Hi everyone, I would like to discuss about the detail on how environment, fields and aura should able to interact with conditions.
I found that environment, field and aura is lack of detail in a fight. For example, why am I getting burned while I am in the water or under the effect of frost aura? Why am I getting chilled while I am under the effect of fire shield or standing in a fire field? why am I getting blinded while I am under the effect of light aura? Devs is adding a lot of conditions to the new contents, professions. Everyone is now always equip condition cleanse, condition conversions or resistance with them. This makes the choices of utility and traits becoming very limited.
Can environment, fields and aura be a counter measure to conditions? For example,
Or some more interesting effect like:
Any suggestions on it?