@Limodriver.4106 said:
someone hit me for 18k, 1 patch nerf it next patch buff it more than before the nerf what a joke.
thing is it got never nerfed..
meteor got buffed on the "nerf" patch maybe in PvE its a nerf but first hit got buffed second hit got buffed till w/e hit it get nerfed.
in generally in WvW you dont do 1st and 2nd and 3rd hit on same person so its flat out buff.
Just finished a raid in WvW and can say definitively that meteor shower is so broken right now that not only were both zergs running around 15-20 weavers each but it was so bad that this one skill single-handedly brought back the pirate ship meta in FULL FORCE.
This lead to some of the most boring fights I've EVER had in WvW. Please take a look into this. Right now meteor storm is like an AoE version of Death's Judgement that can't be reflected/destroyed and hits way more then 5 targets for 10K+ per tick.
@Amorimm.6732 said:
If by some miracle an arena.net dev reads this, here's what ya need. #1 Revert the Scourge nerf to Dhuumfire - it was not needed, #2 Revert the changes to Elementalist with Meteor, since it's CLEARLY busted, #3 Don't make a stealth snipe class (Deadeyes) able to 1 shot majority of classes, so revert that too thanks, #4 Stop listening to the massive QQ threads about what is and isn't overpowered, and instead listen to the intelligent voices in the WvW community who have at least some minor understanding of game balance. Thanks, on behalf of the entire WvW community who actually enjoy the game.
But decreasing Lava Font damage by 40% was a really good call, wasn't it?
It is not an ICD problem, the damage calcutation for the skill itself is bugged, that is it, this is not intended, but everyone knows arenanet dosnt read WvW forums u saw how fast they patched the deadeye bug (less than 24h) cuz affected their glorified PVE, WvW it will take until the next balance patch o some kitten for this guys to do something about this (if they even do somethign about it at all), enjoy 3 months+ of meteor wars bois.
VR Driver
Salty beavers top guild 2 years in a row back to back, the double champs https://saltybeavers.com/
There is a massive shift in the amount of Weavers in zergs chain casting this now. In an isolated duel, my Warrior with 30k HP and 3.5k armor was getting hit with 6k-10k shots from a non-optimized Weaver. The frequency of the hits may also be up as one MS downed my Warrior. On a full zerk Weaver, those shots would likely land 2k-4k harder.
This has to be the hardest hitting skill in WvW right now doing more damage than most single target skills.
I noticed that something was off when a single Weaver almost instantly blew up an Arrow Cart I was manning. Took maybe 3 or 4 seconds. Definitely not the experience that I've made before.
Pls just permaban me by now so I can stop going back here
I decided to not fight the urge, have logged my crappy geared ele for some lols, and seriously just downed a bunch of HoD at Woodhaven with 1 MS.
Anet, pls disregard all posts about MS being broken...I'm gonna let this one go and aoe the weeks away.
Lost in the Maguuma (TC)
For the geographically challenged, yes, Tarnished Coast is located IN the Maguuma Jungle.
^ Another derailing post - Anet
Perma stealth is needed to outrun zergs. - Thieves
/Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
No expansion money as long as Mesmers are trash. - Me
@VAHNeunzehnsechundsiebzig.3618 said:
honestly? the damage did not change (much). But you see more elementalists at the moment.
And if two or three put their shower at the same spot, you will be bombarded pretty hard. As it should be.
I mean you can check who hit you and most everyone here is referring to a singular meteor shower. It's pretty hard to defend this given its so broken that most diehard mains are just loling on ele this week.
Shield of Wrath: Reduced the cooldown of this skill from 36 seconds to 35 seconds.
everything has been nerfed, if ms is nerfed then really ele has no place. they get spiked dowen easy, their heals suck so all they have is dmg. just look for red rings. ez.
yeah, 3.5K armor plus protection and got hit by 13K damage...i dont know how someone can think this is balanced, considering that is a long range AoE skill
^ Another derailing post - Anet
Perma stealth is needed to outrun zergs. - Thieves
/Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
No expansion money as long as Mesmers are trash. - Me
Server isnt really such a big secret it need to be blacked out to protect the individual. I dont think that bronze footman will personally feel hit by anything other than said meteor shower.
