[Suggestions]QoL (Quality of Life) Ideas - Page 25 — Guild Wars 2 Forums

[Suggestions]QoL (Quality of Life) Ideas

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  • hellsqueen.3045hellsqueen.3045 Member ✭✭✭

    @Nicholas Steel.2340 said:
    Now that it's been a few years since I last made this request... time to make it again I guess? please update the Launcher to indicate how long an update will take and how much data is needed to be downloaded (handy for those with limited download quota's as well as those who want to plan their life around the time it takes to update). The displayed information does not help: https://imgur.com/a/LbqGDrG

    Also move the Minimize and Close buttons to the left of the fancy artwork on the Launcher so that they are significantly easier to identify/find.

    Maybe even an update pause button so that if you need to take breaks inbetween updates and maybe even a set download limit in the launcher so that you can set how much you want to allow to download at a time. Sometimes I want to play things while downloading updates so I set the download to about half speed, I wish I could do this for GW larger updates.

    Founder of Affinitus Nemus [AFNM]
    "Join Us, We're Lonely" - Our Guild At Some Point

    JUST LIKE THE LORAX, WE SPEAK FOR THE TREES!

  • hellsqueen.3045hellsqueen.3045 Member ✭✭✭

    @DarkNighT.7319 said:
    I have a big point to make for quality of life for the game enonomy because right now, it honestly feels like everything is really, awfully to cheap in regards to a lot of the crafting materials, which came from Path of Fire spamloot events and general income of gear.

    Arenanet should increase the cost of crafting recipe's to counter the vast influx of various materials so that they have some value again, the reason for this is that when everything has less value, people feel like a lot of things they do is not really worth doing or worse, being left out because the best money income is from places they don't enjoy which is a fair point to bring to the table, as it is impossible to expect everyone to play high level things where the most money is, different people enjoy different things, but on the whole, because of the low value of items, it decreases the enjoyment out of things people do like, which for all intents and purposes is also, making gold to buy the things they desire.

    For this i would recommend that instead of needing 2 silk scraps to make a bolt, make it 3 or even 4 to create one bolt, this could also be done for a lot of materials in which the tradepost is just drowning in, it would encourage more trade because people will be able to sell items they don't need in exchange for the item they do need and feel like there is some point in doing content again which is just good for the game in general.

    I feel the general state of the economy is so out of whack, it needs adjustment not in how loot is gained, but in how we spend it and doing it through the various crafting and refinement methods is the easiest way for arenanet to encourage better prices and tone the recipe's down again when prices soar out of control, they did do this back in the day and i wish they would again to entice the market and have players feel like items are once again worth something, and even though i myself sit on 28 legendary items and they hardly feel like a great achievement because of in part, the low prices which just makes it less of a journey to get there.

    I mean even bring more value out of silver and gold by forcing them into higher tier recipes, like maybe forcing them as another item in creating the ascended materials.

    And even just creating more crafting recipes for conversion in the mystic forge.
    I have so much silver and gold and it is so worthless.

    Founder of Affinitus Nemus [AFNM]
    "Join Us, We're Lonely" - Our Guild At Some Point

    JUST LIKE THE LORAX, WE SPEAK FOR THE TREES!

  • Jura.2170Jura.2170 Member ✭✭✭

    Unlocking a skin shouldn't destroy it, just make it account bound

    please make a Taimi voice mail pack
    my QoL wishes

  • hellsqueen.3045hellsqueen.3045 Member ✭✭✭

    @Jura.2170 said:
    Unlocking a skin shouldn't destroy it, just make it account bound

    Or just turn the skins into a transmog if you don't instant skin.

    Founder of Affinitus Nemus [AFNM]
    "Join Us, We're Lonely" - Our Guild At Some Point

    JUST LIKE THE LORAX, WE SPEAK FOR THE TREES!

  • It would be nice if you offered a BYPASS option on the gem store, once a character finished the Path of Fire Campaign, to allow them to acquire the Griffon Mount.

    Many people do not enjoy group content or jumping puzzles/collections - those people are impeded from getting a Griffon Mount, unless they engage in activities that they don't like.

    This is completely unlike any other aspect of the game. Large game mechanics (like mounts and masteries) are granted to the player either through traditional play through the campaign (solo friendly), or by a multitude of different solo friendly options.

    Please offer a gem store option, or integrate the griffon into the solo campaign - whatever (you guys are more creative than I am). Just please allow another solo method to acquire it.

