[Suggestions]QoL (Quality of Life) Ideas - Page 30 — Guild Wars 2 Forums

[Suggestions]QoL (Quality of Life) Ideas

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  • Dami.5046Dami.5046 Member ✭✭✭✭

    A way to have the food etc you are using, say for wvw available on screen (maybe by skills) rather than having to keep going to your invent to replenish it. Yes i know there are things available to increase food/utility time
    A bit like the menu for the toys but showing the food so you can click on it.
    rambles stop

  • Here are a few things I have in my mind fur now:

    • When we turn the option "Show All Players Names" Mesmer clones/phantasms are also included, it would be nice if they could be removed from that category.
    • Converters, it is possible to change all converters to have a merchant UI? Merchant UI is more convenient because it automatically uses stuff from our storage/bank and we don't need to click multiples times.

    • I am not sure if this one is a QoL but, the hotkey "Snap Ground Target" (not Toggle) sometimes get stuck making it active always, not sure what is the cause, but when it happens I have to manually go in the options and uncheck the "Snap Ground Target to Current Target" box. I believe it is a bug.

    If I find something else I'll post here again.

    Joko lies, Balthazar don't.

  • unni.5907unni.5907 Member

    A feature that i found in other games which I'm missing very much in this one is the ability of linking another characters name in the chat. You can link items with shift-l-click, why not charcters too?? Like in

    'Ask the [Developer] about that'

    This feature would save us a lot of typing and would as well eliminate the frequent typos made there. Making it easier to reach out to other people would be a good thing IMO

  • Control.8154Control.8154 Member ✭✭
    edited July 5, 2019
    • Ability to lock items in Shared Inventory Slots. (If you equip then unequip something that was in your shared inventory slot, it goes back to the slot you initially equiped it from. Useful for weapon swapping.)

    • Increase max Shared Inventory Slots to 32.

    • Allow Soulbound items to be stored in Shared Inventory Slots.

    • Dungeon Portal Device (Teleports you to whichever dungeon you want.)

    • White mantle portals not sharing the same cooldown so you can have multiple.

    • Bring back Twilight Arbor Forward Up Dungeon.

    • Allow Nuhoch Warbler to be used in all instances including raids because music matters. <3:)

    • Endless Makeover Kit.

    • Invisible Chest Piece.

    • Infinite Revive Orb (Usable in all instances EXCEPT raids.)

    • Salvage-o-Matic Container (Stores all salvage-o-matics.)

    • Remove diminished returns in dungeons.

    • Increase dungeon rewards to what they were before nerf.

    • New dungeon recipies/armor/ascended armor/etc.

    • Bring back all past 2012-2018 special events/side stories and allow players to choose only one they wish to complete for achievement points.

  • Hey. I just wanted to suggest a few things i think would really benefit this game. A lot of these were probably already mentioned a few times on the forum but i think they're worth highlighting again.

    Map queues in open world - It can be very tidious to click the "join world" button only to get an error message all the time.

    Stacking orders in the trading post - Instead of having 100 orders for mithril ores I think it would be a lot more reasonable if the UI for the trading post would actually just stack items and instead display the total number of orders

    Remove the transformation from the candy corn gobbler - I think anyone in possession of this knows just how tidious using it is. I don't think anyone is using it for the transformations to begin with, you can't really use for costume brawl and it's just kind of annoying to get. I really think it would be better if the item just increased the amount of candy you had to consume to even out the loss of the transformations and removed the completely (i think you transform 2 out of 3 times so that would be 9 candies per use)

    Shared gathering tool slots - I know this one was already frequently requested but i really think it would be great if they were introduced

    Underwater mount - Still my number one most wanted kind of mount

    Account unlock explorable path in dungeons - Either if you did the story once or just unlock explorable for everyone

    Permanent crafting station access - Not really all that high on my wishlist but it might be a useful item to add to the game

    Increase the material storage for mithril and elder wood - Also not really essential but as the HoT legendaries require so much of both of these which also implies there's a clear need for a sink of these i think it would be reasonable to increase the maximum storage space for just these two in comparison to other items

  • Probably already been suggested but make it so that when I block people all I can see is their nameplate. Really don't want to see any more skyscales hovering 2 feet off the ground flapping their wings all day. Especially with the new skin set.

