Arenanet vs PvP — Guild Wars 2 Forums

Arenanet vs PvP

Redead.3016Redead.3016 Member ✭✭

I am making this thread for the community and the hope that Anet fixes/improves the overall PvP in the game. I believe that Anet has ignored the majority of the communities complaints on PvP. When the game first launched everyone asked where is the GvG and even after the outcry Anet ignored the community. GvG was one of the biggest and most beloved PvP in Guild Wars 1. This game mode brought so many guilds together and allowed the community to watch the top guilds battle it out with the GvG replays. Once Anet opted to discontinue this game mode in Guild Wars 2 they lost a lot of player base from the original Guild Wars 1 community and dismissed the very name of the game "GUILD WARS."
The other very popular PvP was Hall of Heroes. This game mode was a Ladder/King of the hill/Last man standing style of PvP. If you played on US server and won the Hall of Heroes then the server got "Favor of the Gods." It allowed everyone on the server to access the hardest dungeons such as FoW or Underworld to obtain the best armor in the game. The winners were announced to the whole server and and also got a chance to obtain some of the rarest items in the game. More people might play WvW if the server was rewarded for winning. Winning WvW holds 0 meaning and 0 rewards for the server. They have improved many personal rewards but have never addressed the server rewards that Hall of Heroes offered.
Guild Wars 1 offered even more variety of competitive PvP like Random Arenas, Team Arenas, 1v1, and Alliance Battles.
The game has been out 5 years and the PvP has been completely stale and shows little to no improvements coming in the future.

My list of fixes:
1.) Offer server wide rewards for WvW.
2.) Bring back GvG. Honestly it has been over 5 years with tons of outcry. Why have you not done this yet?
3.) More variety. Lets face it 2 PvP options get old.
4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

I am not here to bash Guild Wars 2. Guild Wars 1 and Guild Wars 2 have been my primary game for over 10+ years. I am just offering constructive criticism in the hopes of improvement.

Comments

  • I also want to note that I am not saying do exactly like Guild Wars 1. You can make things similar but updated or come up with something better.

  • jcH.7109jcH.7109 Member ✭✭

    I never played the original Guild Wars, but I agree. Having a GvG mode would make a lot of sense.

  • Eddbopkins.2630Eddbopkins.2630 Member ✭✭✭✭
    edited August 21, 2018

    Just want to correct you on one thing. Gw2 came out August 28 2012 i think. Thats 6 years ago not 5....everything you say i agees on.

  • DragonSlayer.1087DragonSlayer.1087 Member ✭✭✭
    edited August 21, 2018

    I'm not sure if the Alliance thing they're working on will be similar to it. I do miss the GvG and watching those tournaments in observer mode. The format in GW1 was so unique that offered this flavor that I feel like ONLY that game can do. GW2 is too dynamic and the lack of distinction between classes makes that kind of mode almost undoable in this game. Probably why we have the step child of HoH and Alliance Battle = WvW.

  • Eddbopkins.2630Eddbopkins.2630 Member ✭✭✭✭

    @DragonSlayer.1087 said:
    I'm not sure if the Alliance thing they're working on will be similar to it. I do miss t ahe GvG and watching those tournaments in observer mode. The format in GW1 was so unique that offered this flavor that I feel like ONLY that game can do. GW2 is too dynamic and the lack of distinction between classes makes that kind of mode almost undoable in this game. Probably why we have the step child of HoH and Alliance Battle = WvW.

    This to makes sence...lol

  • Like I said previously they don't exactly have to make the same style but make a updated version of these.

  • bravan.3876bravan.3876 Member ✭✭✭✭

    +1 for the title

    "playing revenant is borderline exploiting" - up condimirage 2k18

  • Ziggityzog.7389Ziggityzog.7389 Member ✭✭✭✭

    Please dear flying spaghetti monster. Let things improve and not just have a part time intern working in PvP. All we as for as a community of players is to have enjoyable PvP that is at least close to as fun as guild wars 1 was.