Just saying.
gaggle - /ˈɡaɡ(ə)l/ - noun
A disorderly group of Asura. "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"
^ Another derailing post - Anet
Perma stealth is needed to outrun zergs. - Thieves
/Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
No expansion money as long as Mesmers are trash. - Me
Playing on my rev. 2750 armor with damage reduction food 10%, plus guild group running protection, guardian buffs, and my traited damage reduction. Pop dwarf for more damage reduction, jump off to the side with the group. Get caught in 2 warrior bubbles, boons totally stripped, but my damage reduction buffs are still active. Got downed by 3 meteors that hit between 10-12K.
hopefully anet will at least comment on wether this is a bug or got missed getting put in patch notes so we know what the next 3 months meta will be like...
Sadly, it is NOT a bug.
The skill was doing more damage than the tooltip said.
They buffed base damage an additional 20% for some reason.
Then they fixed the tooltip to read correctly.
Based on what the patch notes say, and the roughly 20% increase in base damge appearing in game, it looks intentional. It's OP as kitten, but intentional.
Lost in the Maguuma (TC)
For the geographically challenged, yes, Tarnished Coast is located IN the Maguuma Jungle.
I see a soothing mist healbot in there so at least the enemy didnt meet all meteors.
gaggle - /ˈɡaɡ(ə)l/ - noun
A disorderly group of Asura. "The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"
@Blocki.4931 said:
I noticed that something was off when a single Weaver almost instantly blew up an Arrow Cart I was manning. Took maybe 3 or 4 seconds. Definitely not the experience that I've made before.
Yeah commander I was following dropped x 2 sup catas at mends. 1 ele rocked up and dropped the shower... Catas were well below half. It was more noticeable seeing a handful of pugs drop in a matter of seconds on a few occasions where the enemy eles were being ballsy; out of position obnoxious as ever.
if ele pirateship meta is the intent, then i wish theyd just say so... so that we can all decide to either roll ele or find something else to play for3 months, can we get an official response on this please?
Anet plz do something. Atm Meteor is absolutely broken ! and i think that dhummfire nerf is just too hard. maybe 1 sec interval is enough. otherwise you forces us to back to power build and then what's the point of balance ?
@Rampage.7145 said:
It is not an ICD problem, the damage calcutation for the skill itself is bugged, that is it, this is not intended, but everyone knows arenanet dosnt read WvW forums u saw how fast they patched the deadeye bug (less than 24h) cuz affected their glorified PVE, WvW it will take until the next balance patch o some kitten for this guys to do something about this (if they even do somethign about it at all), enjoy 3 months+ of meteor wars bois.
You say that but Anet had a large raid in wvw yesterday with NSP. Streamed and everything. I'm hoping they saw how OP it was.
"Surrender and serve me in life, or die and slave for me in death."
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
I don't think multiple 16k met showers are the same as single 1 shot kills, especially when there is like 4/5 weavers doing this.
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
You can't kill competent eles who run arcane traits.
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
You can't kill competent eles who run arcane traits.
I agree with broski, weaver is very safe unless you're pushing enemy objectives or doing threeways. The safety of weaver in even fights, openfield fights or defensive fights is absurd considering howmuch it can kite and move. Especially now that it's mostly just meteo. Before you had to pressure 24/7 to be relevant. Now if you get a good meteo every 25-30s you're going to do at least 75% of someone who pressures constantly.
That said, weavers can kill other weavers with meteor RNG - with enough RNG you even bypass arcana shield. Fun gameplay, great counterplay
Is everyone complaining in full zerk gear or somethin? I mainly run a power scourge in raids (1141 toughness/1648 vitality), and meteor shower doesn't do nearly the damage to me that you folks are all claiming. Yeah, I can't stand in it for the full animation, but to be almost 1-shot on the 1st tick? That 1st tick barley dents my health.
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
You can't kill competent eles who run arcane traits.
You could do a nice bombing movie for us to see. Imagine the numbers on reset night.
@Odinens.5920 said:
Is everyone complaining in full zerk gear or something?
I ran minstrel engi and was down on 3 occasions in 2-3 hits.
Staying inside a meteor-shower at the moment only works if the mage traited for heal...
This only happens on walls, though. In open field I usually can avoid all meteor-hits.
Yesterday, when we were having a guild run in WvW, there was a meteor-shower on a wall and people were going downed state despite having a minstrel guard and scourge in each group, protection and barrier applied. Hasn't happened in past runs in similar situations.
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
You can't kill competent eles who run arcane traits.
You could do a nice bombing movie for us to see. Imagine the numbers on reset night.
