I must say, the ending for this episode was quite well done. The speech and the cinematic were very well done. I have this current head canon that he's not actually dead and it was all fake. (Somehow even though Aurene did eat him.) Because he was constantly making stage references and what better thing to do than to die on stage in front of an audience only to appear afterwards! Any true wants to die on stage at least once in their life. (Maybe it was a joko actor from Vabbi?) What I'm most concerned with is the story. I felt like this conclusion to the Joko story was fairly rushed.
A reason that irked at me were that Joko's immortality was famed. Spanning at least many hundreds of hundreds of years of history. We never had one mention that his immortality would be an issue. (And it indeed wasn't in the end.) But not even a lantern shined on it really. (Until the very ending absolutely excellent cinematic.) I never see a character mention that the Commander has zero plan to kill Joko even though he's famed to be immortal. Nothing like "You just plan on whacking him with your sword until he surrenders? He's immortal." or maybe an excuse like, he's actually faking his immortality. I felt it was an unutilized part of a serious bit of lore, and personally detrimental to Joko as a famed character that spanned two games. Because the commander being canonically as good as they are, probably wouldn't have rushed in without a plan. That's Braham's job.
So my ultimate question for you, is; I understand parts of this story were cut and shortened to fit the need to finish this Living Story enemies arc. However were there things you wanted to do with Joko, or parts of the story that were cut that you'd like to mention, that would have been great story telling wise, but did not make it into the final version of the episode?