Is GW1 PC dead? Will he have any role in GW2? — Guild Wars 2 Forums

Is GW1 PC dead? Will he have any role in GW2?

I think it'd be so cool to have a talk between the representation of GW1 and GW2 PCs.

And I wonder since Joko used like Lonai and Koss and heavens know who else, I wonder if the GW1 PC also stood against Joko and was controlled just like Koss after the failure by Joko's magic. Was he? :D

Thanks for this opportunity. :)

The wound is the place where the Light enters you ~Stephane Lo Presti

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Comments

  • @PeterFries.1057 said:
    Every time I think about chiming in, Joe gives a better answer than I would have.

    Yes, but what about your personal opinion? Joe's is great, but I always love hearing what other people think! ;)

    Gaile Gray
    Communications Manager: ArenaNet
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  • Arden.7480Arden.7480 Member ✭✭✭✭

    @Joe Kimmes.1357 said:
    It's hard to say what will or won't ever happen, because plans can always change. It's also tricky from the development side to show the GW1 PC directly, since everyone could have a different class/gender/armor and faking it with generic-looking alternatives isn't as satisfying.

    My personal, non-official opinion is that every player has their own vision for how their character might have ended up - perhaps some Ascalonian heroes perished in the Foefire, or a Ritualist may have retired to Shing Jea to teach the next generation like Togo before them. Since everyone has their own idea of a perfect epilogue for their character, I don't like to make content that could too directly counter their story. However, I do love callbacks to the player's adventures in GW1 that let you see the impact of your deeds, and I'm sure there will be more of those.

    So my GW1 character (if I had one- I didn't play GW1 but I'm a fan of the lore) would end like Koss and I hope that my imagination of my never-created character will be an inspiration to create a GW1 PC as a mindless Joko's servant, deal?

    :D :D :D

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • @Arden.7480 said:

    So my GW1 character (if I had one- I didn't play GW1 but I'm a fan of the lore) would end like Koss and I hope that my imagination of my never-created character will be an inspiration to create a GW1 PC as a mindless Joko's servant, deal?

    :D :D :D

    No deal, Arden! ;)

    Gaile Gray
    Communications Manager: ArenaNet
    Fansite & Guild Relations; In-Game Events; Community Showcase Live

  • aandiarie.7195aandiarie.7195 Member ✭✭✭

    If anet could redo GW1 and put it into GW2 that could be a whole expansion right there!!!!!!!

  • Arden.7480Arden.7480 Member ✭✭✭✭

    @Gaile Gray.6029 said:

    @Arden.7480 said:

    So my GW1 character (if I had one- I didn't play GW1 but I'm a fan of the lore) would end like Koss and I hope that my imagination of my never-created character will be an inspiration to create a GW1 PC as a mindless Joko's servant, deal?

    :D :D :D

    No deal, Arden! ;)

    Still hope remains ;)

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • I guess I always just assumed the PCs from the original games were dead since is been 250 years. And because of some of the dialogue the ghosts in HoM have, they talk about heroes of long ago or whatever... but it would be really neat to have something for folks who didn't play the original games so their PCs could learn about Tyrian history :) maybe something like the lore books in PoF?

  • @Pi Slinger.5801 said:
    Maybe in addition to Ventari and Ronan, many of the GW1 PCs settled with them at the base of the sprouted Pale Tree to live their remaining days in peace after the disturbing Canthan events of Beyond, passed away there, and all GW2 Sylvari PCs are reincarnations of those GW1 PCs.

    What a lovely thought ❤

  • Oldirtbeard.9834Oldirtbeard.9834 Member ✭✭✭✭

    What if your GW1 PC is E, and that's why you'll never see him or her face to face unless ANet figures out a way access your GW1 account on the sly and clones it for E; I think you'll get a big info dump regarding E's background that will reference all of the GW1 campaigns but you will never speak to or see E face to face.

