Jump to content
  • Sign Up

Health Insurance trait bug


Recommended Posts

Hello everyone!

I recently decided to test the healing amount you get when you use the Health Insurance trait. What I found was a noticeable inconsistency between what's written on the tooltips and the actual healing you get and give to allies.

General issues

Water Leap Combo = 1430 healthWater Blast Combo = 1452 health (self heal), 1320 health (allies)

Med Kit

  1. Med Blaster

Please increase the healing and remove the boon requirement for the heal to be effective.

  1. Bandage Blast

Tooltip healing per bandage = 1931 health, regeneration = 453 healthActual healing per bandage = 203 health, regeneration = 542 health

  1. Cleansing Field

Please fix the field placement bug and increase the radius to 480.

  1. Vital Burst

Tooltip healing = 1130 healthActual healing = 1036 health (self heal), 1130 health (allies)

  1. Infusion Bomb

Tooltip healing = 1508 healthActual healing = 1659 health (self heal), 1508 health (allies)

Elixir Gun

  1. Regenerating Mist

Tooltip healing = 1810 healthActual healing = 1991 health (self heal), 1810 for (allies)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...