Do you ever feel like a scrub because you play an 'easy' profession? Are they really that easy? — Guild Wars 2 Forums

Do you ever feel like a scrub because you play an 'easy' profession? Are they really that easy?

I guess I just want to know if anyone else feels conflicted about playing their _easy _ profession? I get my intelligence insulted at least once a day for beating something like a mes/ele as my ranger or warrior. I don't know if I'm just unlucky in running into toxic people or if this is actually a common view people have of the more simple professions.

No longer playing the game due to PvP being abandon.

<1

Comments

  • Rysdude.3824Rysdude.3824 Member ✭✭✭✭

    @Zexanima.7851 said:
    I guess I just want to know if anyone else feels conflicted about playing their _easy _ profession? I get my intelligence insulted at least once a day for beating something like a mes/ele as my ranger or warrior. I don't know if I'm just unlucky in running into toxic people or if this is actually a common view people have of the more simple professions.

    Tbh I used to. I roam solely on Spellbreaker so you can imagine the whispers. At the end of the day though, I play the game for my enjoyment and no one elses. Play what you enjoy.

  • SoulSin.5682SoulSin.5682 Member ✭✭✭

    There is no "easy class". Each class has a role and doing or exceeding your role will always be hard.

  • Every class poses its own set of challenges and demands different specialized skill sets. Those who say otherwise don't really understand the game.

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    @Zexanima.7851 said:
    I guess I just want to know if anyone else feels conflicted about playing their _easy _ profession? I get my intelligence insulted at least once a day for beating something like a mes/ele as my ranger or warrior. I don't know if I'm just unlucky in running into toxic people or if this is actually a common view people have of the more simple professions.

    nah dude i main warri and i get called out for it so much...with some of them you can actually talk and they dont just reply with insults, turns out most of them have never played warrior themself and just repeat what they heard somewhere else...
    i was once called out by a druid player for having too much sustain and mobility...like...what?

    @Oglaf.1074 said:
    Warriors aren’t easy by any stretch of the imagination. They’re simple (as in the opposite of complex) and straightforward, true, but that is just as much of an disadvantage as an advantage.

    Compared to classes like Mesmer and Thief, Warrior is sorely lacking in “neat tricks” and other fancy mechanics.

    In PvP especially this translates to Warriors being quite hard to be good at. If a Thief tries to “out melee” a Warrior in a slugging match he will lose, no contest. But a highly skilled Thief player will run circles around you to the point where it feels like you can’t fight back at all.

    this, so much this, warrior is a class that gets called out by noobs for being op and often gets laughed at by ppl that know how to play against warri

  • Comus.7365Comus.7365 Member ✭✭

    funs the most important thing for me.. if it happens to be easy then that's just a positive really.

  • Ephemiel.5694Ephemiel.5694 Member ✭✭✭

    More often than not, these sort of complaints come from PvP, so if the person i'm against is raging because of my class or build, i say i'm doing something right.

    Rule of thumb: Play what YOU want, not what people demand you play. In PvP, people will hate what counters them and demand nerfs. In PvE, people are obsessed with doing the content quickly [and then complain there isn't any], so they'll demand you play whatever is dictated to be the strongest class.

  • Feanor.2358Feanor.2358 Member ✭✭✭✭
    edited July 12, 2018

    @SoulSin.5682 said:
    There is no "easy class". Each class has a role and doing or exceeding your role will always be hard.

    "Easy class" is somewhat wrong. But there certainly are easy builds. Shortbow/Shortbow Soulbeast and kitless Holosmith are the prime examples. Extremely easy to play, extremely reliable, having slightly lower damage potential than the "optimal" builds. But actually dishearteningly close to the top builds, considering the dramatic difference in the effort required to play them.

    P.S. That's before Deadeye became top build. Now I suppose the difference in effort is no longer dramatic between the easiest builds and the top one.

  • Dami.5046Dami.5046 Member ✭✭✭✭

    First class I made was a mesmer, as I played one in GvG in GW, and then a ranger, because my original character was one and 'just because' .
    I have all classes, although I tend to stick to light and medium classes.
    And do I feel bad for playing 'an easy class?'
    hell no. I play what I like.

  • ZeftheWicked.3076ZeftheWicked.3076 Member ✭✭✭✭

    I play a necro and don't feel like a scrub, quite the opposite.

    Also necro is far from "easy" as ppl say. He is forgiving with his high sustain.
    However he is complex to build (which is good) and also requires way deeper knowledge then most professions to play well vs tougher enemies.

