them going but after capturing some camps, claiming sentries and repairing some walls or some trebbing (pick a few) you should get the pips flowing and as long as you keep reasonably active you keep getting them.

    Or just join the zerg for some time and then do whatever you like.

    Ascalon Will Prevail!

    GW Wiki user page | GW2 Wiki user page

  • PvP is in so much trouble that they make chests repeatable, 20 gold and shards. They made tournament, first place 500 gold+ valuables! Compared to the dead PVP (were unranked is 100x better) WVW reward system is just like unranked PVP, that simple!! THe only way WvW will have those same rewards like ranked PVP, tournaments, is when the WvW will fall in player numbers... this is the sad truth! PVP would be dead without those rewards!

  • Kovu.7560Kovu.7560 Member ✭✭✭✭
    edited January 3, 2018

    @LetoII.3782 said:
    the whole reward track thing was a waste of Dev time. The same effect could've been had by just raising the vendor price for a spike.

    Eh. You get quite a bit from reward tracks, especially the mats from the Istan one.
    If they wanted a system where junk items replaced all of income from reward tracks they'd really have to SPIKE the price.

    ....

    ....

    -snerk-

    Ranger main before it was viable.
    Fort Aspenwood.

  • LetoII.3782LetoII.3782 Member ✭✭✭✭
    edited January 3, 2018

    Were you low on Wal-Mart siege kovu?
    I'd rather have the lack of kitten that comes with the likes of the winter's day track

    [HUNT] the predatory instinct

  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    Nobody needs more tomes of knowledge. Run the Istan track.
    Also, I buy my siege at Costco.

    ~ Kovu

    Ranger main before it was viable.
    Fort Aspenwood.

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @Kovu.7560 said:
    Run the Istan track.

    I've been pretending I didn't buy PoF so cel doesn't make run Firebrand -_-

    [HUNT] the predatory instinct

  • @Nuka Cola.8520 said:

    @Mylerian.9176 said:
    Not to be negative, but OP has no clue what he/she is talking about. You may not like the rewards or the rewards system. But as far as rewards go WvW has a kitten ton more than in 2012.

    That's the thing, you consider getting more greens and blues is a proper reward. I don't.

    I get a lot more than that. Sorry you do not see it the same way. Maybe Gw2 is not for you?

  • Avigrus.2871Avigrus.2871 Member ✭✭✭

    Only things I would like are the grandmaster marks to make the ascended WvW armour. From my understanding, these are given in reward tracks for PvP.. I may be mistaken though.

    WvW ascended armour ends up costing more than normal ascended armour (I think).

  • coglin.1496coglin.1496 Member ✭✭✭

    @Nuka Cola.8520 said:
    Your game is known for WvW.

    No it isn't. You do quit the opposite. Most people do not even know this mode exist. Of the GW2 player base, I garuntee you that far less than 25% of players ever even touch WvW.

    Do not confuse your objective opinion with that of objective fact. Remember, what you say matters, not what you meant to say.

  • Carighan.6758Carighan.6758 Member ✭✭✭✭

    Bigger question is IMO why, with three reward systems already in place (dropped loot, rank-up chests, reward tracks) did the devs feel that adding a fourth one was the correct move, instead of transforming/replacing/fixing an existing one. Why add pips if they just get bolted on top of multiple ill-implemented issues which never get fixed?

    In the end this "development by accretion" just hurts how the game feels to someone new or returning. You can see the dozens and dozens of messy, abandoned or broken systems still in the game, so it feels as if the devs don't care. Even if they fixed it! Because instead of actually fixing the broken elements they staple new ones on top of them so the mixture either works, or players will prefer the new over the old.

    Either way: It feels unprofessional as far as game development is concerned. I'd prefer if broken elements are at least removed. If pips work better than reward tracks / rank-up chests / dropped loot, remove all of those. Roll everything into pip chests.

  • coglin.1496coglin.1496 Member ✭✭✭

    @Nuka Cola.8520 said:

    @X T D.6458 said:
    Have you ever tried...(brace yourself crazy idea incoming)...playing for FUN?

