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Enjoying the trade-offs between Deadeye Tier 3 Major Traits - for rifle.


Scud.5067

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Yup, while there's always room for improvement, I do like the trade-offs between the last 3 Deadeye major traits.

M7 takes a little longer to build but provides a nice little damage boost and some nice buffs, but not essential buffs, as all aside from Protection can be reliably built else where. Great for a big hit, all-in DJ, sucks if target dodges. Still, while generally slower for a max Malice DJ to come online, its not that much slower than BQoBD/FfE.

BQoBD is the obvious burst choice, spreading the damage across multiple attacks which offsets the loss if a target dodges. Makes Double Tap a menace and rewards getting a sneaky Kneel by turning Three Round Burst into a hail storm of death, whilst eating Initiative like candy.

FfE has the potential to hit max Might stacks the quickest, as well as boosting allies damage, lending itself to skirmishes and fights with multiple targets. Builds Malice about as quickly as BQoBD due to Malice generation limits. Lends itself to Runes of Strength, with the Deadeye rarely running around during a skirmish without max Might.

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