Dreadshow.9320 Posted July 7, 2018 Share Posted July 7, 2018 I'm sure it's been requested before but the beetle saddle just makes me want a mechanical mounts pack. Raptor- Steam cycleSpringer- giant steam pogo stick or Gravity bootsSkimmer- Steam HovercraftBeetle- Giant snow ball for Christmas, ok not mechanical but still.Griffon- Mini Pact fleet aircraft. Thanks and don't worry about sitting position clipping too much. Link to comment Share on other sites More sharing options...
Brother.1504 Posted July 7, 2018 Share Posted July 7, 2018 I’m all over these forums with my “Charrley Davidson” motorcycle theme mount skin idea. Please anet take my money!!! Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted July 7, 2018 Share Posted July 7, 2018 Mechanical Raptor, in this style Link to comment Share on other sites More sharing options...
Vavume.8065 Posted July 7, 2018 Share Posted July 7, 2018 @Dreadshow.9320 said:Springer- Gravity bootsLove this idea, I really do not like the springer, so this would be a perfect change. Link to comment Share on other sites More sharing options...
Dante.1763 Posted July 7, 2018 Share Posted July 7, 2018 a clockwork mount pack would be cool too! Link to comment Share on other sites More sharing options...
sorudo.9054 Posted July 7, 2018 Share Posted July 7, 2018 let's get our steampunk on Link to comment Share on other sites More sharing options...
Danikat.8537 Posted July 7, 2018 Share Posted July 7, 2018 @"Just a flesh wound.3589" said:Mechanical Raptor, in this styleYour signature makes this post even better. Link to comment Share on other sites More sharing options...
CharuStar.4109 Posted July 7, 2018 Share Posted July 7, 2018 @Dante.1763 said:a clockwork mount pack would be cool too!Yes please! I've wanted a clockwork/steampunk mount pack for ages. Perhaps it is planned for in the future. We can only hope. Link to comment Share on other sites More sharing options...
hugo.4705 Posted July 8, 2018 Share Posted July 8, 2018 Yeah steampunk mounts! Link to comment Share on other sites More sharing options...
Sarumsa.3895 Posted July 8, 2018 Share Posted July 8, 2018 sounds cool Link to comment Share on other sites More sharing options...
Trise.2865 Posted July 9, 2018 Share Posted July 9, 2018 I like the idea... as long as it's not haphazard, goblin-looking tech. Asura, Charr, even Human tech is elegant and complete; built with and for purpose.I will dye my rollerbeetle bright citrus and name him The Clockwork Orange. Link to comment Share on other sites More sharing options...
Solaris.2489 Posted July 9, 2018 Share Posted July 9, 2018 Beetle could be made to look like a giant mechanical spider or better yet, make spider a separate mount that can walk up walls and have a new map with complex jump quests that require the spider mount. Link to comment Share on other sites More sharing options...
Scud.5067 Posted July 9, 2018 Share Posted July 9, 2018 Make beetle this. But chunkier. With Charr tech. Link to comment Share on other sites More sharing options...
Super Hayes.6890 Posted July 10, 2018 Share Posted July 10, 2018 A thousand times YES! Link to comment Share on other sites More sharing options...
Substance E.4852 Posted July 10, 2018 Share Posted July 10, 2018 Pretty much the only two where this could work are the skimmer and beetle.The rest would require entirely new rigs and animation sets.Anet's done this to a limited degree with gliders but it's still pretty unlikely.Best hope is for a beetle skinned into a unicycle with a big charr car wheel instead of the beetle. Link to comment Share on other sites More sharing options...
Dreadshow.9320 Posted July 10, 2018 Author Share Posted July 10, 2018 @Substance E.4852 said:Pretty much the only two where this could work are the skimmer and beetle.The rest would require entirely new rigs and animation sets.Anet's done this to a limited degree with gliders but it's still pretty unlikely.Best hope is for a beetle skinned into a unicycle with a big charr car wheel instead of the beetle.I think they could slap any skin on an invisible skeleton and it would be fine, see the skeleton only when hit with a particle effect like a fireball and most of it hidden by the skin and I'd buy the pack. Link to comment Share on other sites More sharing options...
Substance E.4852 Posted July 10, 2018 Share Posted July 10, 2018 @Dreadshow.9320 said:@Substance E.4852 said:Pretty much the only two where this could work are the skimmer and beetle.The rest would require entirely new rigs and animation sets.Anet's done this to a limited degree with gliders but it's still pretty unlikely.Best hope is for a beetle skinned into a unicycle with a big charr car wheel instead of the beetle.I think they could slap any skin on an invisible skeleton and it would be fine, see the skeleton only when hit with a particle effect like a fireball and most of it hidden by the skin and I'd buy the pack. That's not how that actually works though.The rig (joints/bones) is a system of non rendered controller objects that deform the mesh to animate it.Think of it like a human skeleton and muscle vs your fat and skin. I can't just put a horse pelt on you and expect a realistic horse. Even less so if it's something with more than four limbs. Same thing here.If you want a raptor variant that's a literal steampunk motorcycle, that's going to require a whole new set of controllers to animate the actual object of the motorcycle. To say nothing of new animations for the rider so we aren't bouncing up and down and hold our arms out like we have reins in them. Link to comment Share on other sites More sharing options...
Dreadshow.9320 Posted July 10, 2018 Author Share Posted July 10, 2018 @Substance E.4852 said:@Dreadshow.9320 said:@Substance E.4852 said:Pretty much the only two where this could work are the skimmer and beetle.The rest would require entirely new rigs and animation sets.Anet's done this to a limited degree with gliders but it's still pretty unlikely.Best hope is for a beetle skinned into a unicycle with a big charr car wheel instead of the beetle.I think they could slap any skin on an invisible skeleton and it would be fine, see the skeleton only when hit with a particle effect like a fireball and most of it hidden by the skin and I'd buy the pack. That's not how that actually works though.The rig (joints/bones) is a system of non rendered controller objects that deform the mesh to animate it.Think of it like a human skeleton and muscle vs your fat and skin. I can't just put a horse pelt on you and expect a realistic horse. Even less so if it's something with more than four limbs. Same thing here.If you want a raptor variant that's a literal steampunk motorcycle, that's going to require a whole new set of controllers to animate the actual object of the motorcycle. To say nothing of new animations for the rider so we aren't bouncing up and down and hold our arms out like we have reins in them.But you could make room for my standing body inside a stuff horse. Sure the horse would look like it's floating and not running when I run with my invisible legs like the jackal does before everything loads but for the griffon and pact ship it would not matter to me. Link to comment Share on other sites More sharing options...
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