  • DietPepsi.4371DietPepsi.4371 Member ✭✭✭

    @Spamwagon.1972 said:
    It would be nice if you offered a BYPASS option on the gem store, once a character finished the Path of Fire Campaign, to allow them to acquire the Griffon Mount.

    Many people do not enjoy group content or jumping puzzles/collections - those people are impeded from getting a Griffon Mount, unless they engage in activities that they don't like.

    This is completely unlike any other aspect of the game. Large game mechanics (like mounts and masteries) are granted to the player either through traditional play through the campaign (solo friendly), or by a multitude of different solo friendly options.

    Please offer a gem store option, or integrate the griffon into the solo campaign - whatever (you guys are more creative than I am). Just please allow another solo method to acquire it.

    Please never do this Anet.

    You stand to benefit more from making friends than you do making enemies.

  • A couple of suggestions for the game from practical to outlandish:

    1. A home instance library for storage of story related books so we don't lose content or have to clog inventory for such a game element
    2. Branded Beetle skin for sale in Gemstore please!
    3. Make a PVP Spider-Mount that can climb walls for a time and shoot webs at enemies from vertical vantage points. I say "a time" as indefinite sniping might be too OP and in PVE if they go too high the invisible walls thing would become an issue.
    4. More attack masteries for mounts, 2-5 skills, please!!
    5. Cape skins for backpacks!!

    More to come when I think of stuff. ;)

  • Aeon.4583Aeon.4583 Member ✭✭✭

    New enrichment infusion:
    WvW Pips Infusion: +3 pips per tick.
    Player will get additional 3 pips per tick, if this infusion is active on currently equipped Amulet.

  • Jura.2170Jura.2170 Member ✭✭✭

    When you buy a Storage Expander in the gem store, it should automatically expand the storage collection instead of being mailed to you

    please make a Taimi voice mail pack
    my QoL wishes

  • Sepobi.2984Sepobi.2984 Member ✭✭

    Hey Arenanet, with one of your latest patches, you changed the item loot with unidentified gear. I think this was a good idea, but it brings up another "problem".
    The space in my inventory is limited, but i often use the "salvage Stack"-option, but this selects all items up to the amount of Kits. I always want to open the unidentified gear items -> sometimes you get an "higher item".
    But now, lets say i open 15 unidentified gear (inventory full), i can't use the "salvage Stack" option anymore, cause it would salvage 10 of the unidentified gear items. I have to salavage each item manually.

    Can you please bring a "unselect option" within the "Salvae Stack"-Method? Thank you.

  • Linken.6345Linken.6345 Member ✭✭✭✭
    edited April 1, 2019

    @Sepobi.2984 said:
    Hey Arenanet, with one of your latest patches, you changed the item loot with unidentified gear. I think this was a good idea, but it brings up another "problem".
    The space in my inventory is limited, but i often use the "salvage Stack"-option, but this selects all items up to the amount of Kits. I always want to open the unidentified gear items -> sometimes you get an "higher item".
    But now, lets say i open 15 unidentified gear (inventory full), i can't use the "salvage Stack" option anymore, cause it would salvage 10 of the unidentified gear items. I have to salavage each item manually.

    Can you please bring a "unselect option" within the "Salvae Stack"-Method? Thank you.

    Buy some account wide slots put the unided blue, green and yellow there and you wont salvage them.
    Edit
    Cheaper option if you only play on 1-3 toons is to buy another bag slot for each and invisible bags fill it up with usefull stuff and the unided your carrying around and that works too.

  • Jura.2170Jura.2170 Member ✭✭✭

    Please let us add Superior Runes and Sigils to our materials storage collection

    please make a Taimi voice mail pack
    my QoL wishes

  • Jura.2170Jura.2170 Member ✭✭✭

    When we come from wvw to pve, our mount changes to Warclaw

    Please let us keep the mount we had before going to wvw

    please make a Taimi voice mail pack
    my QoL wishes

  • Jura.2170Jura.2170 Member ✭✭✭

    If you go to the Wintersday tree in the Asura home instance, there's a really loud buzzing noise from the floor

    please turn it off

    please make a Taimi voice mail pack
    my QoL wishes

  • LucasC.4016LucasC.4016 Member ✭✭

    I would LOVE having unique keybinds to my characters instead of one global system. It would make switching between my alts so much easier...

