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[Suggestions]QoL (Quality of Life) Ideas - [Merged]

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  • I would like to add the following to the pile of QoL/Enhancement suggestions:

    Resource Acquisition
    1. Bountiful Harvest Nodes - these function like rich ore nodes, but are for plants, berries, herbs, and other nodes that fall into the "harvested by sickle" category. It would be nice to have this as an option for some nodes, such as Flax, &c.
    2. Mature Wood Nodes - same as above, but for wood.
    3. Guild Ascended Material Nodes - Could function the same as the guild cloth or leather nodes, except just have a chance to yield one ascended crafting material and/or some number of finished T5-T6 materials (not the raw materials, finished materials: planks, squares, ingots, bolts, lodestones, &c).
    4.Lodestone Vein Node - Drops materials associated lodestones of all levels.
    5. Crystalline Vein Node - Drops symbols or piles of lucent crystal, &c

    Gameplay and Mechanics
    1. Stat-changeable Exotics - It would be nice to have a method for changing the stats of exotic equipment. That might be a perk (and who knows, it could be more expensive for that kind of system), specifically for ascended, but getting full sets of ascended equipment takes time.

    Home Instance
    1. Profession Crafting Station - Similar to Chef, but for the other professions as well.
    2. Guild Banking Representative - Convenience, if anything.
    3. Additionally, making nodes similar to the ones above would be nice.

  • Drop down sort menu for Characters, say by Race, Profession, Age, that kind of thing.
    Ability to reorder Bank Tabs / Sections in the same way that we can currently reorder Character Inventory Bags.

    You are a child of the universe no less than the trees and the stars; you have a right to be here.
    Desiderata

  • Aeon.4583Aeon.4583 Member ✭✭✭
    edited August 31, 2020

    New User Interface button - Skill Bar Lock.
    Each character should have it's unique independent Skill Bar Lock button.
    Skill Bar Lock will prevent the change of skills on Build Template change( Healing skill, Utility Skills and Elite Skill ).

    From example of my thief, it is pretty much same skill bar for all build templates, I am just slightly change skills depending on situation. But Build Templates are used by me to change trait variations. While i have changed situational skill bar and have to change traits ( also situational ) it also changes skill bar and brings alot of... uncomfortability.

    Some characters can use one fixated Skill Bar, and use Build Templates only to switch between different traits.

  • Jagblade.4627Jagblade.4627 Member ✭✭✭

    It would be nice if we could dismount in mid air and just glide.

  • Please pleasepleasepleaseplease make Chak Eggs easier to get. TD is such a boring meta, but I worked really hard for my precursor armor, so I have to do it. I will not be getting another PvE legendary set until Chak Eggs are either tradeable, drop more frequently, or available in lock boxes or something.

  • Pockethole.5031Pockethole.5031 Member ✭✭✭
    edited September 2, 2020

    Please nerf Triple Trouble Wurm bosses (Bloodtide Coast): reduce the amount of trash mobs by 20-40%, and HP for individual boss for about the same. I understand some people welcome the difficulty, but these are World Bosses, not highly organized elite raiding teams. Most people don't know what to do, when to do, and I've only been to 2 different wurms. To even get a chance, you must join a squad, and even then, you fail it. So please nerf them, so people don't have to feel disappointed as they tried their best and then they fail anyway. It's quite discouraging for everyone.

  • @Jagblade.4627 said:
    It would be nice if we could dismount in mid air and just glide.

    There's already a mastery for it

  • Jagblade.4627Jagblade.4627 Member ✭✭✭
    edited September 2, 2020

    @Zizekent.2398 said:

    @Jagblade.4627 said:
    It would be nice if we could dismount in mid air and just glide.

    There's already a mastery for it

    There is bond of faith I suppose, which launches you upwards and has a cooldown. But a regular dismount and drop would also be nice. Diving on the Griffon has spoiled me in the face of the Skyscale's slow descent. Sometimes I just want to eat pavement as fast as possible when flying around in search of gathering nodes, caches, or collectibles.