  • MUDse.7623MUDse.7623 Member ✭✭✭✭

    @KrHome.1920 said:
    Side Note: Thx ANet for buffing peak performance! It's not that rampage wasn't already OP.

    at least in WvW it got nerfed. not in the patchnotes but it is down to 10% there aswell now.

  • Rysdude.3824Rysdude.3824 Member ✭✭✭✭

    I'm curious what the ranking would be from Most Complex (so "respected" by the righteous) to Easiest (Go home noob you're boring).

  • Vagrant.7206Vagrant.7206 Member ✭✭✭✭
    edited July 12, 2018

    @Zexanima.7851 said:

    @Rysdude.3824 said:
    I'm curious what the ranking would be from Most Complex (so "respected" by the righteous) to Easiest (Go home noob you're boring).

    From what I've gathered;

    Go home noob you're boring

    1. Warrior; "Stupid constant invul with OP heals trash"
    2. Ranger; "Needs AI pet and 1500 range bow because can't play"
    3. Necro; "Deathshroud, conditions, [insert salty comment here]"
    4. Guardian; "Hammer 1-shot wanna be"

    Most complex

    1. Mesmer; "Need an IQ of 300 to play well"
    2. Engi; "So much to manage, have to be perfect to be good"
    3. Ele; "Many buttons, so good, much elite"

    Hardest OR easiest depending on who you ask

    1. Theif; "One shot condi stealth needing noob" OR "You must have a .00001 reaction speed to play"
    2. Rev; "LOL" Or "Well, it's actually really good if you just L2P and git gud"

    There's several different things relating to the "difficulty" of a class:

    • Actions per minute
    • Keeping track of multiple cooldowns (on multiple weapons/swaps) and resources
    • Relative "balance" of a class's skills (IE Rampage vs Tornado, which does better?)
    • Number of potential skills on bar at any given moment and knowledge of their unique importance
    • Potential combinations/chains of skills (IE Stunlocking people)
    • Set up required to perform well

    If you look at these metrics, right away two classes are clearly the most difficult on a general basis: Engi and Elementalist. Engi objectively has the most skills in the game, and can theoretically pack a whopping 40 skills (5-kit build) into a single build, each with their own cooldown and unique attributes. Elementalist can also pack a whopping 49 skills (with summons), each with their own cooldown and unique attributes.

    The rest will have varying degrees of difficulty depending on a given build and its simplicity or complexity, but those two classes particularly stand out as far as difficulty/complexity goes. If I don't know what I'm doing on a given build, but can still win with ease, it's an easy build.

    I admit I'm biased as a main engineer, but there are three classes I find generally find easy to play well: Necro, guardian, and ranger. Other classes may be moderately more difficult, requiring specific timing (thief, war, rev), skill placement (war, mesmer, thief), setups (mesmer, rev, thief), or knowledge of the class (mesmer, war, rev).

    The great god Lagki demands sacrifice!

  • Scud.5067Scud.5067 Member ✭✭✭

    Well... I started with power GS Mesmer.. in sPvP..

    And yes, things exploded. And yes, it was boring.

    So I rolled thief for to up the difficulty and enjoy actually having a playstyle.

    To each their own.

  • Edelweiss.4261Edelweiss.4261 Member ✭✭✭

    I treat character-building as an act of self-expression. Combat is just an extension of that. If difficulty helps that process, great, but difficulty for the sake of difficulty strikes me as pointless. I guess if an easy profession were more fun to play, I'd play it without concern for difficulty.

  • MUDse.7623MUDse.7623 Member ✭✭✭✭

    @Vagrant.7206 said:

    @Zexanima.7851 said:

    @Rysdude.3824 said:
    I'm curious what the ranking would be from Most Complex (so "respected" by the righteous) to Easiest (Go home noob you're boring).