    “The only watchmaker is the blind forces of physics.”
    ― Richard Dawkins, The God Delusion

  • GreyWolf.8670GreyWolf.8670 Member ✭✭✭

    @Gaile Gray.6029 said:
    In a lore sense, I figured my original character passed away into The Mists and the character I play in Guild Wars 2 is her descendent, named for her great (times a dozen) grandmother and even sharing her ancestor's predilection for lavender and the Ranger profession. :)

    I used the exact same story. My mesmer is the descendant of my GW1 mesmer desperate to prove the family can actually master the art. :D She also wears similar garb to his.

    He didn't do too badly, though. He got everyone their heritage gear!

  • Moonyeti.3296Moonyeti.3296 Member ✭✭

    My Gw2 hero is named after my GW1 hero, also a human so I played it like I am a descendant. The Personal Story I chose even helped this, I picked the orphan story, where you find your parents were shining blade members. Just like great x15 grandma!

  • Since our GW1 and GW2 accounts can be linked... would there be some way for us in GW2 to (optionally) pick the name of one of our GW1 characters as "The Hero of Tyria"? There are a few places in GW2 where our GW1 hero is sort of indirectly referenced. Like "Prince Rurik and a group of heroes led the Ascalonian refugees over the Shiverpeaks to Kryta". I can understand not wanting to explicitly tell the ultimate fate of our GW1 character. But when referencing events we were directly involved in -- The Flameseeker Prophecies, Nightfall, etc. -- it would be cool to see the actual name of one of our GW1 characters mentioned, rather than just "a hero" or "a brave adventurer".

    I'm not sure just how much of our GW1 data GW2 can poke into, but if we're able to designate a "hero" from our GW1 account, I can think of all kind of interesting ways various written text in the game could be slightly tweaked to reference what our old character did -- making reference to our character having completed (or not) certain quests/missions, acquired certain items, maybe even completed certain titles. We may never hear of our character's ultimate fate, but it would be pretty cool to see references of our achievements along the way, from time to time.

  • Cronospere.8143Cronospere.8143 Member ✭✭✭
    edited May 24, 2018

    Interesting discussion!

    @Pi Slinger.5801 said:
    I always thought that it would be really cool if we stumbled across a long forgotten tomb for our GW1 PC, the GW2 PC made a comment that something felt familiar about the place, and then an NPC reading old writing or familiar with the lore of the area said something along the lines that it was the tomb of a great hero from roughly 250 years ago. Then as an added but unlikely cherry on top, have a fissure to the mists nearby that leads to (or provides a glimpse of) the Hall of Heroes.

    This thing comes close to what I like.
    The GW1PC as a ghost talking to the GW2 player. (if it's possible) Telling about some events that occured in his life (Factions, nightfall, eye of the north). He or she however won't tell how he died or something. Like Joe said, that's a personal battle. But I always wished there was some better connection with our ancestor other then the hall of monuments.
    Once we meet our ancestor, we ofcourse get some eternal favor boost and a fancy title (something like "Legacy of Past Heroes") :relaxed:

  • Brandon.8294Brandon.8294 Member ✭✭

    Anet you dropped the ball. The god of SECRETS could of been the player character, instead its the lady who just sat there and did NOTHING. The identity could of been a secret. Everyone could assume their character is the god of secrets. SMH anet, SMH

  • As I am currently still playing GW1 I too wish there was a direct connect between accounts in game. The Lore is the reason I play GW2. If I remember correctly I have over 10k deaths on my main and Dying at Dhuum would be the most painful memory that would live up to being recreated in GW2 as my concluded fate. But my HoM should be linked with everything that's in it. It's already gives rewards based on your achievements why not just copy and paste (easier to say than do I'm sure) Armors, Friends, Weapons, Minis and achievements in the one that is in GW2? If we ever get the map opened up to where HoM is now I hope to see it there.

  • Lonami.2987Lonami.2987 Member ✭✭✭

    Updating the Hall of Monuments to reflect our legacy better would be enough to give our characters a good ending, in my opinion.

