[Suggestions]QoL (Quality of Life) Ideas - Page 15 — Guild Wars 2 Forums

[Suggestions]QoL (Quality of Life) Ideas

11112131517

Comments

  • hugo.4705hugo.4705 Member ✭✭✭✭

    I noticed something, will be a very great change for the game and should be added ASAP in the gemstore:
    Can we have 1 additional filter for weapons/armors/dyes/minis based on the fact if we have unlocked the item/skin or not? Like:
    ○ Unlocked
    ○ Locked

    That way, we can easily find on gemstore a skin we don't have without mistakes.

    +++Sandswept Isles: Advisory K-4: Don't be misled; with some effort, a charr CAN fit inside an asura-sized Inquest uniform.

  • If I fully unlocked elite specialization and learned how to deal with new weapon - why can't I equip it anytime I want?
    Yes, I want to be Scourge with greatsword, Holosmith with hammer, core Thief with a rifle, core Guardian with longbow, Soulbeast with staff, etc. Why not?

  • The Path Finder.3197The Path Finder.3197 Member ✭✭
    edited December 22, 2018

    Home instances to be accessible via the Guild's hall in form of Guild homes, thus if someone steps through a door/portal of door like you do when you enter the Guild's Iniative Office.

    Sounds Good?

    Alright, then if that is doable, instead of just "one door" in the guild and a long drop down menu, how about for each member who has a decently upgraded home instance, there will appear a new door for every 5-10 players, thus a "town grows" in a Guild Hall.

    Sounds Good?

    When one enters an instance, presently you can loot stuff in there from nodes etc. But what if you can have your prized armour displayed e.g. wep/armour and other skins? Kind of like you do in the single player, Skyrim game... but now you can have Guildies visit you and see your collections, achievements, etc on display - as they go mine from your nodes ^_^

    Obviously the easy access might make node farming too easy to do, so I would suggest a nerf/limit as to how many "homes" you can go loot from at a time. Perhaps 1 a day and you can't go to the same home in e.g. in a week's time, as a guildy - (the door might display as opened, and closed for not yet visited ones) thus promoting players to visist each other's homes... making a community and a more lively Guild.

    I would also suggest if you have a lv40+ guild hall, that this will then be possible and that as your guildies develop their homes and they gain more nodes etc... so too does the broken parts of a guild repair (that broken stuff that's not part of normal upgrades.)

    If you kick or remove a member perhaps due to afk for a long time etc... him leaving will effect the cosmetic look by the % he added to the better looking guild.

    Since this is now a lively town that people pop into all the time, I would like to add the cherry on top of the cake... by requesting that in a max level market in the guild's market area, to have a Tradepost that functions like the cities' tradepost to be usable, even if rate limited daily, to still promote city trade post... (There's already a personal bank and materials bank at the scribe staytion... )

    Also, part of the the growing home's cosmetic effect is to restore the use of "profession's" equipment, e.g. anvil, forge, wepsmith etc. Since scribe's have their thingy at the workshop, it will be great if a "lively" high level guild has crafting staytions in the market - only if the Guild is lively enough would enough "quality" homes in it. Repping will effect where the homes appear...

  • Jumping Puzzle Master Mode - Include a 2d tier into puzzles,

    Doing puzzles as they're presently done, = some meh rewards, however that is because many people are cheating with mesmer portals or bunny mounts etc.

    If puzzles had 2d mode, where it rewards insanely better if you do not use a mesmer portal, and increase the no mount zone radius.

    With a simple UI flick of a switch you can enter Jump Mode, which will make all puzzles harder and you have to keep this mode on until the end of the puzzle.