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited April 3, 2019

    Weapon swap for all professions.
    Ah and half-tones for instruments as F1-5 skills

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.
    +++New: GEM GW2 Exploration Map: Discover unusual places around tyria: Here (OSM map)

  • Can the LFG Fractal sections be available based off your AR and not personal fractal level. Its frustrating not being able to look/queue for the appropriate group... i had to get someone to join my party to queue and get them to leave. I've 50AR and a personal fractal level of 14 which should allow me up to nearly the end of T2 at level 40.

  • iKuba.2560iKuba.2560 Member
    edited April 4, 2019

    Please add character related key bindings and weapon set related key bindings.
    Different professions and weapons have its own unique skill sets that are very inconvenient to bind on the same keys.

    Key bindings should be changing when you swap weapons and when you select other characters.

    That is one of basic MMO mechanics, why we still do not have it?

  • Kaidan.6509Kaidan.6509 Member ✭✭
    edited April 6, 2019

    Wood Economy Rebalance and Artifice Wood Cost Rebalance PLEASE

    Please rebalance the wood economy ( more specifically wood per plank ratio )
    Unlike Ore which can be found above ground, underwater, and through tons of different salvage options as well as loot bags.
    Wood can only be found above ground and very limited salvage and extremely rarely in loot bags.

    Artifice especially is hurt the most with the extreme crafting cost of wood items.

    To put it into perspective most Artifice items require 6 planks.
    1 plank = 3 wood
    That is 18 wood per basic item. Then you how dowel which costs 1 more plank. Which makes it 21 wood per item.
    1 Tree gives 3 - 4 wood ( most often 3 ).
    **Which means 1 staff takes 7 trees to make! **

    If you identify recipes for every combination you only get about 46 levels.
    To get to level 75 artifice you need essentially more than 500+ wood.

    Solution
    1. 2 wood = 1 plank
    2. All artifice wood costs reduced by 1 - 2 planks.
    3. 6 Plank Artifice cost items reduced to 4
    4. 5 Plank Artifice cost items reduced to 3

    Another option is to Double or Triple the XP gains to artifice crafting when crafting items.
    That way you can craft left items to level up the Artifice crafting tree.

    **This would help Artifice wood economy immensely. **

  • MikeG.6389MikeG.6389 Member ✭✭✭

    Some small things:

    • Enable the right click functionality of bonus chests on chests earned through Beetle Races and Timed events. It's only annoying because these are the only bonus chests that you can't accept with a single right click.
    • The "Sign up for the race" prompt that appears when you enter the starting area of a race should autoclose shortly after you leave said area.
    • A keybind to directly go into decorator mode in the guild halls.
    • The decoration select window should retain the search prompt between closing and opening again until I exit decorator mode.
    • Not sure if it's mechanical issue or if it can be fixed at all, but it can be really annoying when an enemy keeps the player in combat long after its death, despawning or simply moving out of accessibility and so virtually losing aggro to the player.

    @Kaidan.6509 said:
    Wood Economy Rebalance and Artifice Wood Cost Rebalance PLEASE
    ...

    This isn't a Quality-of-Life change. It's a feature update.
    If you are having trouble levelling artificer, this might be of use to you.

    @hugo.4705 said:
    Weapon swap for all professions.

    Do you mean how Elementalists and Engineers can only equip one set? Yeah, it's not exactly QoL, but a core feature of those professions. Not gonna happen.

  • Solvar.7953Solvar.7953 Member ✭✭✭

    Ability to filter by number of items in your bank or material storage. I often want to see what material slots are full, or near capacity. Since there is already an option to filter by name, maybe add something like > 240, <5, = 250 as options to the filter which show stacks greate than 240, less than 5, or that have 250 (these are example numbers - end user can put in any numbers they want)

  • Kaidan.6509Kaidan.6509 Member ✭✭

    @MikeG.6389 said:

    @Kaidan.6509 said:
    Wood Economy Rebalance and Artifice Wood Cost Rebalance PLEASE
    ...

    This isn't a Quality-of-Life change. It's a feature update.
    If you are having trouble levelling artificer, this might be of use to you.

    Guides are not useful because the reality of the situation is it is poorly balanced, to begin with. The requirements for Artifice, in general, are much higher than any other profession. Since the supply is much lower and the requirements are much higher.

