Okay so let me start off with this isn't a druid bash thread, also WHY AREN'T THERE MORE VENTA HEALERS? Hopefully this thread popularizes it. Let's look at some facts here..
So firstly I would like to state that the ventari/kalla, Renegade build is insanely strong .. And for those who don't know much about ventari/renegade/kalla takes some notes.
_ - Gear_ - You will be using all harriers gear (Power, Healing, Concentration). Basically you use harriers for the PERMA- might(25), protection, regen, vigor, fury, alacrity and the power that harrier gear brings to the table for a renegade is outstanding 4-6k easily in raids and fractals that's a feat to its self for healers in the game. You will be running sword/sword(I use axe in fractals because of the pull) and staff. Obviously staff for the healing on the 4th skill and condition removal on the 4th skill and the healing orbs(350+healing for each orb x2) on the autos etc.. staff is overall a great weapon for the revenant on all sorts of builds. Sword/ Sword obviously for the devastating dmg it does. The chill, the fury(gain vigor whenever you gain fury). Also I run Altruism runes instead of the Monk runes.
-Salvation trait-line brings such a strong healing option at least 42% extra healing power...… that alone is another feat no other class can bring to the table. Being able to hit 7k on Natural Harmony every two seconds is awesome you're basically looking at, AT LEAST 14k healing just from that alone in 2 seconds, plus perma regen which is 460 a tick plus if you drop down breakrazor's bastion which does 2700+ ticks for 10 seconds and also brings 50% less dmg from conditions is a great plus.. you're looking at in just 3 seconds 460 from perma regen 14k from natural harmony 550 on project tranquility(Every 3 seconds a burst from the tablet itself does 550) and by the way this is all without the invoking harmony (trait in salvation that gives 20 additional percent to healing power) so basically calculate 20% at the end of all that to see what you actually get because every 10 seconds your swapping legends anyways. You're looking at, at least 17.7k healing every 3 seconds and that's continuous healing.. there is no break in between this. Also don't forget I didn't even calculate the 20% from the legend swap Invoking Harmony 20% extra healing power for 10 seconds. Plus the perma alacrity from your f3 and natural harmony. And Don't even get me started on the Kalla healing wait till you hear about that. This is Salvation Trait-line. 10/10 HEALING
_ - Devastation trait-line_ Devastation trait line is what we all know best because if you look in the revs forums that's all people play.. and its embarrassing.. Nobody on that page can be diverse and change up there build and think GLINT and SHIRO are the only thing in this game for revenant... As we all know devastation is basically for damage. Basically its a selfish trait line you do 12% extra damage, and siphon. Now you can bring either or I would bring swift termination for the 20% so at 50% and below you're doing 32 extra damage. The big thing about the devastation trait line is that you bring assassins presence to the table that gives your sub group 150+ ferocity..
- Renegade trait-line and finally the renegade trait line. Super strong in the condition build as well.. Renegade brings such a strong presence to pve we should be seeing more renegades by the hour. Firstly lets go over the special f1,2,&3 abilities. F1 brings perma might. F2 Bring tons of aoe dmg(you never use this though). And lastly f3 of which we already explained does alacrity, its not perma but once you use natural harmony you can perma. First off, we have Kalla's fervor which gives you tons of ferocity on top of your assassin's presence(150 ferocity) + kalla's fervor which gives u 250 ferocity(Yes you will be bringing lasting legacy for the might stacking) that's a total of 400 ferocity... That's insane for a healer. You get perma Vigor and Fury from renegade... and you get 33% critical chance increase from just minor traits. Now for the real traits
Lasting Legacy - Kalla's Fervor you inspire lasts longer and is more potent. Heroic Command grants more might per stack of Kalla's Fervor.. This is where your 25 might stacks come in handy... for 21 seconds u give your group 15 might and heroic command is a 10 second cooldown EASILY be able to perma stack might.
The renegade skills bring so much diversity, dps, CC, and tons and tons of extra dmg for you and your group... I will not stress this enough but Soulcleave's leeching x5 people brings so much healing and so much dmg to the group on top of everything else ive already talked about. Life siphon damage is 420 and Life siphon healing is 624 that means.. And I can't stress this out enough, this is up for at least 10 seconds with Breakrazors bastion. That means you and your team for 10 seconds are doing 420 dmg PER HIT for 10 secs plus 624 healing per hit plus the regen plus Breakrazors bastion your doing at least 3,774 healing a tick literally, and that's if you hit one attack on 1 target every second... For example (One Skill, One Person) My shackling waves does 6 hits in 1 sec... 6x624=3,744.. the healing the Elite does on Kalla is AMAZING.. PLUS THE DMG 420x6= 2,520 EXTRA DAMAGE plus the base damage from shackling waves which does 6-7k.. and that's one skill. You could be a DH guard drop down all your traps and hit one target 40-60 times in 10 seconds add that to the 420 siphon damage and siphon healing. 40x420=16,800 EXTRA DAMAGE... plus 624x40= 24,960 HEALING????? IN 10 SECONDS PEOPLE?!?!?! And that's one target.. If you were doing a raid for example on gors and you pulled those adds in or if you were stacking on Sabetha and attacking the other adds, plus the champion the damage and healing you're getting is literally no competition. No other healer in this game will give you these stats. Btw if you add 24,960 healing x 5 since 5 people gain Soulcleaves buff you're looking at 20,000 healing times 5 = 100,000 healing in 10 seconds for the whole sub group.. Plus the damage which is 16,000 times 5 = 80,000 extra damage. OBVIOUSLY these are numbers im just throwing up its a medium.. Literally these numbers could be worst depending how good your Venta healer is OR it could actually be even BETTER. Truly the numbers Venta brings to the table is outrageous. Truly a gift to this game and people don't play it due to being blinded by the might stacking and 2 spirits Druid gives to the game.. Which in my opinion is a total mistake
-Rotation and basic's - Basically this build heals A kitten TON and gives perma, alacrity, might, protection, regen and vigor. Good fury too.
Rotation is simple, use F3 and 2 Natural Harmony(3 if alacrity is tight) in Ventari for alacrity, in Kalla use Elite and heal skill only(Sword 2 aswell if youre playing sword), and then spam F1 on cooldown. Gives your chrono a little break from alacrity and gives ur chrono more of a power stance than stacking on so much alacrity.
note - I WILL BE ADDING THIS TO BOTH REVENANT FORUM AND THE PROFESSION FORUMS, THANK YOU!