Lahmia.2193 Posted July 24, 2018 Share Posted July 24, 2018 ThiefDouble Strike: Reduced the damage dealt by this skill by 19% in PvE only.Wild Strike: Reduced the damage dealt by this skill by 18% in PvE only.Shadow Flare: Fixed a bug that allowed a thief to have more than one flare out at a time. Link to comment Share on other sites More sharing options...
Kallist.5917 Posted July 24, 2018 Share Posted July 24, 2018 Hahaha, that didnt take long! Link to comment Share on other sites More sharing options...
ParanoidKami.2867 Posted July 24, 2018 Share Posted July 24, 2018 Why were they nerfed? Link to comment Share on other sites More sharing options...
Elaundo.7230 Posted July 24, 2018 Share Posted July 24, 2018 Rip D/D deadeye Link to comment Share on other sites More sharing options...
Lunateric.3708 Posted July 24, 2018 Share Posted July 24, 2018 @Elaundo.7230 said:Rip D/D deadeyeIt's still strong so, no. Link to comment Share on other sites More sharing options...
Kallist.5917 Posted July 24, 2018 Share Posted July 24, 2018 @ParanoidKami.2867 said:Why were they nerfed?We were at risk of being viable in most raids. Had to put a stop to that ASAP! Link to comment Share on other sites More sharing options...
Alatar.7364 Posted July 24, 2018 Share Posted July 24, 2018 Why are we nerfing core Weapon to decrease Elite Spec numbers?Once again are people, who absolutely don't use that Build and Spec, being nerfed.If DE is overperforming, then you Nerf the DE traitline and not absolutely everyone who happened to have Daggers in theirs set.Dammit, DE doing those numbers while all other Builds are not, let's Nerf them all anyway! Link to comment Share on other sites More sharing options...
BlaqueFyre.5678 Posted July 24, 2018 Share Posted July 24, 2018 Well the history of a lack of consistency, foresight and coherence of previous “balance” patches should make it come as no surprise for changes like this. Link to comment Share on other sites More sharing options...
bq pd.2148 Posted July 24, 2018 Share Posted July 24, 2018 @Alatar.7364 said:Why are we nerfing core Weapon to decrease Elite Spec numbers?Once again are people, who absolutely don't use that Build and Spec, being nerfed.If DE is overperforming, then you Nerf the DE traitline and not absolutely everyone who happened to have Daggers in theirs set.Dammit, DE doing those numbers while all other Builds are not, let's Nerf them all anyway!but buffing core (+5% dagger damage, damage per condition) made DE overperform, so they nerfed core. if they had increased iron sight to 25% in the previous patch and now nerfed dagger, then it would have been a reason to complain. now they just emphasize the use of backstab or other skills then AA by buffing overall dagger damage and then nerfing AA. Link to comment Share on other sites More sharing options...
ParanoidKami.2867 Posted July 24, 2018 Share Posted July 24, 2018 I don't raid. I just play regular PvE and use a fun Shadow Arts build. I don't really understand this nerf at all. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted July 24, 2018 Share Posted July 24, 2018 @MUDse.7623 said:@Alatar.7364 said:Why are we nerfing core Weapon to decrease Elite Spec numbers?Once again are people, who absolutely don't use that Build and Spec, being nerfed.If DE is overperforming, then you Nerf the DE traitline and not absolutely everyone who happened to have Daggers in theirs set.Dammit, DE doing those numbers while all other Builds are not, let's Nerf them all anyway!but buffing core (+5% dagger damage, damage per condition) made DE overperform, so they nerfed core. if they had increased iron sight to 25% in the previous patch and now nerfed dagger, then it would have been a reason to complain. now they just emphasize the use of backstab or other skills then AA by buffing overall dagger damage and then nerfing AA.I suppose that's a very reasonable point. However I believe that this issue would have been better adressed by adjusting the remade damage per condition, or not include it at all.19% and 18% to Core seems too drastic to me just because it didn't work out well with DE. Link to comment Share on other sites More sharing options...
reddie.5861 Posted July 24, 2018 Share Posted July 24, 2018 @Alatar.7364 said:@MUDse.7623 said:@Alatar.7364 said:Why are we nerfing core Weapon to decrease Elite Spec numbers?Once again are people, who absolutely don't use that Build and Spec, being nerfed.If DE is overperforming, then you Nerf the DE traitline and not absolutely everyone who happened to have Daggers in theirs set.Dammit, DE doing those numbers while all other Builds are not, let's Nerf them all anyway!but buffing core (+5% dagger damage, damage per condition) made DE overperform, so they nerfed core. if they had increased iron sight to 25% in the previous patch and now nerfed dagger, then it would have been a reason to complain. now they just emphasize the use of backstab or other skills then AA by buffing overall dagger damage and then nerfing AA.I suppose that's a very reasonable point. However I believe that this issue would have been better adressed by adjusting the remade damage per condition, or not include it at all.19% and 18% to Core seems too drastic to me just because it didn't work out well with DE.give money! we dont care about Core or HoT stuff.. Link to comment Share on other sites More sharing options...