    I don't know what you are doing in WvW, but if you think the rewards are the same as they were in 2012, you are doing something seriously wrong.

    I am getting tons of great rewards in wvw. My bags are constantly full, I get mats, gear, siege, consumables, upgrade items, pve stuff. Like seriously what the heck else do you need? You can even get ascended gear, a legendary backpack, and can even upgrade ascended armor to legendary.

    Seriously, what more do you want???

    For fun is what i've been doing since launch. Too much asking having a proper reward system in one of their main game modes?

    I am not certain you even know what you want. You complain endlessly about the loot itself, yet you keep DEMANDING a "new system".... What are your actual complaint? The loot or the system by which you aquire the loot?

    Do not confuse your objective opinion with that of objective fact. Remember, what you say matters, not what you meant to say.

  • Orpheal.8263Orpheal.8263 Member ✭✭✭

    WvW has been since 2012 alrerady a complete mess, that was only for the first year seriously supported, in where ANet tried to do actively something for this gamew mode... after that they completely lost it and ignored it, did absolutely nothing anymore for it, until HoT came out and they added the Desert Map..but from that point on again, a complete mess, but this time bcause of the ridiculous balancing fiasco they just seem not to get handled after all those years, which began short before the release of HoT and became since then only worser and worser over time..

    Its outstanding, how long it even took Anet to get the stupid WvW achievements fixed to a point, that they became doable (except 1 that requires rediculous 250k player kills still, which is without match manipulation impossible in a player life/the life cicle of GW2)
    I guess anet never had, except for the first year, at all a really good dedicated team for WvW that actually had some good vision on how to brign this game mode further conceptionally and how to improve it and let it grow... and that the dev team that was there originally for WvW had to be decreased continously out of ressource7money reasons, because this game sinmply laacks the income to make all the proper changes this game needs by now to come back to the right path.

    Unless GW2 becomes financially significantly stronger, I doubt that we will ever get to see any proper improvements to WvW anymore, the game mode is dead and just is artificially kept alive by anet, but not at all really supported anymore basically since 2014 after the last tournament was... just to get for a few months a tiny revival after HoT, but after seeing that the desert map wasn#t well received by the majority of the WvW players, it basically instantly died out again ,the little glimmer of hope that was there, that WvW might receive finally the attention it needs, to make out of this game mode somethign greait again, how it started and was actively supported back in 2012.


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  • X T D.6458X T D.6458 Member ✭✭✭✭

    Didnt you make this thread before? I am happy with the rewards. I have played long enough to remember when rewards were actually really bad and non existent.

    Somewhere chasing bags....

  • Torolan.5816Torolan.5816 Member ✭✭✭

    Not to sound like an old man, but back in the days(2014?) you got as good as nothing, paid for the upgrades of keeps AND siege weapons and then when you were done you walked to the next tower you wanted to defend, mentally bended over and said:
    "Thank you sir, may I have another one please?" :)

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭
    edited May 9, 2018

    @X T D.6458 said:
    Didnt you make this thread before? I am happy with the rewards. I have played long enough to remember when rewards were actually really bad and non existent.

    Yes.

    https://en-forum.guildwars2.com/discussion/22995/almost-2018-and-the-reward-system-is-as-much-of-a-joke-as-it-was-in-2012/p1

    The OP’s complaint in their previous thread was addressed fairly well.

  • Nuka Cola.8520Nuka Cola.8520 Member ✭✭✭✭
    edited May 9, 2018

    @X T D.6458 said:
    Didnt you make this thread before? I am happy with the rewards. I have played long enough to remember when rewards were actually really bad and non existent.

    good question lol maybe i did made something similar, dunno. But nothing has changed (reward wise), nor is there anything changing on the horizon so it must be asked.

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    The rewards are alright. Keep in mind, every single enemy and loot chest from reward tracks you get can possibly contain an ascended armor box. Most of the money besides that comes from Skirmish Chests. You can either grab a ton of unidentified dyes and sell them (20s each and you easily stack up to 50 in 6 hours or something) or by buying and selling the sieges you get.

