Aodlop.1907 Posted May 26, 2018 Share Posted May 26, 2018 It's not that rare to have one team with double necro+double mesmer nowadaysBut to have that on both teams...Says a lot about current balance huh Link to comment Share on other sites More sharing options...
Kathul.1280 Posted May 26, 2018 Share Posted May 26, 2018 That's weird right ? When I play my elementalist now there is always two on each team and at least a rev. Wish I could get a scourge or mes as a teammate. Link to comment Share on other sites More sharing options...
Josif.2015 Posted May 26, 2018 Share Posted May 26, 2018 @Aodlop.1907 said:It's not that rare to have one team with double necro+double mesmer nowadaysBut to have that on both teams...Says a lot about current balance huhProfession limits need to be implemented. When someone tries to stack the same profession like double necromancer or double mesmer, they will be kicked from the match unless they change to a profession the team doesn't have. Link to comment Share on other sites More sharing options...
Kathul.1280 Posted May 26, 2018 Share Posted May 26, 2018 I have been reading through the PvP forum posts and keep seeing "The Community voted to keep class swapping ". As a Dev I would say " Sorry community. Class swapping is direct match manipulation. We already have a matchmaker in place."BUT. The matchmaker is doing a terrible job. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted May 26, 2018 Share Posted May 26, 2018 Sadly it's too late for this game to go anywhere other than up and up ...till it explodes ( 2-3 more years if lucky) , there is no more room to grow for MMOs because greedy policies influence balance decisions too much...to a point where playing becomes a torture Link to comment Share on other sites More sharing options...
Aodlop.1907 Posted May 26, 2018 Author Share Posted May 26, 2018 Just fought against a 3 necros team. We also had 1 in our own team. Lmao. Link to comment Share on other sites More sharing options...
SlippyCheeze.5483 Posted May 26, 2018 Share Posted May 26, 2018 @Hoodie.1045 said:@Aodlop.1907 said:It's not that rare to have one team with double necro+double mesmer nowadaysBut to have that on both teams...Says a lot about current balance huhProfession limits need to be implemented. When someone tries to stack the same profession like double necromancer or double mesmer, they will be kicked from the match unless they change to a profession the team doesn't have.They can't be, because class swapping is permitted, without unfairly penalizing some players. For example, someone who has no other class, what do you do about them? Also, what is the time limit? How do you handle the start of match so that (a) players can have time to swap when required to, but also (b) can't miss the start of match timer? Link to comment Share on other sites More sharing options...
Aodlop.1907 Posted May 26, 2018 Author Share Posted May 26, 2018 @SlippyCheeze.5483 said:@Hoodie.1045 said:@Aodlop.1907 said:It's not that rare to have one team with double necro+double mesmer nowadaysBut to have that on both teams...Says a lot about current balance huhProfession limits need to be implemented. When someone tries to stack the same profession like double necromancer or double mesmer, they will be kicked from the match unless they change to a profession the team doesn't have.They can't be, because class swapping is permitted, without unfairly penalizing some players. For example, someone who has no other class, what do you do about them? Also, what is the time limit? How do you handle the start of match so that (a) players can have time to swap when required to, but also (b) can't miss the start of match timer?Well, if a player has to swap class, it means someone else in his team has to, too. The system will pick the one with the most alts.You can also design it so that it gives an incentive to change class, instead of forcing it upon players. Like 15% increased PvP xp or something if they accept the deal. There'll still be some class stacking, but much less. Link to comment Share on other sites More sharing options...
gateless gate.8406 Posted May 26, 2018 Share Posted May 26, 2018 @Kathul.1280 said:That's weird right ? When I play my elementalist now there is always two on each team and at least a rev. Wish I could get a scourge or mes as a teammate.What bracket are you playing? You'll see more off-meta stuff in the lower tiers. Link to comment Share on other sites More sharing options...
pah.4931 Posted May 26, 2018 Share Posted May 26, 2018 There are 0 systems in place to encourage build diversity. If you don't specifically design around intended / desirable outcomes, then you have to expect most players will choose the road most traveled / the fast lane / the path of least resistance / etc etc etc.In fact, the game actually encourages quick, efficient wins (rewarding only wins) making the best pips/hour rate occur by running these OP specs. All design choices Anet has made so far regarding PvP--seemingly--WANTS players to all run whatever is fotm.i.e., Anet wants you to play broken OP specs; or at the very least doesn't care. Build diversity is clearly not a goal within their current design paradigm. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted May 26, 2018 Share Posted May 26, 2018 @"Kathul.1280" said:I have been reading through the PvP forum posts and keep seeing "The Community voted to keep class swapping ". As a Dev I would say " Sorry community. Class swapping is direct match manipulation. We already have a matchmaker in place."BUT. The matchmaker is doing a terrible job. One of the problems that makes this really tricky is that even if the match maker didn't allow class swapping and or profession stacking, that doesn't guarantee better matches. Each team can have one guardian, but one team could have a core guardian while the other could have a Firebrand which is more potentially game changing. If your team is match made without support while theirs is, that leaves your team down a critical role and there's nothing you can do about it. Link to comment Share on other sites More sharing options...
Specialka.7290 Posted May 26, 2018 Share Posted May 26, 2018 @Aodlop.1907 said:@SlippyCheeze.5483 said:@Hoodie.1045 said:@Aodlop.1907 said:It's not that rare to have one team with double necro+double mesmer nowadaysBut to have that on both teams...Says a lot about current balance huhProfession limits need to be implemented. When someone tries to stack the same profession like double necromancer or double mesmer, they will be kicked from the match unless they change to a profession the team doesn't have.They can't be, because class swapping is permitted, without unfairly penalizing some players. For example, someone who has no other class, what do you do about them? Also, what is the time limit? How do you handle the start of match so that (a) players can have time to swap when required to, but also (b) can't miss the start of match timer?Well, if a player has to swap class, it means someone else in his team has to, too. The system will pick the one with the most alts.You can also design it so that it gives an incentive to change class, instead of forcing it upon players. Like 15% increased PvP xp or something if they accept the deal. There'll still be some class stacking, but much less.Or balance the op class so players play them less?So it would be more unlikely to meet double scourge or double mirage. Link to comment Share on other sites More sharing options...
FyzE.3472 Posted May 28, 2018 Share Posted May 28, 2018 @Hoodie.1045 said:@Aodlop.1907 said:It's not that rare to have one team with double necro+double mesmer nowadaysBut to have that on both teams...Says a lot about current balance huhProfession limits need to be implemented. When someone tries to stack the same profession like double necromancer or double mesmer, they will be kicked from the match unless they change to a profession the team doesn't have.And make it a 9x9 mode hahahahahah Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted May 28, 2018 Share Posted May 28, 2018 @pah.4931 said:There are 0 systems in place to encourage build diversity. If you don't specifically design around intended / desirable outcomes, then you have to expect most players will choose the road most traveled / the fast lane / the path of least resistance / etc etc etc.In fact, the game actually encourages quick, efficient wins (rewarding only wins) making the best pips/hour rate occur by running these OP specs. All design choices Anet has made so far regarding PvP--seemingly--WANTS players to all run whatever is fotm.i.e., Anet wants you to play broken OP specs; or at the very least doesn't care. Build diversity is clearly not a goal within their current design paradigm.Vouch Link to comment Share on other sites More sharing options...
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