    Please help them move on from dancing in little circles maps. It got old after a few months in. Please no more flashy buyable skins, enough is enough.

    If you can't help them move on and make PvP enjoyable again then please inspire them to move onto guild wars 3 and have actual PvP there.

    In your name I pray ramen

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited August 22, 2018

    I just want some sort of post regarding team queue...
    I find that when I played with friends, I had no care for balance or trivial things, I barely even used the forums unless it was from the match up threads we had years ago, I was happy in game and just had fun with friends.

    What brought me to this side of the forums was learning that the minority here could complain and change the game on everyone else, so here I am hoping to have it changed back or to atleast get a response over the trial we are still undergoing since season 5.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • Vieux P.1238Vieux P.1238 Member ✭✭✭✭

    Helseth with Rando vs Arenanet : Beating of a life time. match starts 2min

    Winter Nerf is coming!

  • @Vieux P.1238 said:
    Helseth with Rando vs Arenanet : Beating of a life time. match starts 2min

    Oh boy... someone forgot to take their meds.

  • BeLZedaR.4790BeLZedaR.4790 Member ✭✭✭

    The only thing I disagree with in your post is the esports point.
    Esports is one of the main attractions to competitive players looking for a new game. With no esports many people I know just chose to not even try the game out.

    It’s literally the best marketing tool for PvP communities out there.
    Also keep in mind the money that went to esport tournaments was intended for marketing anyways, so what you’re saying is that Ads > esports.

    Others claim Anet is balancing around esports - this isn’t true anymore. Otherwise PoF specs wouldn’t be strictly better than everything else wouldn’t they? Except o. Rev but my point still stands.

    Balancing around esports would actually achieve what these people claim it destroys, which is lower the powercreep and add diversity, counterplay and complexity to the PoF specs.

    I’ll finish by saying I very much agree with everything else you said so you have my upvote regardless of your unnecessary bash on esports.

    Unyielding Legend
    Make condi rev great again!
    Say no to braindead high reward builds

  • +1 need more pvp modes and GvG whether its 12v12 or 20 v 20. its not fun going out of your way to specifically look for guilds in WvW to fight against only to find pugs

  • pah.4931pah.4931 Member ✭✭✭✭

    @sephiroth.4217 said:
    I just want some sort of post regarding team queue...
    I find that when I played with friends, I had no care for balance or trivial things, I barely even used the forums unless it was from the match up threads we had years ago, I was happy in game and just had fun with friends.

    What brought me to this side of the forums was learning that the minority here could complain and change the game on everyone else, so here I am hoping to have it changed back or to atleast get a response over the trial we are still undergoing since season 5.

    Sorry, brother. It's not gonna happen. I thought maybe you would have seen this reply to me from Ben in another thread:

    https://en-forum.guildwars2.com/discussion/comment/652179#Comment_652179

    @Ben Phongluangtham.1065 said:

    @pah.4931 said:
    Any chance in hell you're considering bringing team queue back? It sucks that my two brothers and I can't farm pips on the few nights we can play together...

    I never say never, but it's pretty unlikely. Our plan for supporting full teams is AT's. The main problem, as many point out, is that the dailies only happen 4 times per day. Our hope is that once On-Demand tournaments are released, teams will have a variety of ways to play together.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @pah.4931 said:

    @sephiroth.4217 said:
    I just want some sort of post regarding team queue...
    I find that when I played with friends, I had no care for balance or trivial things, I barely even used the forums unless it was from the match up threads we had years ago, I was happy in game and just had fun with friends.

    What brought me to this side of the forums was learning that the minority here could complain and change the game on everyone else, so here I am hoping to have it changed back or to atleast get a response over the trial we are still undergoing since season 5.

