aDemoNnDisguisE.8576 Posted June 13, 2018 Share Posted June 13, 2018 Anet,I can see you are hurting for software development for your game.Please accept this code, free of charge.All that I ask is that you integrate it immediately. If( mesmers.perteam.count > 1){reroll(game);}Thanks,Everyone Who Has Ever Played GW2 PvP Ever Link to comment Share on other sites More sharing options...
phokus.8934 Posted June 13, 2018 Share Posted June 13, 2018 We must be getting drastically different team comps because there's only been one mesmer per team when I've been playing. Link to comment Share on other sites More sharing options...
MarshallLaw.9260 Posted June 13, 2018 Share Posted June 13, 2018 @phokus.8934 said:We must be getting drastically different team comps because there's only been one mesmer per team when I've been playing.Maybe he was looking at clones or phantasms? Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted June 13, 2018 Share Posted June 13, 2018 @MarshallLaw.9260 said:@phokus.8934 said:We must be getting drastically different team comps because there's only been one mesmer per team when I've been playing.Maybe he was looking at clones or phantasms?LoL Link to comment Share on other sites More sharing options...
Malediktus.9250 Posted June 13, 2018 Share Posted June 13, 2018 Generally I think each team should consist of 5 different classes (and if at all possible both teams should have the same 5 classes)there is never coming something good out of class stacking Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted June 13, 2018 Share Posted June 13, 2018 I uncommonly see a Mirage in my games. More scourges and spellbreakers with a few FB's, however lets talk about mirage instead. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted June 14, 2018 Share Posted June 14, 2018 yea... I have played 6 games this season and have only seen 1 mesmer so far...everyone else has been Holo, Scourge, Firebrand, SpellBreakers and Thieves... most games its double firebrand with scourge or double scourge with firebrandEdit: 14 games in now and most team comps look like this. Link to comment Share on other sites More sharing options...
FyzE.3472 Posted June 14, 2018 Share Posted June 14, 2018 @aDemoNnDisguisE.8576 said:Anet,I can see you are hurting for software development for your game.Please accept this code, free of charge.All that I ask is that you integrate it immediately. If( mesmers.perteam.count > 1){reroll(game);}Thanks,Everyone Who Has Ever Played GW2 PvP EverIt's a temporary fix. You should improve your code man!if(anyProfessin.perTeam.count > 1){reroll(game);} Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 14, 2018 Share Posted June 14, 2018 Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking. Link to comment Share on other sites More sharing options...
Saint Sated.2698 Posted June 14, 2018 Share Posted June 14, 2018 @"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 14, 2018 Share Posted June 14, 2018 @Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted June 14, 2018 Share Posted June 14, 2018 @Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. lmaoother games have bigger pvp modes with large teams dedicated to itwhat does anet have? 20 people max? considering that there aren't too many atrocities running around anymore ¯_(ツ)_/¯Besides, you can't fucking lock professions because you can't guarantee what build they are running. and it would completely obliterate matchmaking Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 14, 2018 Share Posted June 14, 2018 @Blocki.4931 said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. lmaoother games have bigger pvp modes with large teams dedicated to itwhat does anet have? 20 people max? considering that there aren't too many atrocities running around anymore ¯_(ツ)_/¯Besides, you can't kitten lock professions because you can't guarantee what build they are running. and it would completely obliterate matchmakingBalance is made by 3 people in GW2, for all game modes. Let it sink. Link to comment Share on other sites More sharing options...
Saint Sated.2698 Posted June 14, 2018 Share Posted June 14, 2018 @"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 14, 2018 Share Posted June 14, 2018 @Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted June 14, 2018 Share Posted June 14, 2018 @"Kheldorn.5123" said:@Blocki.4931 said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. lmaoother games have bigger pvp modes with large teams dedicated to itwhat does anet have? 20 people max? considering that there aren't too many atrocities running around anymore ¯_(ツ)_/¯Besides, you can't kitten lock professions because you can't guarantee what build they are running. and it would completely obliterate matchmakingBalance is made by 3 people in GW2, for all game modes. Let it sink.niceme.me Link to comment Share on other sites More sharing options...
Saint Sated.2698 Posted June 14, 2018 Share Posted June 14, 2018 @"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular.scheduled per 5 months is regular, technically, but it's not nor should be the standard. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 14, 2018 Share Posted June 14, 2018 @Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular.scheduled per 5 months is regular, technically, but it's not nor should be the standard.So again, what you try to argue is that you don't like it takes so long, but saying balance patches are not regular in GW2 is false information. Link to comment Share on other sites More sharing options...
