Before I start this post, I'd like to make it incredibly clear that epibouncing needed to be addressed as it was eclipsing all other classes.
However, I really don't like the way they decided to change it. It makes taking the skill for cleaving adds much less attractive. It feels terrible to cast that skill and watch the add's health pools slowly trickle down, whereas before they'd go down pretty fast.
I believe this method of nerfing Epidemic makes bringing a Condi scourge even less attractive. This should be reverted and replaced with a new method of preventing epibounces.
My proposition is to have epidemic apply a buff to all affected targets that blocks any incoming Epidemic casts for 10 seconds. If anyone tried to epi out on a recently affected, the skill will be blocked. This solution prevents epibouncing while restoring the powerful cleave necro once had.
Does anyone else have other solutions?