    From what I've gathered;

    Go home noob you're boring

    1. Warrior; "Stupid constant invul with OP heals trash"
    2. Ranger; "Needs AI pet and 1500 range bow because can't play"
    3. Necro; "Deathshroud, conditions, [insert salty comment here]"
    4. Guardian; "Hammer 1-shot wanna be"

    Most complex

    1. Mesmer; "Need an IQ of 300 to play well"
    2. Engi; "So much to manage, have to be perfect to be good"
    3. Ele; "Many buttons, so good, much elite"

    Hardest OR easiest depending on who you ask

    1. Theif; "One shot condi stealth needing noob" OR "You must have a .00001 reaction speed to play"
    2. Rev; "LOL" Or "Well, it's actually really good if you just L2P and git gud"

    There's several different things relating to the "difficulty" of a class:

    • Actions per minute
    • Keeping track of multiple cooldowns (on multiple weapons/swaps) and resources
    • Relative "balance" of a class's skills (IE Rampage vs Tornado, which does better?)
    • Number of potential skills on bar at any given moment and knowledge of their unique importance
    • Potential combinations/chains of skills (IE Stunlocking people)
    • Set up required to perform well

    you forgot for PvP aspects something very important. if your build is just stronger then your opponents then it is also easy, because you dont have to execute everything as good as your opponent, might even make mistakes and win against an opponent who is playing flawless. thats why thief is often easiest class, because thief is designed to avoid everything his opponent does, now if your thief build can do that and still has enough damage to kill then your opponent cant do anything to win the fight, apart from hoping you make alot of mistakes. basically risk/reward is often considered way more if you are a noob then the difficulty to use the class.

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    @KrHome.1920 said:
    Warrior is the noob class. Sorry, but it's true. I had one some time ago (deleted it, because I alwas fell asleep after 5 minutes of playing it). Standard Core GS/Axe/Shield.

    5 minutes of practise and you win 90% of your encounters. The other 10% are condi mesmers and warriors that play the class for more than 5 minutes.

    It's obvious. Warrior is still the dominant spec at duel spots because a one handed monkey wins duels on it.

    Side Note: Thx ANet for buffing peak performance! It's not that rampage wasn't already OP.

    For a Thief is easy to not die. The rest is tricky. It has faceroll encounters and impossible to win encounters. But it can always escape. So it's not nessessarily rewarding but a safe spec.

    Staff/Sword/X condi chrono/mirage. The same... 5 minutes of practise esp. noticing the brokeness of staff2 and general low cooldowns that let you mindlessly spam stuff and you only lose to better mesmer players.

    when was peak performance buffed recently? it was nerfed quite a bit this week

    also its quite obvious that you only played it for 5min because then you never got the chance to fight good ppl
    i give you that, its easy to stomp noobs with warrior, but against ppl that know their class and how warri plays its a different story

  • InsaneQR.7412InsaneQR.7412 Member ✭✭✭✭

    I actually pretty mich play all professions, only my main is a ranger that is played most often.
    Ranger has high versatility and i love the theme too.
    But its always a nice fresh breeze playing acrobatics thief /DD or sword&dagger weaver with all this mobility and fluidity .

  • Jugglemonkey.8741Jugglemonkey.8741 Member ✭✭✭✭

    I don't really care, so long as the other guy is dead what does it matter how he got there.

    Critical Kit, Deadeye.
    “If you find yourself in a fair fight, your tactics suck.” - John Steinbeck

  • Lanhelin.3480Lanhelin.3480 Member ✭✭✭

    At Headstart I created a Mesmer (didn't play GW1) but deleted him soon after, because it seemed impossible to beat even the weakest mobs without going into downstate or die at least once every fight. After I got used to the basic mechanics though I created another one and it was my first character to reach the 100% exploration achievement (WvW maps included because they had to be explored too back in that days).

    Today and personally I consider Mesmer to be one of the most "easy" professions. Easy because the Mesmer has a ton of possibilities to not even get in touch with dangerous mechanics and simply avoid them. It now is a pretty easy profession, but at the beginning and without being used to GW2 gameplay it was the hardest one for me along with Ele.

  • CptAurellian.9537CptAurellian.9537 Member ✭✭✭✭

    I don't care. If I wanted to play a piano, I'd play a real one, not some random class that happens to have a stupid rotation.

    Praise delta!

  • Stalkingwolf.6035Stalkingwolf.6035 Member ✭✭✭

    hmm? its about fun. play what you like and not whats easy or complicated.
    i'm playing dragonhunter guardian. i think its very easy but i have a lot of fun with it.

    in WoW i play feral. not because its more complicated, because i love the class fantasy and gamestyle.

    always play what you like.

    He who fights with monsters might take care lest he thereby become a monster

  • Curunen.8729Curunen.8729 Member ✭✭✭✭

    @pareth.3847 said:
    I simply don't care. I chose the classes I play because I ENJOY them (ele, ranger, warrior). It is my spare time, my enjoyment. Why should I let others dictate my own gaming time?

    First reply, best reply. I agree.

