Nath Forge Tempete.1645 Posted June 25, 2018 Share Posted June 25, 2018 I was thinking of some of the game issues we have now. Such as power creep and AOE spam. Being OS just by 4 AOE hitting at the same time in Wvw (less happening in spvp tho)And then I was considering a feature that could be added to skills and I don't know if that's already existing. But what about adding a feature such as "deals less damage for the number of targets it hits" on key skills.Hear me there : Revenant sword #4 / hammer 2Warrior Full counterNecromancer condi duration on boon strip? WellsMesmer dmg on shatter per clone or phantasm attacksGuardian symbolsThief pistol whip? it's a pretty one target class thoEngineer (nothing? overall dmg is a problem so IDK)Ranger Axe 5Elementalist Meteor Shower per single meteorCan't remember where I discover that feature ... in which game tho but might be a nice addition to the game ... or maybe not. Link to comment Share on other sites More sharing options...
DragonFury.6243 Posted June 27, 2018 Share Posted June 27, 2018 GREAT IDEAS but i dont think ANET hear us anymore Link to comment Share on other sites More sharing options...
Gwaihir.1745 Posted June 27, 2018 Share Posted June 27, 2018 Wait guardian symbols are a threat to anyone ever>? Link to comment Share on other sites More sharing options...
Nath Forge Tempete.1645 Posted June 28, 2018 Author Share Posted June 28, 2018 @"Gwaihir.1745" said:Wait guardian symbols are a threat to anyone ever>?I had a hard time finding skills as an example on guardian .... and they are one of the only dmg AOEs on guardian (that can be "spammed")Maybe it's not as reliable as scourge ... was just trying to find examples on each class.Such as engineer : kits are very tricky to balance imo so ... i dont know honestly. Since the main problem is overall photon forge dmg on holosmith (not really based on AOE etc) Link to comment Share on other sites More sharing options...
BeLZedaR.4790 Posted July 1, 2018 Share Posted July 1, 2018 Rev sword 4 already works like that. And sword 3. And 2. Link to comment Share on other sites More sharing options...
Nath Forge Tempete.1645 Posted July 1, 2018 Author Share Posted July 1, 2018 yeah in term of skill design sword 2 and 3 "works like that" =) and no sword 4 increase the duration of immob per target you hit ... nothing about damage reduction :) Link to comment Share on other sites More sharing options...
BeLZedaR.4790 Posted July 1, 2018 Share Posted July 1, 2018 @"Nath Forge Tempete.1645" said:yeah in term of skill design sword 2 and 3 "works like that" =) and no sword 4 increase the duration of immob per target you hit ... nothing about damage reduction :)The initial hit hits 5 targets followed by 5 single target slashes randomly split amongst enemies. Edit: here’s a link. Read rework details.https://wiki.guildwars2.com/wiki/Shackling_Wave Link to comment Share on other sites More sharing options...
Nath Forge Tempete.1645 Posted July 1, 2018 Author Share Posted July 1, 2018 okay didn't know that Link to comment Share on other sites More sharing options...
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