TwiceDead.1963 Posted July 30, 2018 Share Posted July 30, 2018 So I was Death Blossoming in Auric Basin as the environment was perfect for sprouts like me, and I gained the Deadeye stolen skill that Roots your opponent and grants you Superspeed after marking a random bug. I subsequently Death Blossomed, and suddenly I was thrown twice the distance I normally travel in Death Blossom, and holyfuck it is awesome. Is it practical? Not at all, you miss like 1/3rd of your hits (I.E you hit once).I kept trying it and the effect is consistent, as long as you have Superspeed, Deathblossom will travel twice the length. It looks so cool. Link to comment Share on other sites More sharing options...
DeceiverX.8361 Posted July 30, 2018 Share Posted July 30, 2018 @TwiceDead.1963 said:So I was Death Blossoming in Auric Basin as the environment was perfect for sprouts like me, and I gained the Deadeye stolen skill that Roots your opponent and grants you Superspeed after marking a random bug. I subsequently Death Blossomed, and suddenly I was thrown twice the distance I normally travel in Death Blossom, and holyfuck it is awesome. Is it practical? Not at all, you miss like 1/3rd of your hits (I.E you hit once).I kept trying it and the effect is consistent, as long as you have Superspeed, Deathblossom will travel twice the length. It looks so cool. I'll need to give it a shot, but if it acts like you say, this (mobility on DB) is effectively what I proposed would make D/D a much more playable kit in the PvP formats to enable disengages.Fixed-distance 600-900 range on it would make the kit viable on a lot of levels. Link to comment Share on other sites More sharing options...
DeceiverX.8361 Posted July 30, 2018 Share Posted July 30, 2018 Come here to confirm that superspeed does increase the distance traveled, but only slightly.It's honestly probably more of a hindrance to condi D/D than anything since as far as disengaging goes, it's much slower than just walking. Link to comment Share on other sites More sharing options...
BunjiKugashira.9754 Posted July 30, 2018 Share Posted July 30, 2018 I can confirm that movement speed in general affects DB. For example if you collect slow-effects at Cairn, DB will travel shorter distances. This can be used to prevent moving around too much on condi thief. Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted July 30, 2018 Share Posted July 30, 2018 Try it at Shattered Observatory too. Low gravity makes it fun Link to comment Share on other sites More sharing options...
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