    Doing all jump puzzles like this will stand you the chance to potentially drop precursors or if you've completed them all you'd get a legendary jumping stick/mount that you can hop with, makes you glow and leaves a trail of bubbles as you hop forward, it will also be a "staff" and and you gain the Achievement "Afraid of Portals"

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    @hugo.4705 said:
    I noticed something, will be a very great change for the game and should be added ASAP in the gemstore:
    Can we have 1 additional filter for weapons/armors/dyes/minis based on the fact if we have unlocked the item/skin or not? Like:
    ○ Unlocked
    ○ Locked

    That way, we can easily find on gemstore a skin we don't have without mistakes.

    This has been suggested in this forum before, but it cannot be suggested enough.

    Also add a filter for dye based on color.

    Currently attempting all Legendary Journey collections at once.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    @Wrong Device.3014 said:
    If I fully unlocked elite specialization and learned how to deal with new weapon - why can't I equip it anytime I want?
    Yes, I want to be Scourge with greatsword, Holosmith with hammer, core Thief with a rifle, core Guardian with longbow, Soulbeast with staff, etc. Why not?

    We really should be able to keep weapon skills. I understand losing the utility and elite skills, but please let us keep the weapon skills.

    Additionally - give us the racial skills on the Revenant. It is really crazy that this class is the only one that locks you into specific utility and elite skills. We should be able to customize and play how we like on this class. It is awesome that water selections were updated, please follow through and update the rest of the class :)

    Currently attempting all Legendary Journey collections at once.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    @The Path Finder.3197 said:
    Jumping Puzzle Master Mode - Include a 2d tier into puzzles,

    Doing puzzles as they're presently done, = some meh rewards, however that is because many people are cheating with mesmer portals or bunny mounts etc.

    If puzzles had 2d mode, where it rewards insanely better if you do not use a mesmer portal, and increase the no mount zone radius.

    With a simple UI flick of a switch you can enter Jump Mode, which will make all puzzles harder and you have to keep this mode on until the end of the puzzle.

    Doing all jump puzzles like this will stand you the chance to potentially drop precursors or if you've completed them all you'd get a legendary jumping stick/mount that you can hop with, makes you glow and leaves a trail of bubbles as you hop forward, it will also be a "staff" and and you gain the Achievement "Afraid of Portals"

    What do you mean by a 2d puzzle? Something you have to play from only an elevated view?

    Currently attempting all Legendary Journey collections at once.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    Add a preview for infusions.

    These are really taking off and people want them, you should be able to preview before buying or selling to see if it is a look you would actually want.

    Currently attempting all Legendary Journey collections at once.

  • Leablo.2651Leablo.2651 Member ✭✭✭

    Team balancing for minigames should really be looked at. Implement some kind of MMR so that casuals (who only show up for festivals or dailies) are not mixed with veteran players. Also do not add a player to the game if it will cause lopsided teams (+1 red). They should stay in a queue until there is another player to balance it out or another player leaves. It is getting really tiresome to see a 5:1 score blowout when you are forced onto a game in progress.

    A smart system that detects when games will have high volume (e.g. it's a daily) could also make it so that hotjoin is disabled during these times, and games will only start with full teams.

  • hugo.4705hugo.4705 Member ✭✭✭✭

    Exactly what I asked when holosmith was released: Can we use photon forge with hammer since we can with rifle, pistol and shield please? Hammer + photon is EPIC compared to hammer + stupid gyros.

    +++Sandswept Isles: Advisory K-4: Don't be misled; with some effort, a charr CAN fit inside an asura-sized Inquest uniform.

  • "Inventory -> Deposite all materials."
    Add an option - all materials appearing in inventory are deposited directly into storage. This mouse clicking distracts me from actual gameplay.

  • This is already existing tech, so it should be easy to add. One of the biggest QoL you can add to the game is allowing Ascended gear to have the same stat swap and sigil/rune swap capabilities as Legendary gear. Legendaries shouldn't have any QoL advantage like this.

  • Ariurotl.3718Ariurotl.3718 Member ✭✭✭
    edited December 24, 2018

    nevermind!

  • Udolpho.1209Udolpho.1209 Member ✭✭✭

    Hair style kit... would like it to change eye color too. hairstyle, hair color, eye color.