  • Sazukikrah.5036Sazukikrah.5036 Member ✭✭✭

    Friend only Whispers Option. Im tired of salty people whispering me.

  • Small suggestion for the Crafting Recipe Books. Could we get some indicator on when we have learned all the recipes in a book set. I have purchased the "Page of Spearmarshal Recipes" multiple times because I have forgot which ones I have completed already.

  • i was wondering if it would be possible to get a non-mount server/battle group, for those ( if theres any other than me ) who feels like the mounts doesnt add anything to the game. but instead takes away immersion and makes the world trivial, as you can skip any and all dangers in the normal world zones

  • ROMANG.1903ROMANG.1903 Member ✭✭✭

    There's a bit of a struggle finding a name for a character these days. We can't save our character creation and don't want to loose everything, and I personally end up sometimes finding a name that I don't really like. So I think it would be awesome if the Name Change Contract in the gemstore refunded gems on use depending on how many levels away from 80 the character we're changing the name of is currently at, making its price progressively increase as we advance in the game.

    For example, if we're using it on a level 75 character, the Name Change Contract would actually cost us 750 gems instead of 800, because it would refund 50 gems on use. If the character is level 3, the contract would cost 30 gems and refund the 770 remaining gems.
    In the end, the name change would cost 10x the character's level.

  • AmberUK.5380AmberUK.5380 Member ✭✭

    Hi I tried a search and not sure if this has been requested. Can we have some kinda buyback for stuff from Karma/currency merchs? Sometimes the item is a bit pants and you don't want it. But mostly it is because I have 3 extra endless teddie tonics and 2 other endless tonics and they cost me 175k karma each which is a lot. I don't expect all the karma back but it seems a waste to trash them. Surely in a a place as large as we play in everything has some kinda value to someone?

  • Carnius Magius.8091Carnius Magius.8091 Member ✭✭
    edited July 8, 2019

    Make a holster for nourishment exactly like the one used for toys. Make the whole bar to open to make a selection of 6 consumables and leave the little arrow out. Make the slots linkable to the first 6 slots of a general storage bag that contain nourishment or allowed consumables. If there is no room on the screen for more buttons then make it a toggleable option with toys. I don't know why this wasn't done with food instead of toys in the first place.

  • Krzysztof.5973Krzysztof.5973 Member ✭✭✭

    For the love of GOD let us skip 2min dialogue after opening gate in raid wing 7.

  • Aeon.4583Aeon.4583 Member ✭✭✭

    Remove level up pushback for level-80 characters. Players trying hard to pull together mobs in many situations, but that level up pushback wasting the effort. It maybe works for lone lowlevel characters, but not for level 80s in crowd.

  • SinisterSlay.6973SinisterSlay.6973 Member ✭✭✭

    An out of combat only or in town only build profile swap. So we have the ability to save a set of skills and specs with different profiles for different purposes. I often find the need to switch between a solo focused build and a team supporting build depending on what I am doing.

  • nanomidgy.9180nanomidgy.9180 Member ✭✭
    edited July 12, 2019

    Hi Dev teams,

    I have been advised by the support team to make forum posts to raise your attention about a cross-hair adjustment in Action Camera Mode, I have been experiencing this issue for a very long time now since its been introduced.

    This particularity happens in fractals and raids. When a fight triggers, the cross-hair automatically moves higher as the the FoV rears back during boss fight/events, it’s impossible to fire ground targeting skills directly underneath or near my character.

