auto target — Guild Wars 2 Forums

auto target

Dear Anet,
There is no scenario where I would want to target a wall instead of the enemies who are attacking me.
Yours Sincerely,
Every player ever.

<1

Comments

  • Dreamy Lu.3865Dreamy Lu.3865 Member ✭✭✭
    edited May 16, 2018

    I must say that targeting remains for me a trouble since ages. Whatever options I chose in the setup, I keep having the problem that I very rarely catch on first shoot the foe I wanted to aim at. In most cases, I need to use mouse pointer (or tab) to swap to the foe I want. To suddenly shoot at a yellow animal wandering around is part of it! :3
    Generally, my experience is that auto-targeting never takes the closest foe, but more the one farther behind.
    For me, that's part of the game "peanuts" annoying me on a daily basis, with no obvious solution. I have tried to change my way to "look" and my way to approach foes, with no improvement so far.
    Anyone with tricks and/or recommendation? :)

    I'm out of my mind, feel free to leave a message...

  • @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    Clearly you've never played WoW, LotRO, SWtoR, or Warhammer: Age of Reckoning. Not to mention most first person shooters.

    Just because I am peaceful, does not mean I have forgotten how to be violent.

  • Hashberry.4510Hashberry.4510 Member ✭✭✭

    Ehhh, even the mouse click is iffy.

  • mauried.5608mauried.5608 Member ✭✭✭

    Both WOW and Lotro allow you to target any target in the game by typing in the chat line target and that allows you to target exactly what you like.
    This game doesnt which results in absurd outcomes like trying to target large targets like the door of tarir and finding you are targeting anything nearby but not the door.
    The door isnt targetable by left clicking unless you know exactly where to click, and the same goes for most large targets.

  • Hashberry.4510Hashberry.4510 Member ✭✭✭

    I like WoWs assist feature. GW2 has something similar, but it requires a player to specify a group target. In WoW you could select your target's target. I have not found anything as easy here.

  • @tinymurder.5791 said:

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    Clearly you've never played WoW, LotRO, SWtoR, or Warhammer: Age of Reckoning. Not to mention most first person shooters.

    gw2 targeting is much worse than WoW. at least there the mobs will usually be in front of you and can only target mobs. I've learned in this game to not trust tab targeting at all.

  • Uvirith.9573Uvirith.9573 Member ✭✭

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    Yea... It's the first thing that disturbed me when I started the game, coming from another MMO where the targeting system was working perfectly. So now I try to stick to action combat, but here again it doesn't work on everything very well.
    Does anyone have a tip to target downed allies in spvp while using action combat btw?

  • Neural.1824Neural.1824 Member ✭✭✭✭

    I think the choice by Arenanet to place a Moa, or Boars next to Aggressive mobs all across Tyria is an indicator that it's likely deliberate.
    Character/Lore-wise it makes "the commander" look like a blundering idiot. Middle of a fight and they up and attack something that isn't even in their field of vision.
    Turning Auto-targeting off helps to some extent, but unless you right-click/double-click on a mob, it's next to impossible to use Tab to select the proper target.

    Soul-binding needs to be allowed to die gracefully. It has expired. It is long past it's time to become a footnote in the history of gaming.

  • costepj.5120costepj.5120 Member ✭✭✭

    @Neural.1824 said:
    Character/Lore-wise it makes "the commander" look like a blundering idiot. Middle of a fight and they up and attack something that isn't even in their field of vision.

    Did you learn nothing from watching Jurassic Park?
    "And you keep still because you think that maybe his visual acuity is based on movement like T-Rex - he'll lose you if you don't move. But no, not Velociraptor. You stare at him, and he just stares right back. And that's when the attack comes. Not from the front, but from the side, from the other two raptors you didn't even know were there. "

    So long and thanks for all the Skritt

  • chrisjfinlay.5614chrisjfinlay.5614 Member ✭✭✭

    Wait until you play a mesmer with Signet of Illusions active, and the illusions that spawn decide that the mob you're facing is not much of a threat and they REALLY want to go for that veteran hanging around off camera minding its own business.

  • eldrjth.7384eldrjth.7384 Member ✭✭✭
    edited May 16, 2018

    I find the targeting annoying with groups of allies around (like istan GH farm or WvW). I want to target the nearest enemy monster to the cursor to attack, not an ally obviously.

    A bigger issue to me is the controls though. Who thought we like to be in model preview view all the time and swing the camera around the char making it hard to find where our cursor is, instead rather than looking through the chars PoV like is the case with almost every other third/first person game?