    Would be nice if there were two types of head gear, or two slots for head gear. Not talking about a 7th armor piece, but an aesthetic option. There are some things, like glasses, eye effects, scar, eye patches, face paint etc that would be great to pair with another head armor, especially ones that don't interfere with the aforementioned or that generally leave the face open, like horns, hoods, various hats/helms. If there is clipping, person could just click off one or the other.

  • That achievement. "Agent of Entropy".
    Is it possible to turn it off when it's finished thousand times already? It gives no AP, no money, no XP, nothing. Just keeps popping up all the time.

  • Make other living season maps møre fun to grind like domain of istan plz. Dont take the easy road and dial back that map, make the rest as fun and good to grind. Now we have maps that arent populated.

  • I'd like to be able to preview mount skins in the shop with dye. I think it'd help people get excited to buy them if they can see how it looks with their chosen colors. There could even be a button to preview your character riding the mount so players can see if the skin and colors look good with their character.

    I'd like the option for the game to remember dye color sorting preference a player sets so I don't have to select "sort by hue" every single time. The default looks like a random jumble of colors that is useless for, say, finding a good shade of blue, so I don't know why something so disorganized is even the default.

    I wish it was possible to rotate a character any direction in the glider preview. It's hard to see the backs of gliders (the most important view for anything wing-based) clearly on an Asura since you can't rotate them up and down. Or at least tilting Asuras so players can see more of the top of the glider would be helpful when comparing items.

  • I've recently started doing some fractals because I'm crafting a legendary, and I have more than once missed looting a final chest because the popup at the death of the last boss covers pretty much my entire screen and I can't see where to click on anything or even where the chest is. I'd love for the popup to leave the fractal to either be much smaller, or for it to pop after the chest is looted instead of immediately on the final boss's death. I can't find any way to resize (even temporarily) the notice.

  • @Seagull.8730 said:
    I've recently started doing some fractals because I'm crafting a legendary, and I have more than once missed looting a final chest because the popup at the death of the last boss covers pretty much my entire screen and I can't see where to click on anything or even where the chest is. I'd love for the popup to leave the fractal to either be much smaller, or for it to pop after the chest is looted instead of immediately on the final boss's death. I can't find any way to resize (even temporarily) the notice.

    You can move it out of the way like other windows.

    Founder of Affinitus Nemus [AFNM]
    "Join Us, We're Lonely" - Our Guild At Some Point

    JUST LIKE THE LORAX, WE SPEAK FOR THE TREES!

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    It would be great if we could select criteria for collections to show on the achievement summary screen.

    I really want to know when I am within three events for some collections, or only need two fractals to complete a legendary journey collection. The almost complete achievements that currently show are not something I will be completing anytime soon and I cannot choose to hide from the list.

    Maybe also add categories like near completion side stories, story achievements, black lion collections, collections needed for other achievements (machines weapons, auric weapons).

    Currently attempting all Legendary Journey collections at once.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    A UI option to display available collections, achievements, scavenger hunts, etc for items you have active and are in your general area.

    Like "This event goes to two achievements" or "this heart has items for an active collection". Something that will help guide players to achievement goals without forcing them to track on another screen, spreadsheet, or constant toggles of watches items.

    It would be even better for things like the world bosses that also require you to have harpy pheromones, anthology of villains, or jars in your inventory to get the achievement. "This event requires 2 inventory items for active achievement completion." And list what those things are as a link.

    Also would be nice for events that have a large set of achievements to complete like tequatl, triple trouble, or shatterer.

    Or, this event has a random drop that unlocks further collection(s); this event has a random drop that goes to special collection (anton's boot blade).

    There could be a lot of options to expand on the usefulness of the UI, mini map, and map director towards items.

    Currently attempting all Legendary Journey collections at once.