    Please, make adjustment to the cross-hair that its location on the screen is fixed above the character, no matter how further you zoom out/in. Just like the commander tag, (screenshot comparison) it always sits directly above the character height.

    Thank you for your time!

  • Can we get the instantly teleport the camera,if using a teleport skill for mounts too? I just used the jackal and the default option of the camera swiftly catching up is very annoying and irritating, especially on jps like the one in the crystal oasis.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    @Crystal Black.8190 said:
    Can we get the instantly teleport the camera,if using a teleport skill for mounts too? I just used the jackal and the default option of the camera swiftly catching up is very annoying and irritating, especially on jps like the one in the crystal oasis.

    Not sure if you are already using this option:
    Enable Camera Teleportation - Normally, when a player performs a short-range teleport (e.g. using Blink or Spectral Recall) the camera moves quickly to the new location. This option enables the camera to teleport instantly with the player.

  • @Inculpatus cedo.9234 said:

    @Crystal Black.8190 said:
    Can we get the instantly teleport the camera,if using a teleport skill for mounts too? I just used the jackal and the default option of the camera swiftly catching up is very annoying and irritating, especially on jps like the one in the crystal oasis.

    Not sure if you are already using this option:
    Enable Camera Teleportation - Normally, when a player performs a short-range teleport (e.g. using Blink or Spectral Recall) the camera moves quickly to the new location. This option enables the camera to teleport instantly with the player.

    I use it, but is does not apply to mounts, which is why I suggested to extend it to also work for mounts or make a similar toggle for it under the mounts section.

  • VDAC.2137VDAC.2137 Member ✭✭✭

    There are some materials that would make sense to have space for in material storage, such as the flowers obtainable from the home garden plots. Meanwhile, there are some storage spaces that make no sense to me, specifically an item needed for a specific legendary weapon — why would you need a material storage space for that??? It is something that you are going to obtain/craft probably once at most and could be stored in bank or inventory while working on the legendary item. Storage space should be reserved for items you will be regularly finding, crafting, etc.

  • OPTION TO TURN OFF/ ON LEGENDARY WEAPONS PROJECTILE EFFECTS

    I love the Bifrost for the looks and footprints effects, but when i use it on my ele i really miss the default projectiles for fire/water/air/water and double attunement weaver skills. I wanna use the Bifrost but i dont want to see every cool elemental projectile turned into a rainbow, it kills the visual identity of playing an elementalist! Pls add this option for all legendary weapons projectiles!

  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    @VDAC.2137 said:
    There are some materials that would make sense to have space for in material storage, such as the flowers obtainable from the home garden plots. Meanwhile, there are some storage spaces that make no sense to me, specifically an item needed for a specific legendary weapon — why would you need a material storage space for that??? It is something that you are going to obtain/craft probably once at most and could be stored in bank or inventory while working on the legendary item. Storage space should be reserved for items you will be regularly finding, crafting, etc.

    Not everyone uses the garden plots for the metabolism items, so for me that would also be one that makes no sense.

    I would love to see the material storage grow in options (including flowers) just because we can stack massive amounts of that material. However, I would hate to see any current item removed to make way for new items.

    From previous conversations with the dev who works/worked (not sure if she left), I know it takes a lot to adjust the mat storage. I just really hope that this feature continues to grow and stays relevant to current game mechanics/items.

    Currently attempting all Legendary Journey collections at once.

  • hugo.4705hugo.4705 Member ✭✭✭✭

    1st person on mount

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.
    +++New: GEM GW2 Exploration Map: Discover unusual places around tyria: Here (OSM map)

  • Ryukai.6524Ryukai.6524 Member ✭✭✭

    Hide Weapon Tool Tips, for those that have been playing for months/years, we REALLY don't need to see a WALL OF TEXT whenever we mouse over a weapon ability (this ability is already in game, so to speak, as they vanish upon pressing that ability and stay vanished until you move the mouse off and then back onto the ability)

    Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

  • Make luck refinable by all crafts not just artificiers. Having to put luck into the bank, switch chars and then refine it on another one is tedious.