    In order for Artifice to be balanced with other professions in terms of leveling vs quantity of materials needed. It needs major reduction in materials in relation to how much materials are obtainable from the map. Which is only half of the ore. So it would make sense the requirements should be half.

  • Dragon Priestess.9760Dragon Priestess.9760 Member ✭✭✭
    edited April 8, 2019

    Please add these features to the graphics section of the options panel:

    1. Hide minis. Hide all player minis except your own. This will help reduce lags especially in large scale events and wvw.
    2. Adjust level of detail of other player's skill effects. We should be able to scale the quality of effects as needed to reduce lag and screen clutter due to particle effects and flashes.

    Tarnished Coast, North America.
    ♀️ Fashion Wars Lover!

  • MikeG.6389MikeG.6389 Member ✭✭✭

    @Kaidan.6509 said:

    @MikeG.6389 said:

    @Kaidan.6509 said:
    Wood Economy Rebalance and Artifice Wood Cost Rebalance PLEASE
    ...

    This isn't a Quality-of-Life change. It's a feature update.
    If you are having trouble levelling artificer, this might be of use to you.

    Guides are not useful because the reality of the situation is it is poorly balanced, to begin with. The requirements for Artifice, in general, are much higher than any other profession. Since the supply is much lower and the requirements are much higher.

    In order for Artifice to be balanced with other professions in terms of leveling vs quantity of materials needed. It needs major reduction in materials in relation to how much materials are obtainable from the map. Which is only half of the ore. So it would make sense the requirements should be half.

    It seems you didn't follow the link, which is fine. Here is another one that shows you why artificer is not more expensive to level up than the other weaponcrafting disciplines. It draws prices real time, so there shouldn't be any arguments against relevance. But fine, I don't want to argue about that.

    What you want is still not a simple Quality-of-Life change, but a feature update. And of something that you only have to do once on an account, really.

  • Has anyone made the suggestion of just making the Warclaw utilize the masteries of the Raptor in PvE? I get it, its a wvw mount, but i'd like to run around on my big kitty, and not basically be penalized for it. I mean, its actually slower than the Raptor... I would suggest a mastery you have to get in PoF, like as an addition to the Raptor mount line of Masteries.. could take 4 more points, and just be like "The Warclaw now benefits from Canyon Jump, and moves faster in Tyria." or maybe even just its own Mastery in the PoF tab. i dont mind the 1 skill not being much more than just a big spike of damage, just the fact that its slower and has like, no leap, when cats are very well known for pouncing and leaping... eh, anyway... a Mastery for Warclaw to make it function similarly to Raptor(when it already kinda does anyway) but ONLY in PvE, would be great.

  • maestro.5613maestro.5613 Member ✭✭
    edited April 9, 2019

    QOL suggestions: How about Ascended gathering, logging, and harvesting tools ... include a second or possibly 3 glyph slot!!
    in the BLTC, i would like a tab to not show things i already have , such as: dyes, minis, etc
    A day/night timer might be good to have.
    build templates would be good also. i think y'all are working on it!
    The ability to switch mounts without having to dismount, and then remount the next one.
    An extra slot or two at the bottom of the screen so that we can quickly use consumables, without having to open inventory, use items, then close inventory. Or, assign certain iventory slots with keys
    and, if we throw away junk, get rid of the dialog box asking if you want to destroy item, ITS JUNK!
    Ohh! INFINITE TRANSMUTATION STONES!

  • QoL Suggestion: It would be nice to have a toggle button in the Black Lion Trading Post to show owned or omit owned items or skins. It would be similar to the "Only Show Available" Option that we can currently use in filters. Example for QoL : I occasionaly like to search for Miniatures, Recipes, and/or Dyes then sort the search by price to determine if I can afford to purhase something new. However, I then have to scroll over each item to see if that item is unlocked on my account. If I could toggle off the show unlocked/owned items, my search would be much more efficient.

  • [Suggestion]
    It would be nice if we could play Guild Wars 2 on the iPad PRO. Hopefully you would be able to port the game to iOS and Android.

  • Tyncale.1629Tyncale.1629 Member ✭✭✭
    edited April 10, 2019

    Rollerbeetle QoL improvement: when we whip out this mount, please let us start with at least half an endurance bar full, instead of an empty one. I do not think that is too overpowered. I understand the delay they built in but for me this is pretty much why I never use the beetle, not even in the desert. By the time I can finally speed that thing up, I would have been halfway where I want to go with my Raptor. I do use that mount endurance buff but even with that it just takes too long to rev it up.

