Meteor Wars! - Page 7 — Guild Wars 2 Forums

Meteor Wars!

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  • morrolan.9608morrolan.9608 Member ✭✭✭

    How is meteor still not fixed? Its the end of the day pacific time now. This should have been no. 1 priority for balance team.

  • Liewec.2896Liewec.2896 Member ✭✭✭

    perhaps i'll continue to play my staff ele until this bug gets fixed, (i'm a pvper)
    after that the Lava font nerf leaves staff ele dead in my eyes.
    no idea why they didn't split it between modes.

  • @Liewec.2896 said:
    perhaps i'll continue to play my staff ele until this bug gets fixed, (i'm a pvper)
    after that the Lava font nerf leaves staff ele dead in my eyes.
    no idea why they didn't split it between modes.

    Agreed, once this MS thing is over eles wont have much to fall back on as Lava font hits like a wet noodle now.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @Egorum.9506 said:

    @foxof.8752 said:
    This actually reach a level that it need a parody name to it as a rememberance, i suggest calling it "Spaceship meta", upgraded from "Pirateship meta".

    I'm on board, that's a solid description of the meta right now

    Nah, missed the obvious name - the Armageddon meta.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Lord of the Fire.6870 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Dawdler.8521 said:

    @aspirine.5839 said:
    9k meteor does not sound that much to be honest. It is slow, it is highly telegraphed and easily dodged. I was not hit once by a meteor the whole evening as backliner.

    The problem with that argument is that necro circles are also highly telegraphed and easily dodged. Yet people die all the time. How weird.

    I think many oversee that the Scourges also got buffed around 30% steamrolling another zerg without weakening them before is in most cases impossible now except you get them by surprise or you other number them by far. This is what most people get pissed on Zerg fights got shorter and shorter with this many dmg the outcome is decided even before they finally clash into each other.

    Ele are only a part of it Scourge will stay and I don't think it will change much also Deadeye with rifle got also a buff and Rangers too
    In PvE the Deadeye has now 40k dps (with all boons) problem with this is they are 'only' single target damage

    Which means we have still a lot more range and aoe dmg then before

    Scourge was buffed? How? If anything, it was nerfed bigtime with Dhuumfire icd nerf. Patch notrs from July 10th (Dhuumfire trait)
    This trait now has a cooldown when used in conjunction with the scourge specialization. This cooldown is set at 5 seconds in PvP and WvW and 3 seconds in PvE.
    PvE part was changed the following day, to 1 sec icd.

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Dawdler.8521 said:

    @aspirine.5839 said:
    9k meteor does not sound that much to be honest. It is slow, it is highly telegraphed and easily dodged. I was not hit once by a meteor the whole evening as backliner.

    The problem with that argument is that necro circles are also highly telegraphed and easily dodged. Yet people die all the time. How weird.

    I think many oversee that the Scourges also got buffed around 30% steamrolling another zerg without weakening them before is in most cases impossible now except you get them by surprise or you other number them by far. This is what most people get pissed on Zerg fights got shorter and shorter with this many dmg the outcome is decided even before they finally clash into each other.

    Ele are only a part of it Scourge will stay and I don't think it will change much also Deadeye with rifle got also a buff and Rangers too
    In PvE the Deadeye has now 40k dps (with all boons) problem with this is they are 'only' single target damage

    Which means we have still a lot more range and aoe dmg then before

    Scourge was buffed? How? If anything, it was nerfed bigtime with Dhuumfire icd nerf. Patch notrs from July 10th (Dhuumfire trait)
    This trait now has a cooldown when used in conjunction with the scourge specialization. This cooldown is set at 5 seconds in PvP and WvW and 3 seconds in PvE.
    PvE part was changed the following day, to 1 sec icd.

    Yes and no like : Epidemic: Increased the travel speed of epidemic projectiles by 33%. This skill now reduces the duration of conditions it copies by 50%.
    In PvE the 50% is a bummer but Zerg fights are so fast that the 33% over weight. The problem is more you can't perma spam your skills but your CDs are still shorter then on a Eles aoes. Besides this in theory if you could make your zerg full immune for a moment you could make your enemies aoes skills bring into CD which would be an interesting tactic

    Epidemic was a dead utility for wvw. Noone used it. Big shades have a 30s CD. Shroud skills' cooldowns have been doubled. Dhuumfire was nerfed. I cant see how "scourge was buffed", I really cant. Because on every balance patch, scourge gets a big nerf.

  • Trae.2384Trae.2384 Member ✭✭✭

    @Karl McLain.5604 said:
    I can confirm that the initial damage impact is currently too high and we'll be looking to bring it back down to normal levels when possible.

    Great, thanks for the confirmation. Now can you confirm how many months it will take to fix this embarrassing game breaking mistake? WvW is cancer at it's most toxic form because of this ridiculous "miscalculation". SBI is already in a pathetically miserable place for the last 3 weeks, can we get a break here or do we just all pay you to transfer to a less miserable existence?