I will see what I can do. Don't expect much from my bad gameplay :P
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
You can't kill competent eles who run arcane traits.
You could do a nice bombing movie for us to see. Imagine the numbers on reset night.
I will see what I can do. Don't expect much from my bad gameplay :P
😁 bad... I'm pretty sure it will be some impressive numbers.
It seems like it's hitting for about 25% more since the patch -- pre-patch I'd get hit for 10-12k occasionally from a (presumably) full zerker ele, but I'm getting hit for 15-16k a couple times a night now. Culling really makes this a problem -- if you don't see the spell effects or the circle, you are dead.
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
It's clearly not intentional and please, you can't tell me you don't see the issue when a long range aoe skill deals that much damage. When a single weaver is enough to make parts of the wall absolutely impossible to walk through because clipping the shower already means you could go down, something you'd usually need a bunch of necro marks and other aoe pressure for. When a single Weaver in the backline can nuke an entire group instantly. Stop defending this, nobody says anything against the fact that staff ele can do it in general, just that the numbers are way higher than they are supposed to be.
Pls just permaban me by now so I can stop going back here
@Victory.2879 said:
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
When a single Weaver in the backline can nuke an entire group instantly. Stop defending this, nobody says anything against the fact that staff ele can do it in general, just that the numbers are way higher than they are supposed to be.
Good players were pretty close to this for several patches despite everyone nagging about scourges.
And you can stack weavers all you like; but then you're just playing one-shot wars with no reliable way of keeping the enemies in the damage. Aka go stand in a choke or sit in ... fire keep .... waiting until the enemy hopefully comes pushes you. Because if you push and they meteo first... Well rip?
but I agree the damage is too high. Single players killing mediocre pug groups should be reserved for good gameplay, not for pressing meteo once or twice
Besides, this change completely screwed the ele skillcap. Rather than being able to have way higher dps by constantly providing pressure through all your other skills; most of those are now irrelevant as lavafont got nerfed significantly; enemy meteors prevent you from going as aggresive and meteor does most of the job anyways.
Anet introducing bugs to lower the skillcap in WvW?!
Comments
thing is it got never nerfed..
meteor got buffed on the "nerf" patch maybe in PvE its a nerf but first hit got buffed second hit got buffed till w/e hit it get nerfed.
in generally in WvW you dont do 1st and 2nd and 3rd hit on same person so its flat out buff.
This is making wvw unplayable in water areas like hylek since the meteors cull and circles are underwater.
Shield of Wrath: Reduced the cooldown of this skill from 36 seconds to 35 seconds.
Quality balance changes^TM
This isn't healthy for WvW or fun to play as Ele...

Meteor needs reverting, and other skills need a tweak to make weaver less reliant on 2-3 skills.
Just finished a raid in WvW and can say definitively that meteor shower is so broken right now that not only were both zergs running around 15-20 weavers each but it was so bad that this one skill single-handedly brought back the pirate ship meta in FULL FORCE.
This lead to some of the most boring fights I've EVER had in WvW. Please take a look into this. Right now meteor storm is like an AoE version of Death's Judgement that can't be reflected/destroyed and hits way more then 5 targets for 10K+ per tick.
Anet balance at Its best. :-)
Jokaurene
But decreasing Lava Font damage by 40% was a really good call, wasn't it?
Guys pull out the hammer guards! The 5 man slams into the weaver backline insta downs are hilarious.
Shield of Wrath: Reduced the cooldown of this skill from 36 seconds to 35 seconds.
Quality balance changes^TM
yeah its ruining the fun. in wvw at least, idk about anywhere else
definitely needs an icd or something
The pointy end goes in the other man.
It is not an ICD problem, the damage calcutation for the skill itself is bugged, that is it, this is not intended, but everyone knows arenanet dosnt read WvW forums u saw how fast they patched the deadeye bug (less than 24h) cuz affected their glorified PVE, WvW it will take until the next balance patch o some kitten for this guys to do something about this (if they even do somethign about it at all), enjoy 3 months+ of meteor wars bois.
VR Driver
Salty beavers top guild 2 years in a row back to back, the double champs
https://saltybeavers.com/
There is a massive shift in the amount of Weavers in zergs chain casting this now. In an isolated duel, my Warrior with 30k HP and 3.5k armor was getting hit with 6k-10k shots from a non-optimized Weaver. The frequency of the hits may also be up as one MS downed my Warrior. On a full zerk Weaver, those shots would likely land 2k-4k harder.
