CptAurellian.9537 Posted June 27, 2018 Share Posted June 27, 2018 At KC, we noticed that the statues now spawn an illusion as soon as they begin glowing, about 5-10 seconds before the statue breaks. That illusion cannot be attacked, but it can merge with another one to form the red one. In case of the large circles, which always were more annoying than the small coloured illusions, that new illusion severely reduces the time you have to kill the last one, or forces quite some kiting. Colours still are a free pass. Is that behaviour (unattackable, but merge-ready illusion) intended? Link to comment Share on other sites More sharing options...
Cynn.1659 Posted June 27, 2018 Share Posted June 27, 2018 It's a tradition at this point. Each time we get a raid fix, something else breaks. Link to comment Share on other sites More sharing options...
thrag.9740 Posted June 29, 2018 Share Posted June 29, 2018 oh cool we can get in w3 again now? Link to comment Share on other sites More sharing options...
Grogba.6204 Posted June 29, 2018 Share Posted June 29, 2018 Samarog also circles through his skills before pinning down the fixated player. (And if you reach 66% or 33% in that timeframe, Samarog will pin down the currently fixated player after Rigom and Guldhem are dealt with asap) Link to comment Share on other sites More sharing options...
CptAurellian.9537 Posted June 29, 2018 Author Share Posted June 29, 2018 @thrag.9740 said:oh cool we can get in w3 again now?Seems it's open again. I'm almost curious whether they fixed the statues. Link to comment Share on other sites More sharing options...
nia.4725 Posted June 30, 2018 Share Posted June 30, 2018 Another KC thing from yesterday: when it reached 66% it didn't go orb phase. He stood in the center with his pink donut, jumping. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted June 30, 2018 Share Posted June 30, 2018 Are the statues still bugged? Haven't done him yet since the tuesday patch. Link to comment Share on other sites More sharing options...
DzT.8127 Posted June 30, 2018 Share Posted June 30, 2018 Ye its bugged. Like CptAurellian.9537 says . Plus its like they spawn in a faster rate and walk/run faster to eachother. Link to comment Share on other sites More sharing options...
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