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Currently, players can set an 'Activate' Hotkey for their Chairs, Instruments, Held Items, and Toys. And for their Mounts, players can set a 'Mount/Dismount' Hotkey for each Mount. However, the problem with that to some players is each Hotkey dedicated to a Mount is taking up Hotkeys that can be used for other things.
Can you please give us a 'Cycle Through' Hotkey for our Chairs, Instruments, Held Items, Toys, and Mounts so that we can use 1 Hotkey to cycle through everything? The Hotkeys would be named Cycle Through Chairs, Cycle Through Instruments, etc. (The text in bold is the edit)
The 'Cycle Through' Hotkey will be more responsive than the current system that has a cooldown after mounting another Mount (the cooldown put in place so your character can finish the animation of dismounting until its feet hit the ground).
For example, the way the 'Cycle Through' Hotkeys will work is whatever Chair, Instrument, Held Item, or Toy players chose to have at all times by default would remain unchanged no matter how many items are cycled through, that way, players can put away an item (any item) the same way they took out the very first item they chose by default. And then when a player takes out whatever item again, they start out with their favorite item(s) first, and the same 'Cycle Through' process repeats.
The same behavior will be the same for Mounts, except instead of starting from a 'default' set Mount, the 'Cycle Through' process begins from the Mount a player is currently on, and so on.
Furthermore, the way in which the 'Novelties' UI currently displays is vague. I hardly notice much is there on that very small gray bar.
Here is a mock-up I created the way I would have liked to see the 'Novelties' UI: https://imgur.com/a/5juP8su vs. the original 'Novelities' UI: https://imgur.com/a/tKYGKWi (Go ahead and compare both images between two different tabs)
1. The 'Cycle Through' Hotkeys do not/should not perform the 'activate' function; only the Hotkeys dedicated for that function should perform the activate function for players' Chairs, Instruments, Held Items, Toys, and Mounts.
2. If a player tries to use the 'Cycle Through' Hotkey for their Chairs, Instruments, Held Items, Toys, and Mounts, yet they are not sitting on a Chair, holding an Instrument, holding an Item, playing with a Toy, or mounted on a Mount, nothing happens. Not even an error message displays. Therefore, the only way the 'Cycle Through' Hotkeys work is a player must have the necessary items, or a player must already be mounted on a Mount.
3. The new 'Activate' Hotkeys should have better wording rather than lead players to believe the Hotkeys perform only one function. Not only that, the term 'activate' is not really the best term to use considering you wouldn't 'activate' an instrument. You would 'equip' an instrument.
With the above stated in mind, the Hotkey name for Instruments and Held Items should specify 'Equip/Un-equip'. The Hotkey name for Chairs should specify 'Mount/Dismount' (even though Sit/Stand would make better sense), and the Hotkey name for Toys should specify 'Take Out/Put Away'.
Thank you for looking into this, Anet : )