At least they fixed one of the major complaints about Deadeye, which was the kneeling. And daggers getting back the damage bonus that makes dent on the auto nerfs.
But the nerfs are just taking away more of theifs identity to the point of irrelevance. Without much in the way of compensation, or opening up options for the thief to counteract those nerfs. Or toning down the others so this can actually compete in all game modes.
I think I'm gonna retire my thief after five ( or six... however old gw2 is) years and just make a kitten mesmer.