  • Not sure if it's quality of life, but a better LFG system would be nice.

    Right now it's very much manuel labor to find any relevant group, regardless of if it's Open World, Fractals or Raids.

    Perhaps I only want to do Wing 2 in raids. In that case I have to type that in into the search bar, but the search system only shows any lfg that has those exact words, and some people might use "w2" instead of "wing 2.
    This also makes it hard to search for serveral parametres, like a healer spot in raids, or a fractal run with CM and Recs included.

  • Please let us salvage skins! Like those rares that are account bound skins, that get added to your wardrobe automatically. Right now, if you try to destroy them (because they're already in your wardrobe!) you get the prompt to type in the name of the item. Instead of doing that, why not let us salvage it for a transmutation charge.

    This could even be extended to skins that are not yet bound. When salvaged, they'd be added to the player's wardrobe and the player would get one transmutation charge.

    This saves us from having to type out some pretty long names. I destroy them because I mostly want to collect them for my wardrobe, but not actually use them (at least not right away!). And I don't really enjoy having them take up inventory or bank space :(

  • As fashion is such an important part of the game I would love to see the addition of a proper wardrobe function where we can create different looks and save them to our wardrobe so we can switch between looks more easily in the click of a button. Registering or changing "ensemble" would still cost 1 transmutation charge per action, but it would make it so much easier!

  • Setz.9675Setz.9675 Member ✭✭✭

    In the character select screen, the latest played character is always put on the first spot. Allow us an option to turn this on and off. I really want to keep my characters in the same place in the character select screen after playing them. Having my characters in order of pve/wvw/spvp and not having them shuffled around like what happens now would be really great.

  • Aeon.4583Aeon.4583 Member ✭✭✭

    @chaoticshelly.2846 said:
    As fashion is such an important part of the game I would love to see the addition of a proper wardrobe function where we can create different looks and save them to our wardrobe so we can switch between looks more easily in the click of a button. Registering or changing "ensemble" would still cost 1 transmutation charge per action, but it would make it so much easier!

    https://en-forum.guildwars2.com/discussion/92903/suggestion-custom-outfit-skin-templates#latest

  • When switching equipment templates, I would like the template to remember if my backpack was hidden or not. So it should store the visibility as part of the template.

  • Aeon.4583Aeon.4583 Member ✭✭✭
    • Hotkey to show\hide Helm slot.

    I like to have it Shown in winter maps, but i like to Hide it in summer maps. As with food, it takes so much unnecessary steps to do the action. Can be done in simple button push.

  • I didn't see my home instance bookshelf suggestion merged here

    https://en-forum.guildwars2.com/discussion/18406/suggestion-home-instance-library-storage-for-books

    Would be nice to have access to the library from PoF story maybe also and keep the books there and have some achievement with title Librarian if it's not there yet.

    "Elements are LOVE...
    ... being elementalist is LIFE!"

  • Would be nice if there was a bundle of name change contracts.
    A single name changer is okay, kinda pricy (for new players), but understandable... thou it gets really problematic when you want to add a family name, or change how you name your toons when you have 10 or more of them.
    When it was released, 800 gems would go for 20g?! Now it's 300g, so it's 3.000g to change all your toons :(
    ... still, it's not a big problem, but it would be a plus if a bundle could added, like we have for Makeover kits

  • Change the Crystal Oasis Casino into a Mystic coin Casino, we already have ecto gambling why not have a high rollers club!? Also add Ecto Gambling to the Casino!

  • Astyrah.4015Astyrah.4015 Member ✭✭✭✭

    repeating a few suggestions from others and listing some of my own (again):

    • option for selective player effects ( self only / party only / squad only / all )
    • option to turn off name plates/name tags and health bars for squad ( party is fine )
    • option to change the crosshair (to a different shape like a cross or angle) and colour of crosshair ( red/green/blue/white/cyan/orange/etc. ) in Action Camera Mode
    • option to turn off other player's infusions and backpacks
    • option to change in-game mouse cursor to use OS cursor/gw2 cursor/custom cursor
    • a /changepose for sitting and weapon idles and/or other applicable emotes
    • option for previously viewed cutscenes to be auto-skipped ( on / off )
  • Let us have silent emotes.