  • Chrury.4627Chrury.4627 Member ✭✭✭

    I'd like to suggest removing the 'fog of war' from the map/minimap in underwater and underground areas. Even as a new player, these areas are generally inhabited or well known enough that the 'mystery' on the map is only an annoyance. I've done map completion multiple times and the dredge excavations always bring me frustration.

    Related suggestion: make the lowest level on the main map expose all of these underground/underwater areas (without the fog of war) regardless of your current elevation. I'd really like to be able to easily find the cave entrances and tunnels.

    Builds for Runes project | Discussion | Archive

  • Jay.5128Jay.5128 Member ✭✭
    edited December 28, 2018

    Bank / inventory
    Make it so you can sort both the same way and stacks stack if you got multiple.

    Glamours that comes with a free apply but you can not get rid of the glamour so you can add it to the account wardrobe till you have applied it in doing so resorting so bank space being taken up or you have to use it then use up a transmutation charge if you don't want to use it but free up space.
    Possible fix Make so it can only be added to account wardrobe and it comes with a Free transmutation charge instead of the free apply it already gives

    All I can think of ATM

  • TamX.1870TamX.1870 Member ✭✭✭
    edited December 28, 2018

    +1 for seeing character faction (vigils, priory, whispers)
    +1 for seeing it in login screen
    +1 for other possibly useful info in logging screen to make decision which one to log (e.g. which toon has unlocked AB WPs, or unlocked some LW episode or so)
    +1 for more space in login screen for toon selection, e.g. 3x3 matrix or larger

    Suggestion: If not suggested before, would it be difficult to add a note field to friends list? For example, something like 40 characters long note so that you would remember in which circumstances you added a player to friends. Like: "PvPer", "officier of guild [XXX]", "leader of a raid group I want to join when good enough", "Great 1vs1, ask again some time", "Excellent DH player", etc etc

    There are contacts you like to keep, but after some time you have forgotten the account name (as most players you recognize from toon name).

  • wassup. This QoL is quite small, but also very useful.

    If a player has a waypoint code copied to his clipboard, he can then open the map and paste. The map will go to the waypoint he [email protected]

  • phs.6089phs.6089 Member ✭✭✭✭

    @Kroh.6784 said:
    wassup. This QoL is quite small, but also very useful.

    If a player has a waypoint code copied to his clipboard, he can then open the map and paste. The map will go to the waypoint he [email protected]

    you cap paste it in chat, then click on it.

    Va'esse deireádh aep eigean, va'esse eigh faidh'ar

  • Udolpho.1209Udolpho.1209 Member ✭✭✭
    1. Sometimes I'm looking for events and "There's a new event nearby" pops up... but I can't figure out where it is. I run in the wrong direction or in circles and never find it. Please include some kind of basic directions.

    2. Total makeover kit - some kind of timer that allows you to enter normal gameplay world to preview changes in a more practical way.
      Two reasons, 1) those times you forget to change something like height or sylvari glow colors and need to fix, and 2) when preview ≠ in world appearance. So many times I spend a looooong time making changes, only to see immediately that X looks different in game and I don't like it.
      I'd suggest a temporary preview in game - make changes for 5 minutes, run around in game OR some kind of empty instance, go back to TMK preview to edit or finish

    3. Better ways to search dyes in trading post: exclusive dyes made exotic, a filter to exclude unlocked dyes ('search locked only'), search by hue vs by name

  • hugo.4705hugo.4705 Member ✭✭✭✭

    An option to preview infusion, instead of having to seek for it on the wiki... pretty plz, will be easier to choose one.

    +++Sandswept Isles: Advisory K-4: Don't be misled; with some effort, a charr CAN fit inside an asura-sized Inquest uniform.

    • A "use the whole stack"-mode for the mystic forge. i have to forge 250 silver doubloons and that can take around 8000 tries ...
    • and the possibility to remove all upgrades from equipment if you own the endless upgrade extractor before salvaging it, taking it out one by one takes way to long
  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    Add an option when previewing dye to see it on other armor sets since there is a difference in how things look

    Currently attempting all Legendary Journey collections at once.