    I think the beetle already has enough other drawbacks , i.e. the tough maneuvering at high speed, and the fact that it slows down humongously when going up hill. Please let us get to speed with this mount faster then we can now.

    NB: I am fine with the fact that the speedboost needs (and uses up) an entire Endurance bar: it's just starting up with a completely empty bar that kinda kills this mount for me.

  • hugo.4705hugo.4705 Member ✭✭✭✭

    Increase infusion aura radius on toon.

    Speaking about my asura with red bauble infusion: The radius is too small that I can barely see the red floating cubes from the infusion, most of them are hidden by the body.

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.
    +++New: GEM GW2 Exploration Map: Discover unusual places around tyria: Here (OSM map)

  • funny game modes in PvP the weekends too, like reduced recharge gamemode or randomized utilities, maybe from cross class skills, etc.

  • charr motor beetle skin

  • MikeG.6389MikeG.6389 Member ✭✭✭

    Quality of Life... With the risk of sounding cynical, the word 'life' in the term Quality of Life refers to the game's life and not yours. I don't think this is the place to ask for full on features or feature balances.

    Also:

    • Boar Bristles, please make them stop dropping after the relevant collections are done, like you just did recently with the Krait Scale.
    • A resized preview window has been asked for several times in this thread alone, I think. How about being able to zoom in on and move the previewed object?
  • Strayue.9175Strayue.9175 Member ✭✭
    edited April 11, 2019

    Please make Aurora transumatable onto other rings, I know this has been requested a ton already, but it would be great to be able to transumate it’s cosmetic effect onto multiple characters. Not only that, but there should also be an option to transumate a ring without effects onto Aurora for people who don’t like its effect at all. That being said, this system should also be put into effect for rings with effects such as Coalescence, which will be released into the future. Additionally, we should be able to preview Aurora and trinkets with cosmetic effects as well

    Depositing more than one guild decoration please make the vendor allow me to type in the number and deposit that amount of guild decorations, I don’t want to spam click like 1000 times to donate my decorations

    Make it possible to preview infusions there are many infusions with cosmetic effects, along with the one enhancement Koda’s Warmth, infusions are not cheap nor easy to obtain, so before anyone goes to work towards one, they should be able to preview it so that they like it on their character, the same should go with legendary trinkets, as mentioned above

  • Daddicus.6128Daddicus.6128 Member ✭✭✭✭

    Please publish the schedules for "seasonal" changes to Black Lion chests.

    I'm not asking for detailed information. Just something like "February will feature Canthan New Year themed items", "April will feature mini skimmer pups", etc.

  • How about nerfing the spawn time of the veteran event's inside World vs. World, so that people do not have to wait ages to kill one for daily and thus not being contributing for the battle or even taking peoples spots in the queue?

    AFK what cannot be AFK'd.

  • holodoc.5748holodoc.5748 Member ✭✭✭

    Make both merchants (Personal Merchant Express and Personal Trader Express work like the Permanent Bank Access Express.

    That means:

  • not sure if this has already been brought up but, Could we add a vendor in or be able to trade Items we get from Black lion chests that we don't want for Black lion Statues, Since i have over 60 self-style hair kits and the over 20 total make over kits just sitting in my bank along with other items i get and don't use , that i know others would be happy to buy for gold or trade if they could.
    Since the statue idea is good and trading items for statues doesn't break the gem store if you are just trading for other items you could of got anyway. Maybe have statues go up and down the amount depending on demand of items. also that if you sell an item you get less statues but it would cost more , for instance, 1 total make over kit would cost 40 statues to buy but to sell you would only get 15-20.

  • ... I want to name my mounts.

    Tarnished Coast, North America.
    ♀️ Fashion Wars Lover!

  • @ginryu.3026 said:

    Moreover, if one has the Permanent / Endless versions of one or more of these items, he should be able to exchange the consumable versions for a reasonable quantity of Black Lion Statuettes per consumable (e.g., an Upgrade Extractor could be sold to the Black Lion Statuette merchant for 5 Black Lion Statuettes, etc., etc.).

