PvP Now Is Not Fun - Page 3 — Guild Wars 2 Forums

PvP Now Is Not Fun

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Comments

  • Tyson.5160Tyson.5160 Member ✭✭✭✭

    @Vieux P.1238 said:

    @Tyson.5160 said:
    I wish there was a new game mode to play, been getting bored of PvP lately.

    Is it un-patriotic if you think Gw2 pvp is boring? Should i feel shame?

    Just getting tired of Conquest, Conquest and more Conquest. Sometimes I jump into unranked to play some Stronghold.

  • Blue.1207Blue.1207 Member ✭✭✭

    Rejoice in the balance that we have now, because when the next round of Elite specs leave the table, they’ll make current season look like church.

    That said. We need more frequent and small balance patches.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 5, 2018

    @Rufo.3716 said:
    I've already been banned multiple times for bashing the balance team, but they need to seriously get the message. They either don't know what they are doing, or they don't care about the PvP aspect of the game, and the last balance patch proves it. Thief and Mesmer are easily the worst 2 professions in PvP to play against and they do nothing about them. I even joked about having perma stealth weekend for WvW during one of the streams. The devs there seemed to think it would be hilarious with people running around in stealth constantly, well, that's exactly what you have with thief, even more so with DE.

    For the first time I've seriously considered quitting, and it's all because of the balance. It's horrible and keeps getting worse with each patch rather than better. At this point they need to do complete overhauls of multiple specs on multiple professions. It would be way to much work for them to consider making balance better in PvP so they only care about the PvE aspect.

    I've come to the conclusion and have to totally agree with you. We are the laughing stock and the joke was always on us who wanted a healthy competitive game

    " When you take your customers for granted, they leave, get taken "

  • BadMed.3846BadMed.3846 Member ✭✭✭

    Only two things are killing pvp - Condi mirage and duo queue.

  • Sorem.9157Sorem.9157 Member ✭✭✭

    I was playing holo the other night.

    As i started i was trying to learn the class so i was trying to time my stuns and use them at proper timings. Eventually, after about an hour (ashamed it took me that long) i figured out that if i just spam them, i'd eventually interrupt key enemy skills, simply because the stuns are so abundant.

    Same goes for mirage's invuln: dont think about using it, just spam it and eventually you'll land a good one. It's not like you're going to be out of evades any time soon anyway. (Elusive mind isnt the problem lads, sorry)

    Honestly, that kind of strategy is better these days, otherwise you'll find yourself sitting on 10 skills that can be used to completely turn the tide on fights: you have more strong cooldowns than you have proper opportunities to use them, so might aswell just spam them.

    Memewars2

  • narcx.3570narcx.3570 Member ✭✭✭✭

    @Rufo.3716 said:
    I even joked about having perma stealth weekend for WvW during one of the streams. The devs there seemed to think it would be hilarious with people running around in stealth constantly, well, that's exactly what you have with thief, even more so with DE.

    Seriously... Deadeyes' elite is so baffling.

    Stealth was already one of the strongest, most broken, and least fun mechanics in the game, and then they decided to give thieves Shadow Meld, which completely removes the only counter to it. It's not like Reveal skills even had the advantage vs Stealth spam builds before anyways... Every single one of them have cool downs that can't keep up with the level of stealth spam available to these classes and (with the exception of Scrapper's elite tool belt skill and I guess On My Mark, which literally nobody would use outside of maybe a duel) all have pretty small areas of effect. Like it felt good to catch a thief with reveal and kill him before, because it meant that you outplayed his mobility... But with SM, it doesn't even matter anymore because he has two charges of revealed removal/stealth.

    Removing the counter to an already strong skill is just a weird move from a healthy gameplay/balance standpoint. That would be like if they gave Mirages a trait that causes any cleansed conditions to instantly deal all of the remaining damage to the target instead of simply being removed--which honestly, I regret saying because maybe they'll actually do that now.