This has to be the hardest hitting skill in WvW right now doing more damage than most single target skills.
I noticed that something was off when a single Weaver almost instantly blew up an Arrow Cart I was manning. Took maybe 3 or 4 seconds. Definitely not the experience that I've made before.
Pls just permaban me by now so I can stop going back here
I decided to not fight the urge, have logged my crappy geared ele for some lols, and seriously just downed a bunch of HoD at Woodhaven with 1 MS.
Anet, pls disregard all posts about MS being broken...I'm gonna let this one go and aoe the weeks away.
Lost in the Maguuma (TC)
For the geographically challenged, yes, Tarnished Coast is located IN the Maguuma Jungle.
whelp reset night should be fun...
^ Another derailing post - Anet
Perma stealth is needed to outrun zergs. - Thieves
/Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
No expansion money as long as Mesmers are trash. - Me
honestly? the damage did not change (much). But you see more elementalists at the moment.
And if two or three put their shower at the same spot, you will be bombarded pretty hard. As it should be.
I mean you can check who hit you and most everyone here is referring to a singular meteor shower. It's pretty hard to defend this given its so broken that most diehard mains are just loling on ele this week.
Shield of Wrath: Reduced the cooldown of this skill from 36 seconds to 35 seconds.
Quality balance changes^TM
I suspect Meteor shower may have been mistakenly given the 60% initial damage increase the other Storm spells received in this patch.
everything has been nerfed, if ms is nerfed then really ele has no place. they get spiked dowen easy, their heals suck so all they have is dmg. just look for red rings. ez.
yeah, 3.5K armor plus protection and got hit by 13K damage...i dont know how someone can think this is balanced, considering that is a long range AoE skill
So close to the 20k darn it.
^ Another derailing post - Anet
Perma stealth is needed to outrun zergs. - Thieves
/Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
No expansion money as long as Mesmers are trash. - Me
In good conscience i do not think i can play ele in wvw till this is fixed.
See ELE forms and you will get my views.
Server isnt really such a big secret it need to be blacked out to protect the individual. I dont think that bronze footman will personally feel hit by anything other than said meteor shower.
Just saying.
gaggle - /ˈɡaɡ(ə)l/ - noun
A disorderly group of Asura.
"The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"
Good point
^ Another derailing post - Anet
Perma stealth is needed to outrun zergs. - Thieves
/Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
No expansion money as long as Mesmers are trash. - Me
My anecdotal experience from a couple days ago:
Playing on my rev. 2750 armor with damage reduction food 10%, plus guild group running protection, guardian buffs, and my traited damage reduction. Pop dwarf for more damage reduction, jump off to the side with the group. Get caught in 2 warrior bubbles, boons totally stripped, but my damage reduction buffs are still active. Got downed by 3 meteors that hit between 10-12K.
hopefully anet will at least comment on wether this is a bug or got missed getting put in patch notes so we know what the next 3 months meta will be like...
3.2k armor FB with protection up, got hit by a 16k meteor shower and insta downed.
yea totally a l2p issue. /kappa
Sadly, it is NOT a bug.
The skill was doing more damage than the tooltip said.
They buffed base damage an additional 20% for some reason.
Then they fixed the tooltip to read correctly.
Based on what the patch notes say, and the roughly 20% increase in base damge appearing in game, it looks intentional. It's OP as kitten, but intentional.
Lost in the Maguuma (TC)
For the geographically challenged, yes, Tarnished Coast is located IN the Maguuma Jungle.
Not going to lie, it's the most fun I've had in wvw for a while.
https://imgur.com/a/W7azldv
I see a soothing mist healbot in there so at least the enemy didnt meet all meteors.
gaggle - /ˈɡaɡ(ə)l/ - noun
A disorderly group of Asura.
"The gaggle of Asura tried to agree on whether a phase-shifted thermonuclear energy matrix was sufficiently powerful for a device capable of heating bread"
I have a feeling this skill is ignoring toughness completely..
Yeah commander I was following dropped x 2 sup catas at mends. 1 ele rocked up and dropped the shower... Catas were well below half. It was more noticeable seeing a handful of pugs drop in a matter of seconds on a few occasions where the enemy eles were being ballsy; out of position obnoxious as ever.
if ele pirateship meta is the intent, then i wish theyd just say so... so that we can all decide to either roll ele or find something else to play for3 months, can we get an official response on this please?