    This, while not a priority, is something I've been wanting for years.

    Half the spam I run into in this game is 40 people crossing their arms when I pass a roleplay area or resource hub. Not only can I not physically see people performing these emotes (because they won't show unless you were there when they were first performed), but they gum up the chat. This is bad for people who encounter these walls of text, but it's also bad for roleplayers and other people who want to enjoy the emote system without annoying those around them.

    I propose a silencing prefix that would allow a character to perform an emote without adding a message to the chat.
    ie: /quiet_sit /quiet_dance

    No clue how this game has its emotes coded, but I've seen similar systems implemented in other MMOs to great effect. Some of them do it with a silencing chat command, and others have a simple check box you can tick in your settings. Either option would be excellent QoL. I'd also be open to a 'show no emotes' option which would leave the decision entirely up to individual players.

  • would be nice if Chasing Tales items would dissapear after unlocking achi. Now possible to buy them multiple times without any reason for this.
    image.png

    @AgentMoore.9453 said:
    Let us have silent emotes.

    in chat settings you can disable any type of messages.

    @Astyrah.4015 said:

    • option to turn off name plates/name tags and health bars for squad ( party is fine )

    same, already in options.

  • Astyrah.4015Astyrah.4015 Member ✭✭✭✭

    @TristisOris.2165 said:
    same, already in options.

    currently you can't disable squad nameplates. sure there's an option for "Show All Player Names" but once you join a squad they are forced on regardless of settings. assuming you had character limit to lowest and effects LOD, try turning the checkbox off then run any full meta or worldboss then try leaving the squad mid-event, see the difference. nameplates contribute to machine lag (not network lag)

  • @TristisOris.2165 said:

    @AgentMoore.9453 said:
    Let us have silent emotes.

    in chat settings you can disable any type of messages.

    Doesn't help roleplayers or remove spam from the chat for people who are talking to each other near players using emotes (either responsibly or as spam). Unfortunately, the only option right now is to completely shut off local messages which doesn't adequately solve the issue. Thank you for the reply though.

  • Tekoneiric.6817Tekoneiric.6817 Member ✭✭✭✭

    It would be helpful if the Living World portal tomes highlighted the map that is the daily event map.

  • I'm thinking about adding AI and Machine Learning into to game engine, not to make it more difficult but more to add an extra dimension to the game.

    We have a story journal and all the achievements already logged for each player and so far there are some players who've probably completed all achievements, or some players who play a lot in the same area and may have done that for a very long time. My thought is that these players should have been local celebrities by now? With songs and stories written about them?

    First to complete a certain achievement or major event may be remembered in some way, or some players that participated in a legendary fight (Living World Season X?) could get a monument in that village?
    Children playing that specific fight that occurred two years ago and mentioning those players names when they decide who they will pretend to be?

    I feel like that would make the world a little more alive.

  • These might sound a bit harsh but bear with me, I like the general game concepts so I'm not an enemy here.

    First, inventory management is excessive and I would call it almost abusive because it actually is capable of causing repetitive stress injuries. We need less trash item drops and a general re-thinking of the loot in the entire game (greens and blues and white items not sure about these in 2020). In a time when your competition has been trending towards more randomization in loot it's a great time to dramatically reduce the randomization in GW2 loot and use this as a selling point. We pretty much need everything to either be craft-able with mats dropping directly (salvage is dated, should just remove it), or purchasable with currencies.

    Second, get rid of the living world story "business model". For new players or anyone you explain this model to outside of GW2 it sounds ridiculous -- please just make more expansion packs and price them appropriately for the amount of content they contain. A free minor patch between expansions is probably a good idea to build hype for a new expansion and it doesn't have to be very much. I very much enjoy jumping back into GW2 for new expansion packs but I don't think living world really "lives" up to those in terms of overall quality so I am never realistically going to spend money on living world content over expansions and I imagine lots of people feel the same.