    My ears, how are you! | Kourna Jackrabbit for default Springer

  • Lily.1935Lily.1935 Member ✭✭✭✭

    Sorry buddy. People in pvp are like that. Doesn't matter what game you play.

    I play necromancer and people say that's easy to play. Heh.... No it isn't... You need to be the aggressor all the time, have no form of evasion aside from dodge, one reliable scaling defense in corrosive poison cloud, very little stability, sub-par party support, low damage, a diminishing returns mechanic unless you're in wvw or open world pve, lack good access to hard cc, most our hard cc is fear which is the weakest hard cc in the game, requires us to damage ourselves to maximize our dps and if we do something wrong that's a good 50-100% of our health from damage we do to ourselves, we have a hard time cleansing ourselves from conditions without consume conditions or if there is nothing to transfer to, we can't escape from a fight because we are the slowest class in the game, we have long cool downs for most of our skills that are comparable to other professions' skills only at double or even triple the recharge rate, half our weapons don't do anything significant other than generate life force because without life force we would literally be defenseless and with all this in mind you as a player need to be hyper aware of it at all times. If someone knows the necromancer's weaknesses while fighting them you are a walking corpse.

    And scourge is in The top 3 hardest specs to run in the game.

  • zinkz.7045zinkz.7045 Member ✭✭✭
    edited July 16, 2018

    @Zexanima.7851 said:
    I guess I just want to know if anyone else feels conflicted about playing their _easy _ profession? I get my intelligence insulted at least once a day for beating something like a mes/ele as my ranger or warrior. I don't know if I'm just unlucky in running into toxic people or if this is actually a common view people have of the more simple professions.

    Everything is easy in GW2, if these people were genuinely bothered about skilled gameplay they wouldn't be playing a game that is relatively slow paced, has terrible compromised balance, has low skilled uncompetitive game modes like PvE/WvW and is basically a glorified tab targeted system that aims for you, which is topped off by the reality that what little competitive playerbase it once had, has mostly gone, instead they would be off playing a competitive PvP game.

    But they aren't, which tells you everything you need to know about how much they really care about skilled play.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    I run with a mirage roaming WvW but you know what - I dont feel guilty at all.

    For one I am usually only one of maybe 5ish mirages on fully queued maps and at least half of them will be mediocre - and that number often includes all 3 sides.

    Secondly, I've met and fought good players on every other class, both power and condi builds. Yes, even roaming heralds. All of them can fight even if people moan that they cant. I cant roam on all of them I know that very well - but if they can beat or at the very least come close to it while I'm on my mirage, I know they're good. There is so many fights I win where the answer is as simple as I wouldnt had a chance if they where 2. People posting videos of owning 1v3+ cherrypick fights against bad people, thats easy to do (and any class can do it).

    So no. I dont feel like a scrub for killing others. I know what their class is capable of and if they cant fill those shoes by bringing the wrong build or insufficient skill I dont feel bad.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • Easy in what manner tho...

    I feel bad if I play my Thief in PvE (Raids) w/ DPS-Meter on and hit 4 Buttons, dealing more damage than our weavers, playing piano.
    However, I don't mind too much - it's called a game for a reason after all and I enjoy whatever class I play - and tbh. I don't enjoy classes which are "to easy". A little difficulty must be there, e.g. I main Mesmer/Engi.

    Didn't play enough PvP-Content to say sth about that manner, what-so-ever...

  • jan.7915jan.7915 Member ✭✭

    Any mesmer that tells you about your class being easier than his is a brainless form donkeys kitten.

    Tldr: hell no

  • TwiceDead.1963TwiceDead.1963 Member ✭✭✭
    edited July 18, 2018

    No. I don't.

    Sometimes I want to play the piano, and play some upbeat tunes to the rhythm of the action.
    Other times, I just want to hook up my gramophone with some sweet jazz and lean back while sipping my martini.

    You shouldn't waste time worrying over how people perceive you. Life is simply too short for that...

    Unless you're in politics where image is everything. You may want to care then.

  • I don't care either way. I like to experiment with builds and try new things all the time. Last season I played only the same scrapper build that I was going to at to get the ruthless legend title, but now I'm messing around with a hybrid ranger build and couldn't care less about how hard or easy it is, as long as it's fun. :P

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited July 20, 2018

    @jan.7915 said:
    Any mesmer that tells you about your class being easier than his is a brainless form donkeys kitten.

    Tldr: hell no

    But what happens when a mesmer own another mesmer?