  • Dahir.4158Dahir.4158 Member ✭✭✭

    @Liewec.2896 said:
    perhaps i'll continue to play my staff ele until this bug gets fixed, (i'm a pvper)
    after that the Lava font nerf leaves staff ele dead in my eyes.
    no idea why they didn't split it between modes.

    Tbh, if any other skill to do with ele gets nerfed like that again, I'm calling it quits. I'll learn support firebrand or something.

    How can one class get consistently nerfed to the ground?

    Broski Supreme - Borsk Carry Effect

  • Shazmataz.1423Shazmataz.1423 Member ✭✭✭

    @Lord of the Fire.6870 said:

    @Dawdler.8521 said:

    @aspirine.5839 said:
    9k meteor does not sound that much to be honest. It is slow, it is highly telegraphed and easily dodged. I was not hit once by a meteor the whole evening as backliner.

    The problem with that argument is that necro circles are also highly telegraphed and easily dodged. Yet people die all the time. How weird.

    I think many oversee that the Scourges also got buffed around 30% steamrolling another zerg without weakening them before is in most cases impossible now except you get them by surprise or you other number them by far. This is what most people get pissed on Zerg fights got shorter and shorter with this many dmg the outcome is decided even before they finally clash into each other.

    Ele are only a part of it Scourge will stay and I don't think it will change much also Deadeye with rifle got also a buff and Rangers too
    In PvE the Deadeye has now 40k dps (with all boons) problem with this is they are 'only' single target damage

    Which means we have still a lot more range and aoe dmg then before

    Scourge was gutted at the last balance patch thru dhuumfire cd....scourge isn't even worth taking anymore for wvw.

    Anet please fix the ele bug asap....wvw is pretty tragic to play atm since every person and their pet has rerolled ele to take advantage of the bug.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Dahir.4158 said:

    @Liewec.2896 said:
    perhaps i'll continue to play my staff ele until this bug gets fixed, (i'm a pvper)
    after that the Lava font nerf leaves staff ele dead in my eyes.
    no idea why they didn't split it between modes.

    Tbh, if any other skill to do with ele gets nerfed like that again, I'm calling it quits. I'll learn support firebrand or something.

    How can one class get consistently nerfed to the ground?

    Apparently, you have never played necro

  • Etheri.5406Etheri.5406 Member ✭✭✭✭

    @Absconditus.6804 said:

    @Etheri.5406 said:
    I know EU meta better than you; especially if your server in your banner is correct.

    How do you know that though? Based on the server I am playing on? Explain to me how that makes you supposedly know more and not potentially equal amounts about how EU players tend to play. Do you know me? I don't know you. While SFR are no longer the top dogs, mostly because our stronger guilds jumped to other servers that were paying them in Gold (and yes, that genuinely used to happen — not sure if it still does), our history shows that we have been a very capable server with 94 out of 143 matches finishing in first place. Something the other servers never came close to on the EU side. In our current matchup we are honestly getting farmed a lot, facing both Vabbi and Whiteside Ridge, but we are still managing to hold our own from time to time when outnumbered. With this awful bug in effect too. I've been playing since 2012, I have seen various shifts in the meta. I'm no self-proclaimed expert, but I have a fair understanding of what people want in a squad and how players tend to play — at least from the perspetive of the matchups we have had throughout the past 6 years. Don't get me wrong, I'm not saying you know nothing, I'm just questioning how you know more instead of equally as much.

    I'm supposed to take the fact that you won PPT mu's 5-3 years ago as some kind of credentials for your understanding of the fight meta? Despite the fact that SFR hasn't been capable of fighting "meta" for years due to a lack of organisation? While you tell me staff weaver roaming is good? No, it's a gimmick that can spike unsuspecting scrubs; at best.

    I'm stating i know more because i've played both weaver and lead pugs in wvw in current meta quite a lot; but mostly because the things you say scream that you don't grasp what's going on. I'll rephrase, LUL staff weaver roaming.

    "bandwagon bug exploiters" lul.

    What else would you call the excessive flock of Elementalist players out of the blue? It certainly can't be because of the bug, can it? What else will you call these types of players? I'm not calling genuine Elementalist players bandwagon bug exploiters, I am calling those jumping on it just to take advantage of the bug, advantageous exploiters.

    Yeah I definitely didn't see groups lose fight after fight because all their weavers were godawful and just playing it because of a bug. I mean honestly; if you can't kill bandwaggoners on a squishy class they cant play then I think there's more going on.

    Valkyrie if marauder exists LUL.

    Yes, at some point you may not need more Precision, e.g., I cap out with Fury going up to roughly 120% Critical Chance if I don't switch out a few pieces that has Precision with pieces that don't. Marauder will be a waste when I can get higher Power, Vitality and Ferocity out of say Valkyrie. If you are so experienced in the game as you want to tout your own horn with, then you should really know that without trying to ridicule it with a LUL.