    Sorry, brother. It's not gonna happen. I thought maybe you would have seen this reply to me from Ben in another thread:

    https://en-forum.guildwars2.com/discussion/comment/652179#Comment_652179

    @Ben Phongluangtham.1065 said:

    @pah.4931 said:
    Any chance in hell you're considering bringing team queue back? It sucks that my two brothers and I can't farm pips on the few nights we can play together...

    I never say never, but it's pretty unlikely. Our plan for supporting full teams is AT's. The main problem, as many point out, is that the dailies only happen 4 times per day. Our hope is that once On-Demand tournaments are released, teams will have a variety of ways to play together.

    Yeah I completely missed that one, thanks for linking it though.

    Wonder if there will be anywhere to meet players to form a team and practice with in a semi competitive environment before undertaking such events....

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • breno.5423breno.5423 Member ✭✭✭
    edited August 22, 2018

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I had liked your post, but gave up after read this 4th topic.
    What the kitten you trying to say there? "Stop focusing on competitiveness and make pvp casual"? It simply contradicted the rest of the post.

  • @breno.5423 said:

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I had liked your post, but gave up after read this 4th topic.
    What the kitten you trying to say there? "Stop focusing on competitiveness and make pvp casual"? It simply contradicted the rest of the post.

    Very few games ever had a primary focus on E-Sports and became the biggest E-Sports. If a developer has E-Sports in mind they lose focus on the actual game and lack on the creative abilities. Guild Wars 1 had 0 focus on E-Sports but the GvG became their primary E-Sports because it was fun not because they wanted it to become some sort of E-Sports phenomenon.

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited August 24, 2018

    +1 for OP.
    im completely in favor of anything that improves the server pride in WvW and winning value.

    "It's a testament to the folly of the humans and their gods. They say Arah was sacred, but all I see is one big dragon nest."(Rytlock Brimstone)

  • Etheri.5406Etheri.5406 Member ✭✭✭✭

    @ugrakarma.9416 said:
    +1 for OP.
    im completely in favor of anything that improves the server pride in WvW and winning value.

    You can't do this as long as the majority of the WvW pop just transfers to get those rewards and be winners. That's the fundamental flaw of WvW.
    You literally P2W by moving yourself to a winning side for 20$... which constantly kitten population balance and the established communities on any server that "wins".

  • breno.5423breno.5423 Member ✭✭✭

    @Redead.3016 said:

    @breno.5423 said:

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I had liked your post, but gave up after read this 4th topic.
    What the kitten you trying to say there? "Stop focusing on competitiveness and make pvp casual"? It simply contradicted the rest of the post.

    Very few games ever had a primary focus on E-Sports and became the biggest E-Sports. If a developer has E-Sports in mind they lose focus on the actual game and lack on the creative abilities. Guild Wars 1 had 0 focus on E-Sports but the GvG became their primary E-Sports because it was fun not because they wanted it to become some sort of E-Sports phenomenon.

    Can't understand your point, seriously.

    One thing dont implies to another. In fact, E-Sports make competitiveness bigger.

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited August 24, 2018

    @Etheri.5406 said:

    @ugrakarma.9416 said:
    +1 for OP.
    im completely in favor of anything that improves the server pride in WvW and winning value.

    You can't do this as long as the majority of the WvW pop just transfers to get those rewards and be winners. That's the fundamental flaw of WvW.
    You literally P2W by moving yourself to a winning side for 20$... which constantly kitten population balance and the established communities on any server that "wins".

    Its a non existente problem, cuz theres already a solution.
    Servers have a population cap.
    This is the real reason why there are not only 3 to 6 servers yet.

    by the way i dont have a tournament between all servers in mind, but the winner of match.

    "It's a testament to the folly of the humans and their gods. They say Arah was sacred, but all I see is one big dragon nest."(Rytlock Brimstone)

  • Etheri.5406Etheri.5406 Member ✭✭✭✭
    edited August 24, 2018

    @ugrakarma.9416 said:

    @Etheri.5406 said:

    @ugrakarma.9416 said:
    +1 for OP.
    im completely in favor of anything that improves the server pride in WvW and winning value.