  • phokus.8934phokus.8934 Member ✭✭✭

    @BadMed.3846 said:
    Only two things are killing pvp - Condi mirage and duo queue.

    But who else will you look towards next to complain about? Condi Mirage is hardly the problem in today's pvp game.

  • BadMed.3846BadMed.3846 Member ✭✭✭

    @phokus.8934 said:
    Condi Mirage is hardly the problem in today's pvp game.

    I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

  • phokus.8934phokus.8934 Member ✭✭✭

    @BadMed.3846 said:

    @phokus.8934 said:
    Condi Mirage is hardly the problem in today's pvp game.

    I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

    Your thinking that Mirage is OP is more of a joke. You and others just hate what you don’t understand and don’t want to actively to try and counter.

    But what’s easier, complain on the forums by making a post in two minutes or figure out how to kill a class?

  • Arioch.4810Arioch.4810 Member ✭✭✭

    @BadMed.3846 said:

    @phokus.8934 said:
    Condi Mirage is hardly the problem in today's pvp game.

    I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

    I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

  • @Arioch.4810 said:

    @BadMed.3846 said:

    @phokus.8934 said:
    Condi Mirage is hardly the problem in today's pvp game.

    I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

    I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

    Its worth noting cello was using evasion rune with cleansing water and woven stride, giving essentially condi immunity.

  • Alatar.7364Alatar.7364 Member ✭✭✭✭
    edited December 5, 2018

    @Arioch.4810 said:

    @BadMed.3846 said:

    @phokus.8934 said:
    Condi Mirage is hardly the problem in today's pvp game.

    I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

    I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

    Oh yes, somebody beat Mirage on a profession with highest condi-clense in the game. In fact, with such a condi clense that only one evade is enough to clear ALL OF THEM since the used rune does not have ICD.
    Even without that Rune, S/D already has absurd Condi clense.
    That is literally like turning on God-mode with infinite invul and saying this means that some broken power builds are ok.

    ~ I Aear cân ven na mar

  • Arioch.4810Arioch.4810 Member ✭✭✭

    @Alatar.7364 said:

    @Arioch.4810 said:

    @BadMed.3846 said:

    @phokus.8934 said:
    Condi Mirage is hardly the problem in today's pvp game.

    I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

    I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

    Oh yes, somebody beat Mirage on a profession with highest condi-clense in the game. In fact, with such a condi clense that only one evade is enough to clear ALL OF THEM since the used rune does not have ICD.
    Even without that Rune, S/D already has absurd Condi clense.
    That is literally like turning on God-mode with infinite invul and saying this means that some broken power builds are ok.

    In other words, in your assessment of that matchup it's bad for condi Mirage? How about conversion holo, or SB (not tetherbreaker, revengecounter GS/D ) ?
    I do believe Mirage is meta in pugs and necessary in tournament premades (portal), but claiming it has the edge over other professions or that Mesmer's Mirage build overpreforms to the point that it pushes other professions aside - that's a bit too strong a statement at the moment, hence my original comment.

    Cello handling that matchup recently provided a nice argument here , and it's also a blast to watch.
    Btw i play a lot of everything lately, in my view of that particular match - build may give some miniscule advantage to Ele, but one bad evade and Mirage has more than enough power to spike him. If Mirage goes for axe/torch and sword/pistol condi duelist build that was popular some months ago i think the odds shift ever so slightly in Mirage's favor.

    TLDR: Mirage has some bad matchups, is still good, but it does not dominate PvP, hence i don't agree with the post i replied to.

    Now i wonder how long will it take for someone starts pitchfork hunt on Elementalist for making condi builds unviable on the basis of Cello vs Shorts match...

  • @Arioch.4810 said:

    @Alatar.7364 said:

    @Arioch.4810 said:

    @BadMed.3846 said:

    @phokus.8934 said:
    Condi Mirage is hardly the problem in today's pvp game.

    I like jokes. But this is beyond a joke now. Condi mirage is a disgrace in today's pvp.

