DragonFury.6243 Posted September 1, 2018 Share Posted September 1, 2018 necromancer dont have problem with might generationI think instead of might we get fury or vigorfury for more critical chance outside of shroud and even more critical chance while inside shroudor vigor because sense we dont have block or invuln or any defense other than shroud and our endurance vigor will help some times will make that Gluttony better or not ? Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted September 1, 2018 Share Posted September 1, 2018 Honestly, Gluttony was fine before the change on Tuesday. Boring, yes, but quite practical.Even after the change, what it allows for is good Might generation outside of the Spite line. This allows for something like Blood/Soul Reaping/Reaper for a sustain monster.Or, it would, if Gluttony didn't only proc once per weapon swap. Link to comment Share on other sites More sharing options...
Warscythes.9307 Posted September 1, 2018 Share Posted September 1, 2018 Gluttony is fine, perma fury or vigor would be overpowered. There is really no point to attach that much power to a minor trait especially considering you can maintain it practically forever. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted September 1, 2018 Share Posted September 1, 2018 It's free damage so I can't say I'm not happy about it but if I had the choice to add something to Gluttony, I don't think it would have been might generation. I find the problem with traits on Necro is that they tend to affect either non-Shroud or Shroud states, but not both ... it bothers me. I would have given some kind of benefit for exiting shroud or being in it. It is a minor trait, so whatever it gets, it can't be that great. Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted September 2, 2018 Share Posted September 2, 2018 Flat out scrapping the might generation attached to this trait would make it better. Might is a dangerous boon to have in competitive as it gets corrupted into weakness. One, lonesome, short lasting hungry might stack is hardly worth the risk.This so-called buff is actually a nerf.Do it right, or not at all, is what i say here. Link to comment Share on other sites More sharing options...
Kodokuna Akuma.9570 Posted September 2, 2018 Share Posted September 2, 2018 The only issue is the fact that its once per wep swap, make it once per skill or somthing and then you have decent might generation. at the moment its as drarnor said, a single might on its own is just begging to be corrupted. and you gain little in return for that risk. Link to comment Share on other sites More sharing options...
hash.8462 Posted September 8, 2018 Share Posted September 8, 2018 I suppose a flat -10% LF degeneration instead of this useless might it would have been more appreciable since the +15% LF pool from Strength of Undead also increases LF degeneration (it's always been like that)... just my opinion. Link to comment Share on other sites More sharing options...
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