    We're talking about weaver. Valk on weaver is absolute garbage and you don't get 120% critical chance even on full zerker. There is no valk on decent staff weaver builds and on revs you're usually better off going for thoughness over more vita. So yes, i'm ridiculing you because LOL valkery on ele is trash.

    Sorry you tell me I can't play staff ele, tell me how the meta is played then claim staff ele is good in roaming and the players he fights are decent. There is no point in discussing "meta" if your baseline level of play tells you staff ele is a fine roaming class. "In EU, we are used to aggresive engagements" yeah really showing me you grasp the meta. The only aggresive pushes are done by groups that are vastly stronger or because the comms don't know any better.

    I didn't tell you that you can't play Staff Elementalist, I said it almost sounds as if you don't have experience roaming with it so you will call it bad just because you personally feel comfortable using it. I would reckon you could get great at it tbh., I know nothing about you the same way you know nothing about me. You can obviously roam and perform using Staff if you know how to play with it well. Belittling a guy who has made a video that are actually impressively making it work saying all his targets are garbage players are just rude. Are other setups more efficient, I kinda think so, but if that guy can manage to roam around and stay alive with Staff when outnumbered and focused on, you can likely manage to set up a build to use when running Staff with a WvW squad and be able to not die immediately while still dealing respectable damage.

    I'm afraid what I consider "baseline" is simply considerably higher than you. There's a massive difference between "you can outskill players" and "staff weaver roaming is good". I'm afraid you do not see this difference.

    And again, not a single person that dies in this video is decent at the game. Sorry.

    I think you need to get off your high horse and stop belittling someone for performing well with a weapon you consider sub-par and unusable in a roaming setting. Why do you feel the need to ridicule and be rude? Maybe I came off as rude, I didn't mean it that way.

    I don't belittle the guy who is roaming. He's doing pretty well. I belittle the guys he's fighting; and the fact that he isn't going to duel many proper played 1v1 specs. Or any for that matter.

    Staff weaver roaming isn't meta. Just like it isn't anything decent in PvP. I don't think you have the slighest clue of what you're talking about; despite playing for 6 years. I'm sorry.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭
    edited July 17, 2018

    @Absconditus.6804 said:

    @Etheri.5406 said:
    I know EU meta better than you; especially if your server in your banner is correct.

    How do you know that though? Based on the server I am playing on? Explain to me how that makes you supposedly know more and not potentially equal amounts about how EU players tend to play. Do you know me? I don't know you. While SFR are no longer the top dogs, mostly because our stronger guilds jumped to other servers that were paying them in Gold (and yes, that genuinely used to happen — not sure if it still does), our history shows that we have been a very capable server with 94 out of 143 matches finishing in first place. Something the other servers never came close to on the EU side. In our current matchup we are honestly getting farmed a lot, facing both Vabbi and Whiteside Ridge, but we are still managing to hold our own from time to time when outnumbered. With this awful bug in effect too. I've been playing since 2012, I have seen various shifts in the meta. I'm no self-proclaimed expert, but I have a fair understanding of what people want in a squad and how players tend to play — at least from the perspetive of the matchups we have had throughout the past 6 years. Don't get me wrong, I'm not saying you know nothing, I'm just questioning how you know more instead of equally as much.

    "bandwagon bug exploiters" lul.

    What else would you call the excessive flock of Elementalist players out of the blue? It certainly can't be because of the bug, can it? What else will you call these types of players? I'm not calling genuine Elementalist players bandwagon bug exploiters, I am calling those jumping on it just to take advantage of the bug, advantageous exploiters.

    Valkyrie if marauder exists LUL.

    Yes, at some point you may not need more Precision, e.g., I cap out with Fury going up to roughly 120% Critical Chance if I don't switch out a few pieces that has Precision with pieces that don't. Marauder will be a waste when I can get higher Power, Vitality and Ferocity out of say Valkyrie. If you are so experienced in the game as you want to tout your own horn with, then you should really know that without trying to ridicule it with a LUL.

    Sorry you tell me I can't play staff ele, tell me how the meta is played then claim staff ele is good in roaming and the players he fights are decent. There is no point in discussing "meta" if your baseline level of play tells you staff ele is a fine roaming class. "In EU, we are used to aggresive engagements" yeah really showing me you grasp the meta. The only aggresive pushes are done by groups that are vastly stronger or because the comms don't know any better.

    I didn't tell you that you can't play Staff Elementalist, I said it almost sounds as if you don't have experience roaming with it so you will call it bad just because you personally feel uncomfortable using it. I would reckon you could get great at it tbh., I know nothing about you the same way you know nothing about me. You can obviously roam and perform using Staff if you know how to play with it well. Belittling a guy who has made a video that are actually impressively making it work saying all his targets are garbage players are just rude. Are other setups more efficient, I kinda think so, but if that guy can manage to roam around and stay alive with Staff when outnumbered and focused on, you can likely manage to set up a build to use when running Staff with a WvW squad and be able to not die immediately while still dealing respectable damage.