    You can't do this as long as the majority of the WvW pop just transfers to get those rewards and be winners. That's the fundamental flaw of WvW.
    You literally P2W by moving yourself to a winning side for 20$... which constantly kitten population balance and the established communities on any server that "wins".

    Its a non existente problem, cuz theres already a solution.
    Servers have a population cap.

    Hahahahahahahahahahahahahahahahahahahahahahahahzzggazhazhgage. HAHAHAHHAAHHAHA. ok. nice joke.

    Let's see... Every "full" and #1 server in the history of EU WvW since HoT has received LINK SERVERS. It's nice to be FULL but it doesn't mean anything if I can still move there for 120g / 2 months.
    And if servers can't be "stacked" without being "full", goodluck my friend. I look at stats and I see servers at 1.8-2.0 KDA while being medium or high status. I see NOT ONE eu server on "full" right now. Balance fixed?

    Honestly, the idea that "full servers" prevent a timezone from being stacked or populations from being inbalanced is absolutely absurd. "Full" status relies on playtime, is godawful and fixes nothing.

    Please tell me how "full" status saved deso... Oh wait no it was linked with vabbi twice, still got completely overstacked, then never linked again while stuck in t3-t5. Instead they gave 2 cheap links to FSP, the second best server, to ensure the bandwagon goes there next. And no suprise, FSP was going to die too.
    Gandara full? Linked every time. SFR full? Linked.

    No really, how exactly does "full" status stop anything? Also being stacked or inbalanced has nothing to do with the amount of players... As crazy as that sounds.

  • Yes, yes, yes, yes, and yes.

    There is a main mechanical difference between the two games. Guild Wars 1 was a competitive game, and the mechanics reinforced that. Guild Wars 2 is a cooperative game, and the mechanics / story reinforce this.
    I agree that e-sports should not be a focus. Especially 6 years in. Instead of focusing on the spectator, or ease of knowing which team is ahead; we need to focus on "what does our game do better" and "what is fun".

    Adding a stronghold map with slightly different mechanics, and allowing guilds to queue against each other will open the game up to a PvP focused community. Stronghold holds the theme of warring guilds breaking into a guild's hall. Working with NPC's and working against player characters also plays better than straight up team fights in Guild Wars 2.
    We also need a guild based SPvP mode and ranking. It is surprising that there is no use for a PvP guild in a game themed around guilds warring. There are no guild ranks, no spectator mode, and no pvp progression.

    E-sports is not off the table. If we can create a vibrant PvP community, we can still get here. The hard truth is; the PvP only players left the game a year in. We already know why, so I won't get into it. If e-sports is a serious goal, you need them back.
    There is clear potential for a vibrant PvP community in Guild Wars 2. If the right game modes and balance patches are applied, we will easily see the competitive PvP community that left Guild Wars 2 return to check things out.

  • Abazigal.3679Abazigal.3679 Member ✭✭✭

    @Redead.3016 said:

    @breno.5423 said:

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I had liked your post, but gave up after read this 4th topic.
    What the kitten you trying to say there? "Stop focusing on competitiveness and make pvp casual"? It simply contradicted the rest of the post.

    Very few games ever had a primary focus on E-Sports and became the biggest E-Sports. If a developer has E-Sports in mind they lose focus on the actual game and lack on the creative abilities. Guild Wars 1 had 0 focus on E-Sports but the GvG became their primary E-Sports because it was fun not because they wanted it to become some sort of E-Sports phenomenon.

    You can't compare both since it was a totally different period. 15 years back then, you didn't have a lot of games with an " esport " objective and you didn't have that many games that could be played on the internet.

    Today, that's quite the opposite and most games can provide a competitive part. That being said, there are lot of similarities between games. Implementing GW1 features could be a risk considering people " seem " to appreciate having a cash shop , a casual competitive mode and a " top players " level. Sure it would attract veterans and GW1 players, but is that population big ?