    Third, get rid of the loot boxes. The tide is turning against loot boxes, and in the MMO genre not even Activision|Blizzard will put them into WoW so that should tell you something about what MMO players think of loot boxes -- Actiblizz would have put them into WoW eons ago especially since they are the company that made the final push which normalized them in the industry as a whole with Overwatch.

  • Change the interact priority of chests (meta and otherwise) to be above everything except reviving down/dead players.
    This would mean that things such as place-able novelty items, NPCs (player-spawned or otherwise), and Mesmer portals are considered secondary after a loot chest.

    Please seriously consider this, it was one thing when a Mesmer portal would teleport players to another room, but now I'm starting to see them teleport players inside of walls with the use of a way point being the only means of escape.

  • Can we have an option to freeze the XP bar on our characters so that it's possible to explore the world without leveling them up? I have a level 30 and level 50 bag opener that I would love to unlock waypoints and such on, but to avoid them accidentally going over their thresholds I have to leave them parked in the relative safety of a starter area or city.

  • tekfan.3179tekfan.3179 Member ✭✭✭
    edited September 15, 2020

    Extra Key-bindings for Mount utility skills.

  • I think it would be funny/fun if the I'm rich, you know. title achieve was precursor for an advanced version that could be even shinier, "I'm really rich, you know." for another 1000 gold dump, and it could come with a chair that's either the wooden chair painted gold, a simple downgraded sort of chair as a joke, or a rather fancier sort of styled chair that otherwise isn't overly massive nor glowy. Could be like the carnies back and on their feet better after your patronage.

    Minigame idea 1: Had this idea from a conversation about golf, but a siege style minigame sort of thing. like juggling/using different siege in given scenarios to cause X amount of carnage to setups as needed. Either alone or in a group. Almost like a tower defense type of game, but more having to be practiced and particular with charge meter shots on a cata and trebuchet, or having to weaken things in the areas too allow it in preset environments. Maybe hitting some objects could chain react to more carnage, like supports or something flameable, or even other siege sort of objects.

    Idea 2: Golf and using charge meters on player/team specific entities and choose between a long hit item and a short hit item either as like golf clubs or something more GW2 flavored and hitting a small golem or something.

    Guild Decoration Ideas: Sand sculptures. Can run into them and even jump on them a bit, but pressing the interact key make them straight up collapse until pressed again.

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited September 16, 2020

    I request an urgent change on the new outfit "Queensdale Academy Outfit": Make the pullover have a different dye channel than the vest! What is the point? It is dumb, because I would like to dye the vest in white and the pullover in black.... Can't you make the pullover the same dye channel as the Bow Tie/ belt?!
    I'm furious and at two steps for asking for a refund! You did edit the sunspears outfit in the past so I now you can re-edit them! 700 gems and can't even dye separately a pullover, really?? It's sad, beautiful outfit, should have guessed something would be wrong.


    Left: Current | Right: Suggestion

    This is a bad habit I see in several outfits and some armors, some dyes channels are bad and without sense about how the players will have the best customization feeling and pleasure. And I ask you to change this ASAP, because seriously, two clothes shouldn't have the same dye, did you saw a chest armor with everything in one dye? NO.

    Or I dunno, makes some of the white dyes appear black on that pullover?

    Shiny links, take a look!
    ->Ideas: Housing , Designing a new lounge , New GameMode
    ->Project: ASURAN EXPANSION available on WIKI.
    ->NEW: Crucible of Eternity path 4: Legacy on WIKI
    ->NEW Asurapedia

  • LFG system need a rework, it really feels sketchy and old at this point, also the mechanic of a party leader would be really nice

  • WyvrnRipsnarl.5918WyvrnRipsnarl.5918 Member ✭✭✭
    edited September 16, 2020

    New Request of QoL:
    Can we get a LFG Filters for "KPs Requirements" and "Raid Selling", please?
    They always linger on top of the LFG Lists, when trying to do content that you need to finish; because the new Design of Achievement force you to take part in those activities and most of people won't take you unless you cleared it 100x already.
    Having the option to filter and hide those LFG Listings would be great for newcomers and casuals who are just trying to complete their tasks.

