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Guardian and Necro help each other out.


Barnabus Stinson.1409

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No. The Guardian is intentionally given a smaller health pool because their beefiness is meant to come from healing and active defenses.

In contrast to, let’s say, the Warrior who has a huge health pool but nowhere near the same ability to refill it.

Basically the Guardian is the low ammo count, but rapid reload SMG while the Warrior is the huge ammo count, but slow reload LMG.

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@Oglaf.1074 said:No. The Guardian is intentionally given a smaller health pool because their beefiness is meant to come from healing and active defenses.

In contrast to, let’s say, the Warrior who has a huge health pool but nowhere near the same ability to refill it.

It was kinda a joke thread, but....It would benefit both classes. Also warrior has a few good tricks to refill it/ can just not take damage from most of the hits anyway.

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@Barnabus Stinson.1409 said:

@Oglaf.1074 said:No. The Guardian is intentionally given a smaller health pool because their beefiness is meant to come from healing and active defenses.

In contrast to, let’s say, the Warrior who has a huge health pool but nowhere near the same ability to refill it.

It was kinda a joke thread, but....It would benefit both classes. Also warrior has a few good tricks to refill it/ can just not take damage from most of the hits anyway.

Necro's Life Force is relatively linked to their health pool.

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@Eramonster.2718 said:

@Oglaf.1074 said:No. The Guardian is intentionally given a smaller health pool because their beefiness is meant to come from healing and active defenses.

In contrast to, let’s say, the Warrior who has a huge health pool but nowhere near the same ability to refill it.

It was kinda a joke thread, but....It would benefit both classes. Also warrior has a few good tricks to refill it/ can just not take damage from most of the hits anyway.

Necro's Life Force is relatively linked to their health pool.

yeah but a damage mod

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