  • videoboy.4162videoboy.4162 Member ✭✭✭

    @Gaile Gray.6029 said:
    In a lore sense, I figured my original character passed away into The Mists and the character I play in Guild Wars 2 is her descendent, named for her great (times a dozen) grandmother and even sharing her ancestor's predilection for lavender and the Ranger profession. :)

    I do a very similar thing, but on a slightly larger scale. Almost all (maybe it was all?) of my GW1 characters shared the same last name and that family has thrived over the centuries and still exists in GW2 ^_^

  • Narcemus.1348Narcemus.1348 Member ✭✭✭

    @videoboy.4162 said:

    @Gaile Gray.6029 said:
    In a lore sense, I figured my original character passed away into The Mists and the character I play in Guild Wars 2 is her descendent, named for her great (times a dozen) grandmother and even sharing her ancestor's predilection for lavender and the Ranger profession. :)

    I do a very similar thing, but on a slightly larger scale. Almost all (maybe it was all?) of my GW1 characters shared the same last name and that family has thrived over the centuries and still exists in GW2 ^_^

    Same here! I always RP'd that all my characters were members of a prominent trade family that had buildings set up in all of the major trade ports. In the end, my Main, who became the head of the family after the death of his father during the Searing, retired back to Lion's arch where he ran the trade company well, eventually allowing the family to gain noble status in Kryta. Many of my other characters died in noble pursuits, my Nightfall main died with Koss attempting to finish off Joko. My Canthan main lead a resistance against the Ministry of Purity that likely ended poorly. My perma-pre is my main's beloved sister who died in the searing. She lives through the same day always in the memory of her brother. The younger brother, who I am playing as now, will eventually sail off into the sunset attempting to find new lands to explore or people's to trade with.

    My GW2 human is a descendant of my Main, though he became a guardian rather than a Necromancer. My main Sylvari is a Necro, though, and I RP that he saw my Main in the Dream and lives to emulate him.

  • My GW1 necromancer is currently helping Desmina in the Underworld at the moment. Someone needs to help handle the mess that is there...

  • videoboy.4162videoboy.4162 Member ✭✭✭

    @Narcemus.1348 said:

    @videoboy.4162 said:

    @Gaile Gray.6029 said:
    In a lore sense, I figured my original character passed away into The Mists and the character I play in Guild Wars 2 is her descendent, named for her great (times a dozen) grandmother and even sharing her ancestor's predilection for lavender and the Ranger profession. :)

    I do a very similar thing, but on a slightly larger scale. Almost all (maybe it was all?) of my GW1 characters shared the same last name and that family has thrived over the centuries and still exists in GW2 ^_^

    Same here! I always RP'd that all my characters were members of a prominent trade family that had buildings set up in all of the major trade ports. In the end, my Main, who became the head of the family after the death of his father during the Searing, retired back to Lion's arch where he ran the trade company well, eventually allowing the family to gain noble status in Kryta. Many of my other characters died in noble pursuits, my Nightfall main died with Koss attempting to finish off Joko. My Canthan main lead a resistance against the Ministry of Purity that likely ended poorly. My perma-pre is my main's beloved sister who died in the searing. She lives through the same day always in the memory of her brother. The younger brother, who I am playing as now, will eventually sail off into the sunset attempting to find new lands to explore or people's to trade with.

    My GW2 human is a descendant of my Main, though he became a guardian rather than a Necromancer. My main Sylvari is a Necro, though, and I RP that he saw my Main in the Dream and lives to emulate him.

    That is awesome!

  • My GW1 monk and GW2 guardian share the same name and same theme, so my headcanon is that I never died. Since I was always trying to be the holy bastion of good in GW1, and GW2 even further allows me to expand on that theme, I've adopted the idea that I grew into a powerful enough being to keep myself alive all this time, and fight for the good of Tyria once more.

  • I like Joe's point that leaving the player character's fate open to each player's own imagination is preferable, but if you do decide to have the player character appear in GW2, I hope it would be in the Hall of Heroes.

    I also have a suggestion for how that character could appear: If the player's GW2 account is linked to a GW1 account and the current character has the same name as a GW1 character, use that character's appearance. If it has a linked account but no matching character name, use the character with the most hours played on the account. Otherwise, use a generic hero.

  • I think the idea sounds pretty cool; y'all could take a note from FFXIV's storytelling and do something like introducing a band of heroes in the Mists that represent some original GW1 heroes - and have them complete a "last task" before moving on. Something that the original PC would have wanted to accomplish but never got the chance to.