    By your logic a meeting of the two in combat should be like a brick wall trying to punch a brick wall.

    In reality... People are brainless, not classes.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • MUDse.7623MUDse.7623 Member ✭✭✭✭
    edited July 20, 2018

    @Dawdler.8521 said:

    @jan.7915 said:
    Any mesmer that tells you about your class being easier than his is a brainless form donkeys kitten.

    Tldr: hell no

    But what happens when a mesmer own another mesmer?

    By your logic a meeting of the two in combat should be like a brick wall trying to punch a brick wall.

    In reality... People are brainless, not classes.

    the class being easy to get good results is not equal with the class is easy to master in a pvp envoirement, because mastering any class in a pvp envoirement first of all requires you to know all your opponents options or you cant know all your options to deal with them. so a mirror match of an easy class can be onesided like any other fight.
    easy class just means in a fight bad player vs bad player the one with the easier class will win. so if anyone is telling you that your class is easy and that you won because of that, then they admit to be a bad player. if they say instead your class is stronger or has an advantage against their class, that might be the case but has nothing to do with your skill then.

  • Ryou.2398Ryou.2398 Member ✭✭
    edited July 20, 2018

    Let me give you an example as to why you should not care what others think, wow was not my first mmorpg it was like my 3rd after some years and it was not bad but way more streamlined and easy compared to other mmorpgs at the time, anyways one my favorite classes was hunter, they where stupid easy to play solo, however the community assumed you did not know how to play if you played that class, but here is the thing I loved hunter for its versatility at the time, I also loved druid and where very good at both of these classes, the question is can you master the so called easy class? In my first mmorpg I mained the hardest class which was bard. To me hunter was one of the most versatile classes and beastmaster talents where incredibly fun in pvp for me. My point here is if your having fun it should not matter, your going to run into ignorance everywhere you go why not make the best of it and prove them wrong?

    If you want to find the secrets of the universe think in terms of energy frequency and vibration Nikola Tesla.

  • Ryou.2398Ryou.2398 Member ✭✭

    @whoknocks.4935 said:

    @KrHome.1920 said:
    Warrior is the noob class. Sorry, but it's true. I had one some time ago (deleted it, because I alwas fell asleep after 5 minutes of playing it). Standard Core GS/Axe/Shield.

    5 minutes of practise and you win 90% of your encounters. The other 10% are condi mesmers and warriors that play the class for more than 5 minutes.

    It's obvious. Warrior is still the dominant spec at duel spots because a one handed monkey wins duels on it.

    Side Note: Thx ANet for buffing peak performance! It's not that rampage wasn't already OP.

    For a Thief is easy to not die. The rest is tricky. It has faceroll encounters and impossible to win encounters. But it can always escape. So it's not nessessarily rewarding but a safe spec.

    Staff/Sword/X condi chrono/mirage. The same... 5 minutes of practise esp. noticing the brokeness of staff2 and general low cooldowns that let you mindlessly spam stuff and you only lose to better mesmer players.

    Ah... peak performance from 33% damage boost to 10% is a buff? Please inform yourself before shooting nonsense.

    And warrior is easy and simple to get into, but it's not that simple to master.

    You can outplay a noob warrior and spellbreaker so easily, you can kite a warrior for days since is the only class with zero teleports, but only movement running gap closers which can be avoided by just getting distance, you don't even have to waste a dodge on those skills.
    Dodging shield stun and bull's charge is the easiest thing in the world and if you get caught you just stunbreak and kite again, if you run with zero stunbreaks of course you will get rekt so hard by warriors.
    In this meta you should at least have 2 stunbreaks on bar, 1 passive stunbreak. The best is full stunbreaks on bar because of all those thieves, warriors, mesmers, holos, rangers that you will encounter while roaming.

    As a warrior you can't use your skills randomly like using shield dash off range or on someone with stability or use the burst skills random. You have to time all your skills to succeed.

    Professions like condi mirage and scourge are the brainless braindeads one. They don't care of you have stability, resistance or anything, they just do their spammy rotation, flood you with 10 stacks of condis and goodbye, they dont even have to watch your boonbar since stab and resistance will get corrupted anyway in something advantageous for them, condi mirage just give you 20 stacks of confusion and he did his job.

    Thanks for the info ive been thinking of rolling a warrior for a while this confirms some things for me.

    If you want to find the secrets of the universe think in terms of energy frequency and vibration Nikola Tesla.