  • Sure it would attract veterans and GW1 players, but is that population big ?

    Some people are still playing it. Check the steam reviews of people that re-purchased it through steam years later.
    If Guild Wars 1 was remade in the current engine, without any mechanical changes, for just the PvP maps, and no story maps ;
    I personally have a friend's list of about 100 people that would dump their bank accounts on it.
    It would be a guarantee's e-sport, and would be worth its weight in gold.

    Arenanet, just remake Guild Wars 1 and tie some achievements between the two. You would print your own money.

  • @Abazigal.3679 said:

    @Redead.3016 said:

    @breno.5423 said:

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I had liked your post, but gave up after read this 4th topic.
    What the kitten you trying to say there? "Stop focusing on competitiveness and make pvp casual"? It simply contradicted the rest of the post.

    Very few games ever had a primary focus on E-Sports and became the biggest E-Sports. If a developer has E-Sports in mind they lose focus on the actual game and lack on the creative abilities. Guild Wars 1 had 0 focus on E-Sports but the GvG became their primary E-Sports because it was fun not because they wanted it to become some sort of E-Sports phenomenon.

    You can't compare both since it was a totally different period. 15 years back then, you didn't have a lot of games with an " esport " objective and you didn't have that many games that could be played on the internet.

    Today, that's quite the opposite and most games can provide a competitive part. That being said, there are lot of similarities between games. Implementing GW1 features could be a risk considering people " seem " to appreciate having a cash shop , a casual competitive mode and a " top players " level. Sure it would attract veterans and GW1 players, but is that population big ?

    Considering Guild Wars 1 was the 2nd biggest selling MMO competing with the WoW release. I think there is a great chance it would boost sales and revive the dying PvP we see today. Its an easy port to get these game modes in the game and also can tie into the story already. Also your cash shop argument does not apply to making competitive PvP options. You do realize that GW1 had a cash shop?

  • Alin.2468Alin.2468 Member ✭✭✭
    edited August 25, 2018

    I totally agree with the OP. Sadly it's not 5 years since release, it's 6 years, and there are no signs of PvP improvement for all this time. PvP is not focused on eSports (because there is no eSports scene and no real balance) and it's not focused on casual fun either (because you can't spend an evening playing ranked with a team of friends in some favorite game modes), PvP is... nothing... with no development purpose and no focus towards entertainment. I personally use it just for daily achievements.

    One man's trash is another man's treasure.

  • Scar.1793Scar.1793 Member ✭✭✭
    edited August 25, 2018

    E-sports? What? Who? Where? They all left since ages with the game being too unbalanced overall. Didn’t get better with PoF bringing Mirage, Deadeye and some other sweet cheesy builds.

    Why bother with PvP here when other games do it way better? Is Capture-Points game mode that amazing since 2012..?

    Imo to start having healthy PvP there should be no downstate mode. Similar to the WvW event. Downstate should have been banned since day 1 and left for PvE only.

  • Abazigal.3679Abazigal.3679 Member ✭✭✭

    @Redead.3016 said:

    @Abazigal.3679 said:

    @Redead.3016 said:

    @breno.5423 said:

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I had liked your post, but gave up after read this 4th topic.
    What the kitten you trying to say there? "Stop focusing on competitiveness and make pvp casual"? It simply contradicted the rest of the post.

    Very few games ever had a primary focus on E-Sports and became the biggest E-Sports. If a developer has E-Sports in mind they lose focus on the actual game and lack on the creative abilities. Guild Wars 1 had 0 focus on E-Sports but the GvG became their primary E-Sports because it was fun not because they wanted it to become some sort of E-Sports phenomenon.

    You can't compare both since it was a totally different period. 15 years back then, you didn't have a lot of games with an " esport " objective and you didn't have that many games that could be played on the internet.

