Bloadsoaked.6792 Posted August 6, 2018 Share Posted August 6, 2018 The text of the ability is "revive allies" but is doesnt - is gives a heal of a bit over 25.000 and that results in fails if the ally got too much dmg.Pls increase the amount to 200k for the guaranteed rezz if the caster is not interrupted. This "undertuning" is one of the reasons its not played. It is a super flavour ability of the necro.Question: Is this healing split if there are 2 in the area? If so, pls change that as well.Regards Link to comment Share on other sites More sharing options...
Bloadsoaked.6792 Posted August 7, 2018 Author Share Posted August 7, 2018 2 more things:1) the dictionary doesnt know the word "undeath" - you might want to change that.2) increase the radius pls, combined with the low distance and it is nearly worse than going to your team mate:3 ty Link to comment Share on other sites More sharing options...
Grimjack.8130 Posted August 9, 2018 Share Posted August 9, 2018 1 All rez skills operate this way, its probably intended as it hasn't changed, and it provides counterplay because healing is reduced by Poison.2 Undeath is the way they wanted the skill to be called, not everything has to be a word.3 Thats really not a bug, thats just way the skill operates.Also, the healing is not split. Link to comment Share on other sites More sharing options...
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