  • SlippyCheeze.5483SlippyCheeze.5483 Member ✭✭✭✭

    @eldrjth.7384 said:
    A bigger issue to me is the controls though. Who thought we like to be in model preview view all the time and swing the camera around the char making it hard to find where our cursor is, instead rather than looking through the chars PoV like is the case with almost every other third/first person game?

    In case you don't know, if you zoom in far enough you get a first person view from your character.

  • chrisjfinlay.5614chrisjfinlay.5614 Member ✭✭✭

    @SlippyCheeze.5483 said:

    @eldrjth.7384 said:
    A bigger issue to me is the controls though. Who thought we like to be in model preview view all the time and swing the camera around the char making it hard to find where our cursor is, instead rather than looking through the chars PoV like is the case with almost every other third/first person game?

    In case you don't know, if you zoom in far enough you get a first person view from your character.

    Only if you've enabled it in options. It's also terrible for combat because you don't get a great view, especially in busy fights. And you can't easily see your periphary.

  • Eme.2018Eme.2018 Member ✭✭✭

    @Mrs Q.4081 said:
    Dear Anet,
    There is no scenario where I would want to target a wall instead of the enemies who are attacking me.
    Yours Sincerely,
    Every player ever.

    Auto targeting sucks in general, not only in this game. That's why no one ever uses it. I suggest you do the same.

    A charr stole our apples and is making beer out of them!

  • Rauderi.8706Rauderi.8706 Member ✭✭✭✭

    @tinymurder.5791 said:

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    Clearly you've never played WoW, LotRO, SWtoR, or Warhammer: Age of Reckoning. Not to mention most first person shooters.

    I noticed that WoW's got worse over the years.
    And trying to tab-target around XIV's ABC system makes for.. interesting times.

    Many alts! Handle it!

    "A condescending answer might as well not be an answer at all."
    -Eloc Freidon.5692

  • sorudo.9054sorudo.9054 Member ✭✭✭✭

    of all the MMO's i have played, not looking at the enemy has never de-selected my enemy...well, except in GW2.

  • Biff.5312Biff.5312 Member ✭✭✭✭

    @tinymurder.5791 said:

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    Clearly you've never played WoW, LotRO, SWtoR, or Warhammer: Age of Reckoning. Not to mention most first person shooters.

    I've played the fist three - they had problems but not as bad as GW2.

  • SlippyCheeze.5483SlippyCheeze.5483 Member ✭✭✭✭

    @Biff.5312 said:

    @Neural.1824 said:
    Mobs have their own priority in regards to how the targeting system works. The Champion mob that is eating your face and about to kill you unless you use CC has lower priority than the non-aggressive flock of Moa's that you don't see just off screen to your left.

    You say that as a joke but I find it consistently true. Bosses are targeted dead last after every other option is exhausted, even if they are hitting you and even if there are no closer mobs.

    EXCEPT Hab in Bloodstone Fen. When he spawns adds, suddenly auto target ONLY targets him and you can't target the adds while he's invulnerable unless you do it manually.

    O_o I believe you when you say this, but ... your experience is most definitely not my experience here.

  • GreyWolf.8670GreyWolf.8670 Member ✭✭✭

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    WoW used to target enemies behind you and halfway across the zone rather than the one beating you in the face. :/

  • Lord Kreegan.8123Lord Kreegan.8123 Member ✭✭✭

    @Eme.2018 said:

    @Mrs Q.4081 said:
    Dear Anet,
    There is no scenario where I would want to target a wall instead of the enemies who are attacking me.
    Yours Sincerely,
    Every player ever.

    Auto targeting sucks in general, not only in this game. That's why no one ever uses it. I suggest you do the same.

    Unfortunately, turning off auto-targeting doesn't turn off auto-targeting... that's just one more piece of GW2 functionality that is dysfunctional.

    "Beware of dragons, for you are crunchy and go well with Ketchup."

  • Eme.2018Eme.2018 Member ✭✭✭

    @Lord Kreegan.8123 said:
    Unfortunately, turning off auto-targeting doesn't turn off auto-targeting... that's just one more piece of GW2 functionality that is dysfunctional.

    How so?

    A charr stole our apples and is making beer out of them!