    Today, that's quite the opposite and most games can provide a competitive part. That being said, there are lot of similarities between games. Implementing GW1 features could be a risk considering people " seem " to appreciate having a cash shop , a casual competitive mode and a " top players " level. Sure it would attract veterans and GW1 players, but is that population big ?

    Considering Guild Wars 1 was the 2nd biggest selling MMO competing with the WoW release. I think there is a great chance it would boost sales and revive the dying PvP we see today. Its an easy port to get these game modes in the game and also can tie into the story already. Also your cash shop argument does not apply to making competitive PvP options. You do realize that GW1 had a cash shop?

    That's not what i meant actually. For sure i would like having GW1 back, but the point is more likely : would it be worth it in terms of population ?
    GW1 was 2nd or 3rd competing with WoW or EQ2, but it was 15 years ago when there were very few alternatives. Today you have a lot of games, most of them being based on a cosmetic cash shop ( GW1 didn't have a true cash shop properly said ), and a competitive mode clearly separating top level and the rest. Quite similar to GW2 model so far.

    For sure it would attract veterans and old GW1 players, but would it work on the new generation of gamers ? That would that would be a big risk and take a lot of development, and considering the time it takes to bring features such as swiss style rounds ( that existed in GW1), i doubt this could happen.

    I'd rather have actually GW1 features developped ( i.e turn Stronghold into GvG and swiss rounds AT's) instead of having GW1 ' remastered '

  • breno.5423breno.5423 Member ✭✭✭
    edited August 25, 2018

    @Scar.1793 said:
    Why bother with PvP here when other games do it way better?

    Why play GW2 if theres better games?
    Non sense uh?

  • phokus.8934phokus.8934 Member ✭✭✭✭

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    They need to not do that because if you read half of the topics on this subforum you'll see how ridiculous the changes people want to see in GW2. And they're well beyond trying to be an e-sport. It seems like they're trying to clean up the mess the previous leadership left but it takes time.

  • Alin.2468Alin.2468 Member ✭✭✭

    @Abazigal.3679 said:
    That's not what i meant actually. For sure i would like having GW1 back, but the point is more likely : would it be worth it in terms of population ?
    For sure it would attract veterans and old GW1 players, but would it work on the new generation of gamers ? That would that would be a big risk and take a lot of development, and considering the time it takes to bring features such as swiss style rounds ( that existed in GW1), i doubt this could happen.

    I'd rather have actually GW1 features developped ( i.e turn Stronghold into GvG and swiss rounds AT's) instead of having GW1 ' remastered '

    Why struggle with so much development or modifications when everybody can sit back, relax, and do almost nothing for PvP?!

    Look at us now: 6 years from release, and we are still playing the same game and the same maps and the same mechanics, enjoying like crazy alone and without teams and without PvP guilds. We are having so much fun that any modification to PvP scares the hell out of us. Now tell me this game is not awesome. Why modify it when people can't get enough of it, while playing alone?!

    My opinion: there is no issue, there is nothing to be developed or modified, because players alone love it as it is. If someone dares to modify PvP, community will jump at designers throats complaining and whining about balance, map issues, exploits, bots, leaderboard, premade teams demolishing players without teams, eSports, MMR, overpowered professions, rewards, titles, and so on. So why ever change PvP when it can be left great as it is?!

    "If it works, don't fix it!"

    One man's trash is another man's treasure.

  • My list of fixes:
    1.) Offer server wide rewards for WvW.
    2.) Bring back GvG. Honestly it has been over 5 years with tons of outcry. Why have you not done this yet?
    3.) More variety. Lets face it 2 PvP options get old.
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I am not here to bash Guild Wars 2. Guild Wars 1 and Guild Wars 2 have been my primary game for over 10+ years. I am just offering constructive criticism in the hopes of improvement.