Daccura.4769 Posted July 24, 2018 Share Posted July 24, 2018 Wow this nerf hits pretty hard even if you don't play Deadeye and want to play other Dagger (non-meta builds)... This change should not be there - if Deadeye was the big problem then Deadeye should be focused but this nerfs core thief alot... Guess Daredevil is the goto build for me now. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted July 24, 2018 Author Share Posted July 24, 2018 Giving Thief the three best damage modifiers in the game wasn't a smart move on anet's part. Link to comment Share on other sites More sharing options...
DeceiverX.8361 Posted July 24, 2018 Share Posted July 24, 2018 @Lahmia.2193 said:Giving Thief the three best damage modifiers in the game wasn't a smart move on anet's part.Giving a specific elite spec a +70% damage modifier to a core spec weapon wasn't a smart move on ANet's part.Changing a universally-good DA trait to have absurd benefit only in group PvE play but makes the line otherwise bad was also not a smart move on ANet's part, either.Them nerfing the weapon across the board as a consequence is just brainless. No room for discussion. Link to comment Share on other sites More sharing options...
otto.5684 Posted July 24, 2018 Share Posted July 24, 2018 @Alatar.7364 said:@MUDse.7623 said:@Alatar.7364 said:Why are we nerfing core Weapon to decrease Elite Spec numbers?Once again are people, who absolutely don't use that Build and Spec, being nerfed.If DE is overperforming, then you Nerf the DE traitline and not absolutely everyone who happened to have Daggers in theirs set.Dammit, DE doing those numbers while all other Builds are not, let's Nerf them all anyway!but buffing core (+5% dagger damage, damage per condition) made DE overperform, so they nerfed core. if they had increased iron sight to 25% in the previous patch and now nerfed dagger, then it would have been a reason to complain. now they just emphasize the use of backstab or other skills then AA by buffing overall dagger damage and then nerfing AA.I suppose that's a very reasonable point. However I believe that this issue would have been better adressed by adjusting the remade damage per condition, or not include it at all.19% and 18% to Core seems too drastic to me just because it didn't work out well with DE.As someone who does not raid (which puts me in the majority), I do not understand this either. Exposed Weakness change outside of raid scenario was a nerf. It was at least offset by Dagger Training, so it at least evened out if you can have 2-3 condis on the target. Now, dagger is essentially a PvE raid only weapon. This surely is blow to class diversity. Link to comment Share on other sites More sharing options...
Bunny.9834 Posted July 24, 2018 Share Posted July 24, 2018 This is stupid. Nerf core daggers cause of DE spec? why? Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted July 25, 2018 Share Posted July 25, 2018 Yea this nerf is bad. but what can we do. They will never listen to us they clearly dont give a shit so we again will just adapt. I was screaming to the darkness of their ears for too long and i am tired i will just play what i want and if i will underperform i dont give a fuck. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted July 25, 2018 Share Posted July 25, 2018 I guess everybody overreacts when his class gets nerfed after allThe nerfs still leave thief in a buffed state and there are enough explanations as to why it was nerfed this way in the thread already Link to comment Share on other sites More sharing options...
StabbersTheThird.6053 Posted July 25, 2018 Share Posted July 25, 2018 Should I be worried about my place in raids? D: I don't think I bring anything useful to the table besides damage >.> Link to comment Share on other sites More sharing options...
bq pd.2148 Posted July 25, 2018 Share Posted July 25, 2018 @StabbersTheThird.6053 said:Should I be worried about my place in raids? D: I don't think I bring anything useful to the table besides damage >.>its a game in constant development, while we are not unique enough to have a solid position this can change in the future.for example if arenanet does adapt their awesome +1 concept from spvp to PvE could look like this:raids can now have an 11th member, this member has to be a thief and will be in permastealth through the entire raid. his purpose is to make the 'hard, elitist content' (i heard its way too hard for some, i am fine with their difficulty) easier through sabotage. so they walk around plant some bombs, steal weapons etc whatever the design team can come up with, wich will result in a simplified encounter for the rest of the team. BUT as they have a thief in their raid they will realize someone has stolen part of their loot :3 Link to comment Share on other sites More sharing options...
NICENIKESHOE.7128 Posted July 25, 2018 Share Posted July 25, 2018 @"StabbersTheThird.6053" said:Should I be worried about my place in raids? D: I don't think I bring anything useful to the table besides damage >.>Together wild and double strike occupies 34% of the damage in 38k dps rotation, so around 12.9k dps comes from those 2 skills alone.Times that by 0.8 and you get around 10.3k, a 2.6k loss from the pre-nerf numbers.Need to test out but in terms of numbers thief should still get around 34-35k dps. Unless the thief doesn't do lotus strike or backstabs regularly.Don't really have to worry about your place in raid.Also, I almost always recommend bring basilisk over thief guild unless boss doesn't have CC phase. You'll be a lot more useful than other top dealers in terms of utility. Hanging onto "thief doesn't have >2 cleave" is not helping as most raid bosses don't even need significant cleave. Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted July 25, 2018 Share Posted July 25, 2018 Funny as hell. We cry for nerfs in wvw/spvp and it takes years. Pve people cry for a few days and gets nerfed the following week.Edit I meant pve people. Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted July 25, 2018 Share Posted July 25, 2018 @Fat Disgrace.4275 said:Funny as hell. We cry for nerfs in wvw/spvp and it takes years. PvP people cry for a few days and gets nerfed the following week.best thing in gets nerfed in PVE which has nothing to do with pvp or wvw LoLs in the corner Link to comment Share on other sites More sharing options...
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