patch 22/5 — Guild Wars 2 Forums

patch 22/5

Miko.4158Miko.4158 Member ✭✭✭

Warrior
Balanced Stance: Fixed a bug in which this skill granted bonus toughness from the Rousing Resilience trait, even when it was not breaking a stun.Using Balanced Stance while this is equipped will grant bonus-toughness whether a stun is broken or not.

err how is this a bug?
wiki:

Notes
Using Balanced Stance while this is equipped will grant bonus-toughness whether a stun is broken or not.

have used don't anymore, cant see this promoting build diversity.

Comments

  • Rousing Resilience:
    Gain toughness and health when you break out of a stun.

    if you are not break stun with Balanced Stance , you don't get any heal or toughness buff.

    good patch, need more nerfs to warrior healing abilities.

    @Miko.4158 said:
    Warrior
    Balanced Stance: Fixed a bug in which this skill granted bonus toughness from the Rousing Resilience trait, even when it was not breaking a stun.Using Balanced Stance while this is equipped will grant bonus-toughness whether a stun is broken or not.

    err how is this a bug?
    wiki:

    Notes
    Using Balanced Stance while this is equipped will grant bonus-toughness whether a stun is broken or not.

    have used don't anymore, cant see this promoting build diversity.

    I can delete this note, about bug, from wiki especially for you!

  • Miko.4158Miko.4158 Member ✭✭✭

    its all gravy

  • Miko.4158Miko.4158 Member ✭✭✭

    trade 250 armor for -40 % torment. or +20% stab we're a melee class that dies on arrival.

  • @Miko.4158 said:
    trade 250 armor for -40 % torment. or +20% stab we're a melee class that dies on arrival.

    PUT TOUGHNESS GEAR AND LOWER YOUR OVERPOWERED DAMAGE

  • nicknamenick.2437nicknamenick.2437 Member ✭✭✭

    @Miko.4158 said:
    Warrior
    Balanced Stance: Fixed a bug in which this skill granted bonus toughness from the Rousing Resilience trait, even when it was not breaking a stun.Using Balanced Stance while this is equipped will grant bonus-toughness whether a stun is broken or not.

    err how is this a bug?
    wiki:

    Notes
    Using Balanced Stance while this is equipped will grant bonus-toughness whether a stun is broken or not.

    have used don't anymore, cant see this promoting build diversity.

    The note is the bug...

  • Elegie.3620Elegie.3620 Member ✭✭

    The bug was introduced with the trait, years back. I heard about it from ArenaNet themselves, as they mentioned it in a certain release note, although they did not qualify it as a bug at the time, because Rousing Resilience, being fresh and underwhelming, was in a severe need of love.

    At the time, no one would use that trait, even with the Balanced Stance bonus. Cleansing Ire was way too strong and necessary. They later refused to change Cleansing Ire (splitting the adrenaline gain with the condition cleanse), and with the Berserker introduced more synergies with the stun breaking (a fine idea). It helped a bit, but was not significant.

    Later, they reduced the number of adrenaline bars a warrior can spend in an elite spec (but only after Berserker had sold well enough), to nerf many traits as side effects, and only at this time Cleansing Ire lost its value to the players. Everyone then took the easy road, "carried-by-passive" Last Stand. Many players had even taken this road before the nerf - because after all once you've solved the adrenaline generation problem, you just have to avoid conditions rather than cleansing them...

    They kept the idea in the Spellbreaker, having a reduced number of adrenaline bars, and after it had sold well (again), they finally nerfed the passives (but only in PvP - in WvW it's as crazy as ever, quite a shame). Then people finally turned to Rousing Resilience, and opponents started to think they were losing not because of their own fighting skills, but because of that bug - which is kind of laughable, yet of course not unusual.

    It's definitely good they fixed the bug, but it tells a ton about their balancing when it takes years to have things moving forward. It's not really their fault, the way their systems is designed prevents adequate skill splitting, and the competitive game is so underrepresented that they don't care much and prefer to have OP traits/skills for PVE-oriented players to enjoy. That's a rational decision, although trying and going e-sports with such constraints was a rather strange one...

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    Some bugs have such a minor impact they're not worth fixing. This one was actually noticeable but now also doubles as a nerf.

    Smugly chuckling forever.
    My sentence doesn't make sense? Well, I probably forgot to write half of it before posting.

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    @FireSnake.7536 said:

    @Miko.4158 said:
    trade 250 armor for -40 % torment. or +20% stab we're a melee class that dies on arrival.

    PUT TOUGHNESS GEAR AND LOWER YOUR OVERPOWERED DAMAGE

    never played a warrior but got rolled over by some, lul
    go play warrior against ppl that know their own class and then come back crying about warrior sustain or its dmg

  • Miko.4158Miko.4158 Member ✭✭✭
    edited May 23, 2018

    if it was a bug it would have had the little square bug box thing?
    and since when is healing, toughness?

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