    This please. I have worked and saved to get several permanent Contracts (which are awesome and completely worthwhile... especially in shared inventory slots), but the regular consumable version drops really discourage me from buying BL keys. Thanks.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭
    edited April 15, 2019

    @Jura.2170 said:
    Unlocking a skin shouldn't destroy it, just make it account bound

    I would actually prefer that when you add a skin to the wardrobe, it also adds a transmutation charge and deletes the skin. I have a ton of skins sitting in my bank and have actually started just deleting anything I don't plan on reselling or giving away.

    @hellsqueen.3045 said:

    @Jura.2170 said:
    Unlocking a skin shouldn't destroy it, just make it account bound

    Or just turn the skins into a transmog if you don't instant skin.

    Didn't see this until after I posted, and I don't have delete option.

    Currently attempting all Legendary Journey collections at once.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    @Sepobi.2984 said:
    Hey Arenanet, with one of your latest patches, you changed the item loot with unidentified gear. I think this was a good idea, but it brings up another "problem".
    The space in my inventory is limited, but i often use the "salvage Stack"-option, but this selects all items up to the amount of Kits. I always want to open the unidentified gear items -> sometimes you get an "higher item".
    But now, lets say i open 15 unidentified gear (inventory full), i can't use the "salvage Stack" option anymore, cause it would salvage 10 of the unidentified gear items. I have to salavage each item manually.

    Can you please bring a "unselect option" within the "Salvae Stack"-Method? Thank you.

    I salvaged things I wanted too many times accidentally with the salvage all option. I worked around it by giving each character an invisible bag as last slotted and now stack the unidentified in there until I get a few stacks of each. Not great, but it is a workable solution until something is added to the game, which would be as awesome of a change as moving the collapse inventory button option.

    Currently attempting all Legendary Journey collections at once.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    Not a game QOL but a forum one. It would be very useful if we could tag posts and replies as part of a conversation. Alternatively, would it be possible to add tag selections that could be used to search on?

    Currently attempting all Legendary Journey collections at once.

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    @Spamwagon.1972 said:
    It would be nice if you offered a BYPASS option on the gem store, once a character finished the Path of Fire Campaign, to allow them to acquire the Griffon Mount.

    Many people do not enjoy group content or jumping puzzles/collections - those people are impeded from getting a Griffon Mount, unless they engage in activities that they don't like.

    This is completely unlike any other aspect of the game. Large game mechanics (like mounts and masteries) are granted to the player either through traditional play through the campaign (solo friendly), or by a multitude of different solo friendly options.

    Please offer a gem store option, or integrate the griffon into the solo campaign - whatever (you guys are more creative than I am). Just please allow another solo method to acquire it.

    I think it could be nice to have some kind of trading option where you give up a mastery point or something permanent to acquire completion on certain achievements like parts of the griffon collections (or the god awful requirements to complete the living story season 2 achievments). I am just extremely thankful that we did not have to do any raids for the collection.

    Currently attempting all Legendary Journey collections at once.

  • BlueJin.4127BlueJin.4127 Member ✭✭✭

    Make it easier to see north when playing with rotating mini map.

    ^^

  • DietPepsi.4371DietPepsi.4371 Member ✭✭✭
    edited April 16, 2019

    Check box in options menu to disable auto-stow please.

    I play as Charr, and when doing jumping puzzles it's really annoying when my character holsters their weapon, and goes on all fours mid-jump.

    You stand to benefit more from making friends than you do making enemies.

  • make ascended armor/weapon boxes of the same type stackable

  • DeanBB.4268DeanBB.4268 Member ✭✭✭✭

    With the introduction of the Maguuma Pact Portal Device, it seems it is time to add more Shared Inventory Slots. I would think people would be more inclined to buy such things it there was more room for them to be shared across an account.

    X__________________________
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  • notebene.3190notebene.3190 Member ✭✭✭✭

    This won't be popular, and I considered just submitting this as a ticket to be 'passed along' and resolved, but please remove the remaining champs from Shatterer. It causes the same sorts of problems that used to happen at Claw. If you get an imbalance of people trying to participate in an event as intended, and Netflix and Necros (#icanhasl3tz #nowurm4u), then it turns into a clock milking exercise to get as many champs as possible, and ruins WB cycles for the rest of us.

    "You should never be unhappy to see another person."

    In the event I don't get a chance, thank you all for the company and help when I needed it from time to time.

  • Please add a "do not destroy" or "okay to destroy/sell" in description when item is hovered over. Like how you added the quantity in the bank. Items like books, Queen Jennah minis, used legendary weapon volumes and parts, etc. Thanks.

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