Anet plz do something. Atm Meteor is absolutely broken ! and i think that dhummfire nerf is just too hard. maybe 1 sec interval is enough. otherwise you forces us to back to power build and then what's the point of balance ?
You say that but Anet had a large raid in wvw yesterday with NSP. Streamed and everything. I'm hoping they saw how OP it was.
"Surrender and serve me in life, or die and slave for me in death."
Ah from what I see, Ele finally gets to put out the sort of damage numbers stealth abusers, mesmers, CoR users (which has a lot lower cooldown) on a skill which has a long channel and you're all on here crying about it.
Might even log in at the weekend back on my healer ele..or continue sniping with my ranger as there will be a lot more squishy targets toi kill.
Running through a Meteor Shower these days feels like you are storming Omaha Beach.
Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein
I don't think multiple 16k met showers are the same as single 1 shot kills, especially when there is like 4/5 weavers doing this.
yah i can see this getting very pirateshippy very fast...
You can't kill competent eles who run arcane traits.
Farmerbroskisupreme - YouTube
I agree with broski, weaver is very safe unless you're pushing enemy objectives or doing threeways. The safety of weaver in even fights, openfield fights or defensive fights is absurd considering howmuch it can kite and move. Especially now that it's mostly just meteo. Before you had to pressure 24/7 to be relevant. Now if you get a good meteo every 25-30s you're going to do at least 75% of someone who pressures constantly.
That said, weavers can kill other weavers with meteor RNG - with enough RNG you even bypass arcana shield. Fun gameplay, great counterplay
It's been like this for a long time. People just didn't notice and played necro because they could face roll and still be decent
Is everyone complaining in full zerk gear or somethin? I mainly run a power scourge in raids (1141 toughness/1648 vitality), and meteor shower doesn't do nearly the damage to me that you folks are all claiming. Yeah, I can't stand in it for the full animation, but to be almost 1-shot on the 1st tick? That 1st tick barley dents my health.
You could do a nice bombing movie for us to see. Imagine the numbers on reset night.
I ran minstrel engi and was down on 3 occasions in 2-3 hits.
Staying inside a meteor-shower at the moment only works if the mage traited for heal...
This only happens on walls, though. In open field I usually can avoid all meteor-hits.
Yesterday, when we were having a guild run in WvW, there was a meteor-shower on a wall and people were going downed state despite having a minstrel guard and scourge in each group, protection and barrier applied. Hasn't happened in past runs in similar situations.
I will see what I can do. Don't expect much from my bad gameplay :P
Farmerbroskisupreme - YouTube
😁 bad... I'm pretty sure it will be some impressive numbers.
fights move, we move. but always compact.
Not Even Coverage is the Only broken thing in WVW.
It seems like it's hitting for about 25% more since the patch -- pre-patch I'd get hit for 10-12k occasionally from a (presumably) full zerker ele, but I'm getting hit for 15-16k a couple times a night now. Culling really makes this a problem -- if you don't see the spell effects or the circle, you are dead.
It's clearly not intentional and please, you can't tell me you don't see the issue when a long range aoe skill deals that much damage. When a single weaver is enough to make parts of the wall absolutely impossible to walk through because clipping the shower already means you could go down, something you'd usually need a bunch of necro marks and other aoe pressure for. When a single Weaver in the backline can nuke an entire group instantly. Stop defending this, nobody says anything against the fact that staff ele can do it in general, just that the numbers are way higher than they are supposed to be.
Pls just permaban me by now so I can stop going back here
Good players were pretty close to this for several patches despite everyone nagging about scourges.
And you can stack weavers all you like; but then you're just playing one-shot wars with no reliable way of keeping the enemies in the damage. Aka go stand in a choke or sit in ... fire keep .... waiting until the enemy hopefully comes pushes you. Because if you push and they meteo first... Well rip?
but I agree the damage is too high. Single players killing mediocre pug groups should be reserved for good gameplay, not for pressing meteo once or twice
Besides, this change completely screwed the ele skillcap. Rather than being able to have way higher dps by constantly providing pressure through all your other skills; most of those are now irrelevant as lavafont got nerfed significantly; enemy meteors prevent you from going as aggresive and meteor does most of the job anyways.
Anet introducing bugs to lower the skillcap in WvW?!
Im looking at all the damage MS is doing and while its probably bugged, its incredibly fun to see it aha