    1) Y why not, wvw rewards are ridiculous.
    2) Y
    3) + some new maps, i mean the game world is one of the largest (quoting a youtube vid ... sec .... ) - cut some space out and give us more MAPS!
    4) lol - i have NEVER seen e-sport and gw2 in one sentence. A cat playing the piano has more views than all gw2 content vids, no idea where point 4.) comes from.

    o/ have fun

  • Scar.1793Scar.1793 Member ✭✭✭

    @breno.5423 said:

    @Scar.1793 said:
    Why bother with PvP here when other games do it way better?

    Why play GW2 if theres better games?
    Non sense uh?

    Just playing WvW to get the backpiece skin, which takes a lot of time. After that yes it’s bye bye and back to PvE.

  • Solsky.8296Solsky.8296 Member ✭✭
    edited October 6, 2019

    Bump. looks like Anet still does not care. No word no changes. You guys need to pay attention to this. kitten what ncsoft says. start fixing this game mode.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited October 6, 2019

    The pvp in this game has gone from good to pure utter garbage which is sad because it could have been great but unfortunately the devs let it go to long and haven't put any where near the time into balance let alone keeping gameplay fresh as the focused on pve. It's to far gone and unless the overhaul it at this point it's not gonna flourish and I highly doubt that there invested in this game enough at this point to invest the work into pvp as most of their resources will be put towards pve if I were a betting man and more skins lol. Best bet is not take the pvp seriously and just mess around in it and have fun cuz if u take it to seriously ull just get frustrated and rage quit due to the horrible balance that's only met by a lazy substandard rank system.

  • Marxx.5021Marxx.5021 Member ✭✭✭

    OK it is common knowledge Anet gave up on PvP a long time ago. So it is rather pointless to ask for improvements or suggest anything here. What bothers me is that hypocrisy of the "team" still pretending they have interest in competitive game modes.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    why bring esports back tho? PvP is toxic as it is, esports made it 10x worse. I couldn't even stand Helseth back when.

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited October 10, 2019

    Played 3 matches last night ranked and all three were 4v5 luckily in my favor but I mean if this game can't even match 5v5 reliably than im not sure anything can save it as the population is fleeting.

  • kraai.7265kraai.7265 Member ✭✭✭

    @Alin.2468 said:

    @Abazigal.3679 said:
    That's not what i meant actually. For sure i would like having GW1 back, but the point is more likely : would it be worth it in terms of population ?
    For sure it would attract veterans and old GW1 players, but would it work on the new generation of gamers ? That would that would be a big risk and take a lot of development, and considering the time it takes to bring features such as swiss style rounds ( that existed in GW1), i doubt this could happen.

    I'd rather have actually GW1 features developped ( i.e turn Stronghold into GvG and swiss rounds AT's) instead of having GW1 ' remastered '

    Why struggle with so much development or modifications when everybody can sit back, relax, and do almost nothing for PvP?!

    Look at us now: 6 years from release, and we are still playing the same game and the same maps and the same mechanics, enjoying like crazy alone and without teams and without PvP guilds. We are having so much fun that any modification to PvP scares the hell out of us. Now tell me this game is not awesome. Why modify it when people can't get enough of it, while playing alone?!

    My opinion: there is no issue, there is nothing to be developed or modified, because players alone love it as it is. If someone dares to modify PvP, community will jump at designers throats complaining and whining about balance, map issues, exploits, bots, leaderboard, premade teams demolishing players without teams, eSports, MMR, overpowered professions, rewards, titles, and so on. So why ever change PvP when it can be left great as it is?!