    I'm not so sure about that - i watched Cello handling one just fine 1v1, on Ele no less :)

    Oh yes, somebody beat Mirage on a profession with highest condi-clense in the game. In fact, with such a condi clense that only one evade is enough to clear ALL OF THEM since the used rune does not have ICD.
    Even without that Rune, S/D already has absurd Condi clense.
    That is literally like turning on God-mode with infinite invul and saying this means that some broken power builds are ok.

    In other words, in your assessment of that matchup it's bad for condi Mirage? How about conversion holo, or SB (not tetherbreaker, revengecounter GS/D ) ?
    I do believe Mirage is meta in pugs and necessary in tournament premades (portal), but claiming it has the edge over other professions or that Mesmer's Mirage build overpreforms to the point that it pushes other professions aside - that's a bit too strong a statement at the moment, hence my original comment.

    Cello handling that matchup recently provided a nice argument here , and it's also a blast to watch.
    Btw i play a lot of everything lately, in my view of that particular match - build may give some miniscule advantage to Ele, but one bad evade and Mirage has more than enough power to spike him. If Mirage goes for axe/torch and sword/pistol condi duelist build that was popular some months ago i think the odds shift ever so slightly in Mirage's favor.

    TLDR: Mirage has some bad matchups, is still good, but it does not dominate PvP, hence i don't agree with the post i replied to.

    Now i wonder how long will it take for someone starts pitchfork hunt on Elementalist for making condi builds unviable on the basis of Cello vs Shorts match...

    No ele witch hunt necessary. Its still underpowered and non-meta. But that interaction is still broken. No class should have that level of condi immunity. If ele mains are serious about wanting to be buffed for the current meta, then they should concede this point.

  • Malsheem.1794Malsheem.1794 Member ✭✭
    edited December 6, 2018

    People still dont get. There is no balance team. If they had one, the game wouldnt be in such a kitten-poor state and they would communicate with ppl. They have ppl working on "pvp things", new maps, new sigils, new runes, maybe even new elite specs, but I honestly dont believe they have a balance-team. If they had one, spvp would a much better state. Much better.

    Yes, that is harsh. But I honestly believe that. I have always loved the game, but each time we think things are changing, they are not. We wait and hope. Wait and hope and its the same outcome each- and every time. If they cant spot the spvp problems, they might aswell hire ppl who can or just shut it down and focus on pve.
    They also know they probably wont attract new spvp players anyway so why use resources on it ? With "incoming" new MMOs, im willing to bet theyll try to focus on their biggest player base and finish their Living Story before calling it a day.

  • @phokus.8934 said:

    @BadMed.3846 said:
    Only two things are killing pvp - Condi mirage and duo queue.

    But who else will you look towards next to complain about? Condi Mirage is hardly the problem in today's pvp game.

    Scouts in Snowball Mayhem ofc, dem those stealth sniping.

    But yeah if mirage is so OP you'll see it on ladder all day, instead of that one dude in EU top 50.

    [RED] Crimson Sunspears...your small family guild since 2015.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited December 6, 2018

    @BadMed.3846 said:
    Only two things are killing pvp - Condi mirage and duo queue.

    I uninstalled a week ago and it certainly wasn't because of those reasons... It was because Anet removed my ability to farm PvP with friends at my own discretion and moved it all into AT's then failed to deliver more frequent AT's, Swiss or some form of Team play to be had at my own discretion with friends.

    So now some friends and I have linked up for the new Blackout and I doubt we'll be back unless Anet makes room for us again...

    I don't have the metrics, but did removing team queue really boost player population? maybe Anet could review it and revise it.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    PvP forum members must be making a new football oval judging by the way they move the goalposts of every post.
    Please allow team queue with rewards again at our own discretion

  • NICENIKESHOE.7128NICENIKESHOE.7128 Member ✭✭✭
    edited December 6, 2018

    @sephiroth.4217 said:

    @BadMed.3846 said:
    Only two things are killing pvp - Condi mirage and duo queue.