    And again, not a single person that dies in this video is decent at the game. Sorry.

    I think you need to get off your high horse and stop belittling someone for performing well with a weapon you consider sub-par and unusable in a roaming setting. Why do you feel the need to ridicule and be rude? Maybe I came off as rude, I didn't mean it that way.

    Out of curiosity, how can you get 120%crit with fury? Its 100 without it. Even full zerker or assassin doesnt reach that. With full assassins plus firesig (which is a bad choice in zerging wvw) best i got was 80ish. And full assassins isnt even good

  • Etheri.5406Etheri.5406 Member ✭✭✭✭

    @Voltekka.2375 said:

    @Absconditus.6804 said:

    @Etheri.5406 said:
    I know EU meta better than you; especially if your server in your banner is correct.

    How do you know that though? Based on the server I am playing on? Explain to me how that makes you supposedly know more and not potentially equal amounts about how EU players tend to play. Do you know me? I don't know you. While SFR are no longer the top dogs, mostly because our stronger guilds jumped to other servers that were paying them in Gold (and yes, that genuinely used to happen — not sure if it still does), our history shows that we have been a very capable server with 94 out of 143 matches finishing in first place. Something the other servers never came close to on the EU side. In our current matchup we are honestly getting farmed a lot, facing both Vabbi and Whiteside Ridge, but we are still managing to hold our own from time to time when outnumbered. With this awful bug in effect too. I've been playing since 2012, I have seen various shifts in the meta. I'm no self-proclaimed expert, but I have a fair understanding of what people want in a squad and how players tend to play — at least from the perspetive of the matchups we have had throughout the past 6 years. Don't get me wrong, I'm not saying you know nothing, I'm just questioning how you know more instead of equally as much.

    "bandwagon bug exploiters" lul.

    What else would you call the excessive flock of Elementalist players out of the blue? It certainly can't be because of the bug, can it? What else will you call these types of players? I'm not calling genuine Elementalist players bandwagon bug exploiters, I am calling those jumping on it just to take advantage of the bug, advantageous exploiters.

    Valkyrie if marauder exists LUL.

    Yes, at some point you may not need more Precision, e.g., I cap out with Fury going up to roughly 120% Critical Chance if I don't switch out a few pieces that has Precision with pieces that don't. Marauder will be a waste when I can get higher Power, Vitality and Ferocity out of say Valkyrie. If you are so experienced in the game as you want to tout your own horn with, then you should really know that without trying to ridicule it with a LUL.

    Sorry you tell me I can't play staff ele, tell me how the meta is played then claim staff ele is good in roaming and the players he fights are decent. There is no point in discussing "meta" if your baseline level of play tells you staff ele is a fine roaming class. "In EU, we are used to aggresive engagements" yeah really showing me you grasp the meta. The only aggresive pushes are done by groups that are vastly stronger or because the comms don't know any better.

    I didn't tell you that you can't play Staff Elementalist, I said it almost sounds as if you don't have experience roaming with it so you will call it bad just because you personally feel uncomfortable using it. I would reckon you could get great at it tbh., I know nothing about you the same way you know nothing about me. You can obviously roam and perform using Staff if you know how to play with it well. Belittling a guy who has made a video that are actually impressively making it work saying all his targets are garbage players are just rude. Are other setups more efficient, I kinda think so, but if that guy can manage to roam around and stay alive with Staff when outnumbered and focused on, you can likely manage to set up a build to use when running Staff with a WvW squad and be able to not die immediately while still dealing respectable damage.

    And again, not a single person that dies in this video is decent at the game. Sorry.

    I think you need to get off your high horse and stop belittling someone for performing well with a weapon you consider sub-par and unusable in a roaming setting. Why do you feel the need to ridicule and be rude? Maybe I came off as rude, I didn't mean it that way.

    Out of curiosity, how can you get 120%crit with fury? Its 100 without it. Even full zerker or assassin doesnt reach that. With full assassins plus firesig (which is a bad choice in zerging wvw) best i got was 80ish. And full assassins isnt even good

    You get it by running unoptimized garbage which trades power for precision or worse stats. Things like accuracy sigil, 200 precision food and assuming permanent weakness on enemies in WvW.
    If you minmax for wvw you never get 100% crit even with fury. Especially not to the point where you wanna go valk; but hey.