  • Please look into changing:
    Personal trader express and personal merchant express (for self-use) into something non-interactive in the world like personal bank access express.

    It is currently impossible to use both the personal trader express and personal merchant express together due to the 5 minutes despawn timer of the npc.

  • hugo.4705hugo.4705 Member ✭✭✭✭

    Restore personnality system. It made our characters more living, spent a considerable time making special personnality trait for my toons. It's not annoying, could even have a smaller pannel for it showing only personnality trait, bar of ferocity/dignity/charm if hovering on it.

    +++Sandswept Isles: Advisory K-4: Don't be misled; with some effort, a charr CAN fit inside an asura-sized Inquest uniform.

  • Dino.3680Dino.3680 Member ✭✭

    I wish we could individually combine inventory bags so that i could have my inventory look like this.

    • Shortcuts to open Hero UI submenus directly
    • Alerts on keywords for LFG. Since we can advertise only one goal even if we would like to do several things and the wait can be very long for people to see/find us… And some categories are ambiguous: if i do story achievements do I look in story or achievements? will people look at both places? etc...
  • The Pact Scout's Mapping Materials should have a Consume All option.

  • Adzekul.3104Adzekul.3104 Member ✭✭✭
    edited January 4, 2019

    I erroneously put this in a separate thread. Pasting it here instead. Mods feel free to delete the other post. Hopefully it is not already buried in the previous 14 pages of posts.

    Are the devs/decision makers willing to consider a change to the daily resetting of "rich nodes" from "24 hours after your account last gathered the node" to "The Daily Reset"?

    We have a daily reset that affects practically everything else that people do on a daily basis (daily quests, world bosses, guild hall gathering, etc. etc). And being forced to come back to node x 24:00:01 later than the last time I was here seems rather contrived. I do not record, either precisely or imprecisely, the times that I am at any of these nodes, and I do not think it practical or reasonable to do so. Hopefully others agree. The goal is to limit the gathering from rich nodes to once per day, and I should be able to do this at any point within the day, as limited by The Daily Reset. Am I wrong about this?

  • Just a few QOL items I would love to have worked on

    • BANK - I would like the Player Bank to have namable tabs like the Guild Bank. Also to be able to move the entire bank tab instead of one item at a time. I'd also like the option to minimize or expand all tabs and a toggle to do this auto when opening the bank.
    • BOOKS - Add books, pages, etc to the novelties section under a library sub section. The lore is very extensive in GW2. But I find it a waste that a player member of Durmand Priory doesn't have access to their books they have found along the way.
    • DOGS - Dogs for the home instance. nuff said.
    • PERMANENT ITEMS - I find it annoying that, even though i have an item like Permanent Bank Access Express, I get a lot of normal ones when i open Black Lion Chests. Its a major waste of a useful item I might of gotten instead. Can this please be fixed so this no longer happens. If you get a permanent unlock it should lock out the non permanent item. same way as the wardrobe unlocks work. I have no use for them. I can't sell them or even give them to other people. This also includes items like: Finishers, Royal Terrace Pass and other Passes, Makeover Kits, etc
  • @Simulator.4687 said:

    • PERMANENT ITEMS - I find it annoying that, even though i have an item like Permanent Bank Access Express, I get a lot of normal ones when i open Black Lion Chests. Its a major waste of a useful item I might of gotten instead. Can this please be fixed so this no longer happens. If you get a permanent unlock it should lock out the non permanent item. same way as the wardrobe unlocks work. I have no use for them. I can't sell them or even give them to other people. This also includes items like: Finishers, Royal Terrace Pass and other Passes, Makeover Kits, etc

    You could make a Merchant that refunds unwanted Bank Access Express items for Black Lion Ticket scraps or another BL item, similar to how you can refund your Mists Potions for Fractal Relics if you have the Infinite version.

