Silinsar.6298 Posted July 19, 2018 Share Posted July 19, 2018 Overcharged Shot currently has about 1500 range:https://gfycat.com/gifs/detail/LawfulWealthyArgentinehornedfrog Link to comment Share on other sites More sharing options...
Tehologist.5841 Posted July 19, 2018 Share Posted July 19, 2018 That is awesome. Link to comment Share on other sites More sharing options...
Frostmane.9734 Posted July 19, 2018 Share Posted July 19, 2018 Working as intended. Link to comment Share on other sites More sharing options...
Ardid.7203 Posted July 20, 2018 Share Posted July 20, 2018 So beautiful... Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted July 20, 2018 Share Posted July 20, 2018 Best part is that it isn't even that OP. Link to comment Share on other sites More sharing options...
Shadowcat.2680 Posted August 2, 2018 Share Posted August 2, 2018 I hope Anet is at least aware of this skill's bugged range. Holosmiths cc'ing at a 1500 range with Overcharged Shot are becoming more common (in my experience) in WvW. Link to comment Share on other sites More sharing options...
Arimas.3492 Posted August 9, 2018 Share Posted August 9, 2018 @Vagrant.7206 said:Best part is that it isn't even that OP.Really helps with the thieves though when using Lock-On! Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted August 9, 2018 Share Posted August 9, 2018 @"Shadowcat.2680" said:I hope Anet is at least aware of this skill's bugged range. Holosmiths cc'ing at a 1500 range with Overcharged Shot are becoming more common (in my experience) in WvW.Well, maybe they can do something about rangers doing the same thing with a skill described as "Point Blank Shot". LUL Link to comment Share on other sites More sharing options...
Shadowcat.2680 Posted August 9, 2018 Share Posted August 9, 2018 @Vagrant.7206 said:@"Shadowcat.2680" said:I hope Anet is at least aware of this skill's bugged range. Holosmiths cc'ing at a 1500 range with Overcharged Shot are becoming more common (in my experience) in WvW.Well, maybe they can do something about rangers doing the same thing with a skill described as "Point Blank Shot". LULThe tooltip for Overcharged Shot lists the range as 600. It's currently hitting at a 1500 range (tested this myself in WvW using mortar kit to gauge the distance). Seems bugged considering that no other shot on the rifle, even the autoattack, can hit that range.If you're talking about the difference in range for bows vs rifles, then that's hardly relevant to one skill performing differently than it has previously with no notes from Anet about an intended change to its range. Link to comment Share on other sites More sharing options...
Silinsar.6298 Posted August 9, 2018 Author Share Posted August 9, 2018 @Shadowcat.2680 said:The tooltip for Overcharged Shot lists the range as 600. It's currently hitting at a 1500 range (tested this myself in WvW using mortar kit to gauge the distance). Seems bugged considering that no other shot on the rifle, even the autoattack, can hit that range.If you're talking about the difference in range for bows vs rifles, then that's hardly relevant to one skill performing differently than it has previously with no notes from Anet about an intended change to its range.I think he's talking about Ranger's LB skills hitting at ranges beyond 1500 range (like ~1800). This is arguable unintended as well and was never addressed. OS with 1500 range is obviously unintended, but at least it is easily missed and side stepped at that range. And an engi isn't even a threat when creating distance to an enemy with OS that's already ~700+ range away because it can't follow up with anything. Link to comment Share on other sites More sharing options...
Shadowcat.2680 Posted August 9, 2018 Share Posted August 9, 2018 @Silinsar.6298 said:@Shadowcat.2680 said:The tooltip for Overcharged Shot lists the range as 600. It's currently hitting at a 1500 range (tested this myself in WvW using mortar kit to gauge the distance). Seems bugged considering that no other shot on the rifle, even the autoattack, can hit that range.If you're talking about the difference in range for bows vs rifles, then that's hardly relevant to one skill performing differently than it has previously with no notes from Anet about an intended change to its range.I think he's talking about Ranger's LB skills hitting at ranges beyond 1500 range (like ~1800). This is arguable unintended as well and was never addressed. OS with 1500 range is obviously unintended, but at least it is easily missed and side stepped at that range. And an engi isn't even a threat when creating distance to an enemy with OS that's already ~700+ range away because it can't follow up with anything.I'm aware of bows having greater ranges than their tooltips state due to arcing projectiles. Note, it's not just longbow on ranger. Every bow in the game behaves this way, regardless of profession. There's been multiple threads about it with Anet never offering their input. It's still not related to a bugged range on a completely different weapon.Nor does it seem productive to discuss the balance of a bugged range since it is a bug and not intentional. Hopefully it'll be addressed at some point. Link to comment Share on other sites More sharing options...
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