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What types of things are being considered to create high level build diversity?


Swagger.1459

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Being able to use more than 3 specializations without being a liability to your team. The ability to have a role and things you counter as a player. The ability to be able to swap your build or make any significant modifications to it without being unviable. Being a mirage. Y’know, things like this.

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@Swagger.1459 said:What types of things are being considered to create high level build diversity?

I'd love to know the answer, but ANet have a policy of not discussing things until they are ready, so we are very unlikely to get an answer. Which is so frustrating, because I'm sure there are plenty of things, but it's just a silent black box. :(

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