    The Charr Cosplay Fashionista Warrior! (Also a Bard!)

  • Something similar to the "Hound skin Mantle" would be pretty epic to have.

  • Jura.2170Jura.2170 Member ✭✭✭

    In wvw squads, people are put in in parties of 5
    But we can't see who is in our party and where they are in a fight, because everyone is all over the place

    Can people in the same party in a squad be made something other than blue? Make them green or orange or yellow, anything really, so we can see where they are

    please make a Taimi voice mail pack
    my QoL wishes

  • medivh.4725medivh.4725 Member ✭✭
    edited September 20, 2020

    Allow gamers to 'Add to Shortlist' on items before purchase?

    Can you let us label each bank tab? Is easier for sorting and organizing...

    Pls make keyboard bind mute/unmute key.
    Keybind to standard equipment screen. Not pvp screen.

    Pls make a 'Equip to all builds' under right click options on EQs.

    Pls make more use of mouse keys. Current gaming mouse has 9-13 buttons. Could we do at least 4 mouse keys?

    The idea of house servant(s) is cool. They just deliver done task news and rewards in mails. However what the servant can do should be restricted to homes of players. Similar to having a butler so to speak.

    Maybe make unbreakable tools containers universal. So gamers need not to drag drop to each character.
    And so this item can command higher price at Gem store.

    Can you minimize the effects of soulbinding? It is irritating to say the least.

    Can you make outfits rotate more frequent. And can we just summon Black Lion voucher dealer?

    And finally, make open contest for best gamer feedback

    • Grand Price: 15 Gold reward.
    • First Runners Up: 5 Gold each (3-5 winners)
    • 2nd Runners up: 50 Silver each (5-10 winners)
    • Consolation: 500 Bronze each (10-15 winners)
  • Solanum.6983Solanum.6983 Member ✭✭✭

    Griffon Ascend Mastery
    The Griffon flaps it's wings powerfully to launch itself upwards.

    This is something you can already do with a springer and mounting griffon midair, It'd be nice to see more people using griffon.

  • let people buy home nodes that they've missed during festivals, such as Commemorative Dragon Pinata

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited September 18, 2020

    Seriously it's infutriating Anet. My male asura is allowed to have a top white jacket and something red under whereas my female asura can't that's kitten. Please make the female top act like the male one. Was that maid top under the vest really necessary? Kinda sexist, only the male can look like a manager? I enjoy the skirt but that top....

    Same color scheme used. You only need to make the red die cover all that clothe under the vest like the male has.

    Shiny links, take a look!
    ->Ideas: Housing , Designing a new lounge , New GameMode
    ->Project: ASURAN EXPANSION available on WIKI.
    ->NEW: Crucible of Eternity path 4: Legacy on WIKI
    ->NEW Asurapedia

  • Aeon.4583Aeon.4583 Member ✭✭✭
    edited September 19, 2020

    Please, make a rework to Enrichment Infusions and Amulet Infusion slots.
    It is really hard to use a character you prepared for one game mode in another when it comes to choose Enrichment Infusion.
    For example i have character with all 6 templates, all of them for WvW, and all of them have WvWExp Enrichment Infusion, no template left for PvE infusions like Magic Find.
    While Magic Find kinda not needed in WvW, WvWExp not needed in PvE.
    Suggestion to seperate infusions into 3 types and add more slots to amulet.

    • PvE Enrichment Infusion slot
    • WvW Enrichment Infusion slot
    • PvP Enrichment Infusion slot

    Only one infusions will be active depending on present game mode. This way one Template can be used for all infusions for all game modes.
    Right now, to use same gear for WvW and PvE, player must give one Template ( same gear, different amulet with different infusion ). Other choice just give up one Enrichment Infusion in favor of other and lose benefits.