    I uninstalled a week ago and it certainly wasn't because of those reasons... It was because Anet removed my ability to farm PvP with friends at my own discretion and moved it all into AT's then failed to deliver more frequent AT's, Swiss or some form of Team play to be had at my own discretion with friends.

    So now some friends and I have linked up for the new Blackout and I doubt we'll be back unless Anet makes room for us again...

    I don't have the metrics, but did removing team queue really boost player population? maybe Anet could review it and revise it.

    Other than introducing the new Pip system years ago, I highly doubt anything they did increase PvP player population...

    [RED] Crimson Sunspears...your small family guild since 2015.

  • Amaranthe.3578Amaranthe.3578 Member ✭✭✭

    @Schwahrheit.4203 said:
    It's insane, you legit get garbage kitten Mesmer mains who think they're special saying "balance is better now"

    Disgusting. Just stop, LMAO. If It's so much better nowadays why hasn't ESL taken the game back? Why League of Legends was able to keep some old player loyal up until today,? Who of the Abjured for example is still playing other than Phanta? Who other than the guys from EU like ROM is still playing today?

    Fail harder, if you actually think balancing is better right now. With how the game currently is? What is the point of playing builds without unblockables or evade spam while attacking? EVERY build on the top has those qualities, it's not fun to watch for viewership (PoF and HoT made it harder to spectate, commentate, and understand what is happening because of bad principle mesmer-like mechanics, with PoF and HoT you can't really tell who is good and who isn't because with an Engi for example? You don't need to land 1200 range grenades to be "good" anymore, which is a giant fail socialism piece of garbage) and it isn't fun to experience in principle compared to actually learning how to count dodges and time reasonable casting times back in pre-HoT. Literally so bad that you don't understand why this meta is garbage compared to pre-HoT because you don't understand the core mechanic that made GW2 great in the first place.

    Totally missed the OPs point. He is correct though, the reason pvp is dumb is because anet pushed it hard towards solo queue, not because of power creep nonsense like some blind people cry.

  • Wonder how things would be now if we actually got a second vote after season 5. After we found out that duo que is the most horrible idea ever besides dancing in 3 little circles in pvp.

    But no.. 9 seasons after finding out that duo was a failure.. We are still here doing duo circlequest for some reason.

    https://www.reddit.com/r/Guildwars2/comments/58e36s/solo_and_duo_queue_only_for_season_5/

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 6, 2018

    @Amaranthe.3578 said:

    @Schwahrheit.4203 said:
    It's insane, you legit get garbage kitten Mesmer mains who think they're special saying "balance is better now"

    Disgusting. Just stop, LMAO. If It's so much better nowadays why hasn't ESL taken the game back? Why League of Legends was able to keep some old player loyal up until today,? Who of the Abjured for example is still playing other than Phanta? Who other than the guys from EU like ROM is still playing today?

    Fail harder, if you actually think balancing is better right now. With how the game currently is? What is the point of playing builds without unblockables or evade spam while attacking? EVERY build on the top has those qualities, it's not fun to watch for viewership (PoF and HoT made it harder to spectate, commentate, and understand what is happening because of bad principle mesmer-like mechanics, with PoF and HoT you can't really tell who is good and who isn't because with an Engi for example? You don't need to land 1200 range grenades to be "good" anymore, which is a giant fail socialism piece of garbage) and it isn't fun to experience in principle compared to actually learning how to count dodges and time reasonable casting times back in pre-HoT. Literally so bad that you don't understand why this meta is garbage compared to pre-HoT because you don't understand the core mechanic that made GW2 great in the first place.

    Totally missed the OPs point. He is correct though, the reason pvp is dumb is because anet pushed it hard towards solo queue, not because of power creep nonsense like some blind people cry.