  • Biff.5312Biff.5312 Member ✭✭✭✭

    @GreyWolf.8670 said:

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    WoW used to target enemies behind you and halfway across the zone rather than the one beating you in the face. :/

    How WoW worked was, you auto-target anything that hits you without pushing any button. If you push the tab for targeting, it cycles through any available mobs based on how far from you they are, so if you are trying to shoot at something at range, it would pick a neutral mob closer to you before the one you want to hit. BUT, if you do nothing it does pick whatever's hitting you.

  • GreyWolf.8670GreyWolf.8670 Member ✭✭✭

    @Biff.5312 said:

    @GreyWolf.8670 said:

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    WoW used to target enemies behind you and halfway across the zone rather than the one beating you in the face. :/

    How WoW worked was, you auto-target anything that hits you without pushing any button. If you push the tab for targeting, it cycles through any available mobs based on how far from you they are, so if you are trying to shoot at something at range, it would pick a neutral mob closer to you before the one you want to hit. BUT, if you do nothing it does pick whatever's hitting you.

    Both types of targeting were broken for a few years. I think they fixed it some time during WoD, maybe? :) It was mostly the tab-targeting that tried to pick enemies in another dimension.

  • Airdive.2613Airdive.2613 Member ✭✭✭

    That said, it is often quite helpful to both turn auto-targeting off and deselect an enemy so you're able to properly maneuver in combat and have more control over your movement skills.

  • @Mrs Q.4081 said:
    Dear Anet,
    There is no scenario where I would want to target a wall instead of the enemies who are attacking me.
    Yours Sincerely,
    Every player ever.

    Unfortunately you are not correct. Istan Great Hall event if you dont target and hit the gate you lose two chests in tents to the right after gate is brought down. :(

  • OGDeadHead.8326OGDeadHead.8326 Member ✭✭✭

    @Hashberry.4510 said:
    I have never seen a game with such poor targeting.

    This. All because of mesmers and their clones, the targeting system has to have these drawbacks.

  • titje.2745titje.2745 Member ✭✭✭

    @Warlord.9082 said:
    where it prioritizing yellow creatures over red ones...

    indeed. if i to jormag and i press tab it’s targetting a moa at max range.

    and if i get attacked by enemy’s and some are half hp and i press tab i always get new mobs with full hp.

  • mauried.5608mauried.5608 Member ✭✭✭

    Dont know if the game engine will support this idea, but a sort of fix would be a list of do not target these mobs such as Moas, jungle boars, pocket raptors etc , sort of the ignore list for players, which players could add too , so that the targeting system would ignore any of the critters on the list.

  • @Mrs Q.4081 said:
    Dear Anet,
    There is no scenario where I would want to target a wall instead of the enemies who are attacking me.
    Yours Sincerely,
    Every player ever.

    How about the path to Gorseval? No reason to target the wall over trash-mobs?

    No skin should be exclusive to gem-store rng boxes.
    What really happened with mount skins

  • Lord Kreegan.8123Lord Kreegan.8123 Member ✭✭✭

    @Eme.2018 said:

    @Lord Kreegan.8123 said:
    Unfortunately, turning off auto-targeting doesn't turn off auto-targeting... that's just one more piece of GW2 functionality that is dysfunctional.

    How so?

    I have one of my mouse buttons set to toggle auto-targeting, but also have turned it off the manual way. Yet I will still see my characters target trees, moas, etc. So it is apparent to me that, like so many other things, it's not reliable functionality.

    "Beware of dragons, for you are crunchy and go well with Ketchup."

  • Lexi.1398Lexi.1398 Member ✭✭✭

    I've only ever had issues with mirage on targetting things...and thats cus i have to turn around if the gap between first and second use of axe 2 is long enough and placed in such a way that i lose target. xP

    100% of the time targetting works to target the closest enemy i'm facing in range when i try to use an attack, sometimes i attract trash mobs by spamming 1 when i don't need to because of that...:P

  • Drecien.4508Drecien.4508 Member ✭✭✭

    Or targeting something past your current foe that is out of range.. or obstrusted... I mean really? Some toons can hit a target behind them with auto attack, like mesmer, but scourge needs to face them. I dunno.

    30 Beautiful new mount skins?! Anet take my money!

  • Manasa Devi.7958Manasa Devi.7958 Member ✭✭✭

    Auto-targeting mobs that are on different levels with solid floors/ceilings between you and them is perhaps the most ridiculous symptom of this failing system. When I do a key run, I invariably find myself targeting Big Nose Ted just after breaking down the orphanage door. Another example: in Caledon Forest, when I'm above the tunnels leading to the Spelunker's Delve JP, I 'll have trolls all around me, but I find myself targeting fish.

<1
©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.