    Bite me.

  • Nuka Cola.8520Nuka Cola.8520 Member ✭✭✭✭

    @Torolan.5816 said:
    Not to sound like an old man, but back in the days(2014?) you got as good as nothing, paid for the upgrades of keeps AND siege weapons and then when you were done you walked to the next tower you wanted to defend, mentally bended over and said:
    "Thank you sir, may I have another one please?" :)

    You're right, and that's why gw2 as a whole was known as a game with very poor reward system throught the game.

  • Nuka Cola.8520Nuka Cola.8520 Member ✭✭✭✭

    @Blocki.4931 said:
    The rewards are alright. Keep in mind, every single enemy and loot chest from reward tracks you get can possibly contain an ascended armor box. Most of the money besides that comes from Skirmish Chests. You can either grab a ton of unidentified dyes and sell them (20s each and you easily stack up to 50 in 6 hours or something) or by buying and selling the sieges you get.

    Selling sieges o.O

    Do you get more than 20s a day selling siege???

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    @Nuka Cola.8520 said:

    @Blocki.4931 said:
    The rewards are alright. Keep in mind, every single enemy and loot chest from reward tracks you get can possibly contain an ascended armor box. Most of the money besides that comes from Skirmish Chests. You can either grab a ton of unidentified dyes and sell them (20s each and you easily stack up to 50 in 6 hours or something) or by buying and selling the sieges you get.

    Selling sieges o.O

    Do you get more than 20s a day selling siege???

    Oh look, somebody doesn't know how to get money but complains that it's impossible to get money.. Get superior siege blueprint cases from the skirmish chest and hope you get a golem.. rest is worth like 5 silver each, you get 2 sieges per case so around 10 silver every time. 1 unidentified dye is currently 22 silver, you can get 1 per skirmish chest.

    But yes, if you only play like 30 minutes you're not gonna make any money from it. Finishing up until the last Diamond chest gives you around 40 skirmish chests, so 40 x 20 silver + afterwards 1 chest every 55 pips = 55 minutes worst case if your team has the least points. Half that time if you're outnumbered, a bit less if you have more points or a higher rank. Keep in mind that earlier chests don't take that long to get, since they require less pips total.

    The gamemode in itself wants people to play a lot of it. Getting the last diamond chest requires you to play for around 1300 pips.

    Besides thatyou can also sell memories of battle, of which you will get a bunch as well. Right now they are worth 8 silver each.

    Bite me.

  • Nuka Cola.8520Nuka Cola.8520 Member ✭✭✭✭

    @Blocki.4931 said:

    @Nuka Cola.8520 said:

    @Blocki.4931 said:
    The rewards are alright. Keep in mind, every single enemy and loot chest from reward tracks you get can possibly contain an ascended armor box. Most of the money besides that comes from Skirmish Chests. You can either grab a ton of unidentified dyes and sell them (20s each and you easily stack up to 50 in 6 hours or something) or by buying and selling the sieges you get.

    Selling sieges o.O

    Do you get more than 20s a day selling siege???

    Oh look, somebody doesn't know how to get money but complains that it's impossible to get money.. Get superior siege blueprint cases from the skirmish chest and hope you get a golem.. rest is worth like 5 silver each, you get 2 sieges per case so around 10 silver every time. 1 unidentified dye is currently 22 silver, you can get 1 per skirmish chest.

    But yes, if you only play like 30 minutes you're not gonna make any money from it. Finishing up until the last Diamond chest gives you around 40 skirmish chests, so 40 x 20 silver + afterwards 1 chest every 55 pips = 55 minutes worst case if your team has the least points. Half that time if you're outnumbered, a bit less if you have more points or a higher rank. Keep in mind that earlier chests don't take that long to get, since they require less pips total.

    The gamemode in itself wants people to play a lot of it. Getting the last diamond chest requires you to play for around 1300 pips.