    OP

    "Maybe once a few months we'll organize matches with only core classes to try to relive the game we fell in love with years ago. but with the power creep and unengaging mechanics that have been introduced since the base game, we're left unfulfilled. We feel abandoned by the developers as patch after patch we are let down and left feeling cynical about the future of the game"

    Be honest. Please do not sugarcoat the truth

  • Devilman.1532Devilman.1532 Member ✭✭✭

    The way you kids worship these basement neck beard streamers on Twitch is hilarious.

  • Anet please remove the ranked PVP! Its cancer producing, toxing and creates HUGE anger in the communinity. Feelings of impotence when you give your 200% and the team you are with are braindead! Please STOP IT.

  • XECOR.2814XECOR.2814 Member ✭✭✭

    If they remove cc chain from game then the game will be a lot better. I know its an extremist thought but this is my stand on pvp. Holosmith damage is effective because of cc chain, same as warrior rampage stuns, soulbeast knockbacks and mirage daze.

    I believe either remove cc chains or make all cc like a condi so that can be both cleansed and breakstun from just like fear giving more opportunity for players to do something. This is just an example of solution, im sure Anet can come up with something better but i hope cc chain issue.

  • Abazigal.3679Abazigal.3679 Member ✭✭✭

    @sephiroth.4217 said:

    @BadMed.3846 said:
    Only two things are killing pvp - Condi mirage and duo queue.

    I uninstalled a week ago and it certainly wasn't because of those reasons... It was because Anet removed my ability to farm PvP with friends at my own discretion and moved it all into AT's then failed to deliver more frequent AT's, Swiss or some form of Team play to be had at my own discretion with friends.

    So now some friends and I have linked up for the new Blackout and I doubt we'll be back unless Anet makes room for us again...

    I don't have the metrics, but did removing team queue really boost player population? maybe Anet could review it and revise it.

    That's a subjective point of view, there are pros and cons regarding team queue, but we both agree that it didn't seem to have an impact at increasing player population, and it takes way too late to implement new form of AT's that existed in guild wars 1.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited December 9, 2018

    @Abazigal.3679 said:

    @sephiroth.4217 said:

    @BadMed.3846 said:
    Only two things are killing pvp - Condi mirage and duo queue.

    I uninstalled a week ago and it certainly wasn't because of those reasons... It was because Anet removed my ability to farm PvP with friends at my own discretion and moved it all into AT's then failed to deliver more frequent AT's, Swiss or some form of Team play to be had at my own discretion with friends.

    So now some friends and I have linked up for the new Blackout and I doubt we'll be back unless Anet makes room for us again...

    I don't have the metrics, but did removing team queue really boost player population? maybe Anet could review it and revise it.

    That's a subjective point of view, there are pros and cons regarding team queue, but we both agree that it didn't seem to have an impact at increasing player population, and it takes way too late to implement new form of AT's that existed in guild wars 1.

    Yes very subjective, we all play for different reasons and there just doesn't seem to be room for players like me in this game anymore.
    This game is sold internationally and yet it only really caters to NA, not just the slotted times for AT's but also in promotions.
    I waited a year for things to be fixed, a year.

    I won't sit around waiting for it any longer... Besides, condi mirages are easy af to beat, I'd actually laugh if someone quits the game because of it.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    PvP forum members must be making a new football oval judging by the way they move the goalposts of every post.
    Please allow team queue with rewards again at our own discretion

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 9, 2018

    While the community awaits for Anet attention and care; gw2 competitors take note and want to learn about us
    With a piece of what is left with the concerning community; 'with a piece of chalk'

    We are tired endlessly of being ignored

    In the end; we just want someone who value us

  • Vagrant.7206Vagrant.7206 Member ✭✭✭✭
    edited December 9, 2018

    There's nothing enjoyable about this pvp experience. Just went 3 awful matches in a row, no fight was engaging. They were all faceroll stupid. Pretty much everybody on the enemy team (and my team) spammed every button in existence to see who would die first.

    The great god Lagki demands sacrifice!

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