FtoPScrub.5476 Posted July 10, 2018 Share Posted July 10, 2018 These two changes, whether intentional or not, were buffs to both Spellbreaker and Holosmith. The new count system on Shake It Off, even with the increased cooldown, gives Spellbreakers 2 stunbreaks on demand along with 2x6 condition clears. Given the amount of resistance they can already put out along with rousing resilience, this gives them increased sustain against both power and condition. Given Spellbreaker's current level of sustain, was this really necessary? And in regard to the invuln changes - these were pretty significant if you play Holosmith. Condi bombing was a viable strat against Holos due to their inability to use skills while invuln. It added another level of counterplay to a spec that was already great in 1v1s and Holos who weren't careful would essentially die at 25% HP if they were condi bombed and their passive procc'd.Given that condi Mirage was nerfed significantly in this patch, it should have been anticipated that Holo & Spellbreaker, which were already top tier side noders before this patch, would be even stronger and thus, if anything, either preemptively nerfed or left alone, but instead they received buffs that nobody asked for. I can understand that these changes were probably not intended to buff these specs specifically, and I even agree with the general changes to invuln, but consider reverting them or nerfing the specs in other areas. Link to comment Share on other sites More sharing options...
Master Ketsu.4569 Posted July 10, 2018 Share Posted July 10, 2018 The real big buff that shouldn't have happened was Elixer U. It returns holo back to the ezmode brainless playstyle of "Pop stability, spam 12345 without worry of being interrupted". It's like they forgot why it needed to be nerfed in the first place when corona burst didn't require an actual hit. But shake it off and invuln buffs? Honestly fine. Condi abilities are generally bad for the game due to how they are designed to be massive spammy AoEs. So giving people an extra counter to them is a good thing. Link to comment Share on other sites More sharing options...
PaRaPhReNiA.8763 Posted July 10, 2018 Share Posted July 10, 2018 Holo and Spellbreaker were underperforming, that's why we didn't nerf - Anet Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted July 10, 2018 Share Posted July 10, 2018 Elixir S's change is a big deal. Holosmith is definitely the winner of this last patch. Shake it Off on the other hand? Eh.... I just don't think they're going to run it post buffs and if they do run it they're giving up something incredible whether it is Endure Pain, Berserker Stance, Balanced Stance, Featherfoot Grace. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted July 10, 2018 Share Posted July 10, 2018 Do you guys know what Office Politics are? Link to comment Share on other sites More sharing options...
FtoPScrub.5476 Posted July 11, 2018 Author Share Posted July 11, 2018 @mortrialus.3062 said:Elixir S's change is a big deal. Holosmith is definitely the winner of this last patch. Shake it Off on the other hand? Eh.... I just don't think they're going to run it post buffs and if they do run it they're giving up something incredible whether it is Endure Pain, Berserker Stance, Balanced Stance, Featherfoot Grace. Still early, but most wars I see after the patch are running featherfoot/endure/shake Link to comment Share on other sites More sharing options...
Mbelch.9028 Posted July 11, 2018 Share Posted July 11, 2018 Shake it off will definitely get used. Also, Holo builds that didn't use Elixir S before likely won't swap to it just because of condis.The biggest issue is the Elixir U change... I don't think that was needed or warranted. Would be happy to see a revert or a tune-down. Link to comment Share on other sites More sharing options...
Noz.4650 Posted July 11, 2018 Share Posted July 11, 2018 Haven’t tested the new shouts but I don’t know if I’d give up the resistance from FG for SIO. It’s a pretty long recharge and the issue with condis isn’t the lack of cleanses, it’s the rate at which they can be applied by certain specs. Resistance allows you to stick to your target, straight cleanse doesn’t really. But again I haven’t tested it yet. Link to comment Share on other sites More sharing options...
DragonFury.6243 Posted July 11, 2018 Share Posted July 11, 2018 @PaRaPhReNiA.8763 said:Holo and Spellbreaker were underperforming, that's why we didn't nerf - AnetWe don't think Anet think at all when they do balance patches - gw2 player's community Link to comment Share on other sites More sharing options...
Gwaihir.1745 Posted July 11, 2018 Share Posted July 11, 2018 2x6 cleanse break is ridiculous, may as well make it an elite. Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted July 11, 2018 Share Posted July 11, 2018 Let's see....holo power.Spellbreaker powerrevenant powerdruid bunker/sb powerdeadeye powerguardian power or burn (but he has few cover condies and is easy to put down as long as you're aware he's a burn guard)necro - reaper power/scourge...nerfedele....yy...anyone seen these?mirage - whatever it wants to be..So currently we're suffering from overbearing condi meta of nerfed scourges, some mirages and a few (or less) burnguards.A-net made a sound decision to curbstomp condi cancer. It was clearly overtaking the meta and driving the few, almost non existant power builds extinct! Link to comment Share on other sites More sharing options...
zoopop.5630 Posted July 11, 2018 Share Posted July 11, 2018 @ZeftheWicked.3076 said:Let's see....holo power.Spellbreaker powerrevenant powerdruid bunker/sb powerdeadeye powerguardian power or burn (but he has few cover condies and is easy to put down as long as you're aware he's a burn guard)necro - reaper power/scourge...nerfedele....yy...anyone seen these?mirage - whatever it wants to be..So currently we're suffering from overbearing condi meta of nerfed scourges, some mirages and a few (or less) burnguards.A-net made a sound decision to curbstomp condi cancer. It was clearly overtaking the meta and driving the few, almost non existant power builds extinct!agreed Link to comment Share on other sites More sharing options...
witcher.3197 Posted July 11, 2018 Share Posted July 11, 2018 @Mbelch.9028 said:Also, Holo builds that didn't use Elixir S before likely won't swap to it just because of condis.You do realize that every engi build ever effortlessly picks up an elixir S passive proc, right? Link to comment Share on other sites More sharing options...
Rezzet.3614 Posted July 11, 2018 Share Posted July 11, 2018 @witcher.3197 said:@Mbelch.9028 said:Also, Holo builds that didn't use Elixir S before likely won't swap to it just because of condis.You do realize that every engi build ever effortlessly picks up an elixir S passive proc, right?considering the alternative is regen when cleansing ally or regen while wearing kit yeah it was picked but not because it was great it was simply the only choice, elixir s was a death sentence on its own , even now it changes little because it locks out utilities so as soon as those 3 seconds wear out you can just insta nuke the engi . Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.