  • Absconditus.6804Absconditus.6804 Member ✭✭✭
    edited July 17, 2018

    @Voltekka.2375 said:
    Out of curiosity, how can you get 120%crit with fury? Its 100 without it. Even full zerker or assassin doesnt reach that. With full assassins plus firesig (which is a bad choice in zerging wvw) best i got was 80ish. And full assassins isnt even good

    You would need to build something akin to gw2skills.net/editor/, though as Etheri reponded with above, it's unoptimized to do so with Weaver. At least in a squad setting. You could probably play around with a build like that for roaming purposes if you wanted a near permanent 100% Critical Chance upkeep. It relies on Weakness to get +15% when in anything but Fire+Air where it'd hit 100% without it. Not that weakness should be too hard to apply with Weaver. I wouldn't recommend building like that though, it'd be pretty unoptimized for actual squad play. As a roamer, maybe I'd play around with it more, find something that works for a gimmick. Gimmick builds can be fun when roaming.

    Seafarer's Rest | Enryon | Mistwarden [Hero]

  • Chasind.3128Chasind.3128 Member ✭✭✭

    engi and guard, ranger can heal better than ele. not many classes out dps ele, maybe revenant can come close.
    Ele condis are terrible.
    anet tends to overnerf, which i hope they do so they can see noone plays ele anymore.
    then ele can get a real balance.

  • Egorum.9506Egorum.9506 Member ✭✭✭✭

    @Dawdler.8521 said:

    @Egorum.9506 said:

    @foxof.8752 said:
    This actually reach a level that it need a parody name to it as a rememberance, i suggest calling it "Spaceship meta", upgraded from "Pirateship meta".

    I'm on board, that's a solid description of the meta right now

    Nah, missed the obvious name - the Armageddon meta.

    gravity wells and meteor showers? nuked from orbit! spaceship man!

  • Egorum.9506Egorum.9506 Member ✭✭✭✭

    So nothing today? Gamebreaking bug, no response?

  • hunkamania.7561hunkamania.7561 Member ✭✭✭✭

    @Egorum.9506 said:
    So nothing today? Gamebreaking bug, no response?

    It's not PVE so they don't care obviously.

    Ferguson's Crossing Server Leader

    WVW LEADER

    VR

  • LazySummer.2568LazySummer.2568 Member ✭✭✭

    just fix the MS bug and revert the lava font nerf for wvw & spvp already anet jeez

  • DragonSlayer.1087DragonSlayer.1087 Member ✭✭✭

    @LazySummer.2568 said:
    just fix the MS bug and revert the lava font nerf for wvw & spvp already anet jeez

    Or Just revert both of them back.

  • Would be nice if the devs would give any information about when it get fixed AND if they actually wanna fix it in pve aswell ... since if they do so staff ele or ele in general is dead in endgame (raid fracs and so on ) pve

  • Egorum.9506Egorum.9506 Member ✭✭✭✭

    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

  • @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

  • morrolan.9608morrolan.9608 Member ✭✭✭

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    Well tell us that then.

  • Towelie.2749Towelie.2749 Member ✭✭
    edited July 18, 2018

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Those "devs" were both story writers. They likely had very little to none influence on skill balance changes.

    4 days later meteor is still bugged. It's becoming apparent that the buff to glyph of storms was accidentally applied to meteors instead considering the timing and the fact that glyph of storms is still terrible.

    How this wasn't a simple fix makes it suspicious that either they aren't willing to fix it right now for some reason (sPVP season just started and it would be impacted?) or the spaghetti code really is just that narly.

  • Mighty Cole.7849Mighty Cole.7849 Member ✭✭✭

    I couldn't help myself. =)

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

  • Emprer.7256Emprer.7256 Member ✭✭✭

    Can you please for the love of god patch meteor shower already? its kitten ridiculous

  • Etheri.5406Etheri.5406 Member ✭✭✭✭

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

  • No time to fight, it is all about dodging out of the meteor now ... thought it will be fixed yesterday ... seems to be a feature, not a bug.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

    Tempest during HoT went rarely past 32k? Either we have been playing a different game, or you dont quite remember things well. Temp used to hit 60k on burst with staff (when meteor didnt have the icd) , scepter/wh fresh air (that phoenix dmg tho) was broken as well, fresh air staff was a thing, etc etc. Temp dmg was huge

  • Etheri.5406Etheri.5406 Member ✭✭✭✭

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

    Tempest during HoT went rarely past 32k? Either we have been playing a different game, or you dont quite remember things well. Temp used to hit 60k on burst with staff (when meteor didnt have the icd) , scepter/wh fresh air (that phoenix dmg tho) was broken as well, fresh air staff was a thing, etc etc. Temp dmg was huge

    60k burst is great, but obviously not what i'm on about. And weavers used to get considerably more burst. I'm talking about DPS - not burst DPS -, particularly on small hitbox and actual benchmarks. None of this "all buffs big hitbox look it hits 40k!!!!" or "its bugged for a week and then nerfed again" like we had with the condi stuff. Or even the "look at me hitting every single one of my scepter procs". And unrestricted meteo was grinding benchmarks until you get unrealistic meteo procs; making it even worse.