  • Can we have the compact option in our inventory sort out our items by rarity or alphabetically

  • Westenev.5289Westenev.5289 Member ✭✭✭✭

    I'm not sure if this is the right place to post this, but...

    A toolbar timer on Thief Preperations (specifically Shadow Portal) would be cool. Something similar to how the Mesmer Portal has a visable count down.

  • With raids being a thing lately and new builds flying around. We need a way to test gear sets out with specific stats without having to invest all our money for a CHANCE of an idea working. This being said:

    Make the advanced raid training arena have the following:

    • Hologram Food/Item that lets us use any stat food/utility thats available in game for sake of testing. Stats are removed after exiting the Raid Training Arena the same as boons and banner buffs are.
    • An outfitter similar to the ones in the PvP arena that lend you gear, however this is test gear like we get in betas/ temp 80 boost (the exotic armor boxes) - Also offers temporary ascended stats and trinkets. - maybe BLAND legendary gear that always disappears after you exit the arena.
    • Rune/Sigil merchant that lets us lend the runes or sigils for testing.

    These merchants temporarily lend you the gear while within the raid instance. Foods, Runes, Sigils, Armor, Weapons with all the stats you would need for testing builds.
    Upon leaving they are refunded BACK to the merchants. (no you can not keep them).

    This would allow builds to be theory crafted/tested to the fullest.

    Please !

  • @Gaile Gray.6029 said:
    Over time, we've seen a lot of good QoL suggestions on the forums. It seems to be it'd be good to have a regular sticky post -- yes, yes, I know, we already have too many stickies! ;) -- so that these can be better seen, added to, commented upon, and so forth.

    So here's the official QoL suggestion thread. I will try to merge in previous threads on the topic of Quality of Life, but if you see any I missed, could you please PM me to let me know?

    Thanks!

    Increase the number of mails you can send, or cut back on the 'squelched' time. I offered simple dyes to the guild, and after four mails, I'm on timeout. I get it for big, expensive things, or sending money, but c'mon.

  • LOL at the new rev changes... Thanks, throws in the towel... Yea maybe high end peeps didnt like the combo attacks with rev and others, thats what rev is supposed to do. Nerf.... I do not think rev is ever gonna be viable in PVP with what you are doing. Ive suggested and suggested. Now Everything ganks me like im not even fighting back. Wrecked it even worse again. Maybe its just me... IN pvp we always hit the rev first because they die so stupid easy.... the set up should be for majority not for the few who have played 6 years and are very dang good at it. There are hardly ever any revs in the top 250 who only play rev... Its because they play other classes to make up for all the fails.... anyhow, Wrecked it again.... No idea what to say, I quit rev again. It just gets worse and worse. Paper armor or more like, crown of thorns armor, it does more dmg then good. FAIL.., Sorry, just truth there. Total fail. Why not just make them not even able to attack back, thats what it seems like now, EVERYTHING is wasting me like nothing now.

  • Trollocks.5084Trollocks.5084 Member ✭✭✭

    Your game is giving me actual headaches. Please let us turn off other people's skyscales. The constant flapping in the corners of my vision is adversely affecting my health.

  • Can we make the LFG a little more easier to use/clearer? I've gotten too many trolls/eRP soliciters in Fountain of Rurikton.

    Pardon me, I'm an Asura nut.

  • Not going through the 30+ pages to see if it's been mentioned....
    but maybe the next Bday present could be an upgraded Bday blaster with a selectable food stat type of your choosing.
    Also....where's my POLYMOCK!!!

  • Aeon.4583Aeon.4583 Member ✭✭✭

    Add a exit portal indicator ( run out timer ) for thief's new shadow portal, same as mesmers have.