    Besides thatyou can also sell memories of battle, of which you will get a bunch as well. Right now they are worth 8 silver each.

    5s here or 20s there is not gonna get you anywhere. compared to spvp, this is absolutely nothing.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited May 9, 2018

    I would say some of rewards tracks are a bit to much, maybe less chests spam and some more direct reward besides open bag inside chest inside bag that was inside another chest.

    But the rewards tiselves on WvW are kinda fine, besides siege and some gold to buy some food nourishment is all that is needed on WvW IMO.

    It does not need to be a gold mine....

  • aspirine.6852aspirine.6852 Member ✭✭✭✭

    When I left GW2 there were no rewards besides the drops from players and those are all garbage. So no I would say I was pleasantly surprised when I started playing again.

  • I don't think anyone who plays WvW regularly plays it for the rewards.
    The rewards give you what you need to play the game mode, access to weapons, armor, food, utilities, upgrades (tractivators) and siege. The major complaint before the introduction of reward tracks was people had to farm PvE to support playing WvW, although reward tracks arn't going to make you rich they can sustain you in the game mode which is plenty for me.

  • holodoc.5748holodoc.5748 Member ✭✭✭
    edited May 9, 2018

    Ah, the good ol' days when people were playing WvW knowing that their weekly paycheck will consist of only 50-60 Badges of Horror and some blues and greens.

    There is some truth to the claims that rewards in WvW are far less than in other game modes but every time they were raised WvW was flooded with people that were there just for rewards and achievements. Besides, most people that actively play WvW do it just to punch each other's faces. Once you focus on that it's the best reward there is.

  • Nuka Cola.8520Nuka Cola.8520 Member ✭✭✭✭

    @thegman.7962 said:
    I don't think anyone who plays WvW regularly plays it for the rewards.
    The rewards give you what you need to play the game mode, access to weapons, armor, food, utilities, upgrades (tractivators) and siege. The major complaint before the introduction of reward tracks was people had to farm PvE to support playing WvW, although reward tracks arn't going to make you rich they can sustain you in the game mode which is plenty for me.

    No one plays anything for reward in gw2. Reward is a bonus, and that bonus is not present in wvw.

  • Turk.5460Turk.5460 Member ✭✭✭✭

    The rewards are fine for me. I regularly get free ascended crafting materials just by playing in WvW.

    Fort Aspenwood
    Jekkies

  • Brigand.9502Brigand.9502 Member ✭✭

    I get quite a few ascended drops. I'm also working on my Light Legendary Armor Set after having completed my Heavy and the Legendary Backpack. I personally don't have a problem with wvw rewards. *****IF***** I had to come up with one complaint, it would be that we get additional skirmish tickets after completing Diamond. Maybe just somewhere between 2-4 tickets per.

  • edited May 9, 2018

    @Ayrilana.1396 said:

    @X T D.6458 said:
    Didnt you make this thread before? I am happy with the rewards. I have played long enough to remember when rewards were actually really bad and non existent.

    Yes.

    https://en-forum.guildwars2.com/discussion/22995/almost-2018-and-the-reward-system-is-as-much-of-a-joke-as-it-was-in-2012/p1

    The OP’s complaint in their previous thread was addressed fairly well.

    Good catch, Ayrilana.

    And I agree -- the topic was fully exhausted back last year. Read the feedback, OP!

    @Turk.5460 said:
    The rewards are fine for me. I regularly get free ascended crafting materials just by playing in WvW.

    @Klipso.8653 said:
    We literally get 100% more loot than we did before, post is troll

    @Optimator.3589 said:
    Reward tracks don't need to be shorter. Only takes about 5 hours to complete one. Assuming you select triumphant or crystal desert, that's a full set of selectable stat exotics every ~30 hours. Makes it pretty easy to gear and test new builds without ever having to PvE or craft.

    @coglin.1496 said:
    I am not certain you even know what you want. You complain endlessly about the loot itself, yet you keep DEMANDING a "new system".... What are your actual complaint? The loot or the system by which you aquire the loot?

    And much more.

    Closing.

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