    P.s. we have rings with 3 infusion slots :)

  • Please make Legendary equipment usable on multiple characters without having to physically swap the item around.

    The big benefit of Legendaries is the flexibility to swap stats and such, so they can be used on multiple different characters and templates. However, having to login to charA - unequip the item to the shared item slot - login to charB - equip the item - change stats, each time you want to swap makes it a bit of a hassle. It would be nice if legendary pieces were considered account-bound, and show up in the equipment panel if applicable. Then let them be used/saved in templates with the correct stats and sigils.

  • Please let us dye our weapons and backpacks!!!

  • TheQuickFox.3826TheQuickFox.3826 Member ✭✭✭✭
    edited September 20, 2020

    Can we please save dye configurations per outfit please?
    (So, if we select a different outfit we get the dyes we selected for that specific outfit. Just like real life.)

    Ascalon Will Prevail!

    GW Wiki user page | GW2 Wiki user page

  • Aeon.4583Aeon.4583 Member ✭✭✭
    edited September 20, 2020

    Ascended Equipment Infusions
    Example:
    Ascended Mighty Infusion
    +5 Power
    +9 Agony Resistance
    +1% Damage to Guards, Lords and Supervisors

    Created from Mystic Forge recipe
    1 Mighty +9 Agony Infusion
    1 Mighty WvW Infusion
    5 Integrated Fractal Matrices
    1 Certificate of Heroics

    Infusions with different stats can be crafted using same recipe with respective infusions similar in +stat attribute.
    While WvW and Fractal Infusion both work well for PvE, providing additional stats, those two types of Infusions are mutually exclusive. When character has WvW Infusions, that character loses Agony Resistance and wise-versa. While stat attribute on those infusions can be same, additional effect is different. It won't be bad to unify both, because one effect only works in respective game mode.

    All cosmetic infusions can be further upgraded with respective WvW counterpart to the point of dual benefit.
    Stat change of Ascended Infusions can still be the same as Fractal infusions stat swap.

    This also can be a precursor for possible Legendary Infusions.

  • Would it be possible to have separate audio channels for in-game music/ musical instruments?
    For example:
    Game World music volume (background music)
    Musical Instrument volume (Toys/ music boxes etc.)
    Musical Act/ Band volume (Metal Legion)

  • Gwylen.3462Gwylen.3462 Member
    edited September 24, 2020

    It'd be really cool if books could be unlocked in the hero panel, similar to novelties :) I love collecting the lore books and learning about the world, but there's so many I've had to dedicate almost an entire bank tab to them and I'm sure there will be more to come over future releases!

    It'd be a huge QoL improvement if we could either add them to our novelties for ease of access or have a page similar to the story journal, where we can scroll down unlocked lore books and read through them on there/play their audio/cutscene! Or as others have suggested before, even a small library in a home instance to store them would be great, similar to how the Snargle collection functions in EotN! I think these books are an awesome addition to the world and it'd be cool to have somewhere to keep, display and revisit them and encourage collectors to find the ones they don't already have :)

    Also not so much a QoL suggestion, but it'd be a really nice addition to guilds if we could unlock the 'activities' organisers in our hall and use them for guild only activities. The activities are really fun but it's a shame they rotate and it'd hard to ensure you're in a game with just people from your guild/party. It'd be very cool if guilds could open their own instances of them at any time and create teams to play them/if full, other people in the guild could spectate. Years ago there used to be some pretty popular guilds centered around Keg Brawl when it was still in the open world, it'd be so cool if guilds could organise their own games of that and Southsun survival or Sanctum Sprint ect for fun and competition :)

  • Blade.1843Blade.1843 Member ✭✭

    It's 2020, can we get unisex hairs now? It would provide a lot of new customization for people.

  • Bolshie.6137Bolshie.6137 Member ✭✭

    Please, please, please make Green Medallions Salvageable, so we can nuke them out of our storage.