  • NullValue.4956NullValue.4956 Member ✭✭
    edited July 22, 2019

    Few ideas I would like to see

    Wiki menu option: A lot of new players don't know about the /wiki chat code, would be nice if every item that had a right-click menu had a Show on wiki option

    Sort squad alphabetically: Trying to find someone in a full or mid sized squad can be a real pain because the order is so random

    Commander/Lieutenant in front: This one is a rarity, but occasionally, Lieutenants are not in the front of the subgroup

    Lieutenant should have a visible marker: could be clutter, but maybe have it only show if the commander is not in the same map, or only show the Lieutenant of your subgroup. this would be useful for locating the Lieutenant on the map.

    Ready check visible regardless of map: Currently if you do a ready check members that are not in the same map will be asked if they are ready, but the commander can not see their ready status.

    Guild Hall Instance size: I get that this is rare and is a cost savings system, but I would ask for one change, if a member of a squad enters the guild hall, PLEASE make the initial instance shard for the size of the squad, it can take up to 4 map changes to get a squad of 50 into a guild hall.

    Nicknames/Account Names/Character Names: the in-game mail and character tool tips should always show the actual account name next to the nickname/character name. This one is really infuriating Ill send an emails to our guild lottery winners account names asking them to pick a prize, but when they reply it sometimes comes from the character name and there is no way to cross reference the character name to the account, especially if they are offline. Same with nicknames, once you set a nickname on a user you cant see their real account name anymore.

    Guild leaders mail spam removal: So i get why there is a spam limit on in game mail. But there shouldn't be one (or a more relaxed one) for guild leaders sending message to guild members. an example would be when its time to clean out the guild banks we like to give away items to online guild members, and as you can guess after sending 3 dyes, things come to a screeching halt. we also purge members that have not logged into the game for over a month. we where sending message to the users to let them know why they where kicked and how to reach to get back into the guild when they get back online. but again this becomes a painful task because of the spam system

    Think that's all I have <3 keep up the good work anet

    -Tiny Taimi

  • Tumult.2578Tumult.2578 Member ✭✭

    Lot's of great ideas. I didn't make it thru all 30 pages so I hope I'm not repeating something but can we please break the novelties away from the mounts on the HUD? The mount spot is used a lot. The novelty spot is likely not used anywhere near as much.

    I'm getting concerned over trying to mount up to leave a bunch of approaching enemies only to find I'm instead attacking them with an umbrella or balloon. I understand not wanting to change the HUD but it's been basically the same since the start of the game and a redesign might allow for numerous beneficial changes. I'm about ready to delete all my novelty items just to prevent it.

  • Excursion.9752Excursion.9752 Member ✭✭✭
    edited July 24, 2019

    Simple Request a Portal Tome for all of our city passes.

    Just off the top of my head:
    Royal Terrace Pass
    Mistlock Sanctuary Passkey
    Captain's Airship Pass
    Noble's Folly Pass
    Home Portal Stone
    Lava Lounge Pass
    Invitation to "Lily of the Elon"
    Armistice Bastion Pass

    I believe should be able to be entered into a book just like the living world scrolls for their season tomes. These are gem store items and I feel that they should not take up the amount of space they do in our inventories. It would be nice to get back some of my shared inventory space for other things.

                                                              There is a 50% chance you will not agree with me and a 50% chance I will not agree with you
    
  • Aeon.4583Aeon.4583 Member ✭✭✭

    Can you ( please! ) fix mesmer's Signet of Illusion?
    Make this signet spawn clones in PvE only if player in combat with chosen target.

    Since your chrono rework, i had to use this signet for better Shatter activation, but mechanics of this signet is hell. It's simply randomly spawn clones if you have even a glimpse of combat situation.

    Simple example in my case. I fought off hostile mobs, after a fight there is a small timeout for combat to wear off. And during this small timeout signet spawns clone, and it goes to fight with nearest neutral mobs even if my current target is nobody, even if that mob is not hostile to me. My actual hostile target is dead, no need for clone to spawn and run around map taking agro.

