What was your main inspiration/idea for the roller beetle? — Guild Wars 2 Forums

What was your main inspiration/idea for the roller beetle?

I know that it came from GW1 originally but I'd like to know what the idea/inspiration behind it really was.
Will furture maps be build to have some nice spots for the beetle to be of more use like for example a racing track/road?

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Comments

  • Alga.6498Alga.6498 Member ✭✭✭✭

    I read somewhere that ANet confirmed that they will add like racing tracks in core Tyria and they will def keep using the Beetle's masteries in the upcoming episodes/maps.

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  • Nokomis.5076Nokomis.5076 Member ✭✭✭

    @Cynder.2509 said:
    I know that it came from GW1 originally but I'd like to know what the idea/inspiration behind it really was.

    Nostalgia, so GW1 players stay and shove more money to them? Because from several people I've heard the story in the current episode wasn't worth waiting for it.

    @Alga.6498 said:
    I read somewhere that ANet confirmed that they will add like racing tracks in core Tyria and they will def keep using the Beetle's masteries in the upcoming episodes/maps.

    Then why aren't there racing tracks already for the raptor in Central Tyria? Or for the Skimmer, e.g. in Sparkfly Fen or in Orr?

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