    I remember several benchmarks over 32k, and most of them were quite unrealistic in real raid scenarios AND considerably lower than the weaver ones.

    End of HoT benchmark of staff FA benchmark.

    Tempest was the best DPS; it was considerably easier than weaver and yet most of the time - it was doing less damage than current weaver. Especially towards the later parts of HoT.

    The start of HoT had absolutely bonkers stuff - but it also had no benchmarks and virtually no established strats or DPS meters. And all the bonkers stuff got rightfully so nerfed ;)

  • @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

    Tempest during HoT went rarely past 32k? Either we have been playing a different game, or you dont quite remember things well. Temp used to hit 60k on burst with staff (when meteor didnt have the icd) , scepter/wh fresh air (that phoenix dmg tho) was broken as well, fresh air staff was a thing, etc etc. Temp dmg was huge

    Yep the reason I choose 38k was it is the DPS which we had with Tempest right before PoF came out , after PoF release the Tempest got nerfed and the Weaver got a lot of power creep for sales reason it seems. Also Tempest isn't a full support profession with an DPS built what it brings is might and stability and some minor things nothing in compare what a crono or a guardian can give you. Tempest is good for quick&burst or when you need the stability at the boss.

    The 40k of Weaver I choose because we had more so its the minimum it should have more then Tempest but also it is the maximum to avoid power creep

    The 32-36k for core Ele I choose because it force normalization between the Eles trait lines which I think is necessarily when you think at the next expansion also it would properly bring air built back as an options

    I think this would be a pretty good balance

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭
    edited July 18, 2018

    Well, realisticly a meteor can go thru buildings and destroys heavy vehicles so ofc it should 1 shot a player.

  • Mighty Cole.7849Mighty Cole.7849 Member ✭✭✭

    Sometimes, a photo says it all. =)

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭

    @Mighty Cole.7849 said:
    Sometimes, a photo says it all. =)

    While humorous. I don't think ANET ever claimed there wasn't an issue.

    D:

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • intox.6347intox.6347 Member ✭✭✭

    @Fat Disgrace.4275 said:
    Well, realisticly a meteor can go thru buildings and destroys heavy vehicles so ofc it should 1 shot a player.

    Oh noes, game logic attack :D how about bleeding cannon or gate, burning under water... asura which have in inventory 20 greatswords and material of few tons of weight, also physics of combat..... one big heavy armor norn with two handed hammer not killing one little female human thief in skirt and shirt hit in face, but this same thief killing by one hit heavy armor norn with little dagger.

    Multiclass WvW player
    Theorycrafted builds tester

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

    Tempest during HoT went rarely past 32k? Either we have been playing a different game, or you dont quite remember things well. Temp used to hit 60k on burst with staff (when meteor didnt have the icd) , scepter/wh fresh air (that phoenix dmg tho) was broken as well, fresh air staff was a thing, etc etc. Temp dmg was huge

    60k burst is great, but obviously not what i'm on about. And weavers used to get considerably more burst. I'm talking about DPS - not burst DPS -, particularly on small hitbox and actual benchmarks. None of this "all buffs big hitbox look it hits 40k!!!!" or "its bugged for a week and then nerfed again" like we had with the condi stuff. Or even the "look at me hitting every single one of my scepter procs". And unrestricted meteo was grinding benchmarks until you get unrealistic meteo procs; making it even worse.

    I remember several benchmarks over 32k, and most of them were quite unrealistic in real raid scenarios AND considerably lower than the weaver ones.

    End of HoT benchmark of staff FA benchmark.

    Tempest was the best DPS; it was considerably easier than weaver and yet most of the time - it was doing less damage than current weaver. Especially towards the later parts of HoT.

    The start of HoT had absolutely bonkers stuff - but it also had no benchmarks and virtually no established strats or DPS meters. And all the bonkers stuff got rightfully so nerfed ;)

    You can look up similar vids with prenerf seaweed salad, where temp dps goes well over 50k.

  • Etheri.5406Etheri.5406 Member ✭✭✭✭
    edited July 18, 2018

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

    Tempest during HoT went rarely past 32k? Either we have been playing a different game, or you dont quite remember things well. Temp used to hit 60k on burst with staff (when meteor didnt have the icd) , scepter/wh fresh air (that phoenix dmg tho) was broken as well, fresh air staff was a thing, etc etc. Temp dmg was huge

    60k burst is great, but obviously not what i'm on about. And weavers used to get considerably more burst. I'm talking about DPS - not burst DPS -, particularly on small hitbox and actual benchmarks. None of this "all buffs big hitbox look it hits 40k!!!!" or "its bugged for a week and then nerfed again" like we had with the condi stuff. Or even the "look at me hitting every single one of my scepter procs". And unrestricted meteo was grinding benchmarks until you get unrealistic meteo procs; making it even worse.

    I remember several benchmarks over 32k, and most of them were quite unrealistic in real raid scenarios AND considerably lower than the weaver ones.