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    I'm glad we never get told what happened to our GW1 characters, because I have very definite ideas about what happened to all of mine and I don't think there's any way Anet could accommodate all of them. And there's some stories other people have created which are perfect for their characters but absolutely wrong for mine.

    Also I sometimes like the differences between the official version of events and my version. My main character has fond memories of her grandfather exaggerating their families part in fighting Abaddon to the point where he'd have you believe Kormir just stood there the whole time, when everyone knows she was the one leading the attack.

    @Brandon.8294 said:
    Anet you dropped the ball. The god of SECRETS could of been the player character, instead its the lady who just sat there and did NOTHING. The identity could of been a secret. Everyone could assume their character is the god of secrets. SMH anet, SMH

    The problem is if your character had become the god of secrets it would be on exactly the same terms as Kormir. They get all of Abbadon's power and then they have to go into the Realm of Torment and use that power to sort out all the damage he did. So at best you're forever locked into playing that character in one 'quest chain' in the Realm of Torment. At worst you just can't play them again. Either way I don't think players would be happy.

    And doing it another way - having the player character take on the mantle of God/ess of Truth and then go back to doing exactly what they were doing before, maybe with a few extra skills to use, would have been absurd.

    Danielle Aurorel - Desolation EU. Mini Collector.

    "I know that I'm born and I know that I'll die, the in-between is mine."

  • draxynnic.3719draxynnic.3719 Member ✭✭✭✭

    @Narcemus.1348 said:

    @videoboy.4162 said:

    @Gaile Gray.6029 said:
    In a lore sense, I figured my original character passed away into The Mists and the character I play in Guild Wars 2 is her descendent, named for her great (times a dozen) grandmother and even sharing her ancestor's predilection for lavender and the Ranger profession. :)

    I do a very similar thing, but on a slightly larger scale. Almost all (maybe it was all?) of my GW1 characters shared the same last name and that family has thrived over the centuries and still exists in GW2 ^_^

    Same here! I always RP'd that all my characters were members of a prominent trade family that had buildings set up in all of the major trade ports. In the end, my Main, who became the head of the family after the death of his father during the Searing, retired back to Lion's arch where he ran the trade company well, eventually allowing the family to gain noble status in Kryta. Many of my other characters died in noble pursuits, my Nightfall main died with Koss attempting to finish off Joko. My Canthan main lead a resistance against the Ministry of Purity that likely ended poorly. My perma-pre is my main's beloved sister who died in the searing. She lives through the same day always in the memory of her brother. The younger brother, who I am playing as now, will eventually sail off into the sunset attempting to find new lands to explore or people's to trade with.

    My GW2 human is a descendant of my Main, though he became a guardian rather than a Necromancer. My main Sylvari is a Necro, though, and I RP that he saw my Main in the Dream and lives to emulate him.

    Pretty close to my own concept, except mine was that their ancestors were a trading family originally from Cantha, but when the trade routes shut down (due to the Guild Wars, and Cantha going into isolation during the period) each branch went its own way for several generations. They recognised the family symbols when they met back up, but at that stage each branch of the family had essentially 'gone native' (well, the Krytan and Orrian branches were both wiped out).

    The Canthan branch remained in Cantha, while the Ascalonian branch relocated to Kryta and was ennobled by Salma for their part in the fighting against the White Mantle and the Mursaat, while the Elonian branch eventually also came over to Kryta in the wake of Joko's takeover. The associated characters tended to have strong themes of mixing magic and spellcasting, so its in my concept of my characters' backgrounds that their ancestors were involved in the development of the Guardian profession and of the more martial Mesmer variants, after giving up on warrior/elementalist combinations as a dead end.

  • Orpheal.8263Orpheal.8263 Member ✭✭✭

    Who knows. maybe has become our old gw1 character the new player for player story individual new God of War now, that Balthazar isnt anymore ...

    We haven't yet seen, who or what exactly has replaced his position yet ... we know only from Kormir, that there is already someone as replacement.
    If there is somebody able to bring someone back from the dead and give that person divine powers, then the remaining gods together, especially with the help of Grenth


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