Me Games Ma.8426 Posted September 26, 2017 Share Posted September 26, 2017 Today a mesmer player on our WvW teamspeak server claimed that Axe2 (Lingering Thoughts) had a not listed evade frame.I did some testing myself but I can't get it to work.Can someone confirm this? Link to comment Share on other sites More sharing options...
Pyroatheist.9031 Posted September 26, 2017 Share Posted September 26, 2017 No, there's no evade frame on Axe 2. It sure is incredibly odd and feels like I'm lagging out when I use it though, as a semi-unrelated thought. Not entirely sure why that is, but it's a really weird skill in that way. It's extremely sluggish sometimes and won't actually activate for a second after you use it. Link to comment Share on other sites More sharing options...
Esplen.3940 Posted September 26, 2017 Share Posted September 26, 2017 @Pyroatheist.9031 said:No, there's no evade frame on Axe 2. It sure is incredibly odd and feels like I'm lagging out when I use it though, as a semi-unrelated thought. Not entirely sure why that is, but it's a really weird skill in that way. It's extremely sluggish sometimes and won't actually activate for a second after you use it.If you break down the movement into 4 steps (even though it's constant movement), you attack on the 2-4th steps. Also the first step rarely get stuck on terrain when down-facing camera unless you use it against actual walls. Link to comment Share on other sites More sharing options...
Pyroatheist.9031 Posted September 26, 2017 Share Posted September 26, 2017 @Esplen.3940 said:@Pyroatheist.9031 said:No, there's no evade frame on Axe 2. It sure is incredibly odd and feels like I'm lagging out when I use it though, as a semi-unrelated thought. Not entirely sure why that is, but it's a really weird skill in that way. It's extremely sluggish sometimes and won't actually activate for a second after you use it.If you break down the movement into 4 steps (even though it's constant movement), you attack on the 2-4th steps. Also the first step rarely get stuck on terrain when down-facing camera unless you use it against actual walls.Yeah, but say you're walking around autoattacking and use axe 2. I expect it to snap me into the animation immediately, but it usually is sluggish and starts the animation lock in a way that feels as though I'm lagging. It's really irritating. Link to comment Share on other sites More sharing options...
Esplen.3940 Posted September 26, 2017 Share Posted September 26, 2017 Ah I see what you mean. Yeah you weren't clear about it. I just sidestepped while activating and the lock that occurred was awkward.Dunno any fixes for it other than "always walk forward" which I suppose is the new mirage mantra. Link to comment Share on other sites More sharing options...
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