    End of HoT benchmark of staff FA benchmark.

    Tempest was the best DPS; it was considerably easier than weaver and yet most of the time - it was doing less damage than current weaver. Especially towards the later parts of HoT.

    The start of HoT had absolutely bonkers stuff - but it also had no benchmarks and virtually no established strats or DPS meters. And all the bonkers stuff got rightfully so nerfed ;)

    You can look up similar vids with prenerf seaweed salad, where temp dps goes well over 50k.

    You can link me your 50k DPS tempest benchmark on small hitbox.

    In the mean time, I'll leave this here :
    https://qtfy.eu/guildwars/benchmarks-may-balance-patch/
    https://qtfy.eu/guildwars/benchmarks-august-balance-patch/

    As you see, under "small hitbox" only the condi tempest builds which were quite OP in these patches above 32k. And both these builds were target nerfed in the balance patches that came after, for good reasons. Condi tempest and condi "FGS hold" tempest were both exceptionally boring builds.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

    Tempest during HoT went rarely past 32k? Either we have been playing a different game, or you dont quite remember things well. Temp used to hit 60k on burst with staff (when meteor didnt have the icd) , scepter/wh fresh air (that phoenix dmg tho) was broken as well, fresh air staff was a thing, etc etc. Temp dmg was huge

    60k burst is great, but obviously not what i'm on about. And weavers used to get considerably more burst. I'm talking about DPS - not burst DPS -, particularly on small hitbox and actual benchmarks. None of this "all buffs big hitbox look it hits 40k!!!!" or "its bugged for a week and then nerfed again" like we had with the condi stuff. Or even the "look at me hitting every single one of my scepter procs". And unrestricted meteo was grinding benchmarks until you get unrealistic meteo procs; making it even worse.

    I remember several benchmarks over 32k, and most of them were quite unrealistic in real raid scenarios AND considerably lower than the weaver ones.

    End of HoT benchmark of staff FA benchmark.

    Tempest was the best DPS; it was considerably easier than weaver and yet most of the time - it was doing less damage than current weaver. Especially towards the later parts of HoT.

    The start of HoT had absolutely bonkers stuff - but it also had no benchmarks and virtually no established strats or DPS meters. And all the bonkers stuff got rightfully so nerfed ;)

    You can look up similar vids with prenerf seaweed salad, where temp dps goes well over 50k.

    You can link me your 50k DPS tempest benchmark on small hitbox.

    So... You are that fella in the qt vid you posted? And, secondly, why the ad hominem? The discussion was about temp dps being worse than weaver's. Hit boxes had nothing to do with it. But, sure. Whatever floats one's boat.

  • Etheri.5406Etheri.5406 Member ✭✭✭✭

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Etheri.5406 said:

    @Voltekka.2375 said:

    @Lord of the Fire.6870 said:

    @Egorum.9506 said:
    staff ele is still top tier pve dps. but this kitten needs to go for wvw, there's no point in playing if it stays. how the kitten has there been no word from the devs yet? how has there been no hotfix or disable yet?

    They had some overlapping with firing 2 devs also I believe they tested the ele built with the bug in place which resulted in over nerfing the other skills so they have roll back a lot of changes on other skills or rebalancing everything . In any case they have to test it first to avoid weird results. On top of this the PvE community wasn't really happy about the whole changes.

    This can take a few days to over a week

    PS: My personal opinion on DPS balancing the ele in PvE would be Weaver 40k, Tempest 38K , Core Ele(fire,arcane, wind trait) 32-36k

    Tempest 38k, with weaver 40? Thats not fair, as Tempest is a support spec and weaver a dps spec. Weaver has a more complex rotation, as well. Why would they only have 2k dps difference...

    Either of those specs at 40k?
    If I got to balance things; i'd straight up nerf everything to a max of 30-32k. For high skill, weaver like builds.
    Tempest during HoT rarely went past 32k and was perfectly fine.

    The powercreep makes PvE more boring and less replayable - there's only so many times I can pretend a DPS golem is an actual boss. Updrafts on gorse don't exist. Controlling the balls doesn't exist. Slow cc, fast CC, it all doesn't matter. If you can get 70% of DPS benchmark, you can kill it without difficulties and without moving.

    WvW is no different. FB runs around with 4-4.5k toughness mid fight... I mean what. Insane amounts of boons, so we need insane amounts of corrupt to deal with it or have another toiletball meta. Bubble to attempt to deal with the boonspam. Much higher damage AND much higher sustain which just leads to either getting RNG / spiked or dying.

    Worst part is that they nerf the clear powercreep of HoT; at least partly; soon before PoF. Berzerker nerfed to essentially unviable in PvP / WvW. Tempest same across the board. Other classes too. Then add new specs that do even more, even better, and if 5 months later they touch any of them the community loses their minds.

    Meanwhile "raids need easy mode!!!!!!!!!" lul.