Saint Sated.2698 Posted June 14, 2018 Share Posted June 14, 2018 @"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular.scheduled per 5 months is regular, technically, but it's not nor should be the standard.So again, what you try to argue is that you don't like it takes so long, but saying balance patches are not regular in GW2 is false information.Correct. Glad you took 4 posts to figure it out. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 14, 2018 Share Posted June 14, 2018 @Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular.scheduled per 5 months is regular, technically, but it's not nor should be the standard.So again, what you try to argue is that you don't like it takes so long, but saying balance patches are not regular in GW2 is false information.Correct. Glad you took 4 posts to figure it out. I did it in first post but you tried to argue with me and in the process I educated you why you are wrong. Link to comment Share on other sites More sharing options...
Slaybreed.2748 Posted June 14, 2018 Share Posted June 14, 2018 On a serious note, can we get some documentation on how 1 billion clones affect servers? Link to comment Share on other sites More sharing options...
Devilman.1532 Posted June 14, 2018 Share Posted June 14, 2018 wait.. there's a new season? lol ;) Who knew?and the Mesmertrain rolls on...... Link to comment Share on other sites More sharing options...
Saint Sated.2698 Posted June 14, 2018 Share Posted June 14, 2018 @"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular.scheduled per 5 months is regular, technically, but it's not nor should be the standard.So again, what you try to argue is that you don't like it takes so long, but saying balance patches are not regular in GW2 is false information.Correct. Glad you took 4 posts to figure it out. I did it in first post but you tried to argue with me and in the process I educated you why you are wrong.If you'd like to be technical, I'll gladly educate you on the two definitions of the word "regular" so that you will see your folly. In the context which I used it, regular = frequently. The way you argued it was "happening with the same space of time elapsed". If you're interested shoot me a message we can argue more about words and context. Link to comment Share on other sites More sharing options...
Devilman.1532 Posted June 14, 2018 Share Posted June 14, 2018 @Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular.scheduled per 5 months is regular, technically, but it's not nor should be the standard.So again, what you try to argue is that you don't like it takes so long, but saying balance patches are not regular in GW2 is false information.Correct. Glad you took 4 posts to figure it out. I did it in first post but you tried to argue with me and in the process I educated you why you are wrong.If you'd like to be technical, I'll gladly educate you on the two definitions of the word "regular" so that you will see your folly. In the context which I used it, regular = frequently. The way you argued it was "happening with the same space of time elapsed". If you're interested shoot me a message we can argue more about words and context. 0/10Attempt at superiority and witty banter failed. 15 yard penalty. Still first Down. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 14, 2018 Share Posted June 14, 2018 @Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:@Saint Sated.2698 said:@"Kheldorn.5123" said:Players voted against character locking in PvP. So basically we can only blame ourselves, not anet about how trash PvP is because of profession stacking.Since when do they ever listen or take advice from players? That is, unless it's 5-6 months later. Balance shouldn't take this long, imo. Other companies roll out regular balance patches that shift the meta or freshen things up for players to adapt to. I don't feel like their designers are up to par of their gw1 devs. That's just me though. Maybe they're newbies. Anet also provides regular balance patches. What you try to complain about is that you think they should do this more often. GW1 is funny example because this game was balance mess. Too many skills and with Factions even some could be duplicated on the skillbar, something unimaginable in a serious competitive game.I personally do not feel like 5 months is regular. If it happens around 5 months every time, it is regular. If it was once a year, it would be regular. If it was once every 5 years, it would be regular.scheduled per 5 months is regular, technically, but it's not nor should be the standard.So again, what you try to argue is that you don't like it takes so long, but saying balance patches are not regular in GW2 is false information.Correct. Glad you took 4 posts to figure it out. I did it in first post but you tried to argue with me and in the process I educated you why you are wrong.If you'd like to be technical, I'll gladly educate you on the two definitions of the word "regular" so that you will see your folly. In the context which I used it, regular = frequently. The way you argued it was "happening with the same space of time elapsed". If you're interested shoot me a message we can argue more about words and context. Unfortunately even if we use your ad hoc escape definition, you still lose. Because it's subjective. I'm pretty sure Anet is happy with their balance schedules and they consider them regular enough :) Link to comment Share on other sites More sharing options...
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