    "If it works, don't fix it!"

    fun? i have a debt of 100 gold with a guild mate, i just barely log in, 3 to 4 times a week, play a pvp match to get 2 gold from dailies, and if i don't get it from first match i complete it either in pve or wvw just so i can be quick and dc again, and i can't wait to finish farming those 100 gold so i can uninstall this mess of a game

    pof was the most braindead and kitten expansion we could ever ask for, specs are a complete mess, either with tons of everything, or completely bland and useless, all the new mechanics are auto played it's starting to feel like an android mmo

    mounts and class unbalance killed wvw, really fast, and instead of finding fixes they keep screwing us up making the most weird nerfs... sorry they call them "reworks" (chrono/druid)

    and anet drifted into a full "cash cow" vision, now only focusing on selling kitten in the gem store, the game is so bad right now even the kitten in the gem store is blandly made, and they put more effort into advertising or banners than the actual product some idiots are buying (look at the new charr chair for example)

    and i've been playing since like 4 years now, the game right before hot release was excellent, hot release was hard, specially cus i played as a f2p, yet when they finished balancing core and hot classes the game was great again, after pof i thought it would be the same, a few months of a mess and then they would fix all, it's been 2 years since they don't even care anymore about class balance, fair mechanics and engaging battles, they left it all like that beeing a complete mess, with uncalled or strictly stupid changes every few months so we can still be hooked waiting for some miracle

    Thats not fun and it's the worst state i've seen this game since i started

  • Solori.6025Solori.6025 Member ✭✭✭✭

    @breno.5423 said:

    @Redead.3016 said:
    4.) Listen to your player base and stop trying to be the the next E-Sports. More focus on fun and less focus on E-Sports would improve the game.

    I had liked your post, but gave up after read this 4th topic.
    What the kitten you trying to say there? "Stop focusing on competitiveness and make pvp casual"? It simply contradicted the rest of the post.

    Yea I was for everything until I got here as well.
    Arenanet should take most feedback from players with a grain of salt in regards to balancing decisions.
    Because everyone has an agenda, and everything that people don't like they complain about it. It's why pvp balance is in this garbage state now.
    Yes they should focus on Esports, or at least balance like they are still in it. Making things accessible to the lowest rank of pvp doesnt promote it. It makes things worse.
    Like every time they launch a new E-spec. Those changes weren't made with pvp in mind, and they certainly weren't made to make pvp competitive or fun.
    Then we have the post launch crybabies.
    How many times has a class seen nerfs in all the wrong places?
    You can thank the "Knowledgeable Community" for those.
    Arena-net needs to play the game, balance like they are trying to make a Competitive pvp environment ( not this casual cryfest we have now where people go " Whaaaa, the thief hit me with condi it OP" or " WHaaaaAAa the mesmer has clones my head hurts it OP" or "WHAAAaAA I got hit by a skill that is countered by me not spamming one" and then Anet nerfs based on those cry post) and stop balancing based on the lowest and most casual denominator of skill.

    Tingle my stingleberry

  • @Bigpapasmurf.5623 said:
    why bring esports back tho? PvP is toxic as it is, esports made it 10x worse. I couldn't even stand Helseth back when.

    EHHHHHHHHHH !!!! dont make me smack you !

    @Psycoprophet.8107 said:
    The pvp in this game has gone from good to pure utter garbage which is sad because it could have been great but unfortunately the devs let it go to long and haven't put any where near the time into balance let alone keeping gameplay fresh as the focused on pve. It's to far gone and unless the overhaul it at this point it's not gonna flourish and I highly doubt that there invested in this game enough at this point to invest the work into pvp as most of their resources will be put towards pve if I were a betting man and more skins lol. Best bet is not take the pvp seriously and just mess around in it and have fun cuz if u take it to seriously ull just get frustrated and rage quit due to the horrible balance that's only met by a lazy substandard rank system.

    https://i.pinimg.com/736x/6a/6b/00/6a6b005664c38a520905bc47cd9f5096.jpg

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @Killthehealersffs.8940 said:

    @Bigpapasmurf.5623 said:
    why bring esports back tho? PvP is toxic as it is, esports made it 10x worse. I couldn't even stand Helseth back when.

    EHHHHHHHHHH !!!! dont make me smack you !

    Calls it how I sees it. Big whoop, ya wanna fight about it? :trollface:
    Meet me in PvP in 2 mins,lol....j/k

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    Arenet won as I literally just uninstalled the game lol. well played well played anet

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.