    Tempest during HoT went rarely past 32k? Either we have been playing a different game, or you dont quite remember things well. Temp used to hit 60k on burst with staff (when meteor didnt have the icd) , scepter/wh fresh air (that phoenix dmg tho) was broken as well, fresh air staff was a thing, etc etc. Temp dmg was huge

    60k burst is great, but obviously not what i'm on about. And weavers used to get considerably more burst. I'm talking about DPS - not burst DPS -, particularly on small hitbox and actual benchmarks. None of this "all buffs big hitbox look it hits 40k!!!!" or "its bugged for a week and then nerfed again" like we had with the condi stuff. Or even the "look at me hitting every single one of my scepter procs". And unrestricted meteo was grinding benchmarks until you get unrealistic meteo procs; making it even worse.

    I remember several benchmarks over 32k, and most of them were quite unrealistic in real raid scenarios AND considerably lower than the weaver ones.

    End of HoT benchmark of staff FA benchmark.

    Tempest was the best DPS; it was considerably easier than weaver and yet most of the time - it was doing less damage than current weaver. Especially towards the later parts of HoT.

    The start of HoT had absolutely bonkers stuff - but it also had no benchmarks and virtually no established strats or DPS meters. And all the bonkers stuff got rightfully so nerfed ;)

    You can look up similar vids with prenerf seaweed salad, where temp dps goes well over 50k.

    You can link me your 50k DPS tempest benchmark on small hitbox.

    So... You are that fella in the qt vid you posted? And, secondly, why the ad hominem? The discussion was about temp dps being worse than weaver's. Hit boxes had nothing to do with it. But, sure. Whatever floats one's boat.

    No I'm not. Which ad hominem? I don't need you to upload the video. I need you to come up with proof of your claims. You claim stuff, tell me to look for proof for you while making more unclear random claims.

    I claim something; you claim something else; I come up with arguments and things to add to my claims, you just claim more different stuff without proving or reasoning; then tell me to look for proof for you while yelling ad hominem and that there was another discussion.

    Back up your claims, get that video which you state is so easy to find. Surely; benchmarks were already popular back then and not that difficult to get.

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @Karl McLain.5604 said:
    I can confirm that the initial damage impact is currently too high and we'll be looking to bring it back down to normal levels when possible.

    Is this gonna be wvw and or pvp exclusive? I dont think Ele needs another nerf.

  • Egorum.9506Egorum.9506 Member ✭✭✭✭

    What does pve ele damage have to do with the clown fiesta that is wvw right now? Split the skill, disable it until you can

  • Lately my fire auto-attacks frequently get 8k crits, so I think the breakage is deeper than just meteor shower.

  • faytte.1057faytte.1057 Member ✭✭

    @Karl McLain.5604 said:
    I can confirm that the initial damage impact is currently too high and we'll be looking to bring it back down to normal levels when possible.

    Why is a fix taking so long? Honestly? WvW, a core playstyle for a lot of us, is basically ruined while this is the case. WIth a full ascended minstrel build (vit/toughness) the first pulse of a metero shower hitting me for 14K. If enemy team has 2 weavers, i insta die. How can this take so long to fix?

  • Kraljevo.2801Kraljevo.2801 Member ✭✭✭

    Fix this please. It makes the fights even worse than they already are.

    This forum is boring as kitten

  • Lorin.9564Lorin.9564 Member ✭✭
    edited July 18, 2018

    @Karl McLain.5604 said:
    I can confirm that the initial damage impact is currently too high and we'll be looking to bring it back down to normal levels when possible.

    In the WVW the damage in Zergs with many Elementalists is absurdly high. I Hope Anet will fix this overpowering fast. Kind regards

  • Redponey.8352Redponey.8352 Member ✭✭✭

    Actually Boon spamming and Damage output in general should be a little reduce in WvW in addition of the fix of meteor shower. it should be nice , fight could be more longer.

  • Strages.2950Strages.2950 Member ✭✭✭

    Can we get a fix for this already? How can this be taking so frigging long to patch? WvW is just BROKEN because of this.

  • Brother.1504Brother.1504 Member ✭✭✭✭

    Last night in wvw for a 6 hour session on my glassy warrior, I was getting hit by Meteor Shower anywhere from 1400 to 9k bombs. Yes there were many more eles running around. Yes you had to move out of the bombs. No it wasn’t every ele one shotting for 20k bombs. Not even close.

  • Israel.7056Israel.7056 Member ✭✭✭✭

    @Brother.1504 said:
    Last night in wvw for a 6 hour session on my glassy warrior, I was getting hit by Meteor Shower anywhere from 1400 to 9k bombs. Yes there were many more eles running around. Yes you had to move out of the bombs. No it wasn’t every ele one shotting for 20k bombs. Not even close.

    That's because they're not all full glass. Can still do pretty good damage without being full zerk.

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