  • Honestly, and just throwing myself out there, I do at times.

    While I do enjoy my Engineer a lot more than my Reaper when it comes to PvP, I get much better results and win a lot more often as a Reaper. If I make a mistake on my Engineer I'm dead. If I make one on my Reaper it's no big deal, I can usually recover from it in a few seconds. Winning a fight as my Engineer feels like I've earned it. Winning a fight on my Reaper however (at least for me) feels...expected. Don't take this the wrong way, I'm not saying my Reaper is amazingly good in PvP. It's just a lot more forgiving than my Engineer. Which at times is needed as I'm still learning the game and new to the PvP scene. (Have only played about 12 or 13 sPvP games so far)

    As time goes on and I learn more with my Engineer I'm certain I'll stop relying on my Reaper if I need to win a fight. "Easy" professions have their advantages, one of which is teaching newer players such as myself the basics to prepare us for more complex professions/builds later on.

  • To answer OP: No, I feel like a scrub because I only enjoy Ranger which gets me scrutinized because they're but a meme in WvW for years now.

  • Arzurag.7506Arzurag.7506 Member ✭✭✭

    Any class is easy to play but not all classes are easy to play against.

    "I´m not big on sermons nor words, Broken bones teach better lessons and speak for themselves."

  • lkilian.1854lkilian.1854 Member ✭✭

    Ignore them. I honestly think there are professions way easier than anothers in PvP/WvW, but I won't cry at them about that because if you get killed it's exclusively your fault. Blaming other people won't make you a better player.

  • Blue.1207Blue.1207 Member ✭✭✭

    Play whats fun, that's what it comes down too. There's a few classes that definitely have a low skill floor, but across the board, the ceiling is quite high across most (if not all), classes.

    A few examples come to mind:

    Warrior might be the "easiest" class of the game due to its absurd passive uptime and ability to disengage while regening 50+% of its hp, but you can play around this type of play style, and a good warrior certainly knows how to time his/her cooldowns and ability to disengage. A condi rev in PvE may be theoretically the highest dps in the game right now, but due to it's absurd rotation, requirement to disable cast confirmation, and the abuse of UI hovering, it is an incredibly unfun class to play in an actual scenario.

    tl;dr, reread first 2 sentences. Play what YOU enjoy, ignore the haters.

  • DeceiverX.8361DeceiverX.8361 Member ✭✭✭✭

    Anything FoTM I definitely feel like a scrub, and there are definitely easier/more effective builds out there than others which may affect fulfillment. I gain no pleasure from simply playing what's strongest. Even fighting in the real world, I like the odds not being in my favor, because it makes you get better.

    When I swap to my pewpew longbow ranger because I need a kill or want to win, I rarely feel like I win matchups because of skill. When I kill a warrior on my reaper or D/D thief, I know it means I just styled all over them, which feels much more satisfying.

    Everyone also has different intuitions, too. I find thief, even with a bad build, easier than guardian, for example, because I always suck at playing absorption tanks in every game.

    You sure that Sniper idea is as good as you thought it was gonna be?
    Because I think my original idea is better.
    Quit/Inactive. No, you can't have my stuff.

  • MUDse.7623MUDse.7623 Member ✭✭✭✭

    @DeceiverX.8361 said:
    When I swap to my pewpew longbow ranger because I need a kill or want to win, I rarely feel like I win matchups because of skill. When I kill a warrior on my reaper or D/D thief, I know it means I just styled all over them, which feels much more satisfying.

    strange in the latter case i would feel like i didnt win because of skill, just because of my opponents lack of it.
    it comes down to how you look at it i suppose :3

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    @Zexanima.7851 said:
    I guess I just want to know if anyone else feels conflicted about playing their _easy _ profession? I get my intelligence insulted at least once a day for beating something like a mes/ele as my ranger or warrior. I don't know if I'm just unlucky in running into toxic people or if this is actually a common view people have of the more simple professions.

    I feel with you man. Necro main and it's such an easy class, especially in wvw roaming where your only defense is your healthbar. - NOT

    Knowing the other classes, i am really happy all the time, when someone whispers me "gg, noob class"

    That tells me some things that might be the case:
    1. Opponent was really bad, because necro has only decent matchups but no real good one. And on most matchups necro is on disadvantage
    2. I played really good

    @whoknocks.4935
    If you think that scourge is noob class, you either are a really bad player or you never played scourge yourself. It's the worst spec to 1v1 people on in the whole game.

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