  • Blur.3465Blur.3465 Member ✭✭✭

    This would be a huge QoL for me:

    Make it so that music from X areas stops playing when moving to Y areas. (example if I teleport from Divinity's Reach to Iron Citadel I want Iron Citadel music to start playing the moment I am there, not wait for Divinity's Reach theme to finish)
    More distinct music per zone, which adds to extra immersion. Pure perfection being Desert Highlands, while Desolation gets ruined with sudden happy tune from Vabbi...

  • I know LWS3 are old maps but could we get icons for the unique nodes for bloodstone fen and ember bay like what you guys did for episode 3 onwards. just simple updates like even the collection box from the first 2 episodes do not have a border whereas from episode 3 onward features the exotic border. an update to the textures of celestial infusion to match the gorgeous star mount skins and the cosmic mining tool etc.

  • https://en-forum.guildwars2.com/discussion/64950/guild-wars-2-ui-disappearing-option#latest
    I have an idea posted for disappearing and re-appearing UI. The idea is that if you are out of combat, the UI disappears automatically. With an optional "compass" remaining for navigation as an option.

  • hugo.4705hugo.4705 Member ✭✭✭✭

    In domain of kourna, can we have an icon for volatile magic crystals around the map?

    +++Sandswept Isles: Advisory K-4: Don't be misled; with some effort, a charr CAN fit inside an asura-sized Inquest uniform.

  • BlueJin.4127BlueJin.4127 Member ✭✭✭
    edited January 6, 2019

    I have developed psychic power to control people. Devs, I'm now controlling you to significantly reduce (or add the option to turn off) the bright camera flashes from Holosmith's sword skills, utility skills, and Photon Forge skills so that I can play Holosmith without eye pain. I'm also controlling you to significantly reduce (or add the option to turn off) the bright flashes when attacking with flaming swords such as the Cobalt and Fiery Dragon Sword (noticeable with dark background) so that I can use these skins without eye pain. You are getting sleepy~ Wait, wait. Not the sleepy part.

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited January 6, 2019

    Plz, pretty plz, downgrade Inquest data security officer in Sandswept Isles in "Stop the flow of Inquest data to thwart their operation event" from Champion to Veteran, I have enough of all those trolls killing all the 2 first waves and abandoning the champion after doing that, make him veteran, that way we can have the special buff "Lab Alpha-(11/12/13) blackout" to unlock inquest chest all around the central area. About that, downgrade all veterans around inquest chest to normal foes. Also those seems to have a bug since they don't reward any items.

    +++Sandswept Isles: Advisory K-4: Don't be misled; with some effort, a charr CAN fit inside an asura-sized Inquest uniform.

  • phs.6089phs.6089 Member ✭✭✭✭

    Can we get a 'Snowflake' node for home instance pretty please?

    Va'esse deireádh aep eigean, va'esse eigh faidh'ar

  • BlueJin.4127BlueJin.4127 Member ✭✭✭
    edited January 7, 2019

    Give players an option to disable interaction with other players' Mesmer portals and novelty items when not in the same squad. Another option is to prevent players from placing these on loot chests. Currently, there are too many pathetic trolls that try to annoy players by setting these on loot chests in HoT metas.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭
    edited January 8, 2019

    @BlueJin.4127 said:
    Give players an option to disable interaction with other players' Mesmer portals and novelty items when not in the same squad. Another option is to prevent players from placing these on loot chests. Currently, there are too many pathetic trolls that try to annoy players by setting these on loot chests in HoT metas.

    There are also trolls putting guild banners on chests, perm nodes, NPC's necessary for collections and have time limits, etc...
    It would be awesome if you could select to disable player created interact able items.

    Currently attempting all Legendary Journey collections at once.

  • Udolpho.1209Udolpho.1209 Member ✭✭✭

    Can you open the door to the Great Lodge of Hoelbrak just a smidge more, so that mounts can fit in?

  • avey.4201avey.4201 Member ✭✭

    I still want a tricycle with tassels toy I can ride in wvw while flying kites, similar to the other travel toys.

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.