  • Let us color our backpacks please! uwu

  • TwilightSoul.9048TwilightSoul.9048 Member ✭✭✭

    This has probably been suggested already but I think it's something that is needed in game.
    Objects like trees, houses, cliffhangs, whatever can obstruct your view should become transparent when it is in fact obstructing your view.
    Right now it either just obstructs your view or (if it is a massive object) it'll jerk the camera between the object and your character which is very disorienting. Instead, objects which obstruct the view of your character and it's surroundings should turn transparent as it is done in Divinity Original Sin 1 and 2 for example.

    The issue with this not beeing the case in GW2 is not only that you'll sometimes be disoriented or just plain die because you didn't see some deadeye or whatever in WvW but it also really breaks the immersion when you can't even see your character or his/her surroundings. I'm used to playing third person but loosing sight of my character because it is obstructed feels very weird and unsettling.

    And about the camera jerking between your character and some massive object is even worse since it makes you feel like your not even in control of that character's third person view.

    Thanks for reading and I hope for a time where I can move my camera around my character freely without beeing obstructed by stuff :)

    As the old worlds fall behind
    Our spirit reaches wide
    With no fear breathing new life
    Awaken from the dark dark slumber

    Wintersun - Awaken from the dark slumber (Spring) - Part II The Awakening

  • Hey Devs,

    I've just had this idea once when I was swapping around legendary equip and so on between characters.
    Would it be possible to create something like a mobile armor stand which can be placed in a shared inventory slot to make swapping gear between chars less tedious.

    I imagine a chest-like item that holds one of each (armor, gear, 2 weapon sets) that can be opened from inventory using only one slot.

    Thanks for reading.

  • Can lower level crests be made salvagable like runes and sigils?

    Also why is this post no longer sticked to the front page? I had trouble finding it now.

  • Would really love an option to perma LOCK the camera zoom level! So many events these days seem to mess around with the zoom setting (bosses/event triggers each time u accidently go OOR and back etc) so you get quickly disoriented especially when playing on these huge monitors/screen setups.

    _/_ [SSSh] Secret Society Service _/_
    BG Since Season 1

  • Friday.7864Friday.7864 Member ✭✭✭
    edited July 30, 2019

    Add a yes/no message before we attune or infuse equipment.
    When I click on something to show me a location DO NOT take me there in map view, lock the map and close the map view immediately afterwards. Did it ever occur to you I might wanna look around the map and teleport to a nearby waypoint?
    Oh, and actually remove the 10k TP limit.

  • As a Scribe for my guild, I'd love to see all the decorations on the Scribe panel broken up into categories. Its a real pain endlessly scrolling thru that one giant list trying to pick out plants I haven't made or whatever. I would think this would be really simple to do.

  • Jura.2170Jura.2170 Member ✭✭✭

    Please let us be in more than 5 guilds

    please make a Taimi voice mail pack
    my QoL wishes

  • SnowMochi.7602SnowMochi.7602 Member ✭✭✭
    edited August 1, 2019

    In addition to the points I made below:

    • What about saved dye combos per character or over the entire account, just in case you want to return to an old combo or something?
    • A version of the game you can play offline with your guild/family/friends.
    • Add a Favorites option to the Trading Post and The Gem Store so you can remember stuff you like.
    • Dyeable back items.
    • Items in Safe or Invisible bags and boxes should _not_ show up when using the Mystic Forge.
    • Quaggan glider, chair, weapons, kite.

    What about:
    The back item version of the Floral glider, complete with a shower of flowers?

    “I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living.”
    **― Dr. Seuss **

  • hugo.4705hugo.4705 Member ✭✭✭✭

    Display on world map (not minimap) ressources available around you (wood/ore/plant) within a radius.

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.
    +++New: GEM GW2 Exploration Map: Discover unusual places around tyria: Here (OSM map)