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Rich Orichalcum Node Locations

Omnicron.2467Omnicron.2467 Member ✭✭✭
edited September 7, 2018 in Players Helping Players

Thought I would share the location of the permanent nodes, they are on the wiki, but the pictures make it easier :)

Amnoon Waypoint — [&BLsKAAA=]

Temple of Kormir Waypoint — [&BEAKAAA=]
Springer can be used to jump to the top of the mountain where the node is. Jump on a building to jump on the cloth up top.

Destiny's Gorge Waypoint — [&BJMKAAA=]
Up the ramp next to the WP, to get to the upper level.

Brightwater Waypoint — [&BJEKAAA=]
There are two nodes here, use nearby sand portal, and then use springer to get to first node, fly down with Griffon for 2nd node

Bonestrand Waypoint — [&BNwKAAA=]
There is a snad portal you need to jump through by the waterfall to get to the hidden chamber with the node

Sand Jackal Run Waypoint — [&BHcKAAA=]

Lair of the Forgotten Waypoint — [&BMEKAAA=]

Necropolis Waypoint — [&BEoKAAA=]
Right at the bottom of the crypts

This one is easiest to reach using Spearmarshal's Plea to teleport nearby, but you can also travel from Market Ruins Waypoint — [&BHQKAAA=]

Augury's Shadow Waypoint — [&BFMKAAA=]
I skip this onw because it is only available when The Path to Ascension meta event is done after Defeat Branded Josso Essher in the Ascension Chamber.

Comments

  • Omnicron.2467Omnicron.2467 Member ✭✭✭

    I offered to send these to GW2 Efficiency for their gathering section, but never got a reply on the e-mail

  • altermaven.7385altermaven.7385 Member ✭✭✭
    edited September 8, 2018

    Are these permanent nodes (as in, stays in place across maps)? It's quite fantastic if they are permanent nodes. Granted most of these spots are difficult to get to so I would wager it's some kind of exploratory reward. :)

    Helpdesking rodent hailing from Skrittsylvania.
    Roaming skritt needs caffeine badly.
    Oldschool electronic music enthusiast who also likes Autechre.

  • Omnicron.2467Omnicron.2467 Member ✭✭✭

    @altermaven.7385 said:
    Are these permanent nodes (as in, stays in place across maps)? It's quite fantastic if they are permanent nodes. Granted most of these spots are difficult to get to so I would wager it's some kind of exploratory reward. :)

    Yup! These are the permanent ones :) There are others on the HOT and LS4 maps but they move between locations

  • Yeah, there's rare rich ori veins in HoT/LS4 but because their position changes depending on the instance of map, they aren't considered permanent. Though, this is great to know! Thank you!

    Helpdesking rodent hailing from Skrittsylvania.
    Roaming skritt needs caffeine badly.
    Oldschool electronic music enthusiast who also likes Autechre.

  • Just to add to this, there is a Rich ore vein between a tree and a cliff in Sandswept Isles (and a rich mithril ore vein 20feet away as well..). Near all the beetle burrows to the North.

  • Blude.6812Blude.6812 Member ✭✭✭✭
    edited December 9, 2020

    Much more efficient for to grab this https://wiki.guildwars2.com/wiki/Glyph_of_Alchemy. Up to 150 orich ore a day with little effort (as well as converting other node types when needed). I have another pick with sprockets